Commit Graph

920 Commits

Author SHA1 Message Date
Vincent Rabaud
059aab4fa1 Fix a compression regression for images with long uniform regions.
Change-Id: Id87a4ac2a22daaa71e8f3132e69703b9b3ddd752
2016-06-14 21:51:10 +02:00
Vincent Rabaud
b0c7e49e58 Check more backward matches with higher quality.
Change-Id: I3f0887b0b9b7f0e69758f51783807e1583b74be2
2016-06-14 21:50:03 +02:00
Vincent Rabaud
a3611513d2 Revert an LZ77 boundary constant.
This is getting back to the old behavior which is actually better for
compression and speed with the latest patches.

Change-Id: I35884bab02589297c25d6e1e66dc5f13e05f7aa7
2016-06-14 21:42:45 +02:00
James Zern
0fb2269c4d bump version to 0.5.1
libwebp{,decoder} - 0.5.1
libwebp libtool - 6.1.0
libwebpdecoder libtool - 2.1.0

mux - 0.3.1
libtool - 2.1.0

demux (no changes) - 0.3.0
libtool - 2.0.0

Change-Id: I6f51bfaccf33ff7a1492f3e8f888324d7afc0f4b
2016-06-13 19:10:21 -07:00
Urvang Joshi
3259571e7d Refactor GetColorPalette method.
This was defined (slightly differently) at two places. Created a common
method and moved to utils/utils.[hc].

Change-Id: I66c3ac6dea24e0cd2c0eaa5440f3142b4dbbe23b
2016-06-13 18:52:37 -07:00
Pascal Massimino
1df5e26001 avoid using tmp histogram in PreparePair()
we don't need to store the resulting histogram, so no need to
call HistogramAddEval().
Allows some signature simplifications...

Change-Id: I3fff6c45f4a7c6179499c6078ff159df4ca0ac53
2016-06-12 14:32:22 -07:00
Pascal Massimino
7685123a7f fix comment typos
Change-Id: I2a55e371dbf7e62b446f6bb732c8913b85633c49
2016-06-10 13:29:07 +00:00
Vincent Rabaud
a246b921a0 Speedup backward references.
In case where the same offset is found in consecutive pixels,
the cost computation from one pixel can be re-used for the next.

Change-Id: Ic03c7d4ab95f3612eafc703349cfefd75273c3d7
2016-06-09 20:05:15 +02:00
Pascal Massimino
76d73f1835 Merge "CostManager: introduce a free-list of ~10 intervals" 2016-06-09 15:58:38 +00:00
Pascal Massimino
eab39d8147 CostManager: introduce a free-list of ~10 intervals
and also recycle the malloc'd intervals
This avoids quite some malloc/free cycles during interval managment.

Change-Id: Ic2892e7c0260d0fca0e455d4728f261fb4c3800e
2016-06-09 01:50:50 -07:00
Pascal Massimino
043c33f1ce Merge "Improve speed and compression in backward reference for lossless." 2016-06-08 19:54:51 +00:00
Pascal Massimino
71be9b8c11 Merge "clarify variable names in HistogramRemap()" 2016-06-08 19:48:38 +00:00
Vincent Rabaud
0ba7fd70c6 Improve speed and compression in backward reference for lossless.
Change-Id: I664c5e68b036a2d424192962dbad873a2c70b826
2016-06-08 21:13:33 +02:00
Pascal Massimino
0481d42ad8 CostManager: cache one interval and re-use it when possible
In a lot of cases, only one interval is used. This can cause
a lot of malloc/free cycles for only 56 bytes. By caching this
single interval and re-using it, we remove this cycle in most
frequent cases.

Change-Id: Ia22d583f60ae438c216612062316b20ecb34f029
2016-06-08 14:10:06 +00:00
Pascal Massimino
41b7e6b56e Merge "histogram: fix bin calculation" 2016-06-08 11:59:16 +00:00
Pascal Massimino
96c3d62496 histogram: fix bin calculation
It could overflow if min==max

Change-Id: I11580328712879fe310e3d9c8c5e10835c4faf86
also: collect GetHistoBinIndex() variant into a single function
2016-06-08 13:38:00 +02:00
Pascal Massimino
fe9e31ef5e clarify variable names in HistogramRemap()
also simplify the loop by removing the initial special case

Change-Id: I4fc1b9eb14a42381a815354599137703c21ed9e6
2016-06-08 13:36:04 +02:00
Pascal Massimino
ce3c824712 disable near-lossless quantization if palette is used
Change-Id: I3335e8f97f99d6d786e953161adbf246e85d80d3
2016-06-08 11:29:48 +02:00
Vincent Rabaud
d963775859 Compute the hash chain once and for all for lossless compression.
In some cases, the hash chain for a function is filled several
times:
- GetBackwardReferences -> CalculateBestCacheSize ->
BackwardReferencesLz77 that computes the hash chain
- GetBackwardReferences ->
(not always) BackwardReferencesTraceBackwards ->
BackwardReferencesHashChainDistanceOnly that computes the hash
chain in a slightly different way

Speed and compression performance are slightly changed (+ or -)
but will be homogneized in a later patch.

Change-Id: I43f0ecc7a9312c2ed6cdba1c0fabc6c5ad91c953
2016-06-03 11:42:13 +02:00
Pascal Massimino
ca8d951980 remove some obsolete TODOs
Change-Id: Ied77b2dd7e3e5bb65524c0ac7b9a3fb6585cac57
2016-06-01 16:23:16 +02:00
Pascal Massimino
fdd29a3d3f speed-up MapToPalette() with binary search
goes from ~2% CPU to ~0.7% for large images
Change-Id: Ibd8a0fde9ba553f93157a49dcb7da0426209e404
2016-05-23 15:39:54 +02:00
Pascal Massimino
2ec2de1450 Merge "Speed-up BackwardReferencesHashChainDistanceOnly." 2016-05-19 05:17:03 +00:00
Vincent Rabaud
3e023c17cd Speed-up BackwardReferencesHashChainDistanceOnly.
Instead of comparing all the following pixels over len (which can
frequently reach the maximum MAX_LENGTH=4096 for some images),
intervals are stored and compared.

Change-Id: I0dafef6cc988dde3c1c03ae07305ac48901d60ee
2016-05-19 04:51:13 +00:00
Marcin Kowalczyk
f2e1efbeb7 Improve near lossless compression when a prediction filter is used.
The old implementation in enc/near_lossless.c performing a separate
preprocessing step is used only when a prediction filter is not used,
otherwise a new implementation integrated into lossless_enc.c is used.

It retains the same logic for converting near lossless quality into max
number of bits dropped, and for adjusting the number of bits based on
the smoothness of the image at a given pixel. As before, borders are not
changed.

Then, instead of quantizing raw component values, the residual after
subtract green and after prediction is quantized according to the
resulting number of bits, taking care to not cross the boundary between
255 and 0 after decoding. Ties are resolved by moving closer to the
prediction instead of by bankers’ rounding.

This results in about 15% size decrease for the same quality.

Change-Id: If3e9c388158c2e3e75ef88876703f40b932f671f
2016-05-18 20:59:02 +00:00
James Zern
9629f4bcda SimplifySegments: quiet -Warray-bounds warning
the number of segments are previously validated, but an explicit check
is needed to avoid a warning under gcc-4.9
this is similar to the changes made in:
c8a87bb AssignSegments: quiet -Warray-bounds warning
3e7f34a AssignSegments: quiet array-bounds warning

Change-Id: Iec7d470be424390c66f769a19576021d0cd9a2fd
2016-05-02 12:17:49 -07:00
James Zern
ec1b2407a4 WebPPictureImport*: check output pointer
fixes crash with NULL output pointer in calls to simple encode api
(WebPEncodeRGB, etc.)

Change-Id: I91e7a1c0e070ea842b0a2a4ac54e981cac8629bf
2016-03-25 18:21:13 -07:00
Pascal Massimino
c07687699b Merge "Revert "Re-enable encoding of alpha plane with color cache for next release."" 2016-03-25 07:29:07 +00:00
James Zern
41f14bcbc5 WebPPictureImport*: check src pointer
fixes crash with NULL source pointer in calls to simple encode api
(WebPEncodeRGB, etc.)

Change-Id: I706d670c80298da5176aaa5ba0eb2238dd71a8f0
2016-03-24 22:52:01 -07:00
Pascal Massimino
97934e2447 Revert "Re-enable encoding of alpha plane with color cache for next release."
This avoids generating file that would trigger a decoding bug
found in 0.4.0 -> 0.4.3 libwebp versions.

This reverts commit 6ecd72f845.

Change-Id: I4667cc8f7b851ba44479e3fe2b9d844b2c56fcf4
2016-03-18 11:01:54 +01:00
Pascal Massimino
e88c4ca013 fix -m 2 mode-cost evaluation (causing partition0 overflow)
The mode's bits were not taken into account, which is ok for most of cases.
But in case of super large image, with 'easy' content, their overhead starts
mattering a lot and we were omitting to optimize for these.
Now, these mode bits have their own lambda values associated, limiting
the jerkiness. We also limit (for -m 2 only) the individual number of bits
to something that will prevent the partition 0 overflow.

removed the I4_PENALTY constant, which was a rather crude approximation.
Replaced by some q-dependent expression.

fixes issue #289

Change-Id: I956ae2d2308c339adc4706d52722f0bb61ccf18c
2016-03-11 20:34:45 +01:00
James Zern
71e856cf84 GetMBSSIM,cosmetics: fix alignment
Change-Id: I884b3361484b48917fa4cba33cd1217ac51685f9
2016-03-08 23:26:10 -08:00
Pascal Massimino
423ecaf484 move some SSIM-accumulation function for dsp/
This is in preparation for some SSE2 code.

And generally speaking, the whole SSIM code needs some
revamp: we're not averaging the SSIM value at each pixels
but just computing the overall SSIM value once, for the whole
plane. The former might be better than the latter.

Change-Id: I935784a917f84a18ef08dc5ec9a7b528abea46a5
2016-03-08 07:50:09 +01:00
Marcin Kowalczyk
e8feb20e39 Fix FindClosestDiscretized in near lossless:
- The result is now indeed closest among possible results for all inputs, which
  was not the case for bits>4, where the mapping was not even monotonic because
  GetValAndDistance was correct only if the significant part of initial fit in
  a byte at most twice.

- The set of results for a larger number of bits dropped is a subset of values
  for a smaller number of bits dropped. This implies that subsequent
  discretizations for a smaller number of bits dropped do not change already
  discretized pixels, which improves the quality (changes do not accumulate)
  and compression density (values tend to repeat more often).

- Errors are more fairly distributed between upwards and downwards thanks to
  bankers’ rounding, which avoids images getting darker or lighter in overall.

- Deltas between discretized values are more repetitive. This improves
  compression density if delta encoding is used.

Also, the implementation is much shorter now.

Change-Id: I0a98e7d5255e91a7b9c193a156cf5405d9701f16
2016-03-02 12:47:22 +01:00
James Zern
a5193774b0 Merge "Near lossless feature: fix some comments." 2016-02-20 03:51:15 +00:00
Urvang Joshi
3335713169 Near lossless feature: fix some comments.
Change-Id: I2c5fc2a3b3fe5123d66b42bf148e361b4862dfb9
2016-02-19 19:26:39 -08:00
James Zern
0beed01aa5 cosmetics: fix indent after 2f5e898
2f5e898 fix multiple allocation for transform buffer

Change-Id: Ied5c89c0040671e2eddf23c8b7a78e0d817dd18e
2016-02-19 19:22:34 -08:00
James Zern
db86088426 Merge "remove useless #include" 2016-02-17 23:17:12 +00:00
Pascal Massimino
2f5e8986cf fix multiple allocation for transform buffer
We were not updating the current_width_, which is usually
not a problem, unless we use Delta Palette with small number
of colors
-> Addressed this re-entrancy problem by checking we have
enough capacity for transform buffer.

The problem is not currently visible, until we restrict
the number of gradient used in delta-palette to less than 16.
Then the buffers have different current_width_ and the problem
surfaces.

Change-Id: Icd84b919905d7789014bb6668bfb6813c93fb36e
2016-02-17 06:14:39 +01:00
Pascal Massimino
75f4af4d54 remove useless #include
Change-Id: Id34f12ec94d8be6853fabd67609a6006ac99f152
2016-01-25 09:34:10 -08:00
Vincent Rabaud
8ce975ac82 SSE optimization for vector mismatch.
Change-Id: I564b822033b59d86635230f29ed6197e306a2c4f
2016-01-07 18:23:45 +01:00
James Zern
71100500a8 bump version to 0.5.0
libwebp{,decoder} - 0.5.0
libwebp libtool - 6.0.0
libwebpdecoder libtool - 2.0.0

mux/demux - 0.3.0
libtool - 2.0.0

Change-Id: I5346d13eb827fb5890efbb63ff3f28cea9d0c55f
2015-12-17 19:45:14 -08:00
James Zern
99a01f4f8b Merge "Unify some entropy functions." 2015-12-17 22:35:29 +00:00
James Zern
4b025f10f7 Merge "configure: disable asserts by default" 2015-12-17 22:28:37 +00:00
James Zern
92cbddf89c Merge "fix PrintBlockInfo()" 2015-12-17 21:00:57 +00:00
Vincent Rabaud
ca509a3362 Unify some entropy functions.
The code and logic is unified when computing bit entropy + Huffman cost.

