* remove the sharpening for non luma-AC coeffs
* adjust the bias a little bit to compensate for this
Using the multiply-by-reciprocal doesn't always give the same result
as the exact divide, given the QFIX fixed-point precision we use.
-> removed few now-unneeded SSE2 instructions (and checked for
bit-exactness using -noasm)
Change-Id: Ib68057cbdd69c4e589af56a01a8e7085db762c24
Even at high quality setting, the U/V quantizer step is limited
to 4 which can lead to banding on gradient.
This option allows to selectively apply some randomness to
potentially flattened-out U/V blocks and attenuate the banding.
This option is off by default in 'dwebp', but set to -dither 50
by default in 'vwebp'.
Note: depending on the number of blocks selectively dithered,
we can have up to a 10% slow-down in decoding speed it seems.
Change-Id: Icc2446007f33ddacb60b3a80a9e63f2d5ad162de
RGBToU/V calls expects two extra precision bits, they were only
given one by SUM2H and SUM2H macros.
For rounding coherency, also changed SUM1 macro.
Change-Id: I05f96a46f5d4f17b830d0420eaf79b066cdf78d4
otherwise make sure that all frames are marked as a fragment. there's
still some work to do with validation if fragments are expected to cover
the entire canvas.
Change-Id: Id59e95ac01b9340ba8c6039b0c3b65484b91c42f
this avoids local-minima that look bad, even if the distortion
looks low (e.g. gradients, sky,...). Mostly visible in the q=50-80 range.
Output size is mostly unchanged.
Change-Id: I425b600ec45420db409911367cda375870bc2c63
Earlier we were only testing for bit_pos == LBITS. But this is not
sufficient,
as bit_pos can jump from < LBITS to > LBITS.
This was resulting in some bit-stream truncation errors not being
caught.
Note: Not a security bug though, as br->pos wasn't incremented in such
cases
and so we weren't reading beyond the buffer.
Change-Id: Idadcdcbc6a5713f8fac3470f907fa37a63074836
* raise U/V quantization bias to more neutral values
* also raise the non-zero AC bias for Y1/Y2 matrices
(we need all the precision we can for U/V leves, which are often empty)
This will increase quality in the higher range (q >= 90) mostly.
Files size is exacted to raise a little (5-7%). and SSIM accordingly of course.
Change-Id: I8a9ffdb6d8fb6dadb959e3fd392e66dc5aaed64e
kLevelsFromDelta[sharpness][delta] is an inverse look-up table
that tells the minimum filtering strength needed to trigger the
filtering of a step with amplitude 'delta'. We use this table
in various situations:
a) when computing the initial (/global) filtering
strength for each segment. We look at the quantization
step and deduce the proper filtering strength needed
to result this quantization noise (talking the -f option
into account).
b) during intra16 calculation, when a block ends up
very empty (only DC coeffs are non-zero, all ACs have
vanished). We'll rely on the in-loop filtering to
restore the smoothness (if the source was gradient-like
smooth. That's why we look at the distortion too before
triggering the filtering).
Step b) goes _in addition_ to a), potentially raising
the filtering strength if blockiness is likely.
Change-Id: Icaeca93ef21da195b079e6587a44d9edfc8e9efa
Earlier "f = f->next_" was executing for both inner and outer loop, thus
skipping validation of some frames.
Change-Id: Ice5cdb4ff5da78384aa0573addd3a5e5efa0b10c
-> helps debanding (sky, gradients, etc.)
This dithering can only be triggered when using -preset photo
or -pre 2 (as a preprocessing). Everything is unchanged otherwise.
Note that this change is likely to make the perceived PSNR/SSIM drop
since we're altering the input internally.
Change-Id: Id8d4326245d9b828141de162c94ba381b1fa5813
method 1 grouping: [parse + reconstruction] // [filtering + output]
method 2 grouping: [parse] // [reconstruction+filtering + output]
Depending on some heuristics (see VP8ThreadMethod()), we
can pick one of the other when -mt flag (or option.use_threads)
is selected.
