Commit Graph

2789 Commits

Author SHA1 Message Date
James Zern
79abfbd9df dec_neon: add TM4 intra predictor
~21% faster

Change-Id: Ia9ed4ca650f9d544821fa1faf3173611806a272a
2014-10-23 14:21:08 +02:00
James Zern
fe395f0e4d dec_neon: add LD4 intra predictor
based on SSE2 version, ~55% faster

Change-Id: I782282ffc31dcf238890b3ba0decccf1d793dad0
2014-10-23 14:20:47 +02:00
James Zern
32de385eca dec_neon: add VE4 intra predictor
based on SSE2 version, ~59% faster

Change-Id: Iaa2181eb51bd975de0e9fe5c7b66ed18188f0e3b
2014-10-23 11:46:08 +02:00
James Zern
72395ba977 Merge "Modify CostModel to allocate optimal memory." 2014-10-23 02:00:39 -07:00
Urvang Joshi
65e5eb8a62 gif2webp: Support GIF_DISPOSE_RESTORE_PREVIOUS
Tweaked the gif2webp_util API to support this.

Requested in: https://code.google.com/p/webp/issues/detail?id=144

Change-Id: I0e8c4edc39227355cd8d3acc55795186e25d0c3a
2014-10-22 17:02:07 -07:00
Urvang Joshi
e4c829efe9 gif2webp: Handle frames with odd offsets + disposal to background.
Snapping odd offsets in GIF to even offsets in WebP was causing extra row/column
being disposed in such cases.

Code is rewritten to maintain previous and current canvas (it used to maintain
previous canvas and current frame earlier). And we recompute change rectangles
as those from GIF may no longer apply.
Also, this renders methods like ReduceTransparency() and ConvertToKeyFrame()
redundant, as internally maintained current canvas is always independent of
previous canvases.

Disposal method choice: we pick the disposal method that results in the smallest
change rectangle.

Change-Id: Ic31186d98fe1a2a790a89d1571b17e3abd127e79
2014-10-22 15:43:26 -07:00
Vikas Arora
c2b5a0396a Modify CostModel to allocate optimal memory.
Change-Id: I7d52675d28bfc109d4e901581fc24cd36fcb79ee
2014-10-22 13:30:33 -07:00
Pascal Massimino
b7a33d7e91 implement VE4/HE4/RD4/... in SSE2
(30% faster prediction functions, but overall speed-up is ~1% only)

Change-Id: I2c6e7074aa26a2359c9198a9015e5cbe143c2765
2014-10-22 18:25:36 +02:00
Pascal Massimino
97c76f1f30 make VP8PredLuma4[] non-const and initialize array in VP8DspInit()
also convert 'type *dst' to 'type* dst'

Change-Id: I41ab66ad15b548cc45d1cb8b10bbca4fe1528cae
2014-10-22 18:14:20 +02:00
pascal massimino
0ea8c6c219 Merge "PrintReg: output to stderr" 2014-10-22 08:55:10 -07:00
pascal massimino
d7ff2f976c Merge "stopwatch.h: fix includes" 2014-10-22 08:28:55 -07:00
James Zern
f85ec712b0 PrintReg: output to stderr
allows use of '-o -' while testing

Change-Id: Ibc02d7cede2df4eb8be0a28c0ca4bf5e91864191
2014-10-22 17:28:19 +02:00
James Zern
54edbf65ff stopwatch.h: fix includes
WEBP_INLINE -> webp/types.h
memcpy -> string.h

Change-Id: Iab2ea8b553dc98be75eede751de62ab0292d1f97
2014-10-22 17:25:41 +02:00
Vikas Arora
139142e440 Optimize BackwardReferenceHashChainFollowPath.
Instead of calling HashChainFindMethod, call a new (subset) method
HashChainFindOffset to get the offset/distance for a given length.

