81 Commits

Author SHA1 Message Date
skal
b5a36cc9ad add -near_lossless [0..100] experimental option
This compresses the uimage using lossless compression and controlable
decimating pre-process.
Code is under WEBP_EXPERIMENTAL_FEATURE while it's being experimented with.

Change-Id: I8b7f4cfcc3c6afc52a556102842bdbb045ed5ee8
2014-08-05 19:17:10 +02:00
James Zern
29a9fe222a libwebp 0.4.1
- 7/24/14: version 0.4.1
   This is a binary compatible release.
   * AArch64 (arm64) & MIPS support/optimizations
   * NEON assembly additions:
     - ~25% faster lossy decode / encode (-m 4)
     - ~10% faster lossless decode
     - ~5-10% faster lossless encode (-m 3/4)
   * dwebp/vwebp can read from stdin
   * cwebp/gif2webp can write to stdout
   * cwebp can read webp files; useful if storing sources as webp lossless
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Merge tag 'v0.4.1'

libwebp 0.4.1
- 7/24/14: version 0.4.1
  This is a binary compatible release.
  * AArch64 (arm64) & MIPS support/optimizations
  * NEON assembly additions:
    - ~25% faster lossy decode / encode (-m 4)
    - ~10% faster lossless decode
    - ~5-10% faster lossless encode (-m 3/4)
  * dwebp/vwebp can read from stdin
  * cwebp/gif2webp can write to stdout
  * cwebp can read webp files; useful if storing sources as webp lossless

* tag 'v0.4.1':
  update ChangeLog
  iosbuild.sh: specify optimization flags
  update ChangeLog
  makefile.unix: add vwebp.1 to the dist target
  update ChangeLog
  gif2webp: dust up the help message
  remove -noalphadither option from README/vwebp.1
  update NEWS for the next release
  update AUTHORS
  bump version to 0.4.1
  restore mux API compatibility
  remove the !WEBP_REFERENCE_IMPLEMENTATION tweak in Put8x8uv
  restore encode API compatibility
  restore decode API compatibility
  gif2webp: fix compile with giflib 5.1.0
  gif2webp: simplify giflib version checking

Change-Id: Icf599f29bc6c0db757bc133aaddb3dbbbc316e08
2014-07-29 18:06:58 -07:00
James Zern
85213b9bbe bump version to 0.4.1
libwebp{,decoder} - 0.4.1
libwebp libtool - 5.1.0
libwebpdecoder libtool - 1.1.0

mux/demux - 0.2.1
libtool - 1.1.0

Change-Id: If593a198f802fd68c7dbbdbe0fc2612dbc44e2df
2014-07-23 17:17:25 -07:00
James Zern
c2fc52e4ec restore encode API compatibility
protect WebPConfigLosslessPreset/WebPMemoryWriterClear w/a
WEBP_ENCODER_ABI_VERSION check

Change-Id: If4debc15fee172a3f18079bc2bd29eb8447bc14b
2014-07-22 22:19:55 -07:00
Pascal Massimino
736f2a175e extract colorspace code from picture.c into picture_csp.c
had to refactor few functions here and there.

Change-Id: I86fde6fec7c2fc7eb48f0ecf327dbbd2bd40b9d4
2014-07-16 16:37:26 -07:00
Pascal Massimino
fbadb48026 split monolithic picture.c into picture_{tools,psnr,rescale}.c
Change-Id: Ia5eb5496e4337e5bac8203872c5b014cad21c4f9
2014-07-12 09:13:33 -07:00
Pascal Massimino
f1e771735a remove all unused layer code
Change-Id: I220590162b24c70f404fe3087f19dd3e6cac3608
2014-05-08 22:37:38 -07:00
skal
5fe628d35d make the token page size be variable instead of fixed 8192
also changed the token-page layout a little bit to remove
a not-needed field.

