Commit Graph

770 Commits

Author SHA1 Message Date
Vincent Rabaud
059aab4fa1 Fix a compression regression for images with long uniform regions.
Change-Id: Id87a4ac2a22daaa71e8f3132e69703b9b3ddd752
2016-06-14 21:51:10 +02:00
Vincent Rabaud
b0c7e49e58 Check more backward matches with higher quality.
Change-Id: I3f0887b0b9b7f0e69758f51783807e1583b74be2
2016-06-14 21:50:03 +02:00
Vincent Rabaud
a3611513d2 Revert an LZ77 boundary constant.
This is getting back to the old behavior which is actually better for
compression and speed with the latest patches.

Change-Id: I35884bab02589297c25d6e1e66dc5f13e05f7aa7
2016-06-14 21:42:45 +02:00
James Zern
0fb2269c4d bump version to 0.5.1
libwebp{,decoder} - 0.5.1
libwebp libtool - 6.1.0
libwebpdecoder libtool - 2.1.0

mux - 0.3.1
libtool - 2.1.0

demux (no changes) - 0.3.0
libtool - 2.0.0

Change-Id: I6f51bfaccf33ff7a1492f3e8f888324d7afc0f4b
2016-06-13 19:10:21 -07:00
Urvang Joshi
3259571e7d Refactor GetColorPalette method.
This was defined (slightly differently) at two places. Created a common
method and moved to utils/utils.[hc].

Change-Id: I66c3ac6dea24e0cd2c0eaa5440f3142b4dbbe23b
2016-06-13 18:52:37 -07:00
Pascal Massimino
1df5e26001 avoid using tmp histogram in PreparePair()
we don't need to store the resulting histogram, so no need to
call HistogramAddEval().
Allows some signature simplifications...

Change-Id: I3fff6c45f4a7c6179499c6078ff159df4ca0ac53
2016-06-12 14:32:22 -07:00
Pascal Massimino
7685123a7f fix comment typos
Change-Id: I2a55e371dbf7e62b446f6bb732c8913b85633c49
2016-06-10 13:29:07 +00:00
Vincent Rabaud
a246b921a0 Speedup backward references.
In case where the same offset is found in consecutive pixels,
the cost computation from one pixel can be re-used for the next.

Change-Id: Ic03c7d4ab95f3612eafc703349cfefd75273c3d7
2016-06-09 20:05:15 +02:00
Pascal Massimino
76d73f1835 Merge "CostManager: introduce a free-list of ~10 intervals" 2016-06-09 15:58:38 +00:00
Pascal Massimino
eab39d8147 CostManager: introduce a free-list of ~10 intervals
and also recycle the malloc'd intervals
This avoids quite some malloc/free cycles during interval managment.

Change-Id: Ic2892e7c0260d0fca0e455d4728f261fb4c3800e
2016-06-09 01:50:50 -07:00
Pascal Massimino
043c33f1ce Merge "Improve speed and compression in backward reference for lossless." 2016-06-08 19:54:51 +00:00
Pascal Massimino
71be9b8c11 Merge "clarify variable names in HistogramRemap()" 2016-06-08 19:48:38 +00:00
Vincent Rabaud
0ba7fd70c6 Improve speed and compression in backward reference for lossless.
Change-Id: I664c5e68b036a2d424192962dbad873a2c70b826
2016-06-08 21:13:33 +02:00
Pascal Massimino
0481d42ad8 CostManager: cache one interval and re-use it when possible
In a lot of cases, only one interval is used. This can cause
a lot of malloc/free cycles for only 56 bytes. By caching this
single interval and re-using it, we remove this cycle in most
frequent cases.

Change-Id: Ia22d583f60ae438c216612062316b20ecb34f029
2016-06-08 14:10:06 +00:00
Pascal Massimino
41b7e6b56e Merge "histogram: fix bin calculation" 2016-06-08 11:59:16 +00:00
Pascal Massimino
96c3d62496 histogram: fix bin calculation
It could overflow if min==max

Change-Id: I11580328712879fe310e3d9c8c5e10835c4faf86
also: collect GetHistoBinIndex() variant into a single function
2016-06-08 13:38:00 +02:00
Pascal Massimino
fe9e31ef5e clarify variable names in HistogramRemap()
also simplify the loop by removing the initial special case

Change-Id: I4fc1b9eb14a42381a815354599137703c21ed9e6
2016-06-08 13:36:04 +02:00
Pascal Massimino
ce3c824712 disable near-lossless quantization if palette is used
Change-Id: I3335e8f97f99d6d786e953161adbf246e85d80d3
2016-06-08 11:29:48 +02:00
Vincent Rabaud
d963775859 Compute the hash chain once and for all for lossless compression.
In some cases, the hash chain for a function is filled several
times:
- GetBackwardReferences -> CalculateBestCacheSize ->
BackwardReferencesLz77 that computes the hash chain
- GetBackwardReferences ->
(not always) BackwardReferencesTraceBackwards ->
BackwardReferencesHashChainDistanceOnly that computes the hash
chain in a slightly different way

Speed and compression performance are slightly changed (+ or -)
but will be homogneized in a later patch.

Change-Id: I43f0ecc7a9312c2ed6cdba1c0fabc6c5ad91c953
2016-06-03 11:42:13 +02:00
Pascal Massimino
ca8d951980 remove some obsolete TODOs
Change-Id: Ied77b2dd7e3e5bb65524c0ac7b9a3fb6585cac57
2016-06-01 16:23:16 +02:00
Pascal Massimino
fdd29a3d3f speed-up MapToPalette() with binary search
goes from ~2% CPU to ~0.7% for large images
Change-Id: Ibd8a0fde9ba553f93157a49dcb7da0426209e404
2016-05-23 15:39:54 +02:00
Pascal Massimino
2ec2de1450 Merge "Speed-up BackwardReferencesHashChainDistanceOnly." 2016-05-19 05:17:03 +00:00
Vincent Rabaud
3e023c17cd Speed-up BackwardReferencesHashChainDistanceOnly.
Instead of comparing all the following pixels over len (which can
frequently reach the maximum MAX_LENGTH=4096 for some images),
intervals are stored and compared.

Change-Id: I0dafef6cc988dde3c1c03ae07305ac48901d60ee
2016-05-19 04:51:13 +00:00
Marcin Kowalczyk
f2e1efbeb7 Improve near lossless compression when a prediction filter is used.
The old implementation in enc/near_lossless.c performing a separate
preprocessing step is used only when a prediction filter is not used,
otherwise a new implementation integrated into lossless_enc.c is used.

It retains the same logic for converting near lossless quality into max
number of bits dropped, and for adjusting the number of bits based on
the smoothness of the image at a given pixel. As before, borders are not
changed.

