Commit Graph

398 Commits

Author SHA1 Message Date
Vikas Arora
c16cd99aba Speed up lossless encoder.
Speedup lossless encoder by 20-25% by optimizing:
- GetBestColorTransformForTile: Use techniques like binary search and
  local minima search to reduce the search space.
- VP8LFastSLog2Slow & VP8LFastLog2Slow: Adding the correction factor for
  log(1 + x) and increase the threshold for calling the approximate
  version of log_2 (compared to costly call to log()).

Change-Id: Ia2444c914521ac298492aafa458e617028fc2f9d
2014-02-21 22:13:50 -08:00
skal
0235d5e44b 1-2% faster quantization in SSE2
C-version is a bit faster too (sub-1% faster on ARM)

Change-Id: I077262042f1d0937aba1ecf15174f2c51bf6cd97
2014-02-13 15:55:30 -08:00
James Zern
a42ea9742a cosmetics: backward_references.c: reindent after a7d2ee3
a7d2ee3 Optimize cache estimate logic.

Change-Id: I81dd1eea49f603465dc5f3afae8a101e5205e963
2014-02-11 15:52:22 -08:00
Vikas Arora
fde2904b8a Increase initial buffer size for VP8L Bit Writer.
Increase the initial buffer size for VP8L Bit Writer from 4bpp to 8bpp.
The resize buffer is expensive (requires realloc and copy) and this additional
memory (0.5 * W * H) doesn't add much overhead on the lossless encoder.

Change-Id: Ic1fe55cd7bc3d1afadc799e4c2c8786ec848ee66
2014-02-11 11:13:21 -08:00
Vikas Arora
a7d2ee39be Optimize cache estimate logic.
Optimize 'VP8LCalculateEstimateForCacheSize' for lower quality ranges (Q < 50).
The entropy is generally lower for higher cache_bits, so start searching from
higher cache_bits and settle for a local minima, instead of evaluating all
values.

This speeds up the lossless encoding at lower qualities by 10-15%.

Change-Id: I33c1e958515a2549f2e6f64b1aab3f128660dcec
2014-02-11 10:59:01 -08:00
Scott Talbot
391316fee2 Don't dereference NULL, ensure HashChain fully initialized
Found by clang's static analyzer, they look validly uninitialized
to me.

Change-Id: I650250f516cdf6081b35cdfe92288c20a3036ac8
2014-02-03 21:16:59 -08:00
skal
9882b2f953 always use fast-analysis for all methods.
This makes the segmentation overall less prone to
local-optimum  or boundary effect.

(and overall, encoding is a little faster)

Change-Id: I35688098b0f43c28b5cb81c4a92e1575bb0eddb9
2014-01-24 18:17:04 +01:00
skal
c741183c10 make WebPCleanupTransparentArea work with argb picture
the -alpha_cleanup flag was ineffective since we switched cwebp
to using ARGB input always.

Original idea by David Eckel (dvdckl at gmail dot com)

Change-Id: I0917a8b91ce15a43199728ff4ee2a163be443bab
2014-01-17 20:19:16 +01:00
James Zern
ea59a8e980 Merge "Merge tag 'v0.4.0'" 2014-01-10 17:09:19 -08:00
skal
7574bed43d fix comments related to array sizes
thanks to foivos_g4 at hotmail dot com for spotting this.

Change-Id: I8cd301bae58a6edbc3ef47607654bc21321721ca
2014-01-09 17:30:25 +01:00
James Zern
8c524db84c bump version to 0.4.0
libwebp{,decoder} - 0.4.0
libwebp libtool - 5.0.0
libwebpdecoder libtool - 1.0.0

mux/demux - 0.2.0
libtool - 1.0.0

Change-Id: Idbd067f95a6af2f0057d6a63ab43176fcdbb767d
2013-12-18 19:20:00 -08:00
Pascal Massimino
495bef413d fix bug in TrellisQuantize
the *quantized* level should be clipped to 2047, not the
original coeff.
(similar problem was fixed in the regular quantize function
quite some time ago)

