* Precision is slightly different
* also implemented in SSE2 the missing WebPUpsamplers for MODE_ARGB, MODE_Argb, MODE_RGB565, etc.
* removing yuv_tables_sse2.h saved ~8k of binary size
* the mips32/mips_dsp_r2 code is disabled for now, since it has drifted away
* the NEON code is somewhat tricky
Change-Id: Icf205faa62cf46c2825d79f3af6725dc1ec7f052
It's better to stay with a 32b fixed-point precision overall, otherwise
the C-version on ARM gets *slower*.
Actually, gcc ARM compiler optimizes some instructions pretty
well when WEBP_RESCALER_FIX is exactly 32, even in C.
Change-Id: I0eea97f7db5947470f5af355dee098eca81e178d
The rounding and arithmetic is not the same as previously, to prevent overflow cases for large upscale factors.
We still rely on 32b x 32b -> 64b multiplies. Raised the fixed-point precision to 32b
so that we have some nice shifts from epi64 to epi32.
Changed rescaler_t type to 'uint32_t' in order to squeeze in all the precision required.
The MIPS code has been disabled because it's now out-of-sync. Will be fixed in
a subsequent CL when the dust settles.
~30-35% faster
Change-Id: I32e4ddc00933f1b1aa3463403086199fd5dad07b
New implementations: SubtractGreenFromBlueAndRed and TransformColor
around 1-2% faster lossless encoding.
Change-Id: I1668e36fdc316ba55b3b798b91b4a3e36ce62861
DispatchAlpha* functions are hard to speed up, compared to SSE2.
ExtractAlpha sees a ~15% speed-up though.
Change-Id: I8715c2defecbc832f469eed7e6ffd012146b52de
Visible speed-up, thanks to pshufb and pabsw and psignw use.
had to tweak configure.ac to make "smmintri.h" presence correctly
detected (we need to set the CPPFLAGS instead of the CFLAGS!)
Change-Id: I2ab99e16a27a64fdf1f09b2b4e30a5e74ccca080
set/get residual C functions moved to new file in src/dsp
mips32 version of GetResidualCost moved to new file
Change-Id: I7cebb7933a89820ff28c187249a9181f281081d2
The 'inverse' variants are harder to parallelize, since
the result of filtering is used for prediction.
The 'direct' way is relatively easier.
The heavy bottleneck left for optimization is still GradientUnfilter()
Change-Id: I358008f492a887e8fff6600cb27857b18dee86e9
inline function MakeARGB32 calls changed to call
via pointers to functions which make (a)rgb for
entire row
Change-Id: Ia4bd4be171a46c1e1821e408b073ff5791c587a9
only 1 of <lib>_CPPFLAGS and AM_CPPFLAGS is used, with the former
getting precedence when it's defined. configure's DEFAULT_INCLUDES is
covering what's necessary given the include paths are all source
relative.
Change-Id: I7d14076acd266b28a88a3d92bcc3d7165284d5f3
+ add a WEBP_HAVE_SSE2 to dsp.h
not all 32-bit toolchain configurations will have sse2 enabled by
default
Change-Id: I7c675e511581f93cf55c79f960fa7efa2df4987e
The luminance needs to be pre- and post- multiplied by
the alpha value in case of rescaling, for proper averaging.
Also:
- removed util/alpha_processing and moved it to dsp/
- removed WebPInitPremultiply() which was mostly useless
and merged it with the new function WebPInitAlphaProcessing()
Change-Id: If089cefd4ec53f6880a791c476fb1c7f7c5a8e60
VP8EncDspInitAVX2 is included in sse2 builds for now, later a configure
flag should be added to avoid the stub when avx2 is unavailable/disabled
Change-Id: I6127b687c273f46f41652aaf8e3b86ae3cfb8108
Functions VP8LFastLog2Slow and VP8LFastSLog2Slow
also: replaced some "% y" by "& (y-1)" in the C-version
(since y is a power-of-two)
Change-Id: I875170384e3c333812ca42d6ce7278aecabd60f0
new file: lossless_neon.c
speedup is ~5%
gcc 4.6.3 seems to be doing some sub-optimal things here,
storing register on stack using 'vstmia' and such.
Looks similar to gcc.gnu.org/bugzilla/show_bug.cgi?id=51509
I've tried adding -fno-split-wide-types and it does help
the generated assembly. But the overall speed gets worse with
this flag. We should only compile lossless_neon.c with it -> urk.
Change-Id: I2ccc0929f5ef9dfb0105960e65c0b79b5f18d3b0
expose the predictor array as function pointers instead
of each individual sub-function
+ merged Average2() into ClampedAddSubtractHalf directly
+ unified the signature as "VP8LProcessBlueAndRedFunc"
no speed diff observed
Change-Id: Ic3c45dff11884a8330a9ad38c2c8e82491c6e044
subdirectories with more than one target can have the install targets
run in parallel with make -jN. group the shared headers in one place to
produce a common install target.
Change-Id: I1f3aa338a8ee6d681de1e5d0b2c6244d2c3d5451
- along the lines of the SSE chroma upsampling.
Total speedup is ~30%.
4% speed loss on YuvToRgbXX conversion using tables instead
of 14-bit fixed precision. TODO(later): investigate, and compare
to x86.
see http://code.google.com/p/webp/issues/detail?id=134
Change-Id: Idc2261037cd13b4553ca20ecc4c4007099c37009
When the config option '--enable-libwebpdecoder' is specified, the
lean decoder library 'libwebpdecoder' will be created in addition to
libwebp. Also dwebp binary will be linked to libwebpdecoder, if this
config option is specified.
Change-Id: I9de3e149b59c9a8390fae2ba660941749640e54a
(implements the backward and forward transforms in the encoder)
original patch by Wayne Chen (datoudatou at gmail dot com)
Change-Id: Ic00f3bffcdf7a924f043006728735c810ee47a57
src/dec/Makefile.am: add missing reference to vp8li.h
src/{dec,dsp,enc}/Makefile.am: move some headers to noinst_
Change-Id: I0e2bc69980bd8175d99ad0ab63f537ef9e425b77
- use common file organization across subdir makefiles
- append lib/source/header list variables and sort
Change-Id: I0653e1c73a4552b0c43d21f321b22b4972d6e87b
import changes from experimental 5529a2e^
and enable build in autoconf and makefile.unix; windows will be treated
separately.
Change-Id: Ie2e177a99db63190b4cd647b3edee3b4e13719e9