This reduces the number of malloc()/free() calls substantially
with minimal increase in memory consumption (~2%).
For the tail of large sources, the number of malloc calls goes
typically from ~10000 to ~100 (e.g.: bryce_big.jpg: 22711 -> 105)

Change-Id: Ib847f41e618ed8c303d26b76da982fbc48de45b9
2014-05-05 14:26:14 -07:00
skal
d1b33ad58b 2-5% faster trellis with clang/MacOS
(and ~2-3% on ARM)

We don't need to store cost/score for each node, but only for
the current and previous one -> simplify code and save some memory.

Also made the 'Node' structure tighter.

Change-Id: Ie3ad7d3b678992b396242f56e2ac387fe43852e6
2014-03-26 22:33:01 +01:00
Pascal Massimino
536220084c cosmetics:
- use VP8ScanUV, separate from VP8Scan[] (for luma)
 - fix indentation
 - few missing consts
 - change TrellisQuantizeBlock() signature

Change-Id: I94b437d791cbf887015772b5923feb83dd145530
2014-03-18 03:34:56 -07:00
skal
0235d5e44b 1-2% faster quantization in SSE2
C-version is a bit faster too (sub-1% faster on ARM)

Change-Id: I077262042f1d0937aba1ecf15174f2c51bf6cd97
2014-02-13 15:55:30 -08:00
James Zern
ea59a8e980 Merge "Merge tag 'v0.4.0'" 2014-01-10 17:09:19 -08:00
skal
7574bed43d fix comments related to array sizes
thanks to foivos_g4 at hotmail dot com for spotting this.

Change-Id: I8cd301bae58a6edbc3ef47607654bc21321721ca
2014-01-09 17:30:25 +01:00
James Zern
8c524db84c bump version to 0.4.0
libwebp{,decoder} - 0.4.0
libwebp libtool - 5.0.0
libwebpdecoder libtool - 1.0.0

mux/demux - 0.2.0
libtool - 1.0.0

Change-Id: Idbd067f95a6af2f0057d6a63ab43176fcdbb767d
2013-12-18 19:20:00 -08:00
James Zern
605a712701 simplify __cplusplus ifdef
drop c_plusplus which is from a quite ancient pre-standard compiler

Change-Id: I9e357b3292a6b52b14c2641ba11f4f872c04b7fb
2013-12-16 20:16:02 -08:00
James Zern
4931c3294b cosmetics: fix some typos
Change-Id: I0d6efebd817815139db5ae87236fd8911df4d53c
2013-11-26 19:21:14 -08:00
skal
f8bfd5cd1e fast auto-determined filtering strength
kLevelsFromDelta[sharpness][delta] is an inverse look-up table
that tells the minimum filtering strength needed to trigger the
filtering of a step with amplitude 'delta'. We use this table
in various situations:

a) when computing the initial (/global) filtering
strength for each segment. We look at the quantization
step and deduce the proper filtering strength needed
to result this quantization noise (talking the -f option
into account).

b) during intra16 calculation, when a block ends up
very empty (only DC coeffs are non-zero, all ACs have
vanished). We'll rely on the in-loop filtering to
restore the smoothness (if the source was gradient-like
smooth. That's why we look at the distortion too before
triggering the filtering).

Step b) goes _in addition_ to a), potentially raising
the filtering strength if blockiness is likely.

Change-Id: Icaeca93ef21da195b079e6587a44d9edfc8e9efa
2013-10-29 20:13:29 +01:00
skal
b7d4e04255 add VP8EstimateTokenSize()
estimates final size of coded tokens given a set of probabilities

Change-Id: Ia5a459422557d98b78b3cd8e1a88cb30835825b6
2013-09-11 10:08:49 +02:00
Pascal Massimino
9f24519e82 encoder: misc rate-related fixes
* fix VP8FixedCostsI4ÆÅ table
   (the constant cost '211' was erronenously included)
* use the rd-score for '211' correctly (calling SetRDScore() for good)
* count partition0 bits separately during rd-opt

No meaningful difference in rd-curve.

Change-Id: I6c49a150cf28928d9a92c32fff097600d7145ca4
2013-09-10 00:25:32 -07:00
Pascal Massimino
f691f0e461 simplify VP8IteratorSaveBoundary() arg passing
we only need to save yuv_out_, so no need for the arg

Change-Id: I7bad5d910e81ed2eda5c9787821fd1cfe905bd92
2013-09-06 02:11:16 -07:00
skal
93402f02db multi-threaded segment analysis
When -mt is used, the analysis pass will be split in two
and each halves performed in parallel. This gives a 5%-9% speed-up.