Conservatively, we always use method #2 for now until the heuristic
is refined (so, timing should be the same the before this patch)
+ replace 'use_threads' by 'mt_method'
+ define MIN_WIDTH_FOR_THREADS constant
+ fix comment alignment
Change-Id: I11a756dea9070d6e21b1a9481d357a1e8aa0663e
Mostly visible for large images.
Reconstruction+filtering is now done in parallel to bitstream-parsing.
Change-Id: I4cc4483d803b255f4d97a2fcd9158b1c291dd900
Needs more memory but allows for future parallelization.
Noticeably faster on ARM, slightly faster on x86
also: remove dec->filter_row_ unnecessary field
Change-Id: I044a808839b4e000c838a477e3e8688820436d9a
happens surprisingly often at low quality, so we might
as well hard-code a simplified TransformWHT() directly.
Change-Id: Ib7a858ef74e8f334bd59d6512bf5bd3e455c5459
happens when decoding is partial (past Partition0), without error and
interrupted by calling WebPIDelete()
WebPIDelete() needs to call VP8ExitCritical() to free in-flight resources
Change-Id: Id4faef1b92f7edd8c17d642c58860e70dd570506
"src\enc\frame.c(88) : warning C4244: '=' : conversion from 'const double' to 'float', possible loss of data"
Change-Id: I143cb0bb6b69e1b8befe9b4f24b71adbc28095c2
The convergence algo is noticeably faster and more accurate.
Try it with: 'cwebp -size xxxxx -pass 8 ...' or 'cwebp -psnr 39 -pass 8 ...'
for instance
Allow full-looping with TokenBuffer case, and make the non-TokenBuffer
case match too.
In case Partition0 is likely to overflow, retry encoding with harder
limits on max_i4_header_bits_.
This CL should make -partition_limit option somewhat useless,
since the fix made automatically (albeit in a non-optimal way yet).
Change-Id: I46fde3564188b13b89d4cb69f847a5f24b8c735b
* fix VP8FixedCostsI4ÆÅ table
(the constant cost '211' was erronenously included)
* use the rd-score for '211' correctly (calling SetRDScore() for good)
* count partition0 bits separately during rd-opt
No meaningful difference in rd-curve.
Change-Id: I6c49a150cf28928d9a92c32fff097600d7145ca4
use of uint8_t type was causing error like:
src/dsp/upsampling.c:223:1: internal compiler error: in vect_determine_vectorization_factor, at tree-vect-loop.c:349
with gcc 4.6.3
Change-Id: Ieb6189a1375c47fc4ff992e6c09b34a7f1f605da
When -mt is used, the analysis pass will be split in two
and each halves performed in parallel. This gives a 5%-9% speed-up.
This was a good occasion to revamp the iterator and analysis-loop
code. As a result, the default (non-mt) behaviour is a tad (~1%) faster.
Change-Id: Id0828c2ebe2e968db8ca227da80af591d6a4055f
-pass 2 can be useful sometimes. More passes usually don't help more.
This change is a step toward being able to re-code the whole picture
with varying parameter (when token buffer is used).
Change-Id: Ia2538e2069a53c080e2ad248c18a1e04623a9304
* move yuv_in_/out_* scratch buffers to iterator
* add y_top_/uv_top_ shortcuts in iterator
That's ~3k of stack size instead of heap.
But it allows having several iterators work in parallel.
Change-Id: I6a437c0f2ef1e5d398c1d6a2fd4974fa0869f0c1
in_bits is const. Trying to apply bswap on it, one gets the error message:
error: read-only variable 'in_bits' used as 'asm' output
Change-Id: I0bef494b822c83d8ea87b1938b0e486d94de4742
The C-version gets ~7-8% slower in order to match the SSE2
output exactly. The old (now off-by-1) code is kept under
the WEBP_YUV_USE_TABLE flag for reference.
