use decoder's DSP functions for autofilter

-af is now faster (6-7%), since we're using the SSE2 variant
Output is binary the same as before.

Change-Id: If75694594c9501cd486b8f237a810ddcc145cadd
This commit is contained in:
Pascal Massimino 2014-05-20 01:20:10 -07:00
parent 2b5cb32612
commit ef076026af

View File

@ -13,6 +13,7 @@
#include <assert.h>
#include "./vp8enci.h"
#include "../dsp/dsp.h"
// This table gives, for a given sharpness, the filtering strength to be
// used (at least) in order to filter a given edge step delta.
@ -61,180 +62,6 @@ int VP8FilterStrengthFromDelta(int sharpness, int delta) {
return kLevelsFromDelta[sharpness][pos];
}
// -----------------------------------------------------------------------------
// NOTE: clip1, tables and InitTables are repeated entries of dsp.c
static uint8_t abs0[255 + 255 + 1]; // abs(i)
static uint8_t abs1[255 + 255 + 1]; // abs(i)>>1
static int8_t sclip1[1020 + 1020 + 1]; // clips [-1020, 1020] to [-128, 127]
static int8_t sclip2[112 + 112 + 1]; // clips [-112, 112] to [-16, 15]
static uint8_t clip1[255 + 510 + 1]; // clips [-255,510] to [0,255]
static int tables_ok = 0;
static void InitTables(void) {
if (!tables_ok) {
int i;
for (i = -255; i <= 255; ++i) {
abs0[255 + i] = (i < 0) ? -i : i;
abs1[255 + i] = abs0[255 + i] >> 1;
}
for (i = -1020; i <= 1020; ++i) {
sclip1[1020 + i] = (i < -128) ? -128 : (i > 127) ? 127 : i;
}
for (i = -112; i <= 112; ++i) {
sclip2[112 + i] = (i < -16) ? -16 : (i > 15) ? 15 : i;
}
for (i = -255; i <= 255 + 255; ++i) {
clip1[255 + i] = (i < 0) ? 0 : (i > 255) ? 255 : i;
}
tables_ok = 1;
}
}
//------------------------------------------------------------------------------
// Edge filtering functions
// 4 pixels in, 2 pixels out
static WEBP_INLINE void do_filter2(uint8_t* p, int step) {
const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
const int a = 3 * (q0 - p0) + sclip1[1020 + p1 - q1];
const int a1 = sclip2[112 + ((a + 4) >> 3)];
const int a2 = sclip2[112 + ((a + 3) >> 3)];
p[-step] = clip1[255 + p0 + a2];
p[ 0] = clip1[255 + q0 - a1];
}
// 4 pixels in, 4 pixels out
static WEBP_INLINE void do_filter4(uint8_t* p, int step) {
const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
const int a = 3 * (q0 - p0);
const int a1 = sclip2[112 + ((a + 4) >> 3)];
const int a2 = sclip2[112 + ((a + 3) >> 3)];
const int a3 = (a1 + 1) >> 1;
p[-2*step] = clip1[255 + p1 + a3];
p[- step] = clip1[255 + p0 + a2];
p[ 0] = clip1[255 + q0 - a1];
p[ step] = clip1[255 + q1 - a3];
}
// high edge-variance
static WEBP_INLINE int hev(const uint8_t* p, int step, int thresh) {
const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
return (abs0[255 + p1 - p0] > thresh) || (abs0[255 + q1 - q0] > thresh);
}
static WEBP_INLINE int needs_filter(const uint8_t* p, int step, int thresh) {
const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
return (2 * abs0[255 + p0 - q0] + abs1[255 + p1 - q1]) <= thresh;
}
static WEBP_INLINE int needs_filter2(const uint8_t* p,
int step, int t, int it) {
const int p3 = p[-4*step], p2 = p[-3*step], p1 = p[-2*step], p0 = p[-step];
const int q0 = p[0], q1 = p[step], q2 = p[2*step], q3 = p[3*step];
if ((2 * abs0[255 + p0 - q0] + abs1[255 + p1 - q1]) > t)
return 0;
return abs0[255 + p3 - p2] <= it && abs0[255 + p2 - p1] <= it &&
abs0[255 + p1 - p0] <= it && abs0[255 + q3 - q2] <= it &&
abs0[255 + q2 - q1] <= it && abs0[255 + q1 - q0] <= it;
}
//------------------------------------------------------------------------------
// Simple In-loop filtering (Paragraph 15.2)
static void SimpleVFilter16(uint8_t* p, int stride, int thresh) {
int i;
for (i = 0; i < 16; ++i) {
if (needs_filter(p + i, stride, thresh)) {
do_filter2(p + i, stride);
}
}
}
static void SimpleHFilter16(uint8_t* p, int stride, int thresh) {
int i;