Speed-wise, we gain 8% for lossless encoding.
Logic-wise, the beginning/end of the distributions are handled properly
and the compression ratio does not change much.

Change-Id: Ifa91d7d3e667c9a9a421faec4e845ecb6479a633
2015-12-17 17:00:08 +01:00
Pascal Massimino
367bf903b3 fix PrintBlockInfo()
... which has gone out of sync since the last block-cache layout change.

Change-Id: Ic441ec07b0198b508ce3fd34ab582cb60b1daabc
2015-12-17 15:47:25 +01:00
Lode Vandevenne
fb4c7832f1 lossless: simpler alpha cleanup preprocessing
setting all transparent pixels to black rather than the "flatten" method.

0.3% smaller filesize on the 1000 PNGs if alpha cleanup is used (before: 18685774, after: 18622472)

Change-Id: Ib0db9e7ccde55b36e82de07855f2dbb630fe62b1
2015-12-17 15:04:50 +01:00
Vincent Rabaud
47ddd5a4cc Move some codec logic out of ./dsp .
The functions containing magic constants are moved out of ./dsp .
VP8LPopulationCost got put back in ./enc
VP8LGetCombinedEntropy is now unrefined (refinement happening in ./enc)
VP8LBitsEntropy is now unrefined (refinement happening in ./enc)
VP8LHistogramEstimateBits got put back in ./enc
VP8LHistogramEstimateBitsBulk got deleted.

Change-Id: I09c4101eebbc6f174403157026fe4a23a5316beb
2015-12-17 07:03:25 +00:00
James Zern
b9d80fa4e8 configure: disable asserts by default
--enable-asserts can be used to avoid defining NDEBUG

Change-Id: I6216668e3f79f69bd8c453f0b36cecb3b585688e
2015-12-16 13:15:53 -08:00
Pascal Massimino
7badd3da4a cosmetic fix: sizeof(type) -> sizeof(*var)
Change-Id: I1a39fccfdcb9f0a4b9b025d3c9b522e8edfe7fd6
2015-12-16 18:29:14 +01:00
Pascal Massimino
e0c0bb3480 remove TODO about unused ref_lf_delta[]
Change-Id: I54983c0dfc6927564143bad56bd2e4c4cdfefc0e
2015-12-15 22:57:53 -08:00
Pascal Massimino
9cf1cc2bd6 remove few TODO:
* 256 -> RD_DISTO_MULT
  * don't use TDisto for UV mode picking

Change-Id: I243148c716fe688b5c1b1fb9b7a6e58d0b5e6835
2015-12-15 22:52:12 -08:00
James Zern
d4f9c2efd4 enc/Makefile.am: add missing headers
Change-Id: Ic29497f425909eda1a7f23e6c8e92bd4ca17d44b
2015-12-14 23:07:54 -08:00
Pascal Massimino
e6c9351918 add disto-based refinement for UV mode (if method = 1 or 2)
This doesn't slow down much and give some quality improvement.

Change-Id: I5afbe62b9c3922b3ec1bf6538c68dcdb0f25d2e4
2015-12-11 03:15:59 -08:00
Vincent Rabaud
d3d163972f Optimize the heap usage in HistogramCombineGreedy.
The previous priority system used a heap which was too heavy to
maintain (what was gained from insertions / deletions was lost
due to a linear that still happened on the heap for invalidation).
The new structure is a priority queue where only the head is
ordered.

Change-Id: Id13f8694885a934fe2b2f115f8f84ada061b9016
2015-12-10 12:44:11 +01:00
Pascal Massimino
14d27a46be improve method #2 by merging DistoRefine() and
SimpleQuantize()

it's now a single function, that reconstructs the intra4x4 block during the scan
The I4_PENALTY had to be adjusted.

Overall, result is better quality-wise (esp. at q < 50), and a tad faster too.

method #0, #1 and #3+ are unchanged

Change-Id: If262aeb552397860b3dd532df8df6b1357779222
2015-12-10 08:04:04 +01:00
Pascal Massimino
7eb01ff3e8 Merge "Improved alpha cleanup for the webp encoder when prediction transform is used." 2015-12-08 11:32:37 +00:00
Pascal Massimino
fb8c9106c7 Merge "introduce WebPMemToUint32 and WebPUint32ToMem for memory access" 2015-12-08 11:32:05 +00:00
Vincent Rabaud
6c702b81ac Speed up hash chain initialization using memset.
That gains 1% on lossy compression.

Change-Id: Ib9aa210194ed2f17eaff85b499b55cc4eb99ff11
2015-12-07 11:54:50 +01:00
Lode Vandevenne
6938111357 Improved alpha cleanup for the webp encoder when prediction transform is used.
Gives 0.9% smaller (2.4% compared to before alpha cleanup) size on the 1000 PNGs dataset:
Alpha cleanup before: 18856614
Alpha cleanup after: 18685802
For reference, with no alpha cleanup: 19159992

Note: WebPCleanupTransparentArea is still also called in WebPEncode. This cleanup still helps
preprocessing in the encoder, and the cases when the prediction transform is not used.

Change-Id: I63e69f48af6ddeb9804e2e603c59dde2718c6c28
2015-12-04 13:50:56 +00:00
Pascal Massimino
2c08aac81a introduce WebPMemToUint32 and WebPUint32ToMem for memory access
it uses memcpy() when unaligned memory write is tricky

Change-Id: I5d966ca9d19e9b43ac90140fa487824116982874
2015-12-04 13:43:01 +00:00
Vincent Rabaud
010ca3d10d Fix FindMatchLength with non-aligned buffers.
The 32-bit buffers are actually rarely 64-bit aligned.
The new solution uses memcmp and is alignment agnostic.
It is also slightly faster.

Change-Id: I863003e9ee4ee8a3eed25b7b2478cb82a0ddbb20
2015-12-04 10:19:58 +01:00
Scott Hancher
5ae220bef6 backward_references.c: Fixed compiler warning
"Implicit conversion loses integer precision: 'long' to 'int'."

Change-Id: I1aec7431f84123e5280447883eb80b84a3821d91
2015-12-02 23:51:06 -08:00
Vincent Rabaud
a141178255 Optimization in hash chain comparison for 64 bit
Arrays were compared 32 bits at a time, it is now done 64 bits at a time.
Overall encoding speed-up is only of 0.2% on @skal's small PNG corpus.
It is of 3% on my initial 1.3 Mp desktop screenshot image.

Change-Id: I1acb32b437397a7bf3dcffbecbcd4b06d29c05e1
2015-12-01 13:01:57 +01:00
Lode Vandevenne
239421c5ef lossless: make prediction in encoder work per scanline
instead of per block. This prepares for a next CL that can make the
predictors alter RGB value behind transparent pixels for denser
encoding. Some predictors depend on the top-right pixel, and it must
have been already processed to know its new RGB value, so requires per
scanline instead of per block.

Running the encode speed test on 1000 PNGs 10 times with default
settings:
Before:
Compression (output/input): 2.3745/3.2667 bpp, Encode rate (raw data): 1.497 MP/s
After:
Compression (output/input): 2.3745/3.2667 bpp, Encode rate (raw data): 1.501 MP/s

Same but with quality 0, method 0 and 30 iterations:
Before:
Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 36.379 MP/s
After:
Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 36.462 MP/s

No effect on compressed size, this produces exactly same files. No
significant measured effect on speed. Expected faster speed from better
memory layout with scanline processing but slower speed due to needing
to get predictor mode per pixel, may compensate each other.

Change-Id: I40f766f1c1c19f87b62c1e2a1c4cd7627a2c3334
2015-11-25 00:38:27 -08:00
Pascal Massimino
3770f3bbb6 Merge "cleanup the YFIX/TFIX difference by removing some code and #define" 2015-11-23 20:47:42 +00:00
Pascal Massimino
997e103871 cleanup the YFIX/TFIX difference by removing some code and #define
no speed or output difference

Change-Id: I50bfb44f357e19431457b1cf9504a5a6bcce1945
2015-11-21 23:51:58 -08:00
Lode Vandevenne
1f9be97c22 Make discarding invisible RGB values (cleanup alpha) the default.
Rename the flag to exact instead of the opposite cleanup_alpha. Add the flag to
WebPConfig. Do the cleanup in the webp encoder library rather than the cwebp
binary, this will be needed for the next stage: smarter alpha cleanup for
better compression which cannot be done as a preprocessing due to depending on
predictor choices in the encoder.

Change-Id: I2fbf57f918a35f2da6186ef0b5d85e5fd0020eef
2015-11-21 12:32:32 -08:00
Urvang Joshi
397863bd66 Refactor CopyPlane() and CopyPixels() methods: put them in utils.
Change-Id: I0e1533df557a0fa42c670e3b826fc0675c36e0a5
2015-11-13 11:39:22 -08:00
Urvang Joshi
6ecd72f845 Re-enable encoding of alpha plane with color cache for next release.
This is a revert of: https://chromium-review.googlesource.com/#/c/73607/

Change-Id: I7ec45277d73608d77d5e873290c6c185caa30c32
2015-11-13 07:15:19 +00:00
Pascal Massimino
bfd3fc02df ~2x faster SSE2 RGB24toY, BGR24toY, ARGBToY|UV
global effect is ~2% faster encoding from JPG source
and ~8% faster lossless-webp source decoding to PGM (e.g.)

Also revamped the YUVA case to first accumulate R/G/B value into 16b
temporary buffer, and then doing the UV conversion.
-> New function: WebPConvertRGBA32ToUV

Change-Id: I1d7d0c4003aa02966ad33490ce0fcdc7925cf9f5
2015-11-06 15:02:01 -08:00
Pascal Massimino
52fdbdfe66 extract some RGB24 to Luma conversion function from enc/ to dsp/
Just for RGB24/BGR24 for now, which are the hard-to-optimize ones.
SSE2 implementation coming next.

ConvertRowToY() should go into dsp/ too, at some point.

Change-Id: Ibc705ede5cbf674deefd0d9332cd82f618bc2425
2015-10-30 00:28:11 -07:00
James Zern
5bd04a087c sync versions with 0.4.4
libwebp{,decoder} - 0.4.4
libwebp libtool - 5.4.0
libwebpdecoder libtool - 1.4.0

mux/demux - 0.2.2 (unchanged)
libtool - 1.2.0 (unchanged)

(cherry picked from commit 62864042c0)

Change-Id: I7d421dc47ad4d25a17450ce1b04562c5d58c596b
2015-10-28 23:43:40 -07:00
James Zern
f717b82864 vp8l.c, cosmetics: fix indent after 95509f9
95509f9 large re-organization of the delta-palettization code

Change-Id: I9d27f15cb6072a2bd1dd593d53db5b2dd3c30133
2015-10-19 12:28:57 -07:00
Pascal Massimino
fea94b2b36 fix alignment of allocated memory in AllocateTransformBuffer
likely to avoid unaligned reads in the future

Change-Id: I434ba17c139ad6e190ebd9b909b241c6c6f1e7f8
2015-10-18 13:09:22 -07:00
Pascal Massimino
12ec204ec7 moved ALIGN_CST into util/utils.h and renamed WEBP_ALIGN_xxx
Note that ALIGN_CST is still kept different in dec/frame.c for now,
because the values is 31 there, not 15. We might re-unite these two
later.

Change-Id: Ibbee607fac4eef02f175b56f0bb0ba359fda3b87
2015-10-14 00:03:14 -07:00
Pascal Massimino
95509f9914 large re-organization of the delta-palettization code
same functionality, but better code layout.

What changed:
  * don't trash the palette_[] in EncodePalette(), so it can be re-used
  * split generation of image from bit-stream coding
  * move all the delta-palette code to delta_palettization.c, and only have 1 entry point there WebPSearchOptimalDeltaPalette()
  * minimize the number of "#ifdef WEBP_EXPERIMENTAL_FEATURES" in vp8l.c
  * clarify the TransformBuffer stuff. more clean-up to come here...

This should make experimenting with delta-palettization easier and more compartimentalized.

Change-Id: Iadaa90e6c5b9dabc7791aec2530e18c973a94610
2015-10-14 00:25:42 +02:00
James Zern
f7b8f90740 delta_palettization.*: add copyright
Change-Id: I5dc0ae0de88968d2c73b7025ce18319897219630
2015-10-03 10:05:09 -07:00
Mislav Bradac
c1e1b7104c Changed delta palette to compress better
New palette compresses more than 20% better with minimum quality loss.
Tested on set of wikipedia images with command line:
cwebp -delta_palettization

Change-Id: I82ec7d513136599cd70386f607f634502eb9095d
2015-10-03 08:48:42 +00:00
Mislav Bradac
48f66b6687 Add delta_palettization feature to WebP
Change-Id: Ibaf4e49aa67d63d0eb11848cca4fd0c60815864a
2015-10-02 14:29:54 -07:00
Pascal Massimino
5ff0079ece fix rescaler vertical interpolation
* vertical expansion now uses bilinear interpolation
  * heavily assumes that the alpha plane is decoded in full, not row-by-row
  * split the RescalerExportRow and RescalerImportRow methods into Shrink
    and Expand variants.
  * MIPS implementation of ExportRowExpand is missing.

