mirror of
https://github.com/webmproject/libwebp.git
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54e61a3864
Break the main README into into multiple pages in the doc/ directory, except for the tests, swig and webp_js docs which are in the corresponding directories. The webp mux doc is merged into the API doc and the tools doc. Change-Id: Ia407617dd88094f4662841d37947cfef80799914
214 lines
5.3 KiB
Markdown
214 lines
5.3 KiB
Markdown
# Building
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## Windows build
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By running:
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```batch
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nmake /f Makefile.vc CFG=release-static RTLIBCFG=static OBJDIR=output
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```
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the directory `output\release-static\(x64|x86)\bin` will contain the tools
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cwebp.exe and dwebp.exe. The directory `output\release-static\(x64|x86)\lib`
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will contain the libwebp static library. The target architecture (x86/x64) is
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detected by Makefile.vc from the Visual Studio compiler (cl.exe) available in
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the system path.
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## Unix build using makefile.unix
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On platforms with GNU tools installed (gcc and make), running
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```shell
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make -f makefile.unix
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```
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will build the binaries examples/cwebp and examples/dwebp, along with the static
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library src/libwebp.a. No system-wide installation is supplied, as this is a
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simple alternative to the full installation system based on the autoconf tools
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(see below). Please refer to makefile.unix for additional details and
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customizations.
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## Using autoconf tools
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Prerequisites: a compiler (e.g., gcc), make, autoconf, automake, libtool.
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On a Debian-like system the following should install everything you need for a
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minimal build:
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```shell
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$ sudo apt-get install gcc make autoconf automake libtool
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```
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When building from git sources, you will need to run autogen.sh to generate the
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configure script.
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```shell
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./configure
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make
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make install
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```
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should be all you need to have the following files
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```
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/usr/local/include/webp/decode.h
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/usr/local/include/webp/encode.h
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/usr/local/include/webp/types.h
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/usr/local/lib/libwebp.*
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/usr/local/bin/cwebp
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/usr/local/bin/dwebp
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```
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installed.
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Note: A decode-only library, libwebpdecoder, is available using the
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`--enable-libwebpdecoder` flag. The encode library is built separately and can
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be installed independently using a minor modification in the corresponding
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Makefile.am configure files (see comments there). See `./configure --help` for
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more options.
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## Building for MIPS Linux
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MIPS Linux toolchain stable available releases can be found at:
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https://community.imgtec.com/developers/mips/tools/codescape-mips-sdk/available-releases/
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```shell
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# Add toolchain to PATH
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export PATH=$PATH:/path/to/toolchain/bin
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# 32-bit build for mips32r5 (p5600)
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HOST=mips-mti-linux-gnu
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MIPS_CFLAGS="-O3 -mips32r5 -mabi=32 -mtune=p5600 -mmsa -mfp64 \
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-msched-weight -mload-store-pairs -fPIE"
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MIPS_LDFLAGS="-mips32r5 -mabi=32 -mmsa -mfp64 -pie"
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# 64-bit build for mips64r6 (i6400)
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HOST=mips-img-linux-gnu
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MIPS_CFLAGS="-O3 -mips64r6 -mabi=64 -mtune=i6400 -mmsa -mfp64 \
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-msched-weight -mload-store-pairs -fPIE"
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MIPS_LDFLAGS="-mips64r6 -mabi=64 -mmsa -mfp64 -pie"
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./configure --host=${HOST} --build=`config.guess` \
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CC="${HOST}-gcc -EL" \
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CFLAGS="$MIPS_CFLAGS" \
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LDFLAGS="$MIPS_LDFLAGS"
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make
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make install
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```
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## CMake
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With CMake, you can compile libwebp, cwebp, dwebp, gif2webp, img2webp, webpinfo
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and the JS bindings.
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Prerequisites: a compiler (e.g., gcc with autotools) and CMake.
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On a Debian-like system the following should install everything you need for a
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minimal build:
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```shell
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$ sudo apt-get install build-essential cmake
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```
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When building from git sources, you will need to run cmake to generate the
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makefiles.
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```shell
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mkdir build && cd build && cmake ../
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make
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make install
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```
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If you also want any of the executables, you will need to enable them through
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CMake, e.g.:
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```shell
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cmake -DWEBP_BUILD_CWEBP=ON -DWEBP_BUILD_DWEBP=ON ../
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```
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or through your favorite interface (like ccmake or cmake-qt-gui).
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Use option `-DWEBP_UNICODE=ON` for Unicode support on Windows (with chcp 65001).
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Finally, once installed, you can also use WebP in your CMake project by doing:
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```cmake
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find_package(WebP)
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```
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which will define the CMake variables WebP_INCLUDE_DIRS and WebP_LIBRARIES.
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## Gradle
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The support for Gradle is minimal: it only helps you compile libwebp, cwebp and
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dwebp and webpmux_example.
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Prerequisites: a compiler (e.g., gcc with autotools) and gradle.
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On a Debian-like system the following should install everything you need for a
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minimal build:
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```shell
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$ sudo apt-get install build-essential gradle
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```
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When building from git sources, you will need to run the Gradle wrapper with the
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appropriate target, e.g. :
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```shell
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./gradlew buildAllExecutables
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```
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## SWIG bindings
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To generate language bindings from swig/libwebp.swig at least swig-1.3
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(http://www.swig.org) is required.
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Currently the following functions are mapped:
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Decode:
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```
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WebPGetDecoderVersion
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WebPGetInfo
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WebPDecodeRGBA
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WebPDecodeARGB
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WebPDecodeBGRA
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WebPDecodeBGR
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WebPDecodeRGB
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```
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Encode:
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```
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WebPGetEncoderVersion
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WebPEncodeRGBA
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WebPEncodeBGRA
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WebPEncodeRGB
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WebPEncodeBGR
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WebPEncodeLosslessRGBA
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WebPEncodeLosslessBGRA
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WebPEncodeLosslessRGB
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WebPEncodeLosslessBGR
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```
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See also the [swig documentation](../swig/README.md) for more detailed build
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instructions and usage examples.
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### Java bindings
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To build the swig-generated JNI wrapper code at least JDK-1.5 (or equivalent) is
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necessary for enum support. The output is intended to be a shared object / DLL
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that can be loaded via `System.loadLibrary("webp_jni")`.
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### Python bindings
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To build the swig-generated Python extension code at least Python 2.6 is
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required. Python < 2.6 may build with some minor changes to libwebp.swig or the
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generated code, but is untested.
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## Javascript decoder
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Libwebp can be compiled into a JavaScript decoder using Emscripten and CMake.
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See the [corresponding documentation](../README.md)
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