Then, instead of quantizing raw component values, the residual after
subtract green and after prediction is quantized according to the
resulting number of bits, taking care to not cross the boundary between
255 and 0 after decoding. Ties are resolved by moving closer to the
prediction instead of by bankers’ rounding.

This results in about 15% size decrease for the same quality.

Change-Id: If3e9c388158c2e3e75ef88876703f40b932f671f
2016-05-18 20:59:02 +00:00
James Zern
9629f4bcda SimplifySegments: quiet -Warray-bounds warning
the number of segments are previously validated, but an explicit check
is needed to avoid a warning under gcc-4.9
this is similar to the changes made in:
c8a87bb AssignSegments: quiet -Warray-bounds warning
3e7f34a AssignSegments: quiet array-bounds warning

Change-Id: Iec7d470be424390c66f769a19576021d0cd9a2fd
2016-05-02 12:17:49 -07:00
James Zern
ec1b2407a4 WebPPictureImport*: check output pointer
fixes crash with NULL output pointer in calls to simple encode api
(WebPEncodeRGB, etc.)

Change-Id: I91e7a1c0e070ea842b0a2a4ac54e981cac8629bf
2016-03-25 18:21:13 -07:00
Pascal Massimino
c07687699b Merge "Revert "Re-enable encoding of alpha plane with color cache for next release."" 2016-03-25 07:29:07 +00:00
James Zern
41f14bcbc5 WebPPictureImport*: check src pointer
fixes crash with NULL source pointer in calls to simple encode api
(WebPEncodeRGB, etc.)

Change-Id: I706d670c80298da5176aaa5ba0eb2238dd71a8f0
2016-03-24 22:52:01 -07:00
Pascal Massimino
97934e2447 Revert "Re-enable encoding of alpha plane with color cache for next release."
This avoids generating file that would trigger a decoding bug
found in 0.4.0 -> 0.4.3 libwebp versions.

This reverts commit 6ecd72f845.

Change-Id: I4667cc8f7b851ba44479e3fe2b9d844b2c56fcf4
2016-03-18 11:01:54 +01:00
Pascal Massimino
e88c4ca013 fix -m 2 mode-cost evaluation (causing partition0 overflow)
The mode's bits were not taken into account, which is ok for most of cases.
But in case of super large image, with 'easy' content, their overhead starts
mattering a lot and we were omitting to optimize for these.
Now, these mode bits have their own lambda values associated, limiting
the jerkiness. We also limit (for -m 2 only) the individual number of bits
to something that will prevent the partition 0 overflow.

removed the I4_PENALTY constant, which was a rather crude approximation.
Replaced by some q-dependent expression.

fixes issue #289

Change-Id: I956ae2d2308c339adc4706d52722f0bb61ccf18c
2016-03-11 20:34:45 +01:00
James Zern
71e856cf84 GetMBSSIM,cosmetics: fix alignment
Change-Id: I884b3361484b48917fa4cba33cd1217ac51685f9
2016-03-08 23:26:10 -08:00
Pascal Massimino
423ecaf484 move some SSIM-accumulation function for dsp/
This is in preparation for some SSE2 code.

And generally speaking, the whole SSIM code needs some
revamp: we're not averaging the SSIM value at each pixels
but just computing the overall SSIM value once, for the whole
plane. The former might be better than the latter.

Change-Id: I935784a917f84a18ef08dc5ec9a7b528abea46a5
2016-03-08 07:50:09 +01:00
Marcin Kowalczyk
e8feb20e39 Fix FindClosestDiscretized in near lossless:
- The result is now indeed closest among possible results for all inputs, which
  was not the case for bits>4, where the mapping was not even monotonic because
  GetValAndDistance was correct only if the significant part of initial fit in
  a byte at most twice.

- The set of results for a larger number of bits dropped is a subset of values
  for a smaller number of bits dropped. This implies that subsequent
  discretizations for a smaller number of bits dropped do not change already
  discretized pixels, which improves the quality (changes do not accumulate)
  and compression density (values tend to repeat more often).

- Errors are more fairly distributed between upwards and downwards thanks to
  bankers’ rounding, which avoids images getting darker or lighter in overall.

- Deltas between discretized values are more repetitive. This improves
  compression density if delta encoding is used.

Also, the implementation is much shorter now.

Change-Id: I0a98e7d5255e91a7b9c193a156cf5405d9701f16
2016-03-02 12:47:22 +01:00
James Zern
a5193774b0 Merge "Near lossless feature: fix some comments." 2016-02-20 03:51:15 +00:00
Urvang Joshi
3335713169 Near lossless feature: fix some comments.
Change-Id: I2c5fc2a3b3fe5123d66b42bf148e361b4862dfb9
2016-02-19 19:26:39 -08:00
James Zern
0beed01aa5 cosmetics: fix indent after 2f5e898
2f5e898 fix multiple allocation for transform buffer

Change-Id: Ied5c89c0040671e2eddf23c8b7a78e0d817dd18e
2016-02-19 19:22:34 -08:00
James Zern
db86088426 Merge "remove useless #include" 2016-02-17 23:17:12 +00:00
Pascal Massimino
2f5e8986cf fix multiple allocation for transform buffer
We were not updating the current_width_, which is usually
not a problem, unless we use Delta Palette with small number
of colors
-> Addressed this re-entrancy problem by checking we have
enough capacity for transform buffer.

The problem is not currently visible, until we restrict
the number of gradient used in delta-palette to less than 16.
Then the buffers have different current_width_ and the problem
surfaces.

Change-Id: Icd84b919905d7789014bb6668bfb6813c93fb36e
2016-02-17 06:14:39 +01:00
Pascal Massimino
75f4af4d54 remove useless #include
Change-Id: Id34f12ec94d8be6853fabd67609a6006ac99f152
2016-01-25 09:34:10 -08:00
Vincent Rabaud
8ce975ac82 SSE optimization for vector mismatch.
Change-Id: I564b822033b59d86635230f29ed6197e306a2c4f
2016-01-07 18:23:45 +01:00
James Zern
71100500a8 bump version to 0.5.0
libwebp{,decoder} - 0.5.0
libwebp libtool - 6.0.0
libwebpdecoder libtool - 2.0.0

mux/demux - 0.3.0
libtool - 2.0.0

Change-Id: I5346d13eb827fb5890efbb63ff3f28cea9d0c55f
2015-12-17 19:45:14 -08:00
James Zern
99a01f4f8b Merge "Unify some entropy functions." 2015-12-17 22:35:29 +00:00
James Zern
4b025f10f7 Merge "configure: disable asserts by default" 2015-12-17 22:28:37 +00:00
James Zern
92cbddf89c Merge "fix PrintBlockInfo()" 2015-12-17 21:00:57 +00:00
Vincent Rabaud
ca509a3362 Unify some entropy functions.
The code and logic is unified when computing bit entropy + Huffman cost.