There's room for extra speed optim and code re-org, but let's keep that for later patches.

addresses https://code.google.com/p/webp/issues/detail?id=254

Change-Id: I8f12b855342bf07dd467fe85e4fde5fd814effdb
2015-09-18 17:32:11 -07:00
James Zern
cd82440ec7 VP8LAllocateHistogramSet: align histogram[] entries
fixes issue #262: a SIGBUS when accessing a misaligned double in
VP8LHistogram

Change-Id: Ic78cc5366d7e43d892c375b6a69dce2379db931b
2015-09-17 22:59:01 -07:00
Jyrki Alakuijala
90fcfcd905 Insert less hash chain entries from the beginnings of long copies.
This makes the chains more efficient and a larger variety of data is tested.

0.02 % compression gain at q 100, 0.05 % at default quality. 0.8 % speedup by
callgrind.

0.16 % compression gain for lossy alpha ?!

Change-Id: I888120133352799eb14f5f602c7f40ab404bd665
2015-08-18 18:44:03 -07:00
skal
c5f00621c7 incorporate bzero() into WebPRescalerInit() instead of call site
Change-Id: I9ebb83e643e24bc685a1a1cb6836cb54e34a0ec8
2015-08-14 19:37:22 -07:00
James Zern
b918724280 utils/rescaler: add WebPRescalerGetScaledDimensions
+ use it in WebPPictureRescale()

Change-Id: I491bea8cd56f0eb1ac8bf0829b9f36c77804219a
2015-08-13 20:50:38 -07:00
skal
56a2e9f5e7 WebPPictureDistortion: support ARGB format for 'pic' when computing distortion.
using a *tmp_plane buffer to split a/r/g/b planes up appeared to
be the easiest route, compared to copy-pasting the whole code and
making it x_stride aware...

Change-Id: I0898ef1df62bd3e1713b77187b31b5eeef3832fe
2015-08-11 17:28:29 -07:00
Jyrki Alakuijala
b969f888ab Reduce magic in palette reordering
Slightly faster on -m 0 -q 0, particularly for small images (50 x 75
image was 0.1 % faster on callgrind measurement).

Increases compression density by 0.005 % for the 1000 images, but small
images can improve even 0.5 % (about 4 bytes, depending on the
characteristics of the palette).

Change-Id: I94f568d396ac62a054a829abeeef3eb0af6b3f94
2015-08-10 19:06:07 -07:00
Pascal Massimino
7df93893dc fix rescaling bug (uninitialized read, see bug #254).
the x_add/x_sub increments were wrong for u/v in the upscaling case.
They shouldn't be left to the caller's discretion, but set up by
WebPRescalerInit to their exact necessary values.

-> Cleaned-up WebPRescalerInit() param list.
-> added safety asserts
-> removed the mips32/mips_r2 variant of "ImportRow" which were buggy prior

Change-Id: I347c75804d835811e7025de92a0758d7929dfc09
2015-08-05 23:00:00 -07:00
Jyrki Alakuijala
01d61fd9c6 lossless: ~20 % speedup
0.28 % byte size increase on lossless, 0.18 % increase on lossy alpha

Change-Id: I1e001a56831a8f996ac522aa646f9ae587c80d12
2015-07-20 17:13:44 -07:00
Jyrki Alakuijala
f722c8f0bd lossless: Speed up ComputeCacheEntropy by 40 %
a total impact of 1 % on encoding speed

This allows for performance neutral removal of the binary search
in cache bits selection. This will give a small improvement in
compression density.

Change-Id: If5d4d59460fa1924ce71af977320834a47c2054a
2015-07-20 17:13:44 -07:00
Jyrki Alakuijala
17eb609916 lossless: Allow copying from prev row in rle-mode.
0.21 % compression density improvement for 1000 png corpus in
lossless mode

0.50 % compression density improvement for 1000 png corpus in
lossy mode

Change-Id: I14ee8c427ae5d3e116b0ee6695fcdea3321a319d
2015-07-20 17:13:43 -07:00
Jyrki Alakuijala
52931fd548 lossless: combine the Huffman code with extra bits
gives 2 % speedup
24.9 -> 25.5 MP/s for a photo with -q 0 -m 0

Change-Id: If9ae04683a86dd7b1fced2183cf79b9349a24a9e
2015-07-07 20:24:28 -07:00
Jyrki Alakuijala
c4855ca249 lossless: Inlining add literal
this is a simple speedup of about 1-2 %

Change-Id: I0c7b01c0a69f4aeaf363ffda05a28871f1def696
2015-07-07 20:24:28 -07:00
Jyrki Alakuijala
8e9c94dedb lossless: simplify HashChainFindCopy heuristics
for small speedup
0.0003 % worse compression

Change-Id: Ic4b6b21e5279231c6321f2cec1c79f7e17e56afa
2015-07-07 20:24:27 -07:00
Jyrki Alakuijala
888429f409 lossless: 0.5 % compression density improvement
do not do length 2 matches far away

speedup for non compressible data by inserting two literals at a time
when no matches are found

Change-Id: Ia8e033071f4186bb8148bb2bf13ca37586734aa3
2015-07-07 20:24:27 -07:00
Jyrki Alakuijala
7b23b19808 lossless: Add zeroes into the predicted histograms.
Increases compression density by 0.03 % for lossy.

Speeds up at least one of the lossy alpha images by 20 %.

Palette entropy 'kludge' seems to save 1-2 % on alpha images.

Change-Id: I2116b8d81593ac8173bfba54a7c833997fca0804
2015-07-07 20:24:27 -07:00
Jyrki Alakuijala
85b44d8a69 lossless: encoding, don't compute unnecessary histo
share the computation between different modes

3-5 % speedup for lossless alpha
1 % for lossy alpha

no change in compression density

Change-Id: I5e31413b3efcd4319121587da8320ac4f14550b2
2015-07-07 20:24:26 -07:00
Jyrki Alakuijala
d92453f381 lossless: Remove about 25 % of the speed degradation
introduced in:
"lossless: 0.37 % compression density improvement"

Uses the statistics of red and blue histograms to decide if to run
cross color correction at all.

Improves compression density by 0.02 % or so.

Change-Id: I47429557e9cdbd9fa90c584696f241b17427d73f
2015-07-07 20:24:26 -07:00
Jyrki Alakuijala
2cce031704 Faster alpha coding for webp
No significant size degradation (+0.001 %) for 1000 image corpus

Fixes the 8 ms vs 2 ms degradation from:
"lossless: 0.37 % compression density improvement"

Change-Id: Id540169a305d9d5c6213a82b46c879761b3ca608
2015-07-07 20:24:25 -07:00
Jyrki Alakuijala
5e75642efd lossless: rle mode not to accept lengths smaller than 4.
Gives a compression gain of 0.22 %

Change-Id: I0f3b8dad6b4c1bfb16eab095a467f34466b9e3b7
2015-07-07 20:24:25 -07:00
Jyrki Alakuijala
84326e4ab0 lossless: Less code for the entropy selection
Tested:
	1000 png corpus gives same results

Change-Id: Ief5ea7727290743b9bd893b08af7aa7951f556cb
2015-07-07 20:24:25 -07:00
Jyrki Alakuijala
16ab951abf lossless: 0.37 % compression density improvement
counting the entropy expectation for five different configurations:
palette
non-predicted
non-predicted with subtract green
predicted
predicted with subtract green

and choose the strategy with the smallest expected entropy

Change-Id: Iaaf209c0d565660a54a4f9b3959067afb9951960
2015-07-07 20:24:24 -07:00
skal
ac76801159 introduce FTransform2 to perform two transforms at a time.
FTransform goes from ~12.0% to 11.5% total CPU time.

Change-Id: Ibcb23155324f4fd8b235563f80668531c781f624
2015-05-18 21:06:15 -07:00
James Zern
dbba67d1e7 histogram.h: cosmetics: remove unnecessary includes
Change-Id: Ia8277d3587534c2a1af05d3df57a6973a68be16d
2015-04-17 12:23:06 -07:00
Pascal Massimino
7fa67c9b9e change GetPixPairHash64() return type to uint32_t
Change-Id: Ibb61c1631d7a4bcda5417b5a85864d5e2c3f3858
2015-04-16 00:55:25 -07:00
Pascal Massimino
7073bfb3ee Merge "split 64-mult hashing into two 32-bit multiplies" 2015-04-15 23:04:47 -07:00
Pascal Massimino
7fe357b8c0 split 64-mult hashing into two 32-bit multiplies
Speed-wise equivalent on x86 and ARM (maybe a tad faster, hard to tell).

Note that the two 32-bit multiples are not strictly equivalent
to the 64-bit one, since we're missing one carry propagation.
In practice, no observable difference was seen because of this
slightly different hashing result.

Change-Id: I8f2381175eae1cb20dabf149e6b27e1768fba6ab
2015-04-15 17:45:19 +02:00
Pascal Massimino
6121413415 remove VP8Residual::cost unused field
Change-Id: Id494475b05c540b40fd104594acbcaa783b88d77
2015-04-15 01:56:31 -07:00
James Zern
db12250fd1 cosmetics: vp8enci.h: break long line
Change-Id: Ib7c7ef6171506e826ed5f7df20c5644f240fd645
2015-04-06 16:11:02 -07:00
Pascal Massimino
82d980209b add a dec/common.h header to collect common enc/dec #defines
had to rename few structs.

-> we can now include both vp8i.h and vp8enci.h without naming
conflicts.

Change-Id: Ib41b498f1b57aab3d6b796361afc45210ec75174
2015-03-31 22:17:58 -07:00
James Zern
553051f741 dsp/lossless: split enc/dec functions
adds lossless_enc*.c; reduces the size of the decode-only so: ~78K
w/gcc-4.8.2 on x86_64.

Change-Id: If5e4610b67d05eba5896bc64bab79e9df92b2092
2015-03-23 22:57:50 -07:00
James Zern
92a5da9c8c sync versions with 0.4.3
libwebp{,decoder} - 0.4.3
libwebp libtool - 5.3.0
libwebpdecoder libtool - 1.3.0

mux/demux - 0.2.2 (unchanged)
libtool - 1.2.0 (unchanged)

(cherry picked from commit bd852f5d81)

Change-Id: Ie8c35ffc20c1bfd782bdafd99da6c6b1373022c1
2015-03-11 17:29:23 -07:00
Pascal Massimino
b1bdbbabfb ~30% faster smart-yuv (-pre 4) with early-out criterion
we look at average global improvement and stop when things are
moving slow, or when we had a quite good first iteration already
(means: the picture is "not difficult")

Change-Id: I8ab7d100353039b5b32bb5fac3fe03c8440c78d5
2015-03-11 00:42:12 -07:00
Pascal Massimino
44bd95612e fix signature for VP8RecordCoeffTokens()
Change-Id: Ia2fe764b7280931335237ced8190604129fae565
2015-03-02 23:38:20 -08:00
Pascal Massimino
c9b8ea0eef small cosmetics on TokenBuffer.
Change-Id: I7c33651ed8e3a151aef44247db5fb1e8bf41f8ba
2015-03-03 00:48:28 +01:00
Vikas Arora
ef98750027 Speedup method StoreImageToBitMask by 5%.
Speedup method StoreImageToBitMask by replacing the code to find histogram
index and Huffman tree codes at every iteration to a more optimal code that
updates these only when the current pixel (to write) crosses the histogram
tile-row boundary.

This change speeds up the StoreImageToBitMask method by 5%.

Change-Id: If01a1ccd7820f9a3a3e5bc449d070defa51be14b
2015-02-20 09:46:19 -08:00
Pascal Massimino
2382050748 1-2% faster encoding by removing an indirection in GetResidualCost()
The MIPS code for cost is not updated yet, that's why i keep Residual::*cost
around for now. Should be removed in favor of *costs later.