This was a good occasion to revamp the iterator and analysis-loop
code. As a result, the default (non-mt) behaviour is a tad (~1%) faster.

Change-Id: Id0828c2ebe2e968db8ca227da80af591d6a4055f
2013-09-05 09:13:36 +02:00
skal
733a7faae4 enc->Iterator memory cleanup
* move yuv_in_/out_* scratch buffers to iterator
* add y_top_/uv_top_ shortcuts in iterator

That's ~3k of stack size instead of heap.
But it allows having several iterators work in parallel.

Change-Id: I6a437c0f2ef1e5d398c1d6a2fd4974fa0869f0c1
2013-08-31 23:38:11 +02:00
skal
de4d4ad598 VP8EncIterator clean-up
- remove unused fields from iterator
- introduce VP8IteratorSetRow() too
- rename 'done_' to 'countdown_'
- bring y_left_/u_left_/v_left_ from VP8Encoder

Change-Id: Idc1c15743157936e4cbb7002ebb5cc3c90e7f92a
2013-08-01 23:05:54 -07:00
James Zern
5a92c1a5e9 bump version to 0.3.1
libwebp{,decoder} - 0.3.1
libwebp libtool - 4.3.0 (compatible release)
libwebpdecoder libtool - 0.1.0 (compatible release)

mux/demux - 0.1.1
libtool - 0.1.0 (compatible release)

Change-Id: Icc8329a6bcd9eea5a715ea83f1535a66d6ba4b58
2013-06-12 23:19:13 -07:00
James Zern
c7e89cbb02 update copyright text
rather than symlink the webm/vpx terms, use the same header as libvpx to
reference in-tree files

based on the discussion in:
https://codereview.chromium.org/12771026/

Change-Id: Ia3067ecddefaa7ee01550136e00f7b3f086d4af4
(cherry picked from commit d640614d544453ce14e2bbeeef8f33c78c8b09fd)
2013-06-11 15:03:22 -07:00
Pascal Massimino
3c8eb9a806 fix bad saturation order in QuantizeBlock
Saturation was done on input coeff, not quantized one.

This saturation is not absolutely needed: output of FTransformWHT
is in range [-16320, 16321]. At quality 100, max quantization steps is 8,
so the maximal range used by QuantizeBlock() is [-2040, 2040].
But there's some extra bias (mtx->bias_[] and mtx->sharpen_[]) so
it's better to leave this saturation check for now.

addresses issue #145

Change-Id: I4b14f71cdc80c46f9eaadb2a4e8e03d396879d28
2013-03-25 14:53:29 -07:00
James Zern
cef9388283 bump version to 0.3.0
libwebp{,decoder} - 0.3.0
libwebp libtool - 4.2.0 (compatible release)
libwebpdecoder libtool - 0.0.0 (new release)

mux/demux - 0.1.0
libtool - 0.0.0 (new release)

Change-Id: Ied6efa390b2f97f1f41fc8349a365613c639d6cc
2013-03-16 14:08:14 -07:00
skal
9bfbdd144f 1.5x-2x faster encoding for method 3 and up
using token-buffer (that is: slightly more memory. O(output_size))

This change is ON by default. To return to previous behaviour, use
'cwebp -low_memory' or set config.low_memory to true.

Side-effect of this new mode: it forces 1 partition only (which was
default anyway), and makes some statistics about the bitstream
no longer available. cwebp will no longer report 'intra4-coeffs', etc.

This mode also doesn't work (yet) with multi-pass, and -low_memory
is currently forced for multi-pass.

also: reversed the flag: USE_TOKEN_BUFFER -> DISABLE_TOKEN_BUFFER
also: fixed the kAverageBytesPerMB estimate

Change-Id: I4ea80382038d6df4309663e0cb7bd88d9bca9cf1
2013-03-11 17:01:33 -07:00
James Zern
153f94e8b5 fix windows build
broken since:
ad25032 Merge "multi-threaded alpha encoding for lossy"

this produced an error due to an empty VP8TBuffer struct.

