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ef076026af
-af is now faster (6-7%), since we're using the SSE2 variant Output is binary the same as before. Change-Id: If75694594c9501cd486b8f237a810ddcc145cadd
297 lines
11 KiB
C
297 lines
11 KiB
C
// Copyright 2011 Google Inc. All Rights Reserved.
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//
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// Use of this source code is governed by a BSD-style license
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// that can be found in the COPYING file in the root of the source
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// tree. An additional intellectual property rights grant can be found
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// in the file PATENTS. All contributing project authors may
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// be found in the AUTHORS file in the root of the source tree.
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// -----------------------------------------------------------------------------
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//
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// Selecting filter level
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//
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// Author: somnath@google.com (Somnath Banerjee)
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#include <assert.h>
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#include "./vp8enci.h"
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#include "../dsp/dsp.h"
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// This table gives, for a given sharpness, the filtering strength to be
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// used (at least) in order to filter a given edge step delta.
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// This is constructed by brute force inspection: for all delta, we iterate
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// over all possible filtering strength / thresh until needs_filter() returns
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// true.
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#define MAX_DELTA_SIZE 64
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static const uint8_t kLevelsFromDelta[8][MAX_DELTA_SIZE] = {
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{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
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16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
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32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
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48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63 },
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{ 0, 1, 2, 3, 5, 6, 7, 8, 9, 11, 12, 13, 14, 15, 17, 18,
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20, 21, 23, 24, 26, 27, 29, 30, 32, 33, 35, 36, 38, 39, 41, 42,
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44, 45, 47, 48, 50, 51, 53, 54, 56, 57, 59, 60, 62, 63, 63, 63,
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63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 },
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{ 0, 1, 2, 3, 5, 6, 7, 8, 9, 11, 12, 13, 14, 16, 17, 19,
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20, 22, 23, 25, 26, 28, 29, 31, 32, 34, 35, 37, 38, 40, 41, 43,
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44, 46, 47, 49, 50, 52, 53, 55, 56, 58, 59, 61, 62, 63, 63, 63,
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63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 },
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{ 0, 1, 2, 3, 5, 6, 7, 8, 9, 11, 12, 13, 15, 16, 18, 19,
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21, 22, 24, 25, 27, 28, 30, 31, 33, 34, 36, 37, 39, 40, 42, 43,
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45, 46, 48, 49, 51, 52, 54, 55, 57, 58, 60, 61, 63, 63, 63, 63,
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63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 },
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{ 0, 1, 2, 3, 5, 6, 7, 8, 9, 11, 12, 14, 15, 17, 18, 20,
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21, 23, 24, 26, 27, 29, 30, 32, 33, 35, 36, 38, 39, 41, 42, 44,
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45, 47, 48, 50, 51, 53, 54, 56, 57, 59, 60, 62, 63, 63, 63, 63,
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63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 },
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{ 0, 1, 2, 4, 5, 7, 8, 9, 11, 12, 13, 15, 16, 17, 19, 20,
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22, 23, 25, 26, 28, 29, 31, 32, 34, 35, 37, 38, 40, 41, 43, 44,
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46, 47, 49, 50, 52, 53, 55, 56, 58, 59, 61, 62, 63, 63, 63, 63,
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63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 },
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{ 0, 1, 2, 4, 5, 7, 8, 9, 11, 12, 13, 15, 16, 18, 19, 21,
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22, 24, 25, 27, 28, 30, 31, 33, 34, 36, 37, 39, 40, 42, 43, 45,
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46, 48, 49, 51, 52, 54, 55, 57, 58, 60, 61, 63, 63, 63, 63, 63,
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63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 },
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{ 0, 1, 2, 4, 5, 7, 8, 9, 11, 12, 14, 15, 17, 18, 20, 21,
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23, 24, 26, 27, 29, 30, 32, 33, 35, 36, 38, 39, 41, 42, 44, 45,
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47, 48, 50, 51, 53, 54, 56, 57, 59, 60, 62, 63, 63, 63, 63, 63,
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63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 }
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};
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int VP8FilterStrengthFromDelta(int sharpness, int delta) {
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const int pos = (delta < MAX_DELTA_SIZE) ? delta : MAX_DELTA_SIZE - 1;
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assert(sharpness >= 0 && sharpness <= 7);
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return kLevelsFromDelta[sharpness][pos];
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}
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//------------------------------------------------------------------------------
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// Paragraph 15.4: compute the inner-edge filtering strength
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static int GetILevel(int sharpness, int level) {