Change-Id: Id1d09a8c37ea8c5b34ad5eb8811d6a3ec6c4d89f
2015-02-19 08:44:35 +01:00
James Zern
9bc0f922aa ApplyFiltersAndEncode: only copy lossless stats
this avoids a race with multi-threaded lossy + alpha compression

Change-Id: Ie437105f5a899ed28b9c8885b6ca5431092ce8f5
2015-02-12 19:44:25 -08:00
James Zern
e15560107c move some cost tables from enc/ to dsp/
removes circular dependency between dsp and enc.

since:
a987fae MIPS: dspr2: added optimization for function GetResidualCost

Change-Id: Ifeb8fc02de89e2ba982ed7ffacd925d649bfec3c
2015-02-11 16:10:06 -08:00
pascal massimino
c3a031686a Merge "picture_csp: fix build w/USE_GAMMA_COMPRESSION undefined" 2015-02-10 00:09:03 -08:00
James Zern
1dd419ced5 picture_csp: fix build w/USE_GAMMA_COMPRESSION undefined
kGammaFix is now only defined with USE_GAMMA_COMPRESSION;

fixes:
use of undeclared identifier 'kGammaFix'

Change-Id: Ib1e2f410eff9b83be065894f88181f91dd2776e1
2015-02-09 23:57:14 -08:00
James Zern
0ec4da960d picture_csp::InitGammaTables*: add missing TSan annotations
Change-Id: I66ca5b3e7b1614f861a9b68bd437f58b24cb1ebb
2015-02-09 23:44:47 -08:00
Pascal Massimino
a987faedfa MIPS: dspr2: added optimization for function GetResidualCost
set/get residual C functions moved to new file in src/dsp
mips32 version of GetResidualCost moved to new file

Change-Id: I7cebb7933a89820ff28c187249a9181f281081d2
2015-02-07 02:13:26 -08:00
James Zern
3b77e5a735 VP8TBufferClear: remove some misleading const's
the input to the function is non-const and the pointer being operated is
being free'd; removes an unnecessary cast in the process

Change-Id: Ic515ed672ddf7f8e4e36eeac696ff7aa8a3652f7
2015-02-05 23:56:26 -08:00
James Zern
aa139c8f1a VP8EmitTokens: remove unnecessary param void cast
'final_pass' is used within the function

Change-Id: I81be1a6e18cafaa6ae685ed8ad2b107fa7ed29cf
2015-02-05 23:56:26 -08:00
Vikas Arora
4c82284d2e Updated the near-lossless level mapping.
Updated the near-lossless level mapping and make it correlated to lossy
quality i.e 100 => minimum loss (in-fact no-loss) and the visual-quality loss
increases with decrease in near-lossless level (quality) till value 0.

The new mapping implies following (PSNR) loss-metric:
-near_lossless 100: No-loss (bit-stream same as -lossless).
-near_lossless  80: Very very high PSNR (around 54dB).
-near_lossless  60: Very high PSNR (around 48dB).
-near_lossless  40: High PSNR (around 42dB).
-near_lossless  20: Moderate PSNR (around 36dB).
-near_lossless   0: Low PSNR (around 30dB).

Change-Id: I930de4b18950faf2868c97d42e9e49ba0b642960
2015-02-05 11:17:14 -08:00
James Zern
c86b40cca0 enc/near_lossless.c: fix alignment
Change-Id: Ifd1b1b88c375abf655d94e2ba7d52087110294a5
2015-02-02 19:35:12 -08:00
Vikas Arora
72831f6b28 Speedup AnalyzeAndInit for low effort compression.
AnalyzeSubtractGreen constitutes about 8-10% of the comression CPU cycles.
Statistically, subtract-green is proved to be useful for most of the
non-palette compression. So instead of evaluating the entropy (by calling
AnalyzeSubtractGreen) apply subtract-green transform for the low-effort
compression.

This changes speeds up the compression at m=0 by 8-10% (with very slight loss
of 0.07% in the compression density).

Change-Id: I9797dc39437ae089716acb14631bbc77d367acf4
2015-01-30 10:37:31 -08:00
Vikas Arora
a6597483af Speedup Analyze methods for lossless compression.
Speed up AnalyzeSubtractGreen by looping through the image pixel once to
compute the two histograms.

AnalyzeEntropy code cleanup.
Removed some 'if' conditions and pointer indirections inside pixel iterate loop.

Change-Id: Ia65e3033988ff67df8e3ecce19d6e34cfc76358e
2015-01-30 09:16:31 -08:00
Vikas Arora
98c8138663 Enable Near-lossless feature.
Enable the WebP near-lossless feature by pre-processing the image to smoothen
the pixels.

On a 1000 PNG image corpus, for which WebP lossless (default settings) gets
25% compression gains, following is the performance of near-lossless feature
at various '-near_lossless' levels:
-near_lossless 90: 30% (very very high PSNR 54-60dB)
-near_lossless 75: 38% (very high PSNR 48-54dB)
-near_lossless 50: 45% (high PSNR 42-48dB)
-near_lossless 25: 48% (moderate PSNR 36-42dB)
-near_lossless 10: 50% (PSNR 30-36dB)

WebP near-lossless is specifically useful for discrete-tone images like
line-art, icons etc.

Change-Id: I7d12a2c9362ccd076d09710ea05c85fa64664c38
2015-01-29 16:10:20 -08:00
Urvang Joshi
2db15a9583 Temporarily disable encoding of alpha plane with color cache.
This is to avoid triggering the related decoder bug.

Change-Id: I8fa074a5393bcd62aa4a2232cd4e02935e927a89
2015-01-28 15:28:02 -08:00
James Zern
cafa1d882f Merge "Simplify backward refs calculation for low-effort." 2015-01-27 23:32:21 -08:00
Pascal Massimino
7afdaf8496 Alpha coding: reorganize the filter/unfiltering code
Move the filtering code to their own dsp/ spot
New function: VP8FiltersInit()

Change-Id: I0b2041eab42346c59b972f2575b05509e6a8f7b1
2015-01-28 08:02:41 +01:00
Vikas Arora
4d6d7285b0 Simplify backward refs calculation for low-effort.
Simplify and speedup backward references for low-effort settings by evaluating
LZ77 references only. This change speeds up compression by 10-25% at lower
(q <= 25) quality range with a slight drop (0.2%) in the compression density.

Change-Id: Ibd6f03b1a062d8ab9191786c2a425e9132e4779f
2015-01-27 09:36:14 -08:00
Vikas Arora
ec0d1be577 Cleaup Near-lossless code.
Cleaup Near-lossless code
- Simplified and refactored the code.
- Removed the requirement (TODO) to allocate the buffer of size WxH and work
  with buffer of size 3xW.
- Disabled the Near-lossless prr-processing for small icon images (W < 64 and H < 64).

Change-Id: Id7ee90c90622368d5528de4dd14fd5ead593bb1b
2015-01-26 15:29:59 -08:00
Vikas Arora
9814ddb601 Remove the post-transform near-lossless heuristic.
Remove the post-transform (prediction, subtract green & cross-color)
near-lossless heuristic, that's not ready yet and produces unacceptable visual
(banding) artifacts.

Change-Id: I9b606a790ce0344c588f2ef83a09c57ac19c2fc1
2015-01-26 14:19:00 -08:00
Pascal Massimino
0f027a72bf simplify smart RGB->YUV conversion code
* use the same TFIX == YFIX precision (2bits)
* use int instead of float in LinearToGammaF()

output is visually equivalent. Code is a little faster.

Change-Id: Ie3cfebca351dbcbd924b3d00801d6523dca6981f
2015-01-23 14:42:32 +01:00
Pascal Massimino
0d5b334ee8 BackwardReferencesHashChainFollowChosenPath: remove unused variable
Change-Id: I8dc4622dbacca03a7876f8856a0db5b9b9ec2fbd
2015-01-22 23:22:58 -08:00
Pascal Massimino
f480d1a7ef Fix to near lossless artefacts on palettized images.
Don't rely on palette not being there before the palette colors are counted.

Change-Id: I988286675d3398f2da8f6d2fb6462db08af8028d
2015-01-22 17:47:50 +01:00
Pascal Massimino
cb4a18a7ba rename HashChainInit into HashChainReset
this avoids the confusion with "VP8LHashChainInit"

Change-Id: Ia1686828c138729e5bda3cc5c8246d99c80915ef
2015-01-20 00:38:07 -08:00
Pascal Massimino
f079e487ae use uint16_t for chosen_path[]
len is MAX_LENGTH (4096) at max. This reduce memory for path by a half.

Change-Id: I399fda4093d93b1e9d956397b7b210956c5b948f
2015-01-20 00:34:09 -08:00
James Zern
f0e0677b87 VP8LEncodeStream: add an assert
check enc->argb_ to quiet an msvs /analyze warning:
C6387: 'enc->argb_+y*width' could be '0':  this does not adhere to the
specification for the function 'memcpy'.

Change-Id: I87544e92ee0d3ea38942a475c30c6d552f9877b7
2015-01-16 18:16:40 -08:00
Vikas Arora
b9e356b998 Disable costly TraceBackwards for method=0.
Disable costly TraceBackwards heuristic for computing the backward references
for low_effort (method=0) compression.

The TraceBackwards heuristic is already disabled for lower (q < 25) quality
range. Following is the compression data for 1000 image corpus for q >= 25.

This speeds up compression (q >= 25) by a factor of 2.5-3X with slight loss of
compression density (0.7% for lower quality range and 1.2% for higher qualities).

Change-Id: I256c9e2137c7de4083f423ea32ee12d3b0f46253
2015-01-15 09:01:40 -08:00
Vikas Arora
ea08466d34 Tune BackwardReferencesLz77 for low_effort (m=0).
- Lower the threshold parameters for HashChainFindCopy.

For 1000 image PNG corpus (m=0), this change yields speedup of 15-20% at
lower quality range (0.25% drop in compression density) and about 10%
for higher quality range without any drop in the compression density.
Following is the compression stats (before/after) for method = 0:
         Before           After
         bpp/MPs          bpp/MPs
q=0      2.8615/18.000    2.8651/18.631
q=5      2.8615/18.216    2.8650/20.517
q=10     2.8572/18.070    2.8650/21.992
q=15     2.8519/18.371    2.8584/21.747
q=20     2.8454/18.975    2.8515/20.448
q=25     2.8230/8.531     2.8253/9.585
// Compression density remains same for q-range [30-100]
q=30     2.7310/7.706     2.7310/8.028
q=35     2.7253/6.855     2.7253/7.184
q=40     2.7231/6.364     2.7231/6.604
q=45     2.7216/5.844     2.7216/6.223
q=50     2.7196/5.210     2.7196/5.731
q=55     2.7208/4.766     2.7208/4.970
q=60     2.7195/4.495     2.7195/4.602
q=65     2.7185/4.024     2.7185/4.236
q=70     2.7174/3.699     2.7174/3.861
q=75     2.7164/3.449     2.7164/3.605
q=80     2.7161/3.222     2.7161/3.038
q=85     2.7153/2.919     2.7153/2.946
q=90     2.7145/2.766     2.7145/2.771
q=95     2.7124/2.548     2.7124/2.575
q=100    2.6873/2.253     2.6873/2.335

Change-Id: I0e17581fb71f6094032ad06c6203350bd502f9a1
2015-01-08 00:30:21 -08:00
Vikas Arora
b0b973c39b Speedup VP8LGetHistoImageSymbols for low effort (m=0) mode.
- Do light weight entropy based histogram combine and leave out CPU
  intensive stochastic and greedy heuristics for combining the
  histograms.

For 1000 image PNG corpus (m=0), this change yields speedup of 10% at
lower quality range (1% drop in compression density) and about 5% for
higher quality range (1% drop in compression density). Following is the
compression stats (before/after) for method = 0:
         Before           After
         bpp/MPs          bpp/MPs
q=0      2.8336/16.577    2.8615/18.000
q=5      2.8336/16.504    2.8615/18.216
q=10     2.8293/16.419    2.8572/18.070
q=15     2.8242/17.582    2.8519/18.371
q=20     2.8182/16.131    2.8454/18.975
q=25     2.7924/7.670     2.8230/8.531
q=30     2.7078/6.635     2.7310/7.706
q=35     2.7028/6.203     2.7253/6.855
q=40     2.7005/6.198     2.7231/6.364
q=45     2.6989/5.570     2.7216/5.844
q=50     2.6970/5.087     2.7196/5.210
q=55     2.6963/4.589     2.7208/4.766
q=60     2.6949/4.292     2.7195/4.495
q=65     2.6940/3.970     2.7185/4.024
q=70     2.6929/3.698     2.7174/3.699
q=75     2.6919/3.427     2.7164/3.449
q=80     2.6918/3.106     2.7161/3.222
q=85     2.6909/2.856     2.7153/2.919
q=90     2.6902/2.695     2.7145/2.766
q=95     2.6881/2.499     2.7124/2.548
q=100    2.6873/2.253     2.6873/2.285

Change-Id: I0567945068f8dc7888041e93d872f9def91f50ba
2015-01-08 00:29:57 -08:00
Pascal Massimino
72d573f693 simplify the PackARGB signature
Change-Id: I51570e362126b2681f93211a4f59a3fedb5fd4b5
2015-01-05 02:10:04 -08:00
Pascal Massimino
1f4b8642e8 move VP8EncDspARGBInit() call closer to where it's needed
Change-Id: I0d5121b456918f0ee6646903a8d71d4384deafe3
2014-12-23 16:04:14 +01:00
Djordje Pesut
7ce8788b06 MIPS: dspr2: added optimization for function MakeARGB32
inline function MakeARGB32 calls changed to call
via pointers to functions which make (a)rgb for
entire row

Change-Id: Ia4bd4be171a46c1e1821e408b073ff5791c587a9
2014-12-22 12:31:36 +01:00
Pascal Massimino
24284459c7 replace unneeded calls to HistogramCopy() by swaps
most of the time, we don't need to actually move the
data.

Compression is randomly slightly different, because HistogramCompactBins() changed.
Timing is about the same.

Change-Id: Ia6af8e9780581014d6860f2b546189ac817cfad1
2014-12-17 15:32:36 +01:00
Pascal Massimino
31a9cf6417 Speedup WebP lossless compression for low effort (m=0) mode with following:
- Disable Cross-Color transform.
- Evaluate predictors #11 (paeth), #12 and #13 only.