The encoding is tad faster at default compression

                       Before              After
                     bpp/rate            bpp/rate
442 Palette     0.2720/5.270 MP/s      0.2720/5.790 MP/s
558 non-palette 3.7607/0.797 MP/s      3.7607/0.816 MP/s

Change-Id: If4041a9c18f7e972f49fcbab8c3e2f013d8bf1cf
2014-10-21 10:04:27 -07:00
James Zern
5f36b68d22 enc/backward_references.c: fix indent
reindent after c24f895

Change-Id: I55adcbef21ea3fdaded84b138745515596191a09
2014-10-20 11:35:20 +02:00
James Zern
e0e9960dd1 Merge "sync version numbers to 0.4.2 release" 2014-10-17 11:47:30 -07:00
James Zern
64ac51446d sync version numbers to 0.4.2 release
libwebp{,decoder} - 0.4.2
libwebp libtool - 5.2.0
libwebpdecoder libtool - 1.2.0

mux/demux - 0.2.2
libtool - 1.2.0

(cherry picked from commit eec5f5f121)
(cherry picked from commit 857578a811)

Change-Id: Ie9d10c68e28083674a8865ad8447b1a70dcea95d
2014-10-17 19:50:21 +02:00
Vikas Arora
c24f8954be Simplify and speedup Backward refs computation.
Updated VP8LGetBackwardReferences and HashChainFindCopy method with following:
- Remove the recursive CostModelBuild.
- Reuse the lz77 backward refs in CostModelBuild, instead of evaluating it
  again (as it was done for recursion_level=0).
- Consolidated the Match-length logic inside FindMatchLength method.
- Removed the logic for altering best_length/val based on the 2D distance.
  The additional 162 value (+= 9 * 9 + 9 * 9 - y * y - x * x) can't change the
  best_val eval computation to choose a different curr_length, as best_val was
  set to 'curr_length << 16'.

  Following is the impact on the compression speed/density at default & max
  quality, overall this speeds up compression by 5-15% (q=100 -> 75) with a tad
  drop (0.02-0.03%) in compression density for the non-palette images.

                  Before                After
                bpp/Rate(MP/s)        bpp/Rate(MP/s)
q=75 (def)
All 1000        2.4492/1.049 MP/s     2.4498/1.230 MP/s
Palette         0.2719/5.060 MP/s     0.2719/6.110 MP/s
non-Palette     3.7597/0.732 MP/s     3.7607/0.840 MP/s

q=100
All 1000        2.4134/0.125 MP/s     2.4142/0.131 MP/s
Palette         0.2692/2.585 MP/s     0.2692/2.885 MP/s
non-Palette     3.7040/0.079 MP/s     3.7053/0.083 MP/s

Change-Id: I27a5eff3356d876c3e949fd32262244b25678b7a
2014-10-17 09:21:30 -07:00
James Zern
d1c359ef29 fix shared object build with -fvisibility=hidden
set WEBP_EXTERN to visibility=default
+ explicitly mark VP8GetCPUInfo as it's referenced within the examples

Change-Id: Ie3d2b15088e888f0b55203b205993eba75899d99
2014-10-17 11:50:52 +02:00
James Zern
a4c3a31b8f WEBP_TSAN_IGNORE_FUNCTION: fix gcc compat warning
move the attribute to the front of the function to quiet clang warning:
GCC does not allow no_sanitize_thread attribute in this position on a
function definition

Change-Id: Ie4cc6e35a07bd00eab67d9cd6801bd2be9cfe676
2014-10-16 18:06:43 +02:00
Pascal Massimino
f358eeb891 add code for testing random incremental decoding in dwebp
(protected with WEBP_EXPERIMENTAL_FEATURES flag)

Change-Id: I6cc2488810ce2ccd5d45882bd12f34a3d0c8eab8
2014-10-16 17:01:32 +02:00
Pascal Massimino
80247291c6 mark some init function as being safe for thread_sanitizer.
introduces the macro WEBP_TSAN_IGNORE_FUNCTION

Change-Id: I3de2b6c1a2076fba4da7ae50322551e026b2082b
2014-10-16 16:34:07 +02:00
James Zern
79b5bdbfde bit_reader.h: cosmetics: fix a typo
Change-Id: I1ba09124700b3120f18eb3705eb5ba805feb2ca0
2014-10-16 10:52:47 +02:00
Pascal Massimino
6c6736816c Improved near-lossless mode.
Compared to previous mode it gives another 10-30% improvement in compression keeping comparable PSNR on corresponding quality settings.