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if (sharpness > 0) {
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if (sharpness > 4) {
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level >>= 2;
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} else {
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level >>= 1;
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}
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if (level > 9 - sharpness) {
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level = 9 - sharpness;
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}
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}
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if (level < 1) level = 1;
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return level;
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}
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static void DoFilter(const VP8EncIterator* const it, int level) {
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const VP8Encoder* const enc = it->enc_;
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const int ilevel = GetILevel(enc->config_->filter_sharpness, level);
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const int limit = 2 * level + ilevel;
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uint8_t* const y_dst = it->yuv_out2_ + Y_OFF;
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uint8_t* const u_dst = it->yuv_out2_ + U_OFF;
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uint8_t* const v_dst = it->yuv_out2_ + V_OFF;
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// copy current block to yuv_out2_
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memcpy(y_dst, it->yuv_out_, YUV_SIZE * sizeof(uint8_t));
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if (enc->filter_hdr_.simple_ == 1) { // simple
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VP8SimpleHFilter16i(y_dst, BPS, limit);
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VP8SimpleVFilter16i(y_dst, BPS, limit);
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} else { // complex
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const int hev_thresh = (level >= 40) ? 2 : (level >= 15) ? 1 : 0;
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VP8HFilter16i(y_dst, BPS, limit, ilevel, hev_thresh);
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VP8HFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh);
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VP8VFilter16i(y_dst, BPS, limit, ilevel, hev_thresh);
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VP8VFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh);
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}
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}
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//------------------------------------------------------------------------------
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// SSIM metric
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enum { KERNEL = 3 };
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static const double kMinValue = 1.e-10; // minimal threshold
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void VP8SSIMAddStats(const DistoStats* const src, DistoStats* const dst) {
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dst->w += src->w;
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dst->xm += src->xm;
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dst->ym += src->ym;
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dst->xxm += src->xxm;
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dst->xym += src->xym;
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dst->yym += src->yym;
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}
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static void VP8SSIMAccumulate(const uint8_t* src1, int stride1,
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const uint8_t* src2, int stride2,
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int xo, int yo, int W, int H,
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DistoStats* const stats) {
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const int ymin = (yo - KERNEL < 0) ? 0 : yo - KERNEL;
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const int ymax = (yo + KERNEL > H - 1) ? H - 1 : yo + KERNEL;
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const int xmin = (xo - KERNEL < 0) ? 0 : xo - KERNEL;
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const int xmax = (xo + KERNEL > W - 1) ? W - 1 : xo + KERNEL;
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int x, y;
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src1 += ymin * stride1;
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src2 += ymin * stride2;
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for (y = ymin; y <= ymax; ++y, src1 += stride1, src2 += stride2) {
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for (x = xmin; x <= xmax; ++x) {
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const int s1 = src1[x];
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const int s2 = src2[x];
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stats->w += 1;
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stats->xm += s1;
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stats->ym += s2;
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stats->xxm += s1 * s1;
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stats->xym += s1 * s2;
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stats->yym += s2 * s2;
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}
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}
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}
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double VP8SSIMGet(const DistoStats* const stats) {
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const double xmxm = stats->xm * stats->xm;
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const double ymym = stats->ym * stats->ym;
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const double xmym = stats->xm * stats->ym;
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const double w2 = stats->w * stats->w;
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double sxx = stats->xxm * stats->w - xmxm;
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double syy = stats->yym * stats->w - ymym;
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double sxy = stats->xym * stats->w - xmym;
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double C1, C2;
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double fnum;
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double fden;
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// small errors are possible, due to rounding. Clamp to zero.