Speed-wise, we gain 8% for lossless encoding.
Logic-wise, the beginning/end of the distributions are handled properly
and the compression ratio does not change much.

Change-Id: Ifa91d7d3e667c9a9a421faec4e845ecb6479a633
2015-12-17 17:00:08 +01:00
Pascal Massimino
367bf903b3 fix PrintBlockInfo()
... which has gone out of sync since the last block-cache layout change.

Change-Id: Ic441ec07b0198b508ce3fd34ab582cb60b1daabc
2015-12-17 15:47:25 +01:00
Lode Vandevenne
fb4c7832f1 lossless: simpler alpha cleanup preprocessing
setting all transparent pixels to black rather than the "flatten" method.

0.3% smaller filesize on the 1000 PNGs if alpha cleanup is used (before: 18685774, after: 18622472)

Change-Id: Ib0db9e7ccde55b36e82de07855f2dbb630fe62b1
2015-12-17 15:04:50 +01:00
Vincent Rabaud
47ddd5a4cc Move some codec logic out of ./dsp .
The functions containing magic constants are moved out of ./dsp .
VP8LPopulationCost got put back in ./enc
VP8LGetCombinedEntropy is now unrefined (refinement happening in ./enc)
VP8LBitsEntropy is now unrefined (refinement happening in ./enc)
VP8LHistogramEstimateBits got put back in ./enc
VP8LHistogramEstimateBitsBulk got deleted.

Change-Id: I09c4101eebbc6f174403157026fe4a23a5316beb
2015-12-17 07:03:25 +00:00
James Zern
b9d80fa4e8 configure: disable asserts by default
--enable-asserts can be used to avoid defining NDEBUG

Change-Id: I6216668e3f79f69bd8c453f0b36cecb3b585688e
2015-12-16 13:15:53 -08:00
Pascal Massimino
7badd3da4a cosmetic fix: sizeof(type) -> sizeof(*var)
Change-Id: I1a39fccfdcb9f0a4b9b025d3c9b522e8edfe7fd6
2015-12-16 18:29:14 +01:00
Pascal Massimino
e0c0bb3480 remove TODO about unused ref_lf_delta[]
Change-Id: I54983c0dfc6927564143bad56bd2e4c4cdfefc0e
2015-12-15 22:57:53 -08:00
Pascal Massimino
9cf1cc2bd6 remove few TODO:
* 256 -> RD_DISTO_MULT
  * don't use TDisto for UV mode picking

Change-Id: I243148c716fe688b5c1b1fb9b7a6e58d0b5e6835
2015-12-15 22:52:12 -08:00
James Zern
d4f9c2efd4 enc/Makefile.am: add missing headers
Change-Id: Ic29497f425909eda1a7f23e6c8e92bd4ca17d44b
2015-12-14 23:07:54 -08:00
Pascal Massimino
e6c9351918 add disto-based refinement for UV mode (if method = 1 or 2)
This doesn't slow down much and give some quality improvement.

Change-Id: I5afbe62b9c3922b3ec1bf6538c68dcdb0f25d2e4
2015-12-11 03:15:59 -08:00
Vincent Rabaud
d3d163972f Optimize the heap usage in HistogramCombineGreedy.
The previous priority system used a heap which was too heavy to
maintain (what was gained from insertions / deletions was lost
due to a linear that still happened on the heap for invalidation).
The new structure is a priority queue where only the head is
ordered.

Change-Id: Id13f8694885a934fe2b2f115f8f84ada061b9016
2015-12-10 12:44:11 +01:00
Pascal Massimino
14d27a46be improve method #2 by merging DistoRefine() and
SimpleQuantize()

it's now a single function, that reconstructs the intra4x4 block during the scan
The I4_PENALTY had to be adjusted.

Overall, result is better quality-wise (esp. at q < 50), and a tad faster too.

method #0, #1 and #3+ are unchanged

Change-Id: If262aeb552397860b3dd532df8df6b1357779222
2015-12-10 08:04:04 +01:00
Pascal Massimino
7eb01ff3e8 Merge "Improved alpha cleanup for the webp encoder when prediction transform is used." 2015-12-08 11:32:37 +00:00
Pascal Massimino
fb8c9106c7 Merge "introduce WebPMemToUint32 and WebPUint32ToMem for memory access" 2015-12-08 11:32:05 +00:00
Vincent Rabaud
6c702b81ac Speed up hash chain initialization using memset.
That gains 1% on lossy compression.

Change-Id: Ib9aa210194ed2f17eaff85b499b55cc4eb99ff11
2015-12-07 11:54:50 +01:00
Lode Vandevenne
6938111357 Improved alpha cleanup for the webp encoder when prediction transform is used.
Gives 0.9% smaller (2.4% compared to before alpha cleanup) size on the 1000 PNGs dataset:
Alpha cleanup before: 18856614
Alpha cleanup after: 18685802
For reference, with no alpha cleanup: 19159992

Note: WebPCleanupTransparentArea is still also called in WebPEncode. This cleanup still helps
preprocessing in the encoder, and the cases when the prediction transform is not used.

Change-Id: I63e69f48af6ddeb9804e2e603c59dde2718c6c28
2015-12-04 13:50:56 +00:00
Pascal Massimino
2c08aac81a introduce WebPMemToUint32 and WebPUint32ToMem for memory access
it uses memcpy() when unaligned memory write is tricky

Change-Id: I5d966ca9d19e9b43ac90140fa487824116982874
2015-12-04 13:43:01 +00:00
Vincent Rabaud
010ca3d10d Fix FindMatchLength with non-aligned buffers.
The 32-bit buffers are actually rarely 64-bit aligned.
The new solution uses memcmp and is alignment agnostic.
It is also slightly faster.

Change-Id: I863003e9ee4ee8a3eed25b7b2478cb82a0ddbb20
2015-12-04 10:19:58 +01:00
Scott Hancher
5ae220bef6 backward_references.c: Fixed compiler warning
"Implicit conversion loses integer precision: 'long' to 'int'."

Change-Id: I1aec7431f84123e5280447883eb80b84a3821d91
2015-12-02 23:51:06 -08:00
Vincent Rabaud
a141178255 Optimization in hash chain comparison for 64 bit
Arrays were compared 32 bits at a time, it is now done 64 bits at a time.
Overall encoding speed-up is only of 0.2% on @skal's small PNG corpus.
It is of 3% on my initial 1.3 Mp desktop screenshot image.