(note that calc rounding precision is slightly better ~= +0.02dB)
on ARM-neon, we somehow recover the ~4% speed that was lost by mimicking
the initial C-version (see https://gerrit.chromium.org/gerrit/#/c/41610)
Change-Id: Ia4363c5ed9b4c9edff5d932b002e57bb7814bf6f
If 'top' was meant to be NULL, then bottom and top can be
swapped. Logic is simpler.
+ fix compilation in non-FANCY_UPSAMPLING mode
Change-Id: I7c62bbb59454017f072c0945d1ff2d24d89286ff
Also created variant VP8LPrefixEncodeBits that returns the
code & extra_bits only.
There's no impact on compression density and compression speed.
Change-Id: I2cafdd3438ac9270cd72ad9d57b383cdddfdfa4c
WebPDemuxPartial() returns NULL for both of the following cases:
- There was a parsing error.
- It doesn't have enough data to start parsing.
Now, one can differentiate between these two cases by checking the value
of 'state' returned by WebPDemuxPartial().
Change-Id: Ia2377f0c516b3fcfae475c0662c4932d2eddcd0b
Earlier, all lossless images were assumed to contain alpha.
Now, we use the 'alpha_is_used' bit from the VP8L bitstream to determine
the
same.
Detecting an absence of alpha can sometimes lead to much more efficient
rendering, especially for animated images.
Related: refine mux code to read width/height/has_alpha information only
once
per frame/fragment. This avoid frequent calls to VP8(L)GetInfo().
Change-Id: I4e0eef4db7d94425396c7dff6ca5599d5bca8297
Speed up HashChainFindCopy by optimizing on number of calls to
FindMatchLength method.
This change speeds up the lossless & lossy (Alpha) encoding by 20%
without loss of compression density.
At method=3, lossy (Alpha) compression speed (and density) remains
unchanged, as at that settings, the costly Backward Refs method is not
called
Change-Id: Ia1797148e9e4ee2787011837fa248afbae2242cb
Disable costly 'BackwardReferencesTraceBackwards' for encoding Alpha plane.
Increase the threshold for triggering 'BackwardReferencesTraceBackwards' to
quality 25 and above. Also lower the Alpha quality (at method 3) to be
lesser than this threshold (25).
Change-Id: Ic29fb2e6943472c564223df9fe099b19ccda0f31
This speeds up WebP lossless decoding by 20%. In particular, the
photographic images get 35% speedup.
Change-Id: Idb94750342a140ec05df52c07e12be4bba335adc
speeds up those codes that are not part of the main lookup.
This gives a 10 % speedup for a photographic image.
Change-Id: Ief54b0ad77db790a01314402ad351b40ac9a7be4
+ some revamp and cleanup of the alpha-filter trial loop
+ EncodeAlphaInternal() now just takes a FilterTrial param
Change-Id: Ief84385083b1cba02678bbcd3dbf707245ee962f
Specialize and simplify the alpha-decoding case, which is used when:
- no color-cache is use
- all red/blue/alpha values are the same (and hence their Huffman tree has
only 1 symbol. We don't need to consume any bits for reading these).
+ revamped the loop to use size_t and offsets instead of pointers.
~2-3% faster on Unix (gcc) but up to 25% faster lossy+alpha decoding
on Mac (llvm) and ARM.
Change-Id: I43c9688d1e4811cab0ecf0108a5b8f45781083e6
* 0.3.0: (57 commits)
update ChangeLog
Regression fix for alpha channels using color cache:
wicdec: silence a format warning
muxedit: silence some uninitialized warnings
update ChangeLog
update NEWS
bump version to 0.3.1
Revert "add WebPBlendAlpha() function to blend colors against background"
Simplify forward-WHT + SSE2 version
probe input file and quick-check for WebP format.
configure: improve gl/glut library test
update copyright text
configure: remove use of AS_VAR_APPEND
fix EXIF parsing in PNG
add doc precision for WebPPictureCopy() and WebPPictureView()
remove datatype qualifier for vmnv
fix a memory leak in gif2webp
fix two minor memory leaks in webpmux
remove some cruft from swig/libwebp.jar
README: update swig notes
...