Change-Id: I640809d07d20092c1d660e2b59b58a62a12e4371
2013-03-08 15:50:04 -08:00
skal
ad2503203a Merge "multi-threaded alpha encoding for lossy" 2013-03-01 16:00:10 -08:00
skal
f817930a55 multi-threaded alpha encoding for lossy
new option: 'cwebp -mt ...'
new config flag: config.thread_level
(allowed thread_level are 0 or 1 for now. Maybe more later...)
If -mt is activated (and WEBP_USE_THREAD is used for compile), the alpha-compression
will be done in parallel to RGB coding for lossy. Can save quite a bit of latency...
Has no effect for lossless encoding.

Change-Id: I769d0bf90e7380cf99344ad62cd77277f4df5a46
2013-03-01 10:04:08 +01:00
skal
88050351f4 fix compilation of token.c
(TOKEN_BUFFER still disabled)
also: made VP8TBufferClear() always visible

Change-Id: Iff353fe70b2f3c5b0ab4ef7f143e1d65b0ab2b0d
2013-03-01 09:58:14 +01:00
Pascal Massimino
58ca6f65b7 rebalance method tools (-m) for methods [0..4]
(methods 5 and 6 are still untouched).

Methods #0 and #1 got much faster
Method #2 gets vastly improved in quality
Method #3 is noticeably faster for little lower quality
Method #4 (default) is 10-20% faster for comparable quality

+ update the internal doc about the methods' tools.

Example of speed difference:

Time to encode picture:
Method | Before | After
-m 0   | 1.272s | 0.517s
-m 1   | 1.295s | 0.623s
-m 2   | 2.217s | 0.834s
-m 3   | 2.816s | 2.243s
-m 4   | 3.235s | 3.014s
-m 5   | 3.668s | 3.654s
-m 6   | 8.296s | 8.235s

Change-Id: Ic41fda5de65066b3a6586cb8ae1ebb0206d47fe0
2013-02-27 02:19:20 -08:00
Pascal Massimino
5189957e07 describe rd-opt levels introduce VP8RDLevel enum
makes things somehow clearer compared to using magic constants

Change-Id: I9115cee71252511f722806427ee8a97f1a1cd95f
2013-02-26 02:20:59 -08:00
skal
5c3e381b2f Merge "add a -jpeg_like option" 2013-02-13 22:17:58 -08:00
Pascal Massimino
c23110467e remove unused declaration of VP8Zigzag
Change-Id: I80bdf4b692dcdad1fc2b0cfffcaebb5fef5dde34
2013-02-12 07:14:21 -08:00
skal
e895059a05 add a -jpeg_like option
This option remaps internal parameters to better match
the expected compression curve of JPEG and produce output files
of similar size, but with better quality.

Change-Id: I96a1cbb480b1f6a0c6845a23c33dfd63f197b689
2013-02-06 14:19:16 +01:00
skal
657f5c91b1 move token buffer to its own file (token.c)
Change-Id: Ib9791c52f48d98fad5ed3830f36894ef5ac362fa
2012-12-03 13:50:14 +01:00
James Zern
1c4609b1f8 Merge commit 'v0.2.1'
* commit 'v0.2.1':
  Update ChangeLog
  update NEWS
  bump version to 0.2.1
  libwebp: validate chunk size in ParseOptionalChunks
  cwebp (windows): fix alpha image import on XP
  autoconf/libwebp: enable dll builds for mingw
  [cd]webp: always output windows errors
  fix double to float conversion warning
  cwebp: fix jpg encodes on XP
  VP8LAllocateHistogramSet: fix overflow in size calculation
  GetHistoBits: fix integer overflow
  EncodeImageInternal: fix uninitialized free
  fix the -g/O3 discrepancy for 32bit compile
  fix the BITS=8 case
  Make *InitSSE2() functions be empty on non-SSE2 platform
  make *InitSSE2() functions be empty on non-SSE2 platform
  make VP8DspInitNEON() public