for (i = 0; i < 16; ++i) {
if (needs_filter(p + i * stride, 1, thresh)) {
do_filter2(p + i * stride, 1);
}
}
}
static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) {
int k;
for (k = 3; k > 0; --k) {
p += 4 * stride;
SimpleVFilter16(p, stride, thresh);
}
}
static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) {
int k;
for (k = 3; k > 0; --k) {
p += 4;
SimpleHFilter16(p, stride, thresh);
}
}
//------------------------------------------------------------------------------
// Complex In-loop filtering (Paragraph 15.3)
static WEBP_INLINE void FilterLoop24(uint8_t* p,
int hstride, int vstride, int size,
int thresh, int ithresh, int hev_thresh) {
while (size-- > 0) {
if (needs_filter2(p, hstride, thresh, ithresh)) {
if (hev(p, hstride, hev_thresh)) {
do_filter2(p, hstride);
} else {
do_filter4(p, hstride);
}
}
p += vstride;
}
}
// on three inner edges
static void VFilter16i(uint8_t* p, int stride,
int thresh, int ithresh, int hev_thresh) {
int k;
for (k = 3; k > 0; --k) {
p += 4 * stride;
FilterLoop24(p, stride, 1, 16, thresh, ithresh, hev_thresh);
}
}
static void HFilter16i(uint8_t* p, int stride,
int thresh, int ithresh, int hev_thresh) {
int k;
for (k = 3; k > 0; --k) {
p += 4;
FilterLoop24(p, 1, stride, 16, thresh, ithresh, hev_thresh);
}
}
static void VFilter8i(uint8_t* u, uint8_t* v, int stride,
int thresh, int ithresh, int hev_thresh) {
FilterLoop24(u + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh);
FilterLoop24(v + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh);
}
static void HFilter8i(uint8_t* u, uint8_t* v, int stride,
int thresh, int ithresh, int hev_thresh) {
FilterLoop24(u + 4, 1, stride, 8, thresh, ithresh, hev_thresh);
FilterLoop24(v + 4, 1, stride, 8, thresh, ithresh, hev_thresh);
}
//------------------------------------------------------------------------------
void (*VP8EncVFilter16i)(uint8_t*, int, int, int, int) = VFilter16i;
void (*VP8EncHFilter16i)(uint8_t*, int, int, int, int) = HFilter16i;
void (*VP8EncVFilter8i)(uint8_t*, uint8_t*, int, int, int, int) = VFilter8i;
void (*VP8EncHFilter8i)(uint8_t*, uint8_t*, int, int, int, int) = HFilter8i;
void (*VP8EncSimpleVFilter16i)(uint8_t*, int, int) = SimpleVFilter16i;
void (*VP8EncSimpleHFilter16i)(uint8_t*, int, int) = SimpleHFilter16i;
//------------------------------------------------------------------------------
// Paragraph 15.4: compute the inner-edge filtering strength
@ -266,14 +93,14 @@ static void DoFilter(const VP8EncIterator* const it, int level) {
memcpy(y_dst, it->yuv_out_, YUV_SIZE * sizeof(uint8_t));
if (enc->filter_hdr_.simple_ == 1) { // simple
VP8EncSimpleHFilter16i(y_dst, BPS, limit);
VP8EncSimpleVFilter16i(y_dst, BPS, limit);
VP8SimpleHFilter16i(y_dst, BPS, limit);
VP8SimpleVFilter16i(y_dst, BPS, limit);
} else { // complex
const int hev_thresh = (level >= 40) ? 2 : (level >= 15) ? 1 : 0;
VP8EncHFilter16i(y_dst, BPS, limit, ilevel, hev_thresh);
VP8EncHFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh);
VP8EncVFilter16i(y_dst, BPS, limit, ilevel, hev_thresh);
VP8EncVFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh);
VP8HFilter16i(y_dst, BPS, limit, ilevel, hev_thresh);
VP8HFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh);
VP8VFilter16i(y_dst, BPS, limit, ilevel, hev_thresh);
VP8VFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh);
}
}
@ -387,7 +214,6 @@ static double GetMBSSIM(const uint8_t* yuv1, const uint8_t* yuv2) {
void VP8InitFilter(VP8EncIterator* const it) {
if (it->lf_stats_ != NULL) {
int s, i;
InitTables();
for (s = 0; s < NUM_MB_SEGMENTS; s++) {
for (i = 0; i < MAX_LF_LEVELS; i++) {
(*it->lf_stats_)[s][i] = 0;
@ -468,4 +294,3 @@ void VP8AdjustFilterStrength(VP8EncIterator* const it) {
}
// -----------------------------------------------------------------------------