Change-Id: I2fd2f8d94561ff0204e60535321ab41a565e8f85
2013-12-17 11:08:01 -08:00
James Zern
605a712701 simplify __cplusplus ifdef
drop c_plusplus which is from a quite ancient pre-standard compiler

Change-Id: I9e357b3292a6b52b14c2641ba11f4f872c04b7fb
2013-12-16 20:16:02 -08:00
James Zern
5227d99146 drop: ifdef __cplusplus checks from C files
the prototypes are already marked in the headers

Change-Id: I172fe742200c939ca32a70a2299809b8baf9b094
2013-12-13 11:42:13 -08:00
skal
73b731fb42 introduce a special quantization function for WHT
WHT is somewhat a special case: no sharpen[] bias, etc.
Will be useful in a later CL when precision of input is changed.

Change-Id: I851b06deb94abdfc1ef00acafb8aa731801b4299
2013-12-10 14:21:47 +01:00
skal
a3359f5d2c Only compute quantization params once
(all quantization params #1..#15 are the same)

Change-Id: If04058bd89fe2677b5b118ee4e1bcce88f0e4bf5
2013-12-10 05:36:23 +01:00
skal
d513bb62bc * fix off-by-one zthresh calculation
* remove the sharpening for non luma-AC coeffs
* adjust the bias a little bit to compensate for this

Using the multiply-by-reciprocal doesn't always give the same result
as the exact divide, given the QFIX fixed-point precision we use.
-> removed few now-unneeded SSE2 instructions (and checked for
bit-exactness using -noasm)

Change-Id: Ib68057cbdd69c4e589af56a01a8e7085db762c24
2013-12-09 13:56:04 +01:00
skal
6f104034a1 fix bug due to overzealous check in WebPPictureYUVAToARGB()
This tests prevented views to be converted to ARGB

https://code.google.com/p/webp/issues/detail?id=178

Change-Id: I5ba66da2791e6f1d2bfd8c55b5fffe6955263374
2013-12-02 15:23:12 +01:00
James Zern
cc55790e37 Merge changes I8bb7a4dc,I2c180051,I021a014f,I8a224a62
* changes:
  mux: add some missing casts
  enc/vp8l: add a missing cast
  idec: add some missing casts
  ErrorStatusLossless: correct return type
2013-11-27 17:06:35 -08:00
James Zern
4931c3294b cosmetics: fix some typos
Change-Id: I0d6efebd817815139db5ae87236fd8911df4d53c
2013-11-26 19:21:14 -08:00
James Zern
617d93480e enc/vp8l: add a missing cast
Change-Id: I2c1800516eb4573ae2599866ace10017b865f23a
2013-11-25 20:48:13 -08:00
skal
cb261f790f fix a descaling bug for vertical/horizontal U/V interpolation
RGBToU/V calls expects two extra precision bits, they were only
given one by SUM2H and SUM2H macros.

For rounding coherency, also changed SUM1 macro.

Change-Id: I05f96a46f5d4f17b830d0420eaf79b066cdf78d4
2013-11-19 11:24:09 +01:00
skal
ff379db317 few % speedup of lossless encoding
mostly visible for method 4 and up

Change-Id: I1561d871bc055ec5f7998eb193d927927d3f2add
2013-11-12 00:09:45 +01:00
James Zern
7708e60908 Merge "detect flatness in blocks and favor DC prediction" 2013-11-01 11:24:09 -07:00
James Zern
06b1503eff Merge "add comment about the kLevelsFromDelta[][] LUT generation" 2013-10-31 21:37:55 -07:00
skal
5935259cd0 add comment about the kLevelsFromDelta[][] LUT generation
Change-Id: Id1a91932bf05aeee421761667af351ef2200c334
2013-10-31 21:35:55 -07:00
skal
e3312ea681 detect flatness in blocks and favor DC prediction
this avoids local-minima that look bad, even if the distortion
looks low (e.g. gradients, sky,...). Mostly visible in the q=50-80 range.
Output size is mostly unchanged.