Conflicts:
	src/Makefile.am
	src/dsp/dec_neon.c

Change-Id: Iddc5152e4a6892db96c12d7c3f74adbc85fe6178
2012-11-02 12:20:19 -07:00
James Zern
25f585c4f2 bump version to 0.2.1
lib - 0.2.1
libtool - 4.1.0 (compatible release)

Change-Id: Ib6ca47f2008d5c97d818422816ac60d0d0d8cffa
2012-10-29 19:17:17 -07:00
skal
5725cabac0 new segmentation algorithm
fixes the 'blocky sky problem' (saturation problem: when luma was flat,
chroma noise was taking over, resulting in random segment id assigned.
When just using a common uniform segment was better).

+ side clean-up and readibility/experimentability MACRO'ization
+ added '-map 7' option

Change-Id: I35982a9e43c0fecbfdd7b05e4813e8ba8c121d71
2012-09-04 23:09:15 +02:00
Pascal Massimino
33705ca093 bump version to 0.2.0
Change-Id: I01cb50b9c4c8e9245aede3947481cbbd27d6a19d
2012-08-03 15:41:01 -07:00
Pascal Massimino
7d853d79dc add stats for lossless
* Extend AuxStats with new fields
  it's slightly ABI-incompatible, but i guess it's ok for 0.1.99+
  I expect to add more stats later, possibly (predictor stats, etc.)
* Have cwebp report the features used by lossless
  compression (either for alpha or full lossless coding)
* Print the PSNR for alpha (useful in case of -alpha_q)
* clean-up alpha.c signatures
+ misc cleanup (added const '* const ptr', etc.)

Change-Id: I157a21581f1793cb0c6cc0882e7b0a2dde68a970
2012-07-24 16:17:13 -07:00
James Zern
9ff00cae72 bump encoder/decoder versions
those returned by WebPGet(Encoder|Decoder)Version()

Change-Id: I7584d04060ae7ca552f8f3aaf9df294d310a5be6
2012-07-17 13:43:39 -07:00
James Zern
5b08318b57 cosmetics: remove unimplemented function proto
Change-Id: I580fcc756d161cebbabf753ee68c09d189628d7f
2012-06-19 22:27:56 -07:00
James Zern
f18281ffa0 WebPReportProgress: use non-encoder specific params
Take picture and percent value storage location instead of VP8Encoder.
This will allow reuse by the lossless encoder.

Change-Id: Ic49dbc800cc3e2df60d20f4ebac277f68ed6031b
2012-05-31 11:28:48 -07:00
Pascal Massimino
fa8bc3dbca make WebPEncodingSetError() take a const picture
This is a border-case situation: the picture is not const, because
we're change its error status. But taking it non-const forces
the caller to carry a non-const picture all around the code just
in case (0.00001% of the time?) something bad happen.
This pretty much the same as making all objects non-const because
we'll eventually call delete or free() on them, which is quite a
non-const operation. Well... Better allow constness enforcement for
the remaining 99.9999% of the code.

Change-Id: I9b93892a189a50feaec1a3a518ebf488eb6ff22f
2012-05-22 02:51:38 -07:00
James Zern
a0b2736d79 cosmetics & warnings
- remove some unused functions
- move global arrays from data to read only section
- explicitly cast malloc returns; not specifically necessary, but helps
  show intent
- miscellaneous formatting

Change-Id: Ib15fe5b37fe6c29c369ad928bdc3a7290cd13c84
2012-01-30 17:19:53 -08:00
Pascal Massimino
7b67881a23 store prediction mode array as uint8_t[16], not int[16].
This allow faster copy and gives a little bit of speed-up

Change-Id: I5f478229766098630b53b8a4982442fe29290ee6
2012-01-27 03:17:41 -08:00
Pascal Massimino
1336fa719d Only recompute level_cost_[] when needed
Add a dirty_ flag to keep track of updated probabilities and the need to
recompute the level costs.
This only makes a difference for "-m 2" method which was sub-optimal.
But it's overall cleaner to have this flag.

Change-Id: I21c71201e1d07a923d97a3adf2fbbd7d67d35433
2012-01-25 07:52:34 -08:00