Change-Id: I857264c85c61c3957d4fb45ae32d261d947c8bed
2014-12-17 11:52:11 +01:00
Pascal Massimino
bad775715a simplify the Histogram struct, to only store max_value and last_nz
we don't need to store the whole distribution in order to compute the alpha

Later, we can incorporate the max_value / last_non_zero bookkeeping
in SSE2 directly.

Change-Id: I748ccea4ac17965d7afcab91845ef01be3aa3e15
2014-12-10 10:44:57 +01:00
James Zern
9475bef4d7 PickBestUV: fix VP8Copy16x8 invocation
param order is src, dst

broken in:
66ad372 factorize BPS definition in dsp.h and add VP8Copy16x8

Change-Id: I761f618e3fe31ae7f58953256381f4f16bdb238e
2014-12-04 23:12:30 -08:00
Pascal Massimino
66ad372500 factorize BPS definition in dsp.h and add VP8Copy16x8
Change-Id: Id73a1e968c96455808755df4d131d74e3e2e135d
2014-12-04 13:45:14 +01:00
Pascal Massimino
57606047ec encoder: switch BPS to 32 instead of 16
this is a first step to unifying encoding/decoding cache stride
and possibly sharing the prediction functions in dsp/

With this layout, there's a little (~7%) space lost with unused samples.
But no speed change was observed.

Change-Id: I016df8cad41bde5088df3579e6ad65d884ee711e
2014-12-04 09:17:18 +01:00
James Zern
c6d0f9e758 histogram: cosmetics
fix indent + other minor spelling / whitespace changes

Change-Id: I6e4462b75c98994e3c53c115de07047dbe71ce3c
2014-11-25 15:53:19 -08:00
Vikas Arora
e0c809ad23 Move Entropy methods to lossless.c
Move all the Entropy evaluation methods to lossless.c (from histogram.c).
There's slight difference in the way entropy is computed for evaluating
entropy in prediction methods and histogram (literal) for huffman trees.
Plan (later) to merge few (static) methods and reduce the code size.

This change has no impact on the compression speed/density.

Change-Id: Ife3d96a3c4a8d78a91723d9e0a8d1b78c0256a15
2014-11-20 13:48:05 -08:00
Vikas Arora
a0df55104e Remove handling for WEBP_HINT_GRAPH
Remove handling for WEBP_HINT_GRAPH w.r.t use_palette flag.

The WEBP_HINT_GRAPH is now used at one place, to set the initial size of the
Bit Writer as bpp for photo images are generally larger than the graphical
images.

Change-Id: I1b9c4436c85a8f69da74c0dbcd292397323f2696
2014-11-13 15:49:23 -08:00
Vikas Arora
413dfc0c4b Move static method definition before its usage.
Change-Id: Id766c2bea92e7ebf0de65046f73429b74b4fdda4
2014-11-13 13:18:30 -08:00
Vikas Arora
0f23566558 Update BackwardRefsWithLocalCache.
Update BackwardRefsWithLocalCache to do in-place update of backward
references w.r.t local color cache index.

No impact on the compression density or compression speed.

Change-Id: Ie066251464c3928c044e037b43df3af28b48ca30
2014-11-13 11:54:26 -08:00
Vikas Arora
d69e36ec59 Remove TODOs from lossless encoder code.
histogram.c:
 - Verified (earlier) that there's low correlation between Red & Blue colors
   (particularly after applying Cross-color transform). The Bin based histogram
   merge, bins on three entropies viz literal, red & blue symbols. Removing
   either of blue or red increases the compression density. So keeping the bins
   for red & blue sybmols.
 - Keeping the compact bins method as-is. This way it's simpler to read.
huffman_encode.h: Added field comments for struct HuffmanTree and removed the TODO.

Change-Id: Ia76f7bc730079d1b3b644038c5d9931db3797f0e
2014-11-12 16:10:16 -08:00
Vikas Arora
fdaac8e0ca Optmize VP8LGetBackwardReferences LZ77 references.
Use the refs_lz77 computed (with cache_bits=0) in the method 'CalculateBestCacheSize'
to regenerate the LZ77 references corresponding to the optimum cache_bits and avoid
calling costly 'BackwardReferencesLz77' one extra time.

This change leaves the compression density unchanged and speeds up compression
by 10-15%.

Change-Id: I5a92e11788d3c3f656aa7e1fba54fb5d96ee0027
2014-11-12 14:50:04 -08:00
pascal massimino
a3e79a46f6 Merge "WebPEncode: Support encoding same pic twice (even if modified)" 2014-11-06 22:20:01 -08:00
Urvang Joshi
e4f4dddba3 WebPEncode: Support encoding same pic twice (even if modified)
This wasn't working for this specific scenario:
- Encode an RGBA 'pic' (with trivial alpha) using lossy encoding.
(so that pic->a == NULL after import happens).
- Modify the 'pic->argb' so that it has non-trivial alpha.
- Encode the same 'pic' again.
This used to fail to encode alpha data as pic->a == NULL.

Change-Id: Ieaaa7bd09825c42f54fbd99e6781d98f0b19cc0c
2014-11-06 13:52:48 -08:00
Vikas Arora
95a9bd85c4 Updated VP8LGetBackwardReferences and color cache.
- The optimal cache bits is evaluated inside the method 'VP8LGetBackwardReferences'.
- The input cache_bits to 'VP8LGetBackwardReferences' sets the maximum cache
  bits to use (passing 0 implies disabling the local color cache).
- The local color cache is disabled for lowerf (<= 25) quality levels (as before).
- Enabled local color cache for palette images as well. This saves additional
  0.017% bytes with a slight (2-3%) improvement in the compression speed.
- Removed 'use_2d_locality' parameter from method VP8LGetBackwardReferences, as
  this option is not an option now (after we freeze the lossless bit-stream).

Change-Id: I33430401e465474fa1be899f330387cd2b466280
2014-11-06 13:14:05 -08:00
James Zern
4171b6724e backward_references.c: reindent after c8581b0
Change-Id: Icfc0fe8e266c0f67a70b8cb095e5aaee155290b6
2014-11-04 17:40:04 +01:00
Vikas Arora
c8581b06e1 Optimize BackwardReferences for RLE encoding.
Updated BackwardReferencesRle method by utilizing the local color cache.
Also changed the name of method BackwardReferencesHashChain to
BackwardReferencesLz77 to reflect the LZ77 coding.

For the 1000 image corpus, this change saves 0.2% bytes
(at default settings) and is 2-5% faster to encode.

Change-Id: Ic3f288253b3bbb101a69945a80994c3fd0917f8b
2014-11-04 08:12:07 -08:00
Vikas Arora
4167a3f5f7 Optimize backwardreferences
Optimize backwardreferences (about 0.1% byte savings) with almost same
compression speed (3% faster on defaut compression settings).
1.) Simplified iteration logic for HashChainFindCopy.
    - Remapped the iter_max constant.
2.) Simplified main for loop for BackwardReferencesHashChain
    - Removed 'if' conditions for corner cases in the main loop.
    - Refactored the method(AddSingleLiteral) for adding one pixel.

Change-Id: I1bc44832fd81f11e714868a13e606c8f83157e64
2014-10-31 18:08:38 -07:00
Vikas Arora
77bdddf016 Speed up BackwardReferences
Speed up BackwardReferencesHashChainDistanceOnly method by:
1.) Remove for loop for shortmax code path.
2.) Execute the shortmax code path after regular call to
HashChainFindCopy, only if HashChainFindCopy() returns length > 2 (MIN_LENGTH).
3.) Also for shortmax, call method HashChainFindOffset (for length = 2),
instead of expensive method HashChainFindCopy().
4.) Handling first pixel (i==0) outside main loop and removing one if
condition (i > 0) per pixel.
5.) Handle the last pixel outside the main 'for' loop.

Overall compression speedup observed is around 5% (+/- noise).

Change-Id: Ifa30c4035f8d26e6e43e3c4881244d777961c22b
2014-10-30 10:58:24 -07:00
Vikas Arora
abf04205b3 Enable entropy based merge histo for (q<100)
Enable bin-partition entropy based heuristic for merging histograms
for higher (q >= 90) qualities as well. Keep the old behavior at the
maximum quality level (q==100).

This speeds up the compression between Q=90-99 (method=4) by factor 5-7X
and with loss of 0.5-0.8% in the compression density.

Change-Id: I011182cb8ae5403c565a150362bc302630b3f330
2014-10-30 03:59:36 -07:00
Vikas Arora
653ace55c3 Increase the MAX_COLOR_CACHE_BITS from 9 to 10.
The Maximum allowed limit is 11.
The Q=25 and below is not impacted as cache bits are forced to 0.
This saves 0.05% - 0.1% bytes for other quality with almost same compression
speed (+/- 2-3%, that's more of a noise).

Change-Id: Icf972a98f298c89e140e37a627baf709134be9a0
2014-10-27 14:19:04 -07:00
Vikas Arora
919220c7e6 Change the logic adjusting the Histogram bits.
Updated the logic to limit the Histogram size to a constant, instead of
computing the same based on the Histogram size (that's variable size based on
the cache bits) for the maximum possible cache bits. The actual cache bits may
be lower than the maximum.
Note: The constant 2600 is 16MB/Sizeof(HistogramSize(MAX_COLOR_CACHE_BITS)).

The compression density remains the same with this change, with little faster
compression speed.

Change-Id: I3149894962852e9dad2501b9aa16bb847a20fd86
2014-10-27 09:57:17 -07:00
Vikas Arora
e912bd55be Fix bug in VP8LCalculateEstimateForCacheSize.
The method VP8LCalculateEstimateForCacheSize is not evaluating the all possible
range for cache_bits.
Also added a small penality for choosing the larger cache-size. This is done to
strike a balance between additional memory/CPU cost (with larger cache-size) and
byte savings from smaller WebP lossless files.

This change saves about 0.07% bytes and speeds up compression by 8% (default
settings). There's small speedup at Q=50 along with byte savings as well.
Compression at Quality=25 is not effected by this change.

Change-Id: Id8f87dee6b5bccb2baa6dbdee479ee9cda8f4f77
2014-10-26 20:05:48 -07:00
Pascal Massimino
5b90d8fe42 Unify the API between VP8BitWriter and VP8LBitWriter
BitReader will be next...

Change-Id: Icd9e7ab2e3890131e664c0523627d9b8c5399a74
2014-10-23 15:35:16 +02:00
Vikas Arora
c2b5a0396a Modify CostModel to allocate optimal memory.
Change-Id: I7d52675d28bfc109d4e901581fc24cd36fcb79ee
2014-10-22 13:30:33 -07:00
Vikas Arora
139142e440 Optimize BackwardReferenceHashChainFollowPath.
Instead of calling HashChainFindMethod, call a new (subset) method
HashChainFindOffset to get the offset/distance for a given length.

The encoding is tad faster at default compression

                       Before              After
                     bpp/rate            bpp/rate
442 Palette     0.2720/5.270 MP/s      0.2720/5.790 MP/s
558 non-palette 3.7607/0.797 MP/s      3.7607/0.816 MP/s

Change-Id: If4041a9c18f7e972f49fcbab8c3e2f013d8bf1cf
2014-10-21 10:04:27 -07:00
James Zern
5f36b68d22 enc/backward_references.c: fix indent
reindent after c24f895

Change-Id: I55adcbef21ea3fdaded84b138745515596191a09
2014-10-20 11:35:20 +02:00
James Zern
e0e9960dd1 Merge "sync version numbers to 0.4.2 release" 2014-10-17 11:47:30 -07:00
James Zern
64ac51446d sync version numbers to 0.4.2 release
libwebp{,decoder} - 0.4.2
libwebp libtool - 5.2.0
libwebpdecoder libtool - 1.2.0

mux/demux - 0.2.2
libtool - 1.2.0

(cherry picked from commit eec5f5f121)
(cherry picked from commit 857578a811)

Change-Id: Ie9d10c68e28083674a8865ad8447b1a70dcea95d
2014-10-17 19:50:21 +02:00
Vikas Arora
c24f8954be Simplify and speedup Backward refs computation.
Updated VP8LGetBackwardReferences and HashChainFindCopy method with following:
- Remove the recursive CostModelBuild.
- Reuse the lz77 backward refs in CostModelBuild, instead of evaluating it
  again (as it was done for recursion_level=0).
- Consolidated the Match-length logic inside FindMatchLength method.
- Removed the logic for altering best_length/val based on the 2D distance.
  The additional 162 value (+= 9 * 9 + 9 * 9 - y * y - x * x) can't change the
  best_val eval computation to choose a different curr_length, as best_val was
  set to 'curr_length << 16'.

  Following is the impact on the compression speed/density at default & max
  quality, overall this speeds up compression by 5-15% (q=100 -> 75) with a tad
  drop (0.02-0.03%) in compression density for the non-palette images.