Change-Id: I1acb32b437397a7bf3dcffbecbcd4b06d29c05e1
2015-12-01 13:01:57 +01:00
Lode Vandevenne
239421c5ef lossless: make prediction in encoder work per scanline
instead of per block. This prepares for a next CL that can make the
predictors alter RGB value behind transparent pixels for denser
encoding. Some predictors depend on the top-right pixel, and it must
have been already processed to know its new RGB value, so requires per
scanline instead of per block.

Running the encode speed test on 1000 PNGs 10 times with default
settings:
Before:
Compression (output/input): 2.3745/3.2667 bpp, Encode rate (raw data): 1.497 MP/s
After:
Compression (output/input): 2.3745/3.2667 bpp, Encode rate (raw data): 1.501 MP/s

Same but with quality 0, method 0 and 30 iterations:
Before:
Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 36.379 MP/s
After:
Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 36.462 MP/s

No effect on compressed size, this produces exactly same files. No
significant measured effect on speed. Expected faster speed from better
memory layout with scanline processing but slower speed due to needing
to get predictor mode per pixel, may compensate each other.

Change-Id: I40f766f1c1c19f87b62c1e2a1c4cd7627a2c3334
2015-11-25 00:38:27 -08:00
Pascal Massimino
3770f3bbb6 Merge "cleanup the YFIX/TFIX difference by removing some code and #define" 2015-11-23 20:47:42 +00:00
Pascal Massimino
997e103871 cleanup the YFIX/TFIX difference by removing some code and #define
no speed or output difference

Change-Id: I50bfb44f357e19431457b1cf9504a5a6bcce1945
2015-11-21 23:51:58 -08:00
Lode Vandevenne
1f9be97c22 Make discarding invisible RGB values (cleanup alpha) the default.
Rename the flag to exact instead of the opposite cleanup_alpha. Add the flag to
WebPConfig. Do the cleanup in the webp encoder library rather than the cwebp
binary, this will be needed for the next stage: smarter alpha cleanup for
better compression which cannot be done as a preprocessing due to depending on
predictor choices in the encoder.

Change-Id: I2fbf57f918a35f2da6186ef0b5d85e5fd0020eef
2015-11-21 12:32:32 -08:00
Urvang Joshi
397863bd66 Refactor CopyPlane() and CopyPixels() methods: put them in utils.
Change-Id: I0e1533df557a0fa42c670e3b826fc0675c36e0a5
2015-11-13 11:39:22 -08:00
Urvang Joshi
6ecd72f845 Re-enable encoding of alpha plane with color cache for next release.
This is a revert of: https://chromium-review.googlesource.com/#/c/73607/

Change-Id: I7ec45277d73608d77d5e873290c6c185caa30c32
2015-11-13 07:15:19 +00:00
Pascal Massimino
bfd3fc02df ~2x faster SSE2 RGB24toY, BGR24toY, ARGBToY|UV
global effect is ~2% faster encoding from JPG source
and ~8% faster lossless-webp source decoding to PGM (e.g.)

Also revamped the YUVA case to first accumulate R/G/B value into 16b
temporary buffer, and then doing the UV conversion.
-> New function: WebPConvertRGBA32ToUV

Change-Id: I1d7d0c4003aa02966ad33490ce0fcdc7925cf9f5
2015-11-06 15:02:01 -08:00
Pascal Massimino
52fdbdfe66 extract some RGB24 to Luma conversion function from enc/ to dsp/
Just for RGB24/BGR24 for now, which are the hard-to-optimize ones.
SSE2 implementation coming next.

ConvertRowToY() should go into dsp/ too, at some point.

Change-Id: Ibc705ede5cbf674deefd0d9332cd82f618bc2425
2015-10-30 00:28:11 -07:00
James Zern
5bd04a087c sync versions with 0.4.4
libwebp{,decoder} - 0.4.4
libwebp libtool - 5.4.0
libwebpdecoder libtool - 1.4.0

mux/demux - 0.2.2 (unchanged)
libtool - 1.2.0 (unchanged)

(cherry picked from commit 62864042c0)

Change-Id: I7d421dc47ad4d25a17450ce1b04562c5d58c596b
2015-10-28 23:43:40 -07:00
James Zern
f717b82864 vp8l.c, cosmetics: fix indent after 95509f9
95509f9 large re-organization of the delta-palettization code

Change-Id: I9d27f15cb6072a2bd1dd593d53db5b2dd3c30133
2015-10-19 12:28:57 -07:00
Pascal Massimino
fea94b2b36 fix alignment of allocated memory in AllocateTransformBuffer
likely to avoid unaligned reads in the future

Change-Id: I434ba17c139ad6e190ebd9b909b241c6c6f1e7f8
2015-10-18 13:09:22 -07:00
Pascal Massimino
12ec204ec7 moved ALIGN_CST into util/utils.h and renamed WEBP_ALIGN_xxx
Note that ALIGN_CST is still kept different in dec/frame.c for now,
because the values is 31 there, not 15. We might re-unite these two
later.

Change-Id: Ibbee607fac4eef02f175b56f0bb0ba359fda3b87
2015-10-14 00:03:14 -07:00
Pascal Massimino
95509f9914 large re-organization of the delta-palettization code
same functionality, but better code layout.

What changed:
  * don't trash the palette_[] in EncodePalette(), so it can be re-used
  * split generation of image from bit-stream coding
  * move all the delta-palette code to delta_palettization.c, and only have 1 entry point there WebPSearchOptimalDeltaPalette()
  * minimize the number of "#ifdef WEBP_EXPERIMENTAL_FEATURES" in vp8l.c
  * clarify the TransformBuffer stuff. more clean-up to come here...

This should make experimenting with delta-palettization easier and more compartimentalized.

Change-Id: Iadaa90e6c5b9dabc7791aec2530e18c973a94610
2015-10-14 00:25:42 +02:00
James Zern
f7b8f90740 delta_palettization.*: add copyright
Change-Id: I5dc0ae0de88968d2c73b7025ce18319897219630
2015-10-03 10:05:09 -07:00
Mislav Bradac
c1e1b7104c Changed delta palette to compress better
New palette compresses more than 20% better with minimum quality loss.
Tested on set of wikipedia images with command line:
cwebp -delta_palettization

Change-Id: I82ec7d513136599cd70386f607f634502eb9095d
2015-10-03 08:48:42 +00:00
Mislav Bradac
48f66b6687 Add delta_palettization feature to WebP
Change-Id: Ibaf4e49aa67d63d0eb11848cca4fd0c60815864a
2015-10-02 14:29:54 -07:00
Pascal Massimino
5ff0079ece fix rescaler vertical interpolation
* vertical expansion now uses bilinear interpolation
  * heavily assumes that the alpha plane is decoded in full, not row-by-row
  * split the RescalerExportRow and RescalerImportRow methods into Shrink
    and Expand variants.
  * MIPS implementation of ExportRowExpand is missing.