Conflicts:
NEWS
examples/gif2webp.c
src/dec/alpha.c
src/dec/idec.c
src/dec/vp8l.c
src/enc/alpha.c
src/enc/vp8l.c
Change-Id: Ib202fad7825a090c3b3a5169acd171369cface47
+ split AllocateInternalBuffers() into two 32b/8b variants instead of
trying to do everything in one function.
Change-Id: I35cac9fcd990a2194c95da4b2a4046ca3a514343
Considering the fact that insert to/lookup from the color cache is always 32
bit, use DecodeImageData() variant in that case.
Conflicts:
src/dec/vp8l.c
Change-Id: I6c665a6cfbd9bd10651c1e82fa54e687cbd54a2b
(cherry picked from commit a37eff47d6)
src/mux/muxedit.c:490: warning: 'x_offset' may be used uninitialized in this function
src/mux/muxedit.c:490: warning: 'y_offset' may be used uninitialized in this function
Change-Id: I4fd27f717e59a556354d0560b633d0edafe7a4d8
(cherry picked from commit 14cd5c6c40)
Considering the fact that insert to/lookup from the color cache is always 32
bit, use DecodeImageData() variant in that case.
Change-Id: I6c665a6cfbd9bd10651c1e82fa54e687cbd54a2b
src/mux/muxedit.c:490: warning: 'x_offset' may be used uninitialized in this function
src/mux/muxedit.c:490: warning: 'y_offset' may be used uninitialized in this function
Change-Id: I4fd27f717e59a556354d0560b633d0edafe7a4d8
src\dec\vp8l.c(816) : warning C4244: '=' : conversion from '__int64' to
'int', possible loss of data
src\dec\vp8l.c(817) : warning C4244: '=' : conversion from '__int64' to
'int', possible loss of data
Change-Id: I1d376d5dea909395bff8741aba16e8eed83a6e8f
no precision loss observed
speed is not really faster (0.5% at max), as forward-WHT isn't called often.
also: replaced a "int << 3" (undefined by C-spec) by a "int * 8"
( supersedes https://gerrit.chromium.org/gerrit/#/c/48739/ )
Change-Id: I2d980ec2f20f4ff6be5636105ff4f1c70ffde401
(cherry picked from commit 9c4ce971a8)
rather than symlink the webm/vpx terms, use the same header as libvpx to
reference in-tree files
based on the discussion in:
https://codereview.chromium.org/12771026/
Change-Id: Ia3067ecddefaa7ee01550136e00f7b3f086d4af4
(cherry picked from commit d640614d54)
output picture object is overwritten, not free'd or destroyed.
Change-Id: Ibb47ab444063e7ad90ff3d296260807ffe7ddbf9
(cherry picked from commit 23d28e216d)
The auto-infer logic of detecting the 'Alpha' use case
(via check '(palette[i] & 0x00ff00ffu) != 0' is failing
for this corner case image with all black pixels (rgb = 0)
and different Alpha values.
-> switch generic use-LUT detection
Change-Id: I982a8b28c8bcc43e3dc68ac358f978a4bcc14c36
(cherry picked from commit afa3450c11)
Added 1 pixel cache for palette colors for faster lookup.
This will speedup images that require ApplyPalette by 6.5% for lossless
compression.