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if (sxx < 0.) sxx = 0.;
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if (syy < 0.) syy = 0.;
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C1 = 6.5025 * w2;
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C2 = 58.5225 * w2;
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fnum = (2 * xmym + C1) * (2 * sxy + C2);
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fden = (xmxm + ymym + C1) * (sxx + syy + C2);
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return (fden != 0.) ? fnum / fden : kMinValue;
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}
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double VP8SSIMGetSquaredError(const DistoStats* const s) {
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if (s->w > 0.) {
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const double iw2 = 1. / (s->w * s->w);
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const double sxx = s->xxm * s->w - s->xm * s->xm;
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const double syy = s->yym * s->w - s->ym * s->ym;
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const double sxy = s->xym * s->w - s->xm * s->ym;
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const double SSE = iw2 * (sxx + syy - 2. * sxy);
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if (SSE > kMinValue) return SSE;
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}
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return kMinValue;
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}
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void VP8SSIMAccumulatePlane(const uint8_t* src1, int stride1,
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const uint8_t* src2, int stride2,
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int W, int H, DistoStats* const stats) {
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int x, y;
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for (y = 0; y < H; ++y) {
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for (x = 0; x < W; ++x) {
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VP8SSIMAccumulate(src1, stride1, src2, stride2, x, y, W, H, stats);
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}
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}
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}
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static double GetMBSSIM(const uint8_t* yuv1, const uint8_t* yuv2) {
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int x, y;
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DistoStats s = { .0, .0, .0, .0, .0, .0 };
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// compute SSIM in a 10 x 10 window
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for (x = 3; x < 13; x++) {
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for (y = 3; y < 13; y++) {
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VP8SSIMAccumulate(yuv1 + Y_OFF, BPS, yuv2 + Y_OFF, BPS, x, y, 16, 16, &s);
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}
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}
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for (x = 1; x < 7; x++) {
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for (y = 1; y < 7; y++) {
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VP8SSIMAccumulate(yuv1 + U_OFF, BPS, yuv2 + U_OFF, BPS, x, y, 8, 8, &s);
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VP8SSIMAccumulate(yuv1 + V_OFF, BPS, yuv2 + V_OFF, BPS, x, y, 8, 8, &s);
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}
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}
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return VP8SSIMGet(&s);
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}
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//------------------------------------------------------------------------------
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// Exposed APIs: Encoder should call the following 3 functions to adjust
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// loop filter strength
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void VP8InitFilter(VP8EncIterator* const it) {
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if (it->lf_stats_ != NULL) {
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int s, i;
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for (s = 0; s < NUM_MB_SEGMENTS; s++) {
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for (i = 0; i < MAX_LF_LEVELS; i++) {
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(*it->lf_stats_)[s][i] = 0;
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}
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}
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}
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}
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void VP8StoreFilterStats(VP8EncIterator* const it) {
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int d;
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VP8Encoder* const enc = it->enc_;
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const int s = it->mb_->segment_;
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const int level0 = enc->dqm_[s].fstrength_; // TODO: ref_lf_delta[]
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// explore +/-quant range of values around level0
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const int delta_min = -enc->dqm_[s].quant_;
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const int delta_max = enc->dqm_[s].quant_;
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const int step_size = (delta_max - delta_min >= 4) ? 4 : 1;
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if (it->lf_stats_ == NULL) return;
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// NOTE: Currently we are applying filter only across the sublock edges
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// There are two reasons for that.
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// 1. Applying filter on macro block edges will change the pixels in
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// the left and top macro blocks. That will be hard to restore
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// 2. Macro Blocks on the bottom and right are not yet compressed. So we
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// cannot apply filter on the right and bottom macro block edges.
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if (it->mb_->type_ == 1 && it->mb_->skip_) return;
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// Always try filter level zero
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(*it->lf_stats_)[s][0] += GetMBSSIM(it->yuv_in_, it->yuv_out_);
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for (d = delta_min; d <= delta_max; d += step_size) {
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const int level = level0 + d;
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if (level <= 0 || level >= MAX_LF_LEVELS) {
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continue;
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}
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DoFilter(it, level);
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(*it->lf_stats_)[s][level] += GetMBSSIM(it->yuv_in_, it->yuv_out2_);
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}
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}
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void VP8AdjustFilterStrength(VP8EncIterator* const it) {
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VP8Encoder* const enc = it->enc_;
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if (it->lf_stats_ != NULL) {
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int s;
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for (s = 0; s < NUM_MB_SEGMENTS; s++) {
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int i, best_level = 0;
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// Improvement over filter level 0 should be at least 1e-5 (relatively)
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double best_v = 1.00001 * (*it->lf_stats_)[s][0];
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for (i = 1; i < MAX_LF_LEVELS; i++) {
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const double v = (*it->lf_stats_)[s][i];
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if (v > best_v) {
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best_v = v;
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best_level = i;
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}
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}
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enc->dqm_[s].fstrength_ = best_level;
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}
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} else if (enc->config_->filter_strength > 0) {
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int max_level = 0;
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int s;
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for (s = 0; s < NUM_MB_SEGMENTS; s++) {
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VP8SegmentInfo* const dqm = &enc->dqm_[s];
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// this '>> 3' accounts for some inverse WHT scaling
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const int delta = (dqm->max_edge_ * dqm->y2_.q_[1]) >> 3;
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const int level =
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VP8FilterStrengthFromDelta(enc->filter_hdr_.sharpness_, delta);
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if (level > dqm->fstrength_) {
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dqm->fstrength_ = level;
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}
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if (max_level < dqm->fstrength_) {
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max_level = dqm->fstrength_;
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}
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}
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enc->filter_hdr_.level_ = max_level;
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}
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}
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// -----------------------------------------------------------------------------
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