dsp/yuv: move sse2 functions to yuv_sse2.c

Change-Id: I2f037ff18e7cf07e8801f49b3a89c1e36ef73000
This commit is contained in:
James Zern 2014-06-05 23:49:59 -07:00
parent 46b32e861a
commit bdfeebaa01
6 changed files with 327 additions and 306 deletions

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@ -53,6 +53,7 @@ LOCAL_SRC_FILES := \
src/dsp/upsampling_neon.$(NEON) \
src/dsp/upsampling_sse2.c \
src/dsp/yuv.c \
src/dsp/yuv_sse2.c \
src/enc/alpha.c \
src/enc/analysis.c \
src/enc/backward_references.c \

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@ -186,6 +186,7 @@ DSP_DEC_OBJS = \
$(DIROBJ)\dsp\upsampling_neon.obj \
$(DIROBJ)\dsp\upsampling_sse2.obj \
$(DIROBJ)\dsp\yuv.obj \
$(DIROBJ)\dsp\yuv_sse2.obj \
DSP_ENC_OBJS = \
$(DIROBJ)\dsp\enc.obj \

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@ -122,6 +122,7 @@ DSP_DEC_OBJS = \
src/dsp/upsampling_neon.o \
src/dsp/upsampling_sse2.o \
src/dsp/yuv.o \
src/dsp/yuv_sse2.o \
DSP_ENC_OBJS = \
src/dsp/enc.o \

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@ -29,6 +29,7 @@ COMMON_SOURCES += upsampling_neon.c
COMMON_SOURCES += upsampling_sse2.c
COMMON_SOURCES += yuv.c
COMMON_SOURCES += yuv.h
COMMON_SOURCES += yuv_sse2.c
COMMON_SOURCES += yuv_tables_sse2.h
ENC_SOURCES =