There's room for extra speed optim and code re-org, but let's keep that for later patches.

addresses https://code.google.com/p/webp/issues/detail?id=254

Change-Id: I8f12b855342bf07dd467fe85e4fde5fd814effdb
2015-09-18 17:32:11 -07:00
James Zern
cd82440ec7 VP8LAllocateHistogramSet: align histogram[] entries
fixes issue #262: a SIGBUS when accessing a misaligned double in
VP8LHistogram

Change-Id: Ic78cc5366d7e43d892c375b6a69dce2379db931b
2015-09-17 22:59:01 -07:00
Jyrki Alakuijala
90fcfcd905 Insert less hash chain entries from the beginnings of long copies.
This makes the chains more efficient and a larger variety of data is tested.

0.02 % compression gain at q 100, 0.05 % at default quality. 0.8 % speedup by
callgrind.

0.16 % compression gain for lossy alpha ?!

Change-Id: I888120133352799eb14f5f602c7f40ab404bd665
2015-08-18 18:44:03 -07:00
skal
c5f00621c7 incorporate bzero() into WebPRescalerInit() instead of call site
Change-Id: I9ebb83e643e24bc685a1a1cb6836cb54e34a0ec8
2015-08-14 19:37:22 -07:00
James Zern
b918724280 utils/rescaler: add WebPRescalerGetScaledDimensions
+ use it in WebPPictureRescale()

Change-Id: I491bea8cd56f0eb1ac8bf0829b9f36c77804219a
2015-08-13 20:50:38 -07:00
skal
56a2e9f5e7 WebPPictureDistortion: support ARGB format for 'pic' when computing distortion.
using a *tmp_plane buffer to split a/r/g/b planes up appeared to
be the easiest route, compared to copy-pasting the whole code and
making it x_stride aware...

Change-Id: I0898ef1df62bd3e1713b77187b31b5eeef3832fe
2015-08-11 17:28:29 -07:00
Jyrki Alakuijala
b969f888ab Reduce magic in palette reordering
Slightly faster on -m 0 -q 0, particularly for small images (50 x 75
image was 0.1 % faster on callgrind measurement).

Increases compression density by 0.005 % for the 1000 images, but small
images can improve even 0.5 % (about 4 bytes, depending on the
characteristics of the palette).

Change-Id: I94f568d396ac62a054a829abeeef3eb0af6b3f94
2015-08-10 19:06:07 -07:00
Pascal Massimino
7df93893dc fix rescaling bug (uninitialized read, see bug #254).
the x_add/x_sub increments were wrong for u/v in the upscaling case.
They shouldn't be left to the caller's discretion, but set up by
WebPRescalerInit to their exact necessary values.

-> Cleaned-up WebPRescalerInit() param list.
-> added safety asserts
-> removed the mips32/mips_r2 variant of "ImportRow" which were buggy prior

Change-Id: I347c75804d835811e7025de92a0758d7929dfc09
2015-08-05 23:00:00 -07:00
Jyrki Alakuijala
01d61fd9c6 lossless: ~20 % speedup
0.28 % byte size increase on lossless, 0.18 % increase on lossy alpha

Change-Id: I1e001a56831a8f996ac522aa646f9ae587c80d12
2015-07-20 17:13:44 -07:00
Jyrki Alakuijala
f722c8f0bd lossless: Speed up ComputeCacheEntropy by 40 %
a total impact of 1 % on encoding speed

This allows for performance neutral removal of the binary search
in cache bits selection. This will give a small improvement in
compression density.

Change-Id: If5d4d59460fa1924ce71af977320834a47c2054a
2015-07-20 17:13:44 -07:00
Jyrki Alakuijala
17eb609916 lossless: Allow copying from prev row in rle-mode.
0.21 % compression density improvement for 1000 png corpus in
lossless mode

0.50 % compression density improvement for 1000 png corpus in
lossy mode

Change-Id: I14ee8c427ae5d3e116b0ee6695fcdea3321a319d
2015-07-20 17:13:43 -07:00
Jyrki Alakuijala
52931fd548 lossless: combine the Huffman code with extra bits
gives 2 % speedup
24.9 -> 25.5 MP/s for a photo with -q 0 -m 0

Change-Id: If9ae04683a86dd7b1fced2183cf79b9349a24a9e
2015-07-07 20:24:28 -07:00
Jyrki Alakuijala
c4855ca249 lossless: Inlining add literal
this is a simple speedup of about 1-2 %

Change-Id: I0c7b01c0a69f4aeaf363ffda05a28871f1def696
2015-07-07 20:24:28 -07:00
Jyrki Alakuijala
8e9c94dedb lossless: simplify HashChainFindCopy heuristics
for small speedup
0.0003 % worse compression

Change-Id: Ic4b6b21e5279231c6321f2cec1c79f7e17e56afa
2015-07-07 20:24:27 -07:00
Jyrki Alakuijala
888429f409 lossless: 0.5 % compression density improvement
do not do length 2 matches far away

speedup for non compressible data by inserting two literals at a time
when no matches are found

Change-Id: Ia8e033071f4186bb8148bb2bf13ca37586734aa3
2015-07-07 20:24:27 -07:00
Jyrki Alakuijala
7b23b19808 lossless: Add zeroes into the predicted histograms.
Increases compression density by 0.03 % for lossy.

Speeds up at least one of the lossy alpha images by 20 %.

Palette entropy 'kludge' seems to save 1-2 % on alpha images.

Change-Id: I2116b8d81593ac8173bfba54a7c833997fca0804
2015-07-07 20:24:27 -07:00
Jyrki Alakuijala
85b44d8a69 lossless: encoding, don't compute unnecessary histo
share the computation between different modes

3-5 % speedup for lossless alpha
1 % for lossy alpha

no change in compression density

Change-Id: I5e31413b3efcd4319121587da8320ac4f14550b2
2015-07-07 20:24:26 -07:00
Jyrki Alakuijala
d92453f381 lossless: Remove about 25 % of the speed degradation
introduced in:
"lossless: 0.37 % compression density improvement"

Uses the statistics of red and blue histograms to decide if to run
cross color correction at all.

Improves compression density by 0.02 % or so.

