libwebp/doc/building.md
wrv e86787586b Fix link to Javascript documentation
Change-Id: Ia65d307570a3dff1fc6894abb42dfaaaaa74f086
2024-05-30 17:06:57 -05:00

5.8 KiB

Building

Windows build

By running:

nmake /f Makefile.vc CFG=release-static RTLIBCFG=static OBJDIR=output

the directory output\release-static\(x64|x86)\bin will contain the tools cwebp.exe and dwebp.exe. The directory output\release-static\(x64|x86)\lib will contain the libwebp static library. The target architecture (x86/x64) is detected by Makefile.vc from the Visual Studio compiler (cl.exe) available in the system path.

Unix build using makefile.unix

On platforms with GNU tools installed (gcc and make), running

make -f makefile.unix

will build the binaries examples/cwebp and examples/dwebp, along with the static library src/libwebp.a. No system-wide installation is supplied, as this is a simple alternative to the full installation system based on the autoconf tools (see below). Please refer to makefile.unix for additional details and customizations.

Using autoconf tools

Prerequisites: a compiler (e.g., gcc), make, autoconf, automake, libtool.

On a Debian-like system the following should install everything you need for a minimal build:

$ sudo apt-get install gcc make autoconf automake libtool

When building from git sources, you will need to run autogen.sh to generate the configure script.

./configure
make
make install

should be all you need to have the following files

/usr/local/include/webp/decode.h
/usr/local/include/webp/encode.h
/usr/local/include/webp/types.h
/usr/local/lib/libwebp.*
/usr/local/bin/cwebp
/usr/local/bin/dwebp

installed.

Note: A decode-only library, libwebpdecoder, is available using the --enable-libwebpdecoder flag. The encode library is built separately and can be installed independently using a minor modification in the corresponding Makefile.am configure files (see comments there). See ./configure --help for more options.

Building for MIPS Linux

MIPS Linux toolchain stable available releases can be found at: https://community.imgtec.com/developers/mips/tools/codescape-mips-sdk/available-releases/

# Add toolchain to PATH
export PATH=$PATH:/path/to/toolchain/bin

# 32-bit build for mips32r5 (p5600)
HOST=mips-mti-linux-gnu
MIPS_CFLAGS="-O3 -mips32r5 -mabi=32 -mtune=p5600 -mmsa -mfp64 \
  -msched-weight -mload-store-pairs -fPIE"
MIPS_LDFLAGS="-mips32r5 -mabi=32 -mmsa -mfp64 -pie"

# 64-bit build for mips64r6 (i6400)
HOST=mips-img-linux-gnu
MIPS_CFLAGS="-O3 -mips64r6 -mabi=64 -mtune=i6400 -mmsa -mfp64 \
  -msched-weight -mload-store-pairs -fPIE"
MIPS_LDFLAGS="-mips64r6 -mabi=64 -mmsa -mfp64 -pie"

./configure --host=${HOST} --build=`config.guess` \
  CC="${HOST}-gcc -EL" \
  CFLAGS="$MIPS_CFLAGS" \
  LDFLAGS="$MIPS_LDFLAGS"
make
make install

Building libwebp - Using vcpkg

You can download and install libwebp using the vcpkg dependency manager:

git clone https://github.com/Microsoft/vcpkg.git
cd vcpkg
./bootstrap-vcpkg.sh
./vcpkg integrate install
./vcpkg install libwebp

The libwebp port in vcpkg is kept up to date by Microsoft team members and community contributors. If the version is out of date, please create an issue or pull request on the vcpkg repository.

CMake

With CMake, you can compile libwebp, cwebp, dwebp, gif2webp, img2webp, webpinfo and the JS bindings.

Prerequisites: a compiler (e.g., gcc with autotools) and CMake.

On a Debian-like system the following should install everything you need for a minimal build:

$ sudo apt-get install build-essential cmake

When building from git sources, you will need to run cmake to generate the makefiles.

mkdir build && cd build && cmake ../
make
make install

If you also want any of the executables, you will need to enable them through CMake, e.g.:

cmake -DWEBP_BUILD_CWEBP=ON -DWEBP_BUILD_DWEBP=ON ../

or through your favorite interface (like ccmake or cmake-qt-gui).

Use option -DWEBP_UNICODE=ON for Unicode support on Windows (with chcp 65001).

Finally, once installed, you can also use WebP in your CMake project by doing:

find_package(WebP)

which will define the CMake variables WebP_INCLUDE_DIRS and WebP_LIBRARIES.

Gradle

The support for Gradle is minimal: it only helps you compile libwebp, cwebp and dwebp and webpmux_example.

Prerequisites: a compiler (e.g., gcc with autotools) and gradle.

On a Debian-like system the following should install everything you need for a minimal build:

$ sudo apt-get install build-essential gradle

When building from git sources, you will need to run the Gradle wrapper with the appropriate target, e.g. :

./gradlew buildAllExecutables

SWIG bindings

To generate language bindings from swig/libwebp.swig at least swig-1.3 (http://www.swig.org) is required.

Currently the following functions are mapped:

Decode:

WebPGetDecoderVersion
WebPGetInfo
WebPDecodeRGBA
WebPDecodeARGB
WebPDecodeBGRA
WebPDecodeBGR
WebPDecodeRGB

Encode:

WebPGetEncoderVersion
WebPEncodeRGBA
WebPEncodeBGRA
WebPEncodeRGB
WebPEncodeBGR
WebPEncodeLosslessRGBA
WebPEncodeLosslessBGRA
WebPEncodeLosslessRGB
WebPEncodeLosslessBGR

See also the swig documentation for more detailed build instructions and usage examples.

Java bindings

To build the swig-generated JNI wrapper code at least JDK-1.5 (or equivalent) is necessary for enum support. The output is intended to be a shared object / DLL that can be loaded via System.loadLibrary("webp_jni").

Python bindings

To build the swig-generated Python extension code at least Python 2.6 is required. Python < 2.6 may build with some minor changes to libwebp.swig or the generated code, but is untested.

Javascript decoder

Libwebp can be compiled into a JavaScript decoder using Emscripten and CMake. See the corresponding documentation