Still protected by the WEBP_EXPERIMENTAL_FEATURES flag.

Change-Id: I4821815b9a508f4f38c98821acaddb74c73c60ac
2014-10-15 10:57:21 -07:00
James Zern
0ce27e715e enc_mips32: workaround gcc-4.9 bug
avoids an ICE with NDK r10b + NDK_TOOLCHAIN_VERSION=4.9

In function 'SSE16x16':
enc_mips32.c (684) internal compiler error: Segmentation fault

Change-Id: I1a3d33c0a9534c97633ab93bcdf9bf59d3a7e473
2014-10-15 19:14:04 +02:00
James Zern
aca1b98f52 enc/vp8l.c: fix indent
reindent after ca00502

Change-Id: I8c88dbc11dc96c117531b17682b764a235ef23bb
2014-10-13 11:33:23 +02:00
Vikas Arora
ca00502788 Evaluate non-palette compression for palette image
Evaluate if for Palette images (num_colors <= 256), non-palette
compression path (Subtract green, predictor transform etc) yield an
optimal compression density.

This change reduces the WebP file (for palette images) size by 0.4% with
drop of 3-5% in compression speed.

Change-Id: I1ad66fa94db4fd7ba7bc215763791ef662cd4f42
2014-10-10 11:55:45 -07:00
James Zern
c8a87bb62d AssignSegments: quiet -Warray-bounds warning
the number of segments are previously validated, but an explicit check
is needed to avoid a warning under gcc-4.9

Change-Id: Ifa7c0dd7f3f075b3860fa8ec176d2c98ff54fcea
2014-10-10 17:18:39 +02:00
pascal massimino
32f67e309f Merge "enc_neon: initialize vectors w/vdup_n_u32" 2014-10-09 12:23:18 -07:00
Pascal Massimino
fabc65da32 1-3% faster encoding optimizing SSE_NxN functions
got rid of the |a-b|^|b-a| method and went back
to just (a-b)^2 instead.

quality | size(bytes) after/before | time (ms) after/before

Change-Id: Ia3e0e6507b3f903deb1e182f78dad6df07380fd0
2014-10-09 07:20:00 -07:00
James Zern
7534d71640 enc_neon: initialize vectors w/vdup_n_u32
replaces {} initialization gnu-ism

Change-Id: I5a7b2d4246f0205e4bfb7f4b77d720c47d8674ec
2014-10-09 12:35:41 +02:00
Pascal Massimino
5f81391263 Merge "Fix return code of EncodeImageInternal()" 2014-10-07 23:49:29 -07:00
Pascal Massimino
e321abe43d Fix return code of EncodeImageInternal()
It was returning 'VP8_ENC_OK' in case of memory error.

Change-Id: I184a3e29c9f1b863637cacbe389b058d75c3dbf8
2014-10-08 08:48:53 +02:00
Pascal Massimino
f82cb06afb optimize palette ordering
We compact the palette by weighted distance, favoring the green channel.

Average gain on paletted file is ~0.5%, with gain up to 6-7% on some favorable cases.
Encoding speed is unaffected.

Disabled for alpha (or any single-channel input)

Also: always use quality=20 for EncodePalette() since it
doesn't make any real difference.

Change-Id: I19fb14316a366f139a941b45aef5663a33c905e1
2014-10-08 08:42:36 +02:00
Pascal Massimino
f545feee64 don't set the alpha value for histogram index image
This leads to tiny extra compression (~few bytes per file) for free

Change-Id: Ia4d8cef3de4365e32eacefd69a57689c80042a23
2014-10-08 08:24:19 +02:00
Pascal Massimino
2d9b0a4472 add WebPDispatchAlphaToGreen() to dsp
SSE2 version is 2.1x faster

This is used to transfer the alpha plane to green channel before lossless compression.