Change-Id: I425b600ec45420db409911367cda375870bc2c63
2013-11-01 00:47:04 +01:00
skal
a014e9c9cd tune quantization biases toward higher precision
* raise U/V quantization bias to more neutral values
* also raise the non-zero AC bias for Y1/Y2 matrices

(we need all the precision we can for U/V leves, which are often empty)
This will increase quality in the higher range (q >= 90) mostly.
Files size is exacted to raise a little (5-7%). and SSIM accordingly of course.

Change-Id: I8a9ffdb6d8fb6dadb959e3fd392e66dc5aaed64e
2013-10-30 23:57:23 +01:00
skal
1e898619cb add helpful PrintBlockInfo() function
(protected under a DEBUG_BLOCK compile flag)

Change-Id: Icb8da02dbd00e5cf856c314943c212f1c9578d9b
2013-10-30 19:25:27 +01:00
Pascal Massimino
98aa33cf1e extract random utils to their own file util/random.[ch]
they'll be used for decoding too, probably.

Change-Id: Id9cbb250c74fc0e876d4ea46b1b3dbf8356d6725
2013-10-30 02:00:33 -07:00
James Zern
d3408720d8 Merge "fast auto-determined filtering strength" 2013-10-29 12:47:58 -07:00
skal
f8bfd5cd1e fast auto-determined filtering strength
kLevelsFromDelta[sharpness][delta] is an inverse look-up table
that tells the minimum filtering strength needed to trigger the
filtering of a step with amplitude 'delta'. We use this table
in various situations:

a) when computing the initial (/global) filtering
strength for each segment. We look at the quantization
step and deduce the proper filtering strength needed
to result this quantization noise (talking the -f option
into account).

b) during intra16 calculation, when a block ends up
very empty (only DC coeffs are non-zero, all ACs have
vanished). We'll rely on the in-loop filtering to
restore the smoothness (if the source was gradient-like
smooth. That's why we look at the distortion too before
triggering the filtering).

Step b) goes _in addition_ to a), potentially raising
the filtering strength if blockiness is likely.

Change-Id: Icaeca93ef21da195b079e6587a44d9edfc8e9efa
2013-10-29 20:13:29 +01:00
Pascal Massimino
ac0bf951ca small clean-up in ExpandMatrix()
Change-Id: Ib06cb1658a6548f06bb7320310b3864881b606a7
2013-10-29 19:58:57 +01:00
skal
7c098d1814 Use some gamma-curve range compression when computing U/V average
This helps for discolorated chroma-subsampled edges.

Change-Id: I1d8ce87b66cb7e8b3572e6722905beabf0f50554
2013-10-18 21:28:05 +02:00
skal
0b2b05049f Use deterministic random-dithering during RGB->YUV conversion
-> helps debanding (sky, gradients, etc.)

This dithering can only be triggered when using -preset photo
or -pre 2 (as a preprocessing). Everything is unchanged otherwise.

Note that this change is likely to make the perceived PSNR/SSIM drop
since we're altering the input internally.

Change-Id: Id8d4326245d9b828141de162c94ba381b1fa5813
2013-10-17 22:36:49 +02:00
Pascal Massimino
f7146bc1e6 small optimization in segment-smoothing loop
probably not much of a speed difference

Change-Id: I08c41d82c3c2eb5ff9ec9ca9d81af2bb09b362de
2013-10-07 07:44:51 -07:00
skal
2b0a759335 Merge "fix some warnings from static analysis" 2013-09-13 13:00:12 -07:00
skal
d51f45f047 fix some warnings from static analysis
http://code.google.com/p/webp/issues/detail?id=138

Change-Id: I21470e965357cc14eab356e2c477c7846ff76ef2
2013-09-13 11:33:30 +02:00
Pascal Massimino
d134307b7f fix conversion warning on MSVC
"src\enc\frame.c(88) : warning C4244: '=' : conversion from 'const double' to 'float', possible loss of data"

Change-Id: I143cb0bb6b69e1b8befe9b4f24b71adbc28095c2
2013-09-12 18:57:51 -07:00
skal
80b54e1c69 allow search with token buffer loop and fix PARTITION0 problem
The convergence algo is noticeably faster and more accurate.