                  Before                After
                bpp/Rate(MP/s)        bpp/Rate(MP/s)
q=75 (def)
All 1000        2.4492/1.049 MP/s     2.4498/1.230 MP/s
Palette         0.2719/5.060 MP/s     0.2719/6.110 MP/s
non-Palette     3.7597/0.732 MP/s     3.7607/0.840 MP/s

q=100
All 1000        2.4134/0.125 MP/s     2.4142/0.131 MP/s
Palette         0.2692/2.585 MP/s     0.2692/2.885 MP/s
non-Palette     3.7040/0.079 MP/s     3.7053/0.083 MP/s

Change-Id: I27a5eff3356d876c3e949fd32262244b25678b7a
2014-10-17 09:21:30 -07:00
Pascal Massimino
6c6736816c Improved near-lossless mode.
Compared to previous mode it gives another 10-30% improvement in compression keeping comparable PSNR on corresponding quality settings.

Still protected by the WEBP_EXPERIMENTAL_FEATURES flag.

Change-Id: I4821815b9a508f4f38c98821acaddb74c73c60ac
2014-10-15 10:57:21 -07:00
James Zern
aca1b98f52 enc/vp8l.c: fix indent
reindent after ca00502

Change-Id: I8c88dbc11dc96c117531b17682b764a235ef23bb
2014-10-13 11:33:23 +02:00
Vikas Arora
ca00502788 Evaluate non-palette compression for palette image
Evaluate if for Palette images (num_colors <= 256), non-palette
compression path (Subtract green, predictor transform etc) yield an
optimal compression density.

This change reduces the WebP file (for palette images) size by 0.4% with
drop of 3-5% in compression speed.

Change-Id: I1ad66fa94db4fd7ba7bc215763791ef662cd4f42
2014-10-10 11:55:45 -07:00
James Zern
c8a87bb62d AssignSegments: quiet -Warray-bounds warning
the number of segments are previously validated, but an explicit check
is needed to avoid a warning under gcc-4.9

Change-Id: Ifa7c0dd7f3f075b3860fa8ec176d2c98ff54fcea
2014-10-10 17:18:39 +02:00
Pascal Massimino
5f81391263 Merge "Fix return code of EncodeImageInternal()" 2014-10-07 23:49:29 -07:00
Pascal Massimino
e321abe43d Fix return code of EncodeImageInternal()
It was returning 'VP8_ENC_OK' in case of memory error.

Change-Id: I184a3e29c9f1b863637cacbe389b058d75c3dbf8
2014-10-08 08:48:53 +02:00
Pascal Massimino
f82cb06afb optimize palette ordering
We compact the palette by weighted distance, favoring the green channel.

Average gain on paletted file is ~0.5%, with gain up to 6-7% on some favorable cases.
Encoding speed is unaffected.

Disabled for alpha (or any single-channel input)

Also: always use quality=20 for EncodePalette() since it
doesn't make any real difference.

Change-Id: I19fb14316a366f139a941b45aef5663a33c905e1
2014-10-08 08:42:36 +02:00
Pascal Massimino
f545feee64 don't set the alpha value for histogram index image
This leads to tiny extra compression (~few bytes per file) for free

Change-Id: Ia4d8cef3de4365e32eacefd69a57689c80042a23
2014-10-08 08:24:19 +02:00
Pascal Massimino
2d9b0a4472 add WebPDispatchAlphaToGreen() to dsp
SSE2 version is 2.1x faster

This is used to transfer the alpha plane to green channel before lossless compression.

Change-Id: I01d9df0051c183b1ff5d6eb69961d4f43e33141a
2014-10-06 23:15:44 +02:00
Vikas Arora
d5e498d47f Change Entropy based Histogram Combine heuristic.
Don't combine the Histograms that have trivial (single valued A, R & B)
  symbols.
Following is the compression savings data along with compression time (before
& after) per image.
                     Before             After
                     bpp, rate(MP/s)    bpp, rate(MP/s)
Q=25, method = 4     2.508, 1.807       2.499, 1.916
Q=50, method = 4     2.460, 1.488       2.456, 1.512
Q=75, method = 4     2.452, 1.078       2.450, 1.092
Q=25, method = 5     2.505, 1.398       2.496, 1.383
Q=50, method = 5     2.458, 1.170       2.453, 1.143
Q=75, method = 5     2.453, 0.886       2.450, 0.855

This change provides 0.1-0.4% compression gains and speeds up the lossless
compression for the default method=4 (the drop in compression speed is between 1-3.5% for method=5).

Change-Id: Idfd88c2092f37afacd26a97097b3053f8183953a
2014-09-30 13:41:39 -07:00
Pascal Massimino
47a2d8e1d9 fix MSVC float->int conversion warning
+ add a clarifying comment

Change-Id: I8ac1df1de2e5277f2d968dec489546e680bb5e0c
2014-09-27 00:36:01 -07:00
James Zern
35ad48b848 HistoHeapInit: correct positions allocation size
Change-Id: I1879fd48bee3aea6f0504926d7030b504dd9be07
2014-09-26 11:21:19 -07:00
Pascal Massimino
45d9635fd3 lossless: entropy clustering for high qualities.
Tested on 1000 pngs corpus with quality 90-100 it gives ~0.15% improvement
in compression density and ~7% speed up.

Change-Id: I460f56c96707edb3c1f0b51a024e5122e10458df
2014-09-26 15:26:56 +02:00
skal
c792d4129a Premultiply with alpha during U/V downsampling
This prevents the 'alpha-leak' reported in issue #220

Speed-diff is kept minimal.

Change-Id: I1976de5e6de7cfcec89a54df9233c1a6586a5846
2014-09-18 23:40:34 -07:00
Vikas Arora
b901416b90 Record the lossless size stats.
Record and show the lossless header and image data sizes in the cwebp.

Change-Id: I08f19693cb7a756b6fdce5b55d71f5367b5f02fc
2014-09-17 15:16:05 -07:00
James Zern
854509fec0 enc/histogram.c: reindent after f4059d0
fixes indent in HistogramRemap after:
f4059d0 Code cleanup for HistogramRemap.

Change-Id: I9f53a088749e9100a70331bda1662488666c5156
2014-09-03 16:58:49 -07:00
skal
344219645b Merge "~3-5% faster encoding optimizing PickBestIntra*()" 2014-09-03 15:53:32 -07:00
skal
187d379db6 add a fallback to ALPHA_NO_COMPRESSION
if ALPHA_LOSSLESS_COMPRESSION produces a too big file (very rare!),
we fall-back to no-compression automatically.

Change-Id: I5f3f509c635ce43a5e7c23f5d0f0c8329a5f24b7
2014-09-02 21:55:13 +02:00
skal
a48a2d7635 ~3-5% faster encoding optimizing PickBestIntra*()
* Add early-out check for Intra16
* replace some memcpy() by pointer swap

Change-Id: I5edc5f7fbc8e39984deb48e6c045c97c61418589
2014-09-01 14:40:25 +02:00
skal
49911d4df2 Merge "fix indentation" 2014-08-27 07:52:36 -07:00
Vikas Arora
f4059d0c7d Code cleanup for HistogramRemap.
Avoid call to HistogramAddThresh when there's only one Histogram image.
Change-Id: I43b09e8e2d218c95969567034224777dcce37ab9
2014-08-26 15:45:22 -07:00
skal
e632b0929b fix indentation
Change-Id: I2294a6c83e5f345f64bd5120b91532e00ed6c543
2014-08-25 23:52:09 -07:00
skal
73d361dd5f introduce VP8EncQuantize2Blocks to quantize two blocks at a time
No speed diff for now. We might reorder better the instructions later,
to speed things up.

Change-Id: I1949525a0b329c7fd861b8dbea7db4b23d37709c
2014-08-25 20:21:42 -07:00
skal
2523aa73cb SmartRGBYUV: fix odd-width problem with pixel replication
rightmost pixel was missing a copy, which could lead to invalid read.

Also added a lower dimension of 4, below which we use the regular conversion.
This is to prevent corner cases, in addition to not being overkill.

Change-Id: Iac12e7a3d74590f12fe8eeb1830b9891e61439f6
2014-08-18 15:58:36 -07:00
Pascal Massimino
ee52dc4e54 fix some MSVC64 warning about float conversion
Change-Id: I27ab27fc15033d27d0505729f6275fb542c8d473
2014-08-16 00:15:29 -07:00
skal
e2a83d7109 faster RGB->YUV conversion function (~7% speedup)
with a special case for dithering==0., it gets somewhat faster on x86
thanks to inlining.

Also, less macros.

Change-Id: Ic2f2bf6718310743bb40cef2104fa759a073e6d5
2014-08-15 11:13:25 -07:00
skal
3fc4c539aa Add smart RGB->YUV conversion option -pre 4
New function: WebPPictureSmartARGBToYUVA()
This implement smart RGB->YUV conversion.

This is rather undocumented for now, and is triggered using '-pre 4'
preprocessing option.

This is slow-ish and use quite some memory, but should be improvable.
This is somehow a usable beta version.

Change-Id: Ia50a8c30134e4cab8a7d3eb70aef13ce1f6187a1
2014-08-15 10:55:09 -07:00
pascal massimino
bb07022b66 Merge "cosmetics" 2014-08-06 12:30:08 -07:00
James Zern
e300c9d819 cosmetics
fix some indent/whitespace, remove a few duplicate includes, extra
semi-colons

Change-Id: If937182b40a21e0f2028496e7b4b06c6e8a41352
2014-08-06 12:10:59 -07:00
pascal massimino
0e519eea8e Merge "cosmetics: remove some extraneous 'extern's" 2014-08-05 23:00:04 -07:00
James Zern
f7b4c48bba cosmetics: remove some extraneous 'extern's
Change-Id: Ib3f0cff37120c51633387dd1c46592c53ab0ba6d
2014-08-05 22:14:24 -07:00
James Zern
b47fb00ac0 vp8enci.h: cosmetics: fix '*' placement
associate with the type

Change-Id: Icf94f11bf79f6ccee3150e27b228755f8f3f0f37
2014-08-05 22:14:12 -07:00
skal
b5a36cc9ad add -near_lossless [0..100] experimental option
This compresses the uimage using lossless compression and controlable
decimating pre-process.
Code is under WEBP_EXPERIMENTAL_FEATURE while it's being experimented with.

Change-Id: I8b7f4cfcc3c6afc52a556102842bdbb045ed5ee8
2014-08-05 19:17:10 +02:00
James Zern
29a9fe222a libwebp 0.4.1
- 7/24/14: version 0.4.1
   This is a binary compatible release.
   * AArch64 (arm64) & MIPS support/optimizations
   * NEON assembly additions:
     - ~25% faster lossy decode / encode (-m 4)
     - ~10% faster lossless decode
     - ~5-10% faster lossless encode (-m 3/4)
   * dwebp/vwebp can read from stdin
   * cwebp/gif2webp can write to stdout
   * cwebp can read webp files; useful if storing sources as webp lossless
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Merge tag 'v0.4.1'

libwebp 0.4.1
- 7/24/14: version 0.4.1
  This is a binary compatible release.
  * AArch64 (arm64) & MIPS support/optimizations
  * NEON assembly additions:
    - ~25% faster lossy decode / encode (-m 4)
    - ~10% faster lossless decode
    - ~5-10% faster lossless encode (-m 3/4)
  * dwebp/vwebp can read from stdin
  * cwebp/gif2webp can write to stdout
  * cwebp can read webp files; useful if storing sources as webp lossless

* tag 'v0.4.1':
  update ChangeLog
  iosbuild.sh: specify optimization flags
  update ChangeLog
  makefile.unix: add vwebp.1 to the dist target
  update ChangeLog
  gif2webp: dust up the help message
  remove -noalphadither option from README/vwebp.1
  update NEWS for the next release
  update AUTHORS
  bump version to 0.4.1
  restore mux API compatibility
  remove the !WEBP_REFERENCE_IMPLEMENTATION tweak in Put8x8uv
  restore encode API compatibility
  restore decode API compatibility
  gif2webp: fix compile with giflib 5.1.0
  gif2webp: simplify giflib version checking

Change-Id: Icf599f29bc6c0db757bc133aaddb3dbbbc316e08
2014-07-29 18:06:58 -07:00
James Zern
85213b9bbe bump version to 0.4.1
libwebp{,decoder} - 0.4.1
libwebp libtool - 5.1.0
libwebpdecoder libtool - 1.1.0

mux/demux - 0.2.1
libtool - 1.1.0

Change-Id: If593a198f802fd68c7dbbdbe0fc2612dbc44e2df
2014-07-23 17:17:25 -07:00
James Zern
c2fc52e4ec restore encode API compatibility
protect WebPConfigLosslessPreset/WebPMemoryWriterClear w/a
WEBP_ENCODER_ABI_VERSION check

Change-Id: If4debc15fee172a3f18079bc2bd29eb8447bc14b
2014-07-22 22:19:55 -07:00
Vikas Arora
d2cc61b7dd Extend MakeARGB32() to accept Alpha channel.
Change-Id: I31b8e2d085000e2e3687a373401e4f655f11fc42
2014-07-21 14:49:38 -07:00
skal
3398d81ac3 Actuate memory stats for PRINT_MEMORY_INFO
Change-Id: If7eac591b5205990ca452ca02b084a908482850a
2014-07-21 13:16:18 -07:00
skal
6c347bbb0c move WebPPictureInit to picture.c
Change-Id: I4b8c352cfd47256d0c3827334a6942c1caf742f6
2014-07-21 14:16:19 +02:00
Pascal Massimino
1549d62067 reorder the YUVA->ARGB and ARGB->YUVA functions correctly
+ rework few loops
+ consolidate few error-checks / error-reporting
+ don't modify picture->colorspace in Import() for ARGB output

Change-Id: Iae6da9b50acc738c59b85c3ee64efbaf6af8bffc
2014-07-18 07:15:54 -07:00
Pascal Massimino
736f2a175e extract colorspace code from picture.c into picture_csp.c
had to refactor few functions here and there.