Change-Id: I01d9df0051c183b1ff5d6eb69961d4f43e33141a
2014-10-06 23:15:44 +02:00
pascal massimino
1bd4c2ad23 Merge "Change Entropy based Histogram Combine heuristic." 2014-09-30 23:50:51 -07:00
James Zern
e295b8f110 Merge "iosbuild: cleanup" 2014-09-30 16:26:30 -07:00
James Zern
1be4e760e2 Merge "iosbuild: output autoconf req. on failure" 2014-09-30 16:25:32 -07:00
Vikas Arora
d5e498d47f Change Entropy based Histogram Combine heuristic.
Don't combine the Histograms that have trivial (single valued A, R & B)
  symbols.
Following is the compression savings data along with compression time (before
& after) per image.
                     Before             After
                     bpp, rate(MP/s)    bpp, rate(MP/s)
Q=25, method = 4     2.508, 1.807       2.499, 1.916
Q=50, method = 4     2.460, 1.488       2.456, 1.512
Q=75, method = 4     2.452, 1.078       2.450, 1.092
Q=25, method = 5     2.505, 1.398       2.496, 1.383
Q=50, method = 5     2.458, 1.170       2.453, 1.143
Q=75, method = 5     2.453, 0.886       2.450, 0.855

This change provides 0.1-0.4% compression gains and speeds up the lossless
compression for the default method=4 (the drop in compression speed is between 1-3.5% for method=5).

Change-Id: Idfd88c2092f37afacd26a97097b3053f8183953a
2014-09-30 13:41:39 -07:00
Pascal Massimino
47a2d8e1d9 fix MSVC float->int conversion warning
+ add a clarifying comment

Change-Id: I8ac1df1de2e5277f2d968dec489546e680bb5e0c
2014-09-27 00:36:01 -07:00
James Zern
041956f6a3 iosbuild: cleanup
- s/declare -r/readonly/
- remove unnecessary build variables
- echo configure line

Change-Id: I4489d8413934dcec57d60abf136a72d08fa0fd99
2014-09-26 19:29:19 -07:00
James Zern
767eb40238 iosbuild: output autoconf req. on failure
Change-Id: I2a6d80cf22f5b58e80345a411c48f047fecdbb47
2014-09-26 19:28:40 -07:00
James Zern
35ad48b848 HistoHeapInit: correct positions allocation size
Change-Id: I1879fd48bee3aea6f0504926d7030b504dd9be07
2014-09-26 11:21:19 -07:00
Pascal Massimino
45d9635fd3 lossless: entropy clustering for high qualities.
Tested on 1000 pngs corpus with quality 90-100 it gives ~0.15% improvement
in compression density and ~7% speed up.

Change-Id: I460f56c96707edb3c1f0b51a024e5122e10458df
2014-09-26 15:26:56 +02:00
Pascal Massimino
dc37df8c7a fix type warning for VS9_x64
Error report was:
src\utils\color_cache.c(48) : warning C4334: '<<' : result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)

Change-Id: I93463ba7cd94faf1cf04986acbfaa06b62700d26
2014-09-25 23:47:06 -07:00
James Zern
9f7d9e6dda iosbuild: make iOS 6 the minimum requirement
iOS 5 support isn't available in the Xcode 6 install; iOS 6 covers
phones starting at the 3GS, so should be a reasonable base line

Change-Id: Ie5603c9e30cb52114b372509e183febbf679a69a
2014-09-24 19:42:53 -07:00
Vikas Arora
fdd6528ba2 Remove unused VP8LDecoder member variable
Remove the unused VP8LDecoder member variable (last_cached_)

Change-Id: I4a7d2f1b72d166efb978850e061dc69c8509e224
2014-09-24 11:59:51 -07:00
James Zern
ea3bba5a66 Merge "rewrite Disto4x4 in enc_neon.c with intrinsic" 2014-09-24 10:51:47 -07:00
Pascal Massimino
f060dfc422 add lossless incremental decoding support
* We don't need to change DecodeAlpha, since incremental
decoding is not useful for Alpha (we already decode
progressively along the RGB)
* Similarly, we don't do incremental decoding for level>0 planes:
   the metadata don't turn into visible pixel (only the ones in level0), so...
(No visible speed change)

Change-Id: I2fd4b9ba227561a7dbede647686584b752be7baa
2014-09-24 09:55:01 +02:00