Try it with: 'cwebp -size xxxxx -pass 8 ...' or 'cwebp -psnr 39 -pass 8 ...'
for instance

Allow full-looping with TokenBuffer case, and make the non-TokenBuffer
case match too.

In case Partition0 is likely to overflow, retry encoding with harder
limits on max_i4_header_bits_.

This CL should make -partition_limit option somewhat useless,
since the fix made automatically (albeit in a non-optimal way yet).

Change-Id: I46fde3564188b13b89d4cb69f847a5f24b8c735b
2013-09-11 21:15:28 +02:00
skal
b7d4e04255 add VP8EstimateTokenSize()
estimates final size of coded tokens given a set of probabilities

Change-Id: Ia5a459422557d98b78b3cd8e1a88cb30835825b6
2013-09-11 10:08:49 +02:00
James Zern
10fddf53bb enc/quant.c: silence a warning
score_t -> int: rd_i4.H contains a value from a uint16_t
lookup

Change-Id: I7227de2dfab74b4f796abbc47955197ffa0e6110
2013-09-11 00:04:11 -07:00
Pascal Massimino
9f24519e82 encoder: misc rate-related fixes
* fix VP8FixedCostsI4ÆÅ table
   (the constant cost '211' was erronenously included)
* use the rd-score for '211' correctly (calling SetRDScore() for good)
* count partition0 bits separately during rd-opt

No meaningful difference in rd-curve.

Change-Id: I6c49a150cf28928d9a92c32fff097600d7145ca4
2013-09-10 00:25:32 -07:00
James Zern
c663bb214a Merge "simplify VP8IteratorSaveBoundary() arg passing" 2013-09-06 14:21:42 -07:00
Pascal Massimino
f691f0e461 simplify VP8IteratorSaveBoundary() arg passing
we only need to save yuv_out_, so no need for the arg

Change-Id: I7bad5d910e81ed2eda5c9787821fd1cfe905bd92
2013-09-06 02:11:16 -07:00
Pascal Massimino
42542be855 up to 6% faster encoding with clang compiler
mostly by revamping the main loop of GetResidualCost() and avoiding some branches

Change-Id: Ib05763e18a6bf46c82dc3d5d1d8eb65e99474207
2013-09-05 10:38:22 -07:00
skal
93402f02db multi-threaded segment analysis
When -mt is used, the analysis pass will be split in two
and each halves performed in parallel. This gives a 5%-9% speed-up.

This was a good occasion to revamp the iterator and analysis-loop
code. As a result, the default (non-mt) behaviour is a tad (~1%) faster.

Change-Id: Id0828c2ebe2e968db8ca227da80af591d6a4055f
2013-09-05 09:13:36 +02:00
Pascal Massimino
2fd091c9ae Merge "use NULL for lf_stats_ testing, not bool" 2013-09-04 07:18:42 -07:00
skal
cfb56b1707 make -pass option work with token buffers
-pass 2 can be useful sometimes. More passes usually don't help more.
This change is a step toward being able to re-code the whole picture
with varying parameter (when token buffer is used).

Change-Id: Ia2538e2069a53c080e2ad248c18a1e04623a9304
2013-09-03 23:37:42 +02:00
Pascal Massimino
35dba337a3 use NULL for lf_stats_ testing, not bool
Change-Id: I14c6341bce1c745b7f2d1b790f2d4f8441d01be6
2013-09-03 08:45:59 -07:00