Change-Id: Id0c5174d797ffabdb09905c2ba76e60601b686f8
(cherry picked from commit 742110ccce)
* "declaration of ‘index’ shadows a global declaration [-Wshadow]"
* "signed and unsigned type in conditional expression [-Wsign-compare]"
Change-Id: I891182d919b18b6c84048486e0385027bd93b57d
(cherry picked from commit 87a4fca25f)
Earlier such images were using roughly 9 * width * height bytes for
decoding. Now, they take 6 * width * height memory.
Change-Id: Ie4a681ca5074d96d64f30b2597fafdca648dd8f7
(cherry picked from commit 64c844863a)
Simply get rid of an intermediate buffer of size width x height, by
using the fact that stride == width in this case.
Change-Id: I92376a2561a3beb6e723e8bcf7340c7f348e02c2
(cherry picked from commit edccd19436)
doing so is not part of ISO C; removes some pedantic warnings
Change-Id: I739ad8c5cacc133e2546e9f45c0db9d92fb93d7e
(cherry picked from commit 96e948d7b0)
The output surface CAN be changed inbetween calls to
WebPIUpdate() or WebPIAppend(), but with precautions.
Change-Id: I899afbd95738a6a8e0e7000f8daef3e74c99ddd8
(cherry picked from commit ff885bfe1f)
This applies to images with optional chunks (e.g. images with ALPH
chunk,
ICCP chunk etc). Before this, the incremental decoding used to work like
non-incremental decoding for such files, that is, no rows were decoded
until
all data was available.
The change is in 2 parts:
- During optional chunk parsing, don't wait for the full VP8/VP8L chunk.
- Remap 'alpha_data' pointer whenever a new buffer is allocated/used in
WebPIAppend() and WebPIUpdate().
Change-Id: I6cfd6ca1f334b9c6610fcbf662cd85fa494f2a91
(cherry picked from commit ead4d47859)
Start VP8EncLoop/VP8EncTokenLoop only if VP8EncStartAlpha succeeded.
Change-Id: Id1faca3e6def88102329ae2b4974bd4d6d4c4a7a
(cherry picked from commit 67708d6701)
new option: -blend_alpha 0xrrggbb
also: don't force picture.use_argb value for lossless. Instead,
delay the YUVA<->ARGB conversion till WebPEncode() is called.
This make the blending more accurate when source is ARGB
and lossy compression is used (YUVA).
This has an effect on cropping/rescaling. E.g. for PNG, these
are now done in ARGB colorspace instead of YUV when lossy compression
is used.
Change-Id: I18571f1b1179881737a8dbd23ad0aa8cddae3c6b
(cherry picked from commit e7d9548c9b)
Tuned the cross_color transform parameter (step) for lower quality
levels. This change gives speedup of 20% at lower qualities (25) and 10% at
moderate quality level (50) with a loss of 0.25% in compression density.
Also removed TODO for cross_color transform. Observed good correlation of
this with the predict transform.
Change-Id: I8a1044e9f24e6a5f84295c030fd444d0eec7d154
rather than symlink the webm/vpx terms, use the same header as libvpx to
reference in-tree files
based on the discussion in:
https://codereview.chromium.org/12771026/
Change-Id: Ia3067ecddefaa7ee01550136e00f7b3f086d4af4
The auto-infer logic of detecting the 'Alpha' use case
(via check '(palette[i] & 0x00ff00ffu) != 0' is failing
for this corner case image with all black pixels (rgb = 0)
and different Alpha values.
-> switch generic use-LUT detection
Change-Id: I982a8b28c8bcc43e3dc68ac358f978a4bcc14c36
Added 1 pixel cache for palette colors for faster lookup.
This will speedup images that require ApplyPalette by 6.5% for lossless
compression.