Change-Id: I47429557e9cdbd9fa90c584696f241b17427d73f
2015-07-07 20:24:26 -07:00
Jyrki Alakuijala
2cce031704 Faster alpha coding for webp
No significant size degradation (+0.001 %) for 1000 image corpus

Fixes the 8 ms vs 2 ms degradation from:
"lossless: 0.37 % compression density improvement"

Change-Id: Id540169a305d9d5c6213a82b46c879761b3ca608
2015-07-07 20:24:25 -07:00
Jyrki Alakuijala
5e75642efd lossless: rle mode not to accept lengths smaller than 4.
Gives a compression gain of 0.22 %

Change-Id: I0f3b8dad6b4c1bfb16eab095a467f34466b9e3b7
2015-07-07 20:24:25 -07:00
Jyrki Alakuijala
84326e4ab0 lossless: Less code for the entropy selection
Tested:
	1000 png corpus gives same results

Change-Id: Ief5ea7727290743b9bd893b08af7aa7951f556cb
2015-07-07 20:24:25 -07:00
Jyrki Alakuijala
16ab951abf lossless: 0.37 % compression density improvement
counting the entropy expectation for five different configurations:
palette
non-predicted
non-predicted with subtract green
predicted
predicted with subtract green

and choose the strategy with the smallest expected entropy

Change-Id: Iaaf209c0d565660a54a4f9b3959067afb9951960
2015-07-07 20:24:24 -07:00
skal
ac76801159 introduce FTransform2 to perform two transforms at a time.
FTransform goes from ~12.0% to 11.5% total CPU time.

Change-Id: Ibcb23155324f4fd8b235563f80668531c781f624
2015-05-18 21:06:15 -07:00
James Zern
dbba67d1e7 histogram.h: cosmetics: remove unnecessary includes
Change-Id: Ia8277d3587534c2a1af05d3df57a6973a68be16d
2015-04-17 12:23:06 -07:00
Pascal Massimino
7fa67c9b9e change GetPixPairHash64() return type to uint32_t
Change-Id: Ibb61c1631d7a4bcda5417b5a85864d5e2c3f3858
2015-04-16 00:55:25 -07:00
Pascal Massimino
7073bfb3ee Merge "split 64-mult hashing into two 32-bit multiplies" 2015-04-15 23:04:47 -07:00
Pascal Massimino
7fe357b8c0 split 64-mult hashing into two 32-bit multiplies
Speed-wise equivalent on x86 and ARM (maybe a tad faster, hard to tell).

Note that the two 32-bit multiples are not strictly equivalent
to the 64-bit one, since we're missing one carry propagation.
In practice, no observable difference was seen because of this
slightly different hashing result.

Change-Id: I8f2381175eae1cb20dabf149e6b27e1768fba6ab
2015-04-15 17:45:19 +02:00
Pascal Massimino
6121413415 remove VP8Residual::cost unused field
Change-Id: Id494475b05c540b40fd104594acbcaa783b88d77
2015-04-15 01:56:31 -07:00
James Zern
db12250fd1 cosmetics: vp8enci.h: break long line
Change-Id: Ib7c7ef6171506e826ed5f7df20c5644f240fd645
2015-04-06 16:11:02 -07:00
Pascal Massimino
82d980209b add a dec/common.h header to collect common enc/dec #defines
had to rename few structs.

-> we can now include both vp8i.h and vp8enci.h without naming
conflicts.

Change-Id: Ib41b498f1b57aab3d6b796361afc45210ec75174
2015-03-31 22:17:58 -07:00
James Zern
553051f741 dsp/lossless: split enc/dec functions
adds lossless_enc*.c; reduces the size of the decode-only so: ~78K
w/gcc-4.8.2 on x86_64.

Change-Id: If5e4610b67d05eba5896bc64bab79e9df92b2092
2015-03-23 22:57:50 -07:00
James Zern
92a5da9c8c sync versions with 0.4.3
libwebp{,decoder} - 0.4.3
libwebp libtool - 5.3.0
libwebpdecoder libtool - 1.3.0

mux/demux - 0.2.2 (unchanged)
libtool - 1.2.0 (unchanged)

(cherry picked from commit bd852f5d81)

Change-Id: Ie8c35ffc20c1bfd782bdafd99da6c6b1373022c1
2015-03-11 17:29:23 -07:00
Pascal Massimino
b1bdbbabfb ~30% faster smart-yuv (-pre 4) with early-out criterion
we look at average global improvement and stop when things are
moving slow, or when we had a quite good first iteration already
(means: the picture is "not difficult")

Change-Id: I8ab7d100353039b5b32bb5fac3fe03c8440c78d5
2015-03-11 00:42:12 -07:00
Pascal Massimino
44bd95612e fix signature for VP8RecordCoeffTokens()
Change-Id: Ia2fe764b7280931335237ced8190604129fae565
2015-03-02 23:38:20 -08:00
Pascal Massimino
c9b8ea0eef small cosmetics on TokenBuffer.
Change-Id: I7c33651ed8e3a151aef44247db5fb1e8bf41f8ba
2015-03-03 00:48:28 +01:00
Vikas Arora
ef98750027 Speedup method StoreImageToBitMask by 5%.
Speedup method StoreImageToBitMask by replacing the code to find histogram
index and Huffman tree codes at every iteration to a more optimal code that
updates these only when the current pixel (to write) crosses the histogram
tile-row boundary.

This change speeds up the StoreImageToBitMask method by 5%.

Change-Id: If01a1ccd7820f9a3a3e5bc449d070defa51be14b
2015-02-20 09:46:19 -08:00
Pascal Massimino
2382050748 1-2% faster encoding by removing an indirection in GetResidualCost()
The MIPS code for cost is not updated yet, that's why i keep Residual::*cost
around for now. Should be removed in favor of *costs later.

Change-Id: Id1d09a8c37ea8c5b34ad5eb8811d6a3ec6c4d89f
2015-02-19 08:44:35 +01:00
James Zern
9bc0f922aa ApplyFiltersAndEncode: only copy lossless stats
this avoids a race with multi-threaded lossy + alpha compression

Change-Id: Ie437105f5a899ed28b9c8885b6ca5431092ce8f5
2015-02-12 19:44:25 -08:00
James Zern
e15560107c move some cost tables from enc/ to dsp/
removes circular dependency between dsp and enc.

since:
a987fae MIPS: dspr2: added optimization for function GetResidualCost

Change-Id: Ifeb8fc02de89e2ba982ed7ffacd925d649bfec3c
2015-02-11 16:10:06 -08:00
pascal massimino
c3a031686a Merge "picture_csp: fix build w/USE_GAMMA_COMPRESSION undefined" 2015-02-10 00:09:03 -08:00
James Zern
1dd419ced5 picture_csp: fix build w/USE_GAMMA_COMPRESSION undefined
kGammaFix is now only defined with USE_GAMMA_COMPRESSION;

fixes:
use of undeclared identifier 'kGammaFix'