Change-Id: I86fde6fec7c2fc7eb48f0ecf327dbbd2bd40b9d4
2014-07-16 16:37:26 -07:00
Pascal Massimino
fbadb48026 split monolithic picture.c into picture_{tools,psnr,rescale}.c
Change-Id: Ia5eb5496e4337e5bac8203872c5b014cad21c4f9
2014-07-12 09:13:33 -07:00
Pascal Massimino
257adfb0be remove experimental YUV444 YUV422 and YUV400 code
(never used)

Change-Id: I12a886703592133939607df05132e9b498f916c1
2014-07-03 22:26:25 -07:00
Vikas Arora
516971b136 lossless: Remove unaligned read warning
(typecast uint32 pointer to uint64).
The proposed change is little (0.05%) slower but avoids uint32 to uint64
pointer conversion.

Change-Id: I6b8828077ea1324fabd04bfa7e7439e324776250
2014-07-02 20:55:27 -07:00
skal
824eab1086 fix (uncompiled) typo
output was not properly descaled when compiled
without USE_GAMMA_COMPRESSION

Change-Id: I5282c9573cfcfbef4be22b6b3cdec7e16cad9c1c
2014-06-27 17:10:25 +02:00
skal
790207679d Merge "make error-code reporting consistent upon malloc failure" 2014-06-13 00:25:30 -07:00
skal
77bf4410f7 make error-code reporting consistent upon malloc failure
Sometimes, the error-code was not set correctly.
We now return OUT_OF_MEMORY everytimes it's appropriate
(tested using MALLOC_FAIL_AT mechanism)

Took the opportunity to clean-up the code and dust the error
code returned (some were erroneously set to INVALID_CONFIGURATION)

Change-Id: I56f7331e2447557b3dd038e245daace4fc82214c
2014-06-13 08:45:12 +02:00
James Zern
7a93c000ee **/Makefile.am: remove unused AM_CPPFLAGS
only 1 of <lib>_CPPFLAGS and AM_CPPFLAGS is used, with the former
getting precedence when it's defined. configure's DEFAULT_INCLUDES is
covering what's necessary given the include paths are all source
relative.

Change-Id: I7d14076acd266b28a88a3d92bcc3d7165284d5f3
2014-06-12 11:59:05 -07:00
skal
24e3080571 Add an interface abstraction to the WebP worker thread implementation
This allows custom implementations of threading mecanism.

Patch by Leonhard Gruenschloss.

Change-Id: Id8ea5917acd2f24fa8bce79748d1747de2751614
2014-06-12 11:35:44 +02:00
James Zern
32b3137936 configure: move config.h to src/webp/config.h
this change has the side-effect of using directory names in the
include, silencing a lint warning.

Change-Id: Ib91cf63a90534e32fadfa5c2372bfdb29f854d02
2014-06-10 23:42:00 -07:00
skal
69fce2ea78 remove the special casing for res->first in VP8SetResidualCoeffs
if res->first = 1, coeffs[0]=0 because of quant.c:749 and line
added at quant.c:744
So, no need for the extra case.
Going forward, TrellisQuantizeBlock() should also be calling
a variant of VP8SetResidualCoeffs() to set the 'last' field.

also: fixes a warning for win64
    + slight speed-up

Change-Id: Ib24b611f7396d24aeb5b56dc74d5c39160f048f0
2014-06-08 06:40:22 +02:00
skal
158aff9bb9 remove unused #include's
Change-Id: Icd91a4b6a0bde49145f57e3e74a997822c45792c
2014-06-03 08:01:05 +02:00
skal
6679f8996f Optimize VP8SetResidualCoeffs.
Brings down WebP lossy encoding timings by 5%

Change-Id: Ia4a2fab0a887aaaf7841ce6d9ee16270d3e15489
2014-06-03 06:44:04 +02:00
skal
399b916d27 lossy decoding: correct alpha-rescaling for YUVA format
The luminance needs to be pre- and post- multiplied by
the alpha value in case of rescaling, for proper averaging.

Also:
- removed util/alpha_processing and moved it to dsp/
- removed WebPInitPremultiply() which was mostly useless
and merged it with the new function WebPInitAlphaProcessing()

Change-Id: If089cefd4ec53f6880a791c476fb1c7f7c5a8e60
2014-05-27 15:27:13 -07:00
Pascal Massimino
ef076026af use decoder's DSP functions for autofilter
-af is now faster (6-7%), since we're using the SSE2 variant
Output is binary the same as before.

Change-Id: If75694594c9501cd486b8f237a810ddcc145cadd
2014-05-20 14:55:05 -07:00
James Zern
34168ecbe4 Merge "remove all unused layer code" 2014-05-08 22:51:13 -07:00
Pascal Massimino
f1e771735a remove all unused layer code
Change-Id: I220590162b24c70f404fe3087f19dd3e6cac3608
2014-05-08 22:37:38 -07:00
Vikas Arora
b0757db7c6 Code cleanup for VP8LGetHistoImageSymbols.
Fix comments and few nits.
Change-Id: I8fa25ed523f12c6a7bfe125f0e4d638466ba4304
2014-05-08 14:13:47 -07:00
skal
5fe628d35d make the token page size be variable instead of fixed 8192
also changed the token-page layout a little bit to remove
a not-needed field.

This reduces the number of malloc()/free() calls substantially
with minimal increase in memory consumption (~2%).
For the tail of large sources, the number of malloc calls goes
typically from ~10000 to ~100 (e.g.: bryce_big.jpg: 22711 -> 105)

Change-Id: Ib847f41e618ed8c303d26b76da982fbc48de45b9
2014-05-05 14:26:14 -07:00
skal
ca3d746e39 use block-based allocation for backward refs storage, and free-lists
Non-photo source produce far less literal reference and their
buffer is usually much smaller than the picture size if its compresses
well. Hence, use a block-base allocation (and recycling) to avoid
pre-allocating a buffer with maximal size.

This can reduce memory consumption up to 50% for non-photographic
content. Encode speed is also a little better (1-2%)

Change-Id: Icbc229e1e5a08976348e600c8906beaa26954a11
2014-05-05 11:11:55 -07:00
skal
d3bcf72bf5 Don't allocate VP8LHashChain, but treat like automatic object
the unique instance of VP8LHashChain (1MB size corresponding to hash_to_first_index_)
is now wholy part of VP8LEncoder, instead of maintaining the pointer to VP8LHashChain
in the encoder.

Change-Id: Ib6fe52019fdd211fbbc78dc0ba731a4af0728677
2014-04-30 14:10:48 -07:00
Pascal Massimino
cf5eb8ad19 remove some uint64_t casts and use.
We use automatic int->uint64_t promotion where applicable.

(uint64_t should be kept only for overflow checking and memory alloc).

Change-Id: I1f41b0f73e2e6380e7d65cc15c1f730696862125
2014-04-29 09:08:25 -07:00
Pascal Massimino
b3a616b356 make HistogramAdd() a pointer in dsp
* merged the two HistogramAdd/AddEval() into a single call
  (with detection of special case when b==out)
* added a SSE2 variant
* harmonize the histogram type to 'uint32_t' instead
  of just 'int'. This has a lot of ripples on signatures.
* 1-2% faster

Change-Id: I10299ff300f36cdbca5a560df1ae4d4df149d306
2014-04-28 10:09:34 -07:00
Pascal Massimino
4825b4360d fix warning about size_t -> int conversion
+ re-order and add some const

Change-Id: I3746520b75699e56e20835d10d1dd9cd9fd6d85d
2014-04-27 00:50:07 -07:00
Vikas Arora
0b896101b4 Reduce memory footprint for encoding WebP lossless.
Reduce calls to Malloc (WebPSafeMalloc/WebPSafeCalloc) for:
- Building HashChain data-structure used in creating the backward references.
- Creating Backward references for LZ77 or RLE coding.
- Creating Huffman tree for encoding the image.
For the above mentioned code-paths, allocate memory once and re-use it
subsequently.

Reduce the foorprint of VP8LHistogram struct by changing the Struct
field 'literal_' from an array of constant size to dynamically allocated
buffer based on the input parameter cache_bits.

Initialize BitWriter buffer corresponding to 16bpp (2*W*H).
There are some hard-files that are compressed at 12 bpp or more. The
realloc is costly and can be avoided for most of the WebP lossless
images by allocating some extra memory at the encoder initializaiton.

Change-Id: I1ea8cf60df727b8eb41547901f376c9a585e6095
2014-04-26 01:14:33 -07:00
skal
75b12006e3 Move the HuffmanCost() function to dsp lib
This is to help further optimizations.
(like in https://gerrit.chromium.org/gerrit/#/c/69787/)

There's a small slowdown (~0.5% at -z 9 quality) due to
function pointer usage. Note that, for speed, it's important
to return VP8LStreaks by value, and not pass a pointer.

Change-Id: Id4167366765fb7fc5dff89c1fd75dee456737000
2014-04-18 11:59:48 -07:00
skal
a9fc697cb6 Merge "WIP: extract the float-calculation of HuffmanCost from loop" 2014-04-15 11:33:11 -07:00
Djordje Pesut
4ae0533f39 MIPS: MIPS32r1: Added optimizations for ExtraCost functions.
ExtraCost and ExtraCostCombined

Change-Id: I7eceb9ce2807296c6b43b974e4216879ddcd79f2
2014-04-15 15:37:06 +02:00
skal
b30a04cf11 WIP: extract the float-calculation of HuffmanCost from loop
new function: VP8FinalHuffmanCost()

Change-Id: I42102f8e5ef6d7a7af66490af77b7dc2048a9cb9
2014-04-15 14:52:52 +02:00
Slobodan Prijic
2b1b4d5ae9 MIPS: MIPS32r1: Add optimization for GetResidualCost
+ reorganize the cost-evaluation code by moving some functions
to cost.h/cost.c and exposing VP8Residual

Change-Id: Id976299b5d4484e65da8bed31b3d2eb9cb4c1f7d
2014-04-08 15:28:49 +02:00
skal
869eaf6c60 ~30% encoding speedup: use NEON for QuantizeBlock()
also revamped the signature to avoid having to pass the 'first' parameter

Change-Id: Ief9af1747dcfb5db0700b595d0073cebd57542a5
2014-04-08 03:08:22 -07:00
Vikas Arora
bc374ff39e Use histogram_bits to initalize transform_bits.
This change gains back 1% in compression density for method=3 and 0.5% for
method=4, at the expense of 10% slower compression speed.

Change-Id: I491aa1c726def934161d4a4377e009737fbeff82
2014-04-02 11:46:40 -07:00
Vikas Arora
6af6b8e1b6 Tune HistogramCombineBin for large images.
Tune HistogramCombineBin for hard images that are larger than 1-2 Mega
pixel and represent photographic images.

This speeds up lossless encoding on 1000 image corpus by 10-12% and compression
penalty of 0.1-0.2%.

Change-Id: Ifd03b75c503b9e886098e5fe6f86be0391ca8e81
2014-03-28 07:09:59 -07:00
skal
af93bdd6bc use WebPSafe[CM]alloc/WebPSafeFree instead of [cm]alloc/free
there's still some malloc/free in the external example
This is an encoder API change because of the introduction
of WebPMemoryWriterClear() for symmetry reasons.

The MemoryWriter object should probably go in examples/ instead
of being in the main lib, though.
mux_types.h stil contain some inlined free()/malloc() that are
harder to remove (we need to put them in the libwebputils lib
and make sure link is ok). Left as a TODO for now.

Also: WebPDecodeRGB*() function are still returning a pointer
that needs to be free()'d. We should call WebPSafeFree() on
these, but it means exposing the whole mechanism. TODO(later).

Change-Id: Iad2c9060f7fa6040e3ba489c8b07f4caadfab77b
2014-03-27 15:50:59 -07:00
James Zern
fbed36433d Merge "dsp: reuse wht transform from dec in encoder" 2014-03-26 15:13:07 -07:00
skal
d1b33ad58b 2-5% faster trellis with clang/MacOS
(and ~2-3% on ARM)

We don't need to store cost/score for each node, but only for
the current and previous one -> simplify code and save some memory.

Also made the 'Node' structure tighter.

Change-Id: Ie3ad7d3b678992b396242f56e2ac387fe43852e6
2014-03-26 22:33:01 +01:00
James Zern
df230f2723 dsp: reuse wht transform from dec in encoder
Change-Id: Ide663db9eaecb7a37fe0e6ad4cd5f37de190c717
2014-03-22 13:25:08 -07:00
Pascal Massimino
59daf08362 Merge "cosmetics:" 2014-03-18 04:02:33 -07:00
Pascal Massimino
536220084c cosmetics:
- use VP8ScanUV, separate from VP8Scan[] (for luma)
 - fix indentation
 - few missing consts
 - change TrellisQuantizeBlock() signature

Change-Id: I94b437d791cbf887015772b5923feb83dd145530
2014-03-18 03:34:56 -07:00
James Zern
3e7f34a3fb AssignSegments: quiet array-bounds warning
nb (enc->segment_hdr_.num_segments_) will be in the range
[1, NUM_MB_SEGMENTS].