Change-Id: Id0c5174d797ffabdb09905c2ba76e60601b686f8
'mem' was being offset once by DO_ALIGN() then shifted 'nz_size' which
would end up accounting for more than ALIGN_CST and exceed the allocation.
broken since:
9bf3129 align VP8Encoder::nz_ allocation
Change-Id: I04a4e0bbf80d909253ce057f8550ed98e0cf1054
* "declaration of ‘index’ shadows a global declaration [-Wshadow]"
* "signed and unsigned type in conditional expression [-Wsign-compare]"
Change-Id: I891182d919b18b6c84048486e0385027bd93b57d
Earlier such images were using roughly 9 * width * height bytes for
decoding. Now, they take 6 * width * height memory.
Change-Id: Ie4a681ca5074d96d64f30b2597fafdca648dd8f7
Simply get rid of an intermediate buffer of size width x height, by
using the fact that stride == width in this case.
Change-Id: I92376a2561a3beb6e723e8bcf7340c7f348e02c2
no precision loss observed
speed is not really faster (0.5% at max), as forward-WHT isn't called often.
also: replaced a "int << 3" (undefined by C-spec) by a "int * 8"
( supersedes https://gerrit.chromium.org/gerrit/#/c/48739/ )
Change-Id: I2d980ec2f20f4ff6be5636105ff4f1c70ffde401
it's not often the case, but could happen, that chroma has non-zero
coeff but luma hasn't. In such case, we should skip luma right away
Change-Id: I9515573ffaec8aad8b069d2c02ffbda4a6eff97c
Removed a call to WebPParseHeaders() inside VP8GetHeaders(). This was not needed
anyway, as all call flows already call WebPParseHeaders() before calling
VP8GetHeaders().
This avoids duplicate calls to WebPParseHeaders().
Change-Id: Icb2d618bd26c44220d956c17a69c9c45a62d5237
The output surface CAN be changed inbetween calls to
WebPIUpdate() or WebPIAppend(), but with precautions.
Change-Id: I899afbd95738a6a8e0e7000f8daef3e74c99ddd8
This applies to images with optional chunks (e.g. images with ALPH
chunk,
ICCP chunk etc). Before this, the incremental decoding used to work like
non-incremental decoding for such files, that is, no rows were decoded
until
all data was available.
The change is in 2 parts:
- During optional chunk parsing, don't wait for the full VP8/VP8L chunk.
- Remap 'alpha_data' pointer whenever a new buffer is allocated/used in
WebPIAppend() and WebPIUpdate().
Change-Id: I6cfd6ca1f334b9c6610fcbf662cd85fa494f2a91
new option: -blend_alpha 0xrrggbb
also: don't force picture.use_argb value for lossless. Instead,
delay the YUVA<->ARGB conversion till WebPEncode() is called.
This make the blending more accurate when source is ARGB
and lossy compression is used (YUVA).
This has an effect on cropping/rescaling. E.g. for PNG, these
are now done in ARGB colorspace instead of YUV when lossy compression
is used.
Change-Id: I18571f1b1179881737a8dbd23ad0aa8cddae3c6b
user can now call WebPEncode() with any YUVA or ARGB format, for
lossy or lossless compression
also: simplified error reporting, which is done in WebPPictureARGBToYUVA()
and WebPPictureYUVAToARGB()
Change-Id: Ifb68909217175bcf5a050e5c68d06de9849468f7
(cherry picked from commit 07d87bda1b)
transfer ownership of chunk passed in ChunkSetNth(). prevents freeing
the chunk in e.g., MuxImageParse() when a partial assignment (alpha but
no image) has occurred.
Change-Id: Ia69656b04fdf50f098f3816b54abd4e191248de3
Saturation was done on input coeff, not quantized one.
This saturation is not absolutely needed: output of FTransformWHT
is in range [-16320, 16321]. At quality 100, max quantization steps is 8,
so the maximal range used by QuantizeBlock() is [-2040, 2040].