Change-Id: Ib1e2f410eff9b83be065894f88181f91dd2776e1
2015-02-09 23:57:14 -08:00
James Zern
0ec4da960d picture_csp::InitGammaTables*: add missing TSan annotations
Change-Id: I66ca5b3e7b1614f861a9b68bd437f58b24cb1ebb
2015-02-09 23:44:47 -08:00
Pascal Massimino
a987faedfa MIPS: dspr2: added optimization for function GetResidualCost
set/get residual C functions moved to new file in src/dsp
mips32 version of GetResidualCost moved to new file

Change-Id: I7cebb7933a89820ff28c187249a9181f281081d2
2015-02-07 02:13:26 -08:00
James Zern
3b77e5a735 VP8TBufferClear: remove some misleading const's
the input to the function is non-const and the pointer being operated is
being free'd; removes an unnecessary cast in the process

Change-Id: Ic515ed672ddf7f8e4e36eeac696ff7aa8a3652f7
2015-02-05 23:56:26 -08:00
James Zern
aa139c8f1a VP8EmitTokens: remove unnecessary param void cast
'final_pass' is used within the function

Change-Id: I81be1a6e18cafaa6ae685ed8ad2b107fa7ed29cf
2015-02-05 23:56:26 -08:00
Vikas Arora
4c82284d2e Updated the near-lossless level mapping.
Updated the near-lossless level mapping and make it correlated to lossy
quality i.e 100 => minimum loss (in-fact no-loss) and the visual-quality loss
increases with decrease in near-lossless level (quality) till value 0.

The new mapping implies following (PSNR) loss-metric:
-near_lossless 100: No-loss (bit-stream same as -lossless).
-near_lossless  80: Very very high PSNR (around 54dB).
-near_lossless  60: Very high PSNR (around 48dB).
-near_lossless  40: High PSNR (around 42dB).
-near_lossless  20: Moderate PSNR (around 36dB).
-near_lossless   0: Low PSNR (around 30dB).

Change-Id: I930de4b18950faf2868c97d42e9e49ba0b642960
2015-02-05 11:17:14 -08:00
James Zern
c86b40cca0 enc/near_lossless.c: fix alignment
Change-Id: Ifd1b1b88c375abf655d94e2ba7d52087110294a5
2015-02-02 19:35:12 -08:00
Vikas Arora
72831f6b28 Speedup AnalyzeAndInit for low effort compression.
AnalyzeSubtractGreen constitutes about 8-10% of the comression CPU cycles.
Statistically, subtract-green is proved to be useful for most of the
non-palette compression. So instead of evaluating the entropy (by calling
AnalyzeSubtractGreen) apply subtract-green transform for the low-effort
compression.

This changes speeds up the compression at m=0 by 8-10% (with very slight loss
of 0.07% in the compression density).

Change-Id: I9797dc39437ae089716acb14631bbc77d367acf4
2015-01-30 10:37:31 -08:00
Vikas Arora
a6597483af Speedup Analyze methods for lossless compression.
Speed up AnalyzeSubtractGreen by looping through the image pixel once to
compute the two histograms.

AnalyzeEntropy code cleanup.
Removed some 'if' conditions and pointer indirections inside pixel iterate loop.

Change-Id: Ia65e3033988ff67df8e3ecce19d6e34cfc76358e
2015-01-30 09:16:31 -08:00
Vikas Arora
98c8138663 Enable Near-lossless feature.
Enable the WebP near-lossless feature by pre-processing the image to smoothen
the pixels.

On a 1000 PNG image corpus, for which WebP lossless (default settings) gets
25% compression gains, following is the performance of near-lossless feature
at various '-near_lossless' levels:
-near_lossless 90: 30% (very very high PSNR 54-60dB)
-near_lossless 75: 38% (very high PSNR 48-54dB)
-near_lossless 50: 45% (high PSNR 42-48dB)
-near_lossless 25: 48% (moderate PSNR 36-42dB)
-near_lossless 10: 50% (PSNR 30-36dB)

WebP near-lossless is specifically useful for discrete-tone images like
line-art, icons etc.

Change-Id: I7d12a2c9362ccd076d09710ea05c85fa64664c38
2015-01-29 16:10:20 -08:00
Urvang Joshi
2db15a9583 Temporarily disable encoding of alpha plane with color cache.
This is to avoid triggering the related decoder bug.

Change-Id: I8fa074a5393bcd62aa4a2232cd4e02935e927a89
2015-01-28 15:28:02 -08:00
James Zern
cafa1d882f Merge "Simplify backward refs calculation for low-effort." 2015-01-27 23:32:21 -08:00
Pascal Massimino
7afdaf8496 Alpha coding: reorganize the filter/unfiltering code
Move the filtering code to their own dsp/ spot
New function: VP8FiltersInit()

Change-Id: I0b2041eab42346c59b972f2575b05509e6a8f7b1
2015-01-28 08:02:41 +01:00
Vikas Arora
4d6d7285b0 Simplify backward refs calculation for low-effort.
Simplify and speedup backward references for low-effort settings by evaluating
LZ77 references only. This change speeds up compression by 10-25% at lower
(q <= 25) quality range with a slight drop (0.2%) in the compression density.

Change-Id: Ibd6f03b1a062d8ab9191786c2a425e9132e4779f
2015-01-27 09:36:14 -08:00
Vikas Arora
ec0d1be577 Cleaup Near-lossless code.
Cleaup Near-lossless code
- Simplified and refactored the code.
- Removed the requirement (TODO) to allocate the buffer of size WxH and work
  with buffer of size 3xW.
- Disabled the Near-lossless prr-processing for small icon images (W < 64 and H < 64).

Change-Id: Id7ee90c90622368d5528de4dd14fd5ead593bb1b
2015-01-26 15:29:59 -08:00
Vikas Arora
9814ddb601 Remove the post-transform near-lossless heuristic.
Remove the post-transform (prediction, subtract green & cross-color)
near-lossless heuristic, that's not ready yet and produces unacceptable visual
(banding) artifacts.

Change-Id: I9b606a790ce0344c588f2ef83a09c57ac19c2fc1
2015-01-26 14:19:00 -08:00
Pascal Massimino
0f027a72bf simplify smart RGB->YUV conversion code
* use the same TFIX == YFIX precision (2bits)
* use int instead of float in LinearToGammaF()

output is visually equivalent. Code is a little faster.

Change-Id: Ie3cfebca351dbcbd924b3d00801d6523dca6981f
2015-01-23 14:42:32 +01:00
Pascal Massimino
0d5b334ee8 BackwardReferencesHashChainFollowChosenPath: remove unused variable
Change-Id: I8dc4622dbacca03a7876f8856a0db5b9b9ec2fbd
2015-01-22 23:22:58 -08:00
Pascal Massimino
f480d1a7ef Fix to near lossless artefacts on palettized images.
Don't rely on palette not being there before the palette colors are counted.