Change-Id: I5c2bd0bb82b17c99aff39c98b6b1747fc040dc16
2014-03-14 18:47:52 -07:00
James Zern
cf821c821f UpdateHistogramCost: avoid implicit double->float
all the functions involved return double and later these locals are used
in double calculations. fixes a vs build warning

Change-Id: Idb547104ef00b48c71c124a774ef6f2ec5f30f14
2014-03-14 11:18:52 -07:00
Vikas Arora
1c58526fe1 Fix few nits
Add/remove few casts, fixed indentation.

Change-Id: Icd141694201843c04e476f09142ce4be6e502dff
2014-03-13 13:57:39 -07:00
Vikas Arora
fef22704ec Optimize and re-structure VP8LGetHistoImageSymbols
Optimize and re-structured VP8LGetHistoImageSymbols method, by using the bin-hash
for merging the Histograms more efficiently, instead of the randomized
heuristic of existing method HistogramCombine.

This change speeds up the Lossless encoding by 40-50% (for method=4 and Q > 50)
with 0.8% penalty in compression density. For lower method, the speed up is 25-30%,
with 0.4% penalty in the compression density.

Change-Id: If61adadb1a041b95def6405aa1fe3b83c3cb25ce
2014-03-13 11:48:37 -07:00
Vikas Arora
5f0cfa80ff Do a binary search to get the optimum cache bits.
This speeds up the lossless encoder by a bit (1-2%), without impacting the
compression density.

Change-Id: Ied6fb38fab58eef9ded078697e0463fe7c560b26
2014-03-13 10:30:32 -07:00
skal
65b99f1c92 add a -z option to cwebp, and WebPConfigLosslessPreset() function
These are presets for lossless coding, similar to zlib.
The shortcut for lossless coding is now, e.g.:
   cwebp -z 5 in.png -o out_lossless.webp

There are 10 possible values for -z parameter:
   0 (fastest, lowest compression)
to 9 (slowest, best compression)

A reasonable tradeoff is -z 6, e.g.
-z 9 can be quite slow, so use with care.

This -z option is just a shortcut for some pre-defined
'-lossless -m xx -q yy' combinations.

Change-Id: I6ae716456456aea065469c916c2d5ca4d6c6cf04
2014-03-11 23:25:35 +01:00
skal
30176619c6 4-5% faster trellis by removing some unneeded calculations.
(We didn't need the exact value of the max_error properly.
We can work with relative values instead of absolute)

Output is bitwise the same as before.

Change-Id: I67aeaaea5f81bfd9ca8e1158387a5083a2b6c649
2014-03-06 15:57:25 +01:00
James Zern
687a58ecc3 histogram.c: reindent after b33e8a0
b33e8a0 Refactor code for HistogramCombine.

Change-Id: Ia1b4b545c5f4e29cc897339df2b58f18f83c15b3
2014-03-04 00:38:14 -08:00
James Zern
42eb06fc0e Merge "few cosmetics after patch #69079" 2014-03-03 15:13:25 -08:00
skal
82af82644b few cosmetics after patch #69079
Change-Id: Ifa758420421b5a05825a593f6b43504887603ee7
2014-03-03 23:53:08 +01:00
Vikas Arora
b33e8a05ee Refactor code for HistogramCombine.
Refactor code for HistogramCombine and optimize the code by calculating
the combined entropy and avoid un-necessary Histogram merges.

This speeds up lossless encoding by 1-2% and almost no impact on compression
density.

Change-Id: Iedfcf4c1f3e88077bc77fc7b8c780c4cd5d6362b
2014-03-03 13:50:42 -08:00
skal
5aeeb087d6 5-10% encoding speedup with faster trellis (-m 6)
mostly by:
- storing a single rd-score instead of cost / distortion separately
- evaluating terminal cost only once
- getting some invariants out of the loops
- more consts behind fewer variables

Change-Id: I79451f3fd1143d6537200fb8b90d0ba252809f8c
2014-03-03 22:07:06 +01:00
Pascal Massimino
4287d0d49b speed-up trellis quant (~5-10% overall speed-up)
store costs[] in node instead of context

Change-Id: I6aeb0fd94af9e48580106c41408900fe3467cc54
also: various cosmetics
2014-02-27 00:06:00 -08:00
Pascal Massimino
390c8b316d lossy encoding: ~3% speed-up
incorporate non-last cost in per-level cost table

also: correct trellis-quant cost evaluation at nodes
(output a little bit different now). Method 6 is ~4% faster.

Change-Id: Ic48bd6d33f9193838216e7dc3a9f9c5508a1fbe8
2014-02-26 05:52:24 -08:00
Vikas Arora
c16cd99aba Speed up lossless encoder.
Speedup lossless encoder by 20-25% by optimizing:
- GetBestColorTransformForTile: Use techniques like binary search and
  local minima search to reduce the search space.
- VP8LFastSLog2Slow & VP8LFastLog2Slow: Adding the correction factor for
  log(1 + x) and increase the threshold for calling the approximate
  version of log_2 (compared to costly call to log()).

Change-Id: Ia2444c914521ac298492aafa458e617028fc2f9d
2014-02-21 22:13:50 -08:00
skal
0235d5e44b 1-2% faster quantization in SSE2
C-version is a bit faster too (sub-1% faster on ARM)

Change-Id: I077262042f1d0937aba1ecf15174f2c51bf6cd97
2014-02-13 15:55:30 -08:00
James Zern
a42ea9742a cosmetics: backward_references.c: reindent after a7d2ee3
a7d2ee3 Optimize cache estimate logic.

Change-Id: I81dd1eea49f603465dc5f3afae8a101e5205e963
2014-02-11 15:52:22 -08:00
Vikas Arora
fde2904b8a Increase initial buffer size for VP8L Bit Writer.
Increase the initial buffer size for VP8L Bit Writer from 4bpp to 8bpp.
The resize buffer is expensive (requires realloc and copy) and this additional
memory (0.5 * W * H) doesn't add much overhead on the lossless encoder.

Change-Id: Ic1fe55cd7bc3d1afadc799e4c2c8786ec848ee66
2014-02-11 11:13:21 -08:00
Vikas Arora
a7d2ee39be Optimize cache estimate logic.
Optimize 'VP8LCalculateEstimateForCacheSize' for lower quality ranges (Q < 50).
The entropy is generally lower for higher cache_bits, so start searching from
higher cache_bits and settle for a local minima, instead of evaluating all
values.

This speeds up the lossless encoding at lower qualities by 10-15%.

Change-Id: I33c1e958515a2549f2e6f64b1aab3f128660dcec
2014-02-11 10:59:01 -08:00
Scott Talbot
391316fee2 Don't dereference NULL, ensure HashChain fully initialized
Found by clang's static analyzer, they look validly uninitialized
to me.

Change-Id: I650250f516cdf6081b35cdfe92288c20a3036ac8
2014-02-03 21:16:59 -08:00
skal
9882b2f953 always use fast-analysis for all methods.
This makes the segmentation overall less prone to
local-optimum  or boundary effect.

(and overall, encoding is a little faster)

Change-Id: I35688098b0f43c28b5cb81c4a92e1575bb0eddb9
2014-01-24 18:17:04 +01:00
skal
c741183c10 make WebPCleanupTransparentArea work with argb picture
the -alpha_cleanup flag was ineffective since we switched cwebp
to using ARGB input always.

Original idea by David Eckel (dvdckl at gmail dot com)

Change-Id: I0917a8b91ce15a43199728ff4ee2a163be443bab
2014-01-17 20:19:16 +01:00
James Zern
ea59a8e980 Merge "Merge tag 'v0.4.0'" 2014-01-10 17:09:19 -08:00
skal
7574bed43d fix comments related to array sizes
thanks to foivos_g4 at hotmail dot com for spotting this.

Change-Id: I8cd301bae58a6edbc3ef47607654bc21321721ca
2014-01-09 17:30:25 +01:00
James Zern
8c524db84c bump version to 0.4.0
libwebp{,decoder} - 0.4.0
libwebp libtool - 5.0.0
libwebpdecoder libtool - 1.0.0

mux/demux - 0.2.0
libtool - 1.0.0

Change-Id: Idbd067f95a6af2f0057d6a63ab43176fcdbb767d
2013-12-18 19:20:00 -08:00
Pascal Massimino
495bef413d fix bug in TrellisQuantize
the *quantized* level should be clipped to 2047, not the
original coeff.
(similar problem was fixed in the regular quantize function
quite some time ago)

Change-Id: I2fd2f8d94561ff0204e60535321ab41a565e8f85
2013-12-17 11:08:01 -08:00
James Zern
605a712701 simplify __cplusplus ifdef
drop c_plusplus which is from a quite ancient pre-standard compiler

Change-Id: I9e357b3292a6b52b14c2641ba11f4f872c04b7fb
2013-12-16 20:16:02 -08:00
James Zern
5227d99146 drop: ifdef __cplusplus checks from C files
the prototypes are already marked in the headers

Change-Id: I172fe742200c939ca32a70a2299809b8baf9b094
2013-12-13 11:42:13 -08:00
skal
73b731fb42 introduce a special quantization function for WHT
WHT is somewhat a special case: no sharpen[] bias, etc.
Will be useful in a later CL when precision of input is changed.

Change-Id: I851b06deb94abdfc1ef00acafb8aa731801b4299
2013-12-10 14:21:47 +01:00
skal
a3359f5d2c Only compute quantization params once
(all quantization params #1..#15 are the same)

Change-Id: If04058bd89fe2677b5b118ee4e1bcce88f0e4bf5
2013-12-10 05:36:23 +01:00
skal
d513bb62bc * fix off-by-one zthresh calculation
* remove the sharpening for non luma-AC coeffs
* adjust the bias a little bit to compensate for this

Using the multiply-by-reciprocal doesn't always give the same result
as the exact divide, given the QFIX fixed-point precision we use.
-> removed few now-unneeded SSE2 instructions (and checked for
bit-exactness using -noasm)

Change-Id: Ib68057cbdd69c4e589af56a01a8e7085db762c24
2013-12-09 13:56:04 +01:00
skal
6f104034a1 fix bug due to overzealous check in WebPPictureYUVAToARGB()
This tests prevented views to be converted to ARGB

https://code.google.com/p/webp/issues/detail?id=178

Change-Id: I5ba66da2791e6f1d2bfd8c55b5fffe6955263374
2013-12-02 15:23:12 +01:00
James Zern
cc55790e37 Merge changes I8bb7a4dc,I2c180051,I021a014f,I8a224a62
* changes:
  mux: add some missing casts
  enc/vp8l: add a missing cast
  idec: add some missing casts
  ErrorStatusLossless: correct return type
2013-11-27 17:06:35 -08:00
James Zern
4931c3294b cosmetics: fix some typos
Change-Id: I0d6efebd817815139db5ae87236fd8911df4d53c
2013-11-26 19:21:14 -08:00
James Zern
617d93480e enc/vp8l: add a missing cast
Change-Id: I2c1800516eb4573ae2599866ace10017b865f23a
2013-11-25 20:48:13 -08:00
skal
cb261f790f fix a descaling bug for vertical/horizontal U/V interpolation
RGBToU/V calls expects two extra precision bits, they were only
given one by SUM2H and SUM2H macros.

For rounding coherency, also changed SUM1 macro.

Change-Id: I05f96a46f5d4f17b830d0420eaf79b066cdf78d4
2013-11-19 11:24:09 +01:00
skal
ff379db317 few % speedup of lossless encoding
mostly visible for method 4 and up

Change-Id: I1561d871bc055ec5f7998eb193d927927d3f2add
2013-11-12 00:09:45 +01:00
James Zern
7708e60908 Merge "detect flatness in blocks and favor DC prediction" 2013-11-01 11:24:09 -07:00
James Zern
06b1503eff Merge "add comment about the kLevelsFromDelta[][] LUT generation" 2013-10-31 21:37:55 -07:00
skal
5935259cd0 add comment about the kLevelsFromDelta[][] LUT generation
Change-Id: Id1a91932bf05aeee421761667af351ef2200c334
2013-10-31 21:35:55 -07:00
skal
e3312ea681 detect flatness in blocks and favor DC prediction
this avoids local-minima that look bad, even if the distortion
looks low (e.g. gradients, sky,...). Mostly visible in the q=50-80 range.
Output size is mostly unchanged.

Change-Id: I425b600ec45420db409911367cda375870bc2c63
2013-11-01 00:47:04 +01:00
skal
a014e9c9cd tune quantization biases toward higher precision
* raise U/V quantization bias to more neutral values
* also raise the non-zero AC bias for Y1/Y2 matrices

(we need all the precision we can for U/V leves, which are often empty)
This will increase quality in the higher range (q >= 90) mostly.
Files size is exacted to raise a little (5-7%). and SSIM accordingly of course.

Change-Id: I8a9ffdb6d8fb6dadb959e3fd392e66dc5aaed64e
2013-10-30 23:57:23 +01:00