But there's some extra bias (mtx->bias_[] and mtx->sharpen_[]) so
it's better to leave this saturation check for now.
addresses issue #145
Change-Id: I4b14f71cdc80c46f9eaadb2a4e8e03d396879d28
* merge cost calculation functions (BitsEntropy() and HuffmanCost())
* have HistogramAdd() specialized into separate functions
* use threshold to bail-out early
* revamp code a bit
* also: save memory by freeing free(histogram_image)
Change-Id: I8ee5d2cfa1462d5d6ea6361f5c89925a3720ef55
* VP8L shouldn't have an alpha chunk
* expect an animation to only contain frames, not a mix of image chunks
* enforce ANIM/ANMF order
* expect a full frame in a complete file
Change-Id: I953a8b6058f9bc00f1d042635548f158abdf6fce
subdirectories with more than one target can have the install targets
run in parallel with make -jN. group the shared headers in one place to
produce a common install target.
Change-Id: I1f3aa338a8ee6d681de1e5d0b2c6244d2c3d5451
Reported to eventually be 4% on ARM
(see https://code.google.com/p/webp/issues/detail?id=134 for details)
We might activate it selectively later...
Output values is not bitwise the same as the LUT-based
version, but difference is only +/-1 at max.
Change-Id: I1cc790ff4459885ed2ae2e72f31c5f3740095f07
this allows DLLs to be built under mingw and sets up a more obvious
dependency in the shared objects
Change-Id: I33e8a6132a16ca49563492438a1b3b74be9ed6a1
expands to e.g., -lpthread/-pthread, etc. if --enable-threading is used
and additional libs/flags are required
Change-Id: I8e8a7b44450bee32ddc58097e1e309d972b1092a
This is required for WebP lossy+Alpha images, where Alpha channel is taking
60-70% of the compression (CPU) cycles.
Also evaluated on 1000 PNG corpus and overall compression speed
is 15-40% better for lossy (PNG+Alpha) compression.
The pure lossless compression numbers are almost same (or little
better) with this change.
Change-Id: I9e5ae7372ed6227a9a5b64cd9cff84c747195a57
using token-buffer (that is: slightly more memory. O(output_size))
This change is ON by default. To return to previous behaviour, use
'cwebp -low_memory' or set config.low_memory to true.
Side-effect of this new mode: it forces 1 partition only (which was
default anyway), and makes some statistics about the bitstream
no longer available. cwebp will no longer report 'intra4-coeffs', etc.
This mode also doesn't work (yet) with multi-pass, and -low_memory
is currently forced for multi-pass.
also: reversed the flag: USE_TOKEN_BUFFER -> DISABLE_TOKEN_BUFFER
also: fixed the kAverageBytesPerMB estimate
Change-Id: I4ea80382038d6df4309663e0cb7bd88d9bca9cf1
When a ANMF/FRGM chunk size (read from file) is smaller than ANMF/FRGM header
size (which is constant and implicit), the parser should report an error.
Change-Id: I91d71889937f5133a97f1e83d5254cb2d7f37028
broken since:
ad25032 Merge "multi-threaded alpha encoding for lossy"
this produced an error due to an empty VP8TBuffer struct.
Change-Id: I640809d07d20092c1d660e2b59b58a62a12e4371
Also tweak the code for single image and fragmented image cases, so that
dmux->num_frames_ is always correct.
Change-Id: I31e6904222e4d96a54a0d8c8aa73d43b7a9094e7
new option: 'cwebp -mt ...'
new config flag: config.thread_level
(allowed thread_level are 0 or 1 for now. Maybe more later...)
If -mt is activated (and WEBP_USE_THREAD is used for compile), the alpha-compression
will be done in parallel to RGB coding for lossy. Can save quite a bit of latency...
Has no effect for lossless encoding.
Change-Id: I769d0bf90e7380cf99344ad62cd77277f4df5a46
It now returns ALPHA_FLAG for lossless images with alpha, that don't
have a VP8X chunk.
This is consistent with similar methods WebPMuxGetFeatures() and
WebPGetFeatures().
Change-Id: Ia3a4ca8f3e0f102f478bd33e0727ca5be98593df