Change-Id: I988286675d3398f2da8f6d2fb6462db08af8028d
2015-01-22 17:47:50 +01:00
Pascal Massimino
cb4a18a7ba rename HashChainInit into HashChainReset
this avoids the confusion with "VP8LHashChainInit"

Change-Id: Ia1686828c138729e5bda3cc5c8246d99c80915ef
2015-01-20 00:38:07 -08:00
Pascal Massimino
f079e487ae use uint16_t for chosen_path[]
len is MAX_LENGTH (4096) at max. This reduce memory for path by a half.

Change-Id: I399fda4093d93b1e9d956397b7b210956c5b948f
2015-01-20 00:34:09 -08:00
James Zern
f0e0677b87 VP8LEncodeStream: add an assert
check enc->argb_ to quiet an msvs /analyze warning:
C6387: 'enc->argb_+y*width' could be '0':  this does not adhere to the
specification for the function 'memcpy'.

Change-Id: I87544e92ee0d3ea38942a475c30c6d552f9877b7
2015-01-16 18:16:40 -08:00
Vikas Arora
b9e356b998 Disable costly TraceBackwards for method=0.
Disable costly TraceBackwards heuristic for computing the backward references
for low_effort (method=0) compression.

The TraceBackwards heuristic is already disabled for lower (q < 25) quality
range. Following is the compression data for 1000 image corpus for q >= 25.

This speeds up compression (q >= 25) by a factor of 2.5-3X with slight loss of
compression density (0.7% for lower quality range and 1.2% for higher qualities).

Change-Id: I256c9e2137c7de4083f423ea32ee12d3b0f46253
2015-01-15 09:01:40 -08:00
Vikas Arora
ea08466d34 Tune BackwardReferencesLz77 for low_effort (m=0).
- Lower the threshold parameters for HashChainFindCopy.

For 1000 image PNG corpus (m=0), this change yields speedup of 15-20% at
lower quality range (0.25% drop in compression density) and about 10%
for higher quality range without any drop in the compression density.
Following is the compression stats (before/after) for method = 0:
         Before           After
         bpp/MPs          bpp/MPs
q=0      2.8615/18.000    2.8651/18.631
q=5      2.8615/18.216    2.8650/20.517
q=10     2.8572/18.070    2.8650/21.992
q=15     2.8519/18.371    2.8584/21.747
q=20     2.8454/18.975    2.8515/20.448
q=25     2.8230/8.531     2.8253/9.585
// Compression density remains same for q-range [30-100]
q=30     2.7310/7.706     2.7310/8.028
q=35     2.7253/6.855     2.7253/7.184
q=40     2.7231/6.364     2.7231/6.604
q=45     2.7216/5.844     2.7216/6.223
q=50     2.7196/5.210     2.7196/5.731
q=55     2.7208/4.766     2.7208/4.970
q=60     2.7195/4.495     2.7195/4.602
q=65     2.7185/4.024     2.7185/4.236
q=70     2.7174/3.699     2.7174/3.861
q=75     2.7164/3.449     2.7164/3.605
q=80     2.7161/3.222     2.7161/3.038
q=85     2.7153/2.919     2.7153/2.946
q=90     2.7145/2.766     2.7145/2.771
q=95     2.7124/2.548     2.7124/2.575
q=100    2.6873/2.253     2.6873/2.335

Change-Id: I0e17581fb71f6094032ad06c6203350bd502f9a1
2015-01-08 00:30:21 -08:00
Vikas Arora
b0b973c39b Speedup VP8LGetHistoImageSymbols for low effort (m=0) mode.
- Do light weight entropy based histogram combine and leave out CPU
  intensive stochastic and greedy heuristics for combining the
  histograms.

For 1000 image PNG corpus (m=0), this change yields speedup of 10% at
lower quality range (1% drop in compression density) and about 5% for
higher quality range (1% drop in compression density). Following is the
compression stats (before/after) for method = 0:
         Before           After
         bpp/MPs          bpp/MPs
q=0      2.8336/16.577    2.8615/18.000
q=5      2.8336/16.504    2.8615/18.216
q=10     2.8293/16.419    2.8572/18.070
q=15     2.8242/17.582    2.8519/18.371
q=20     2.8182/16.131    2.8454/18.975
q=25     2.7924/7.670     2.8230/8.531
q=30     2.7078/6.635     2.7310/7.706
q=35     2.7028/6.203     2.7253/6.855
q=40     2.7005/6.198     2.7231/6.364
q=45     2.6989/5.570     2.7216/5.844
q=50     2.6970/5.087     2.7196/5.210
q=55     2.6963/4.589     2.7208/4.766
q=60     2.6949/4.292     2.7195/4.495
q=65     2.6940/3.970     2.7185/4.024
q=70     2.6929/3.698     2.7174/3.699
q=75     2.6919/3.427     2.7164/3.449
q=80     2.6918/3.106     2.7161/3.222
q=85     2.6909/2.856     2.7153/2.919
q=90     2.6902/2.695     2.7145/2.766
q=95     2.6881/2.499     2.7124/2.548
q=100    2.6873/2.253     2.6873/2.285

Change-Id: I0567945068f8dc7888041e93d872f9def91f50ba
2015-01-08 00:29:57 -08:00
Pascal Massimino
72d573f693 simplify the PackARGB signature
Change-Id: I51570e362126b2681f93211a4f59a3fedb5fd4b5
2015-01-05 02:10:04 -08:00
Pascal Massimino
1f4b8642e8 move VP8EncDspARGBInit() call closer to where it's needed
Change-Id: I0d5121b456918f0ee6646903a8d71d4384deafe3
2014-12-23 16:04:14 +01:00
Djordje Pesut
7ce8788b06 MIPS: dspr2: added optimization for function MakeARGB32
inline function MakeARGB32 calls changed to call
via pointers to functions which make (a)rgb for
entire row

Change-Id: Ia4bd4be171a46c1e1821e408b073ff5791c587a9
2014-12-22 12:31:36 +01:00
Pascal Massimino
24284459c7 replace unneeded calls to HistogramCopy() by swaps
most of the time, we don't need to actually move the
data.

Compression is randomly slightly different, because HistogramCompactBins() changed.
Timing is about the same.

Change-Id: Ia6af8e9780581014d6860f2b546189ac817cfad1
2014-12-17 15:32:36 +01:00
Pascal Massimino
31a9cf6417 Speedup WebP lossless compression for low effort (m=0) mode with following:
- Disable Cross-Color transform.
- Evaluate predictors #11 (paeth), #12 and #13 only.

Change-Id: I857264c85c61c3957d4fb45ae32d261d947c8bed
2014-12-17 11:52:11 +01:00