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- Add details about the VP8L chunk support. - Also add new example bitsteams containing VP8L chunk. - Add back a section describing the VP8 chunk. - Restrict some fields to 16 or 24 bits instead of 32 bits. - Fields whose values are always positive are stored 1-based instead of 0-based. - Unknown chunks can only occur at certain places in the file. - Remove the restriction for some fields to be divisible by 32 or 16. Instead they are restricted to be even. - Add a restriction for (canvas_width * canvas_height) product. - Add 3 bits for rotation & symmetry in VP8X flags. - Add some new example layouts. - Add/clarify some nitty-gritties throughout the doc. - Use the terms frame/tile more consistently and logically. - Update related TODOs. Change-Id: I611c1f58ecc3ee87546ca31bad1609376fad251e
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