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@ -7,7 +7,7 @@
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// YUV->RGB conversion function
// YUV->RGB conversion functions
//
// Author: Skal (pascal.massimino@gmail.com)
@ -66,311 +66,6 @@ void VP8YUVInit(void) {}
#endif // WEBP_YUV_USE_TABLE
//-----------------------------------------------------------------------------
// SSE2 extras
#if defined(WEBP_USE_SSE2)
#include <emmintrin.h>
#include <string.h> // for memcpy
typedef union { // handy struct for converting SSE2 registers
int32_t i32[4];
uint8_t u8[16];
__m128i m;
} VP8kCstSSE2;
#if defined(WEBP_YUV_USE_SSE2_TABLES)
#include "./yuv_tables_sse2.h"
void VP8YUVInitSSE2(void) {}
#else
static int done_sse2 = 0;
static VP8kCstSSE2 VP8kUtoRGBA[256], VP8kVtoRGBA[256], VP8kYtoRGBA[256];
void VP8YUVInitSSE2(void) {
if (!done_sse2) {
int i;
for (i = 0; i < 256; ++i) {
VP8kYtoRGBA[i].i32[0] =
VP8kYtoRGBA[i].i32[1] =
VP8kYtoRGBA[i].i32[2] = (i - 16) * kYScale + YUV_HALF2;
VP8kYtoRGBA[i].i32[3] = 0xff << YUV_FIX2;
VP8kUtoRGBA[i].i32[0] = 0;
VP8kUtoRGBA[i].i32[1] = -kUToG * (i - 128);
VP8kUtoRGBA[i].i32[2] = kUToB * (i - 128);
VP8kUtoRGBA[i].i32[3] = 0;
VP8kVtoRGBA[i].i32[0] = kVToR * (i - 128);
VP8kVtoRGBA[i].i32[1] = -kVToG * (i - 128);
VP8kVtoRGBA[i].i32[2] = 0;
VP8kVtoRGBA[i].i32[3] = 0;
}
done_sse2 = 1;
#if 0 // code used to generate 'yuv_tables_sse2.h'
printf("static const VP8kCstSSE2 VP8kYtoRGBA[256] = {\n");
for (i = 0; i < 256; ++i) {
printf(" {{0x%.8x, 0x%.8x, 0x%.8x, 0x%.8x}},\n",
VP8kYtoRGBA[i].i32[0], VP8kYtoRGBA[i].i32[1],
VP8kYtoRGBA[i].i32[2], VP8kYtoRGBA[i].i32[3]);
}
printf("};\n\n");
printf("static const VP8kCstSSE2 VP8kUtoRGBA[256] = {\n");
for (i = 0; i < 256; ++i) {
printf(" {{0, 0x%.8x, 0x%.8x, 0}},\n",
VP8kUtoRGBA[i].i32[1], VP8kUtoRGBA[i].i32[2]);
}
printf("};\n\n");
printf("static VP8kCstSSE2 VP8kVtoRGBA[256] = {\n");
for (i = 0; i < 256; ++i) {
printf(" {{0x%.8x, 0x%.8x, 0, 0}},\n",
VP8kVtoRGBA[i].i32[0], VP8kVtoRGBA[i].i32[1]);
}
printf("};\n\n");
#endif
}
}
#endif // WEBP_YUV_USE_SSE2_TABLES
//-----------------------------------------------------------------------------
static WEBP_INLINE __m128i LoadUVPart(int u, int v) {
const __m128i u_part = _mm_loadu_si128(&VP8kUtoRGBA[u].m);
const __m128i v_part = _mm_loadu_si128(&VP8kVtoRGBA[v].m);
const __m128i uv_part = _mm_add_epi32(u_part, v_part);
return uv_part;
}
static WEBP_INLINE __m128i GetRGBA32bWithUV(int y, const __m128i uv_part) {
const __m128i y_part = _mm_loadu_si128(&VP8kYtoRGBA[y].m);
const __m128i rgba1 = _mm_add_epi32(y_part, uv_part);
const __m128i rgba2 = _mm_srai_epi32(rgba1, YUV_FIX2);
return rgba2;
}
static WEBP_INLINE __m128i GetRGBA32b(int y, int u, int v) {
const __m128i uv_part = LoadUVPart(u, v);
return GetRGBA32bWithUV(y, uv_part);
}
static WEBP_INLINE void YuvToRgbSSE2(uint8_t y, uint8_t u, uint8_t v,
uint8_t* const rgb) {
const __m128i tmp0 = GetRGBA32b(y, u, v);
const __m128i tmp1 = _mm_packs_epi32(tmp0, tmp0);
const __m128i tmp2 = _mm_packus_epi16(tmp1, tmp1);
// Note: we store 8 bytes at a time, not 3 bytes! -> memory stomp
_mm_storel_epi64((__m128i*)rgb, tmp2);
}
static WEBP_INLINE void YuvToBgrSSE2(uint8_t y, uint8_t u, uint8_t v,
uint8_t* const bgr) {
const __m128i tmp0 = GetRGBA32b(y, u, v);
const __m128i tmp1 = _mm_shuffle_epi32(tmp0, _MM_SHUFFLE(3, 0, 1, 2));
const __m128i tmp2 = _mm_packs_epi32(tmp1, tmp1);
const __m128i tmp3 = _mm_packus_epi16(tmp2, tmp2);
// Note: we store 8 bytes at a time, not 3 bytes! -> memory stomp
_mm_storel_epi64((__m128i*)bgr, tmp3);
}
//-----------------------------------------------------------------------------
// Convert spans of 32 pixels to various RGB formats for the fancy upsampler.
#ifdef FANCY_UPSAMPLING
void VP8YuvToRgba32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
uint8_t* dst) {
int n;
for (n = 0; n < 32; n += 4) {
const __m128i tmp0_1 = GetRGBA32b(y[n + 0], u[n + 0], v[n + 0]);
const __m128i tmp0_2 = GetRGBA32b(y[n + 1], u[n + 1], v[n + 1]);
const __m128i tmp0_3 = GetRGBA32b(y[n + 2], u[n + 2], v[n + 2]);
const __m128i tmp0_4 = GetRGBA32b(y[n + 3], u[n + 3], v[n + 3]);
const __m128i tmp1_1 = _mm_packs_epi32(tmp0_1, tmp0_2);
const __m128i tmp1_2 = _mm_packs_epi32(tmp0_3, tmp0_4);
const __m128i tmp2 = _mm_packus_epi16(tmp1_1, tmp1_2);
_mm_storeu_si128((__m128i*)dst, tmp2);
dst += 4 * 4;
}
}
void VP8YuvToBgra32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
uint8_t* dst) {
int n;
for (n = 0; n < 32; n += 2) {
const __m128i tmp0_1 = GetRGBA32b(y[n + 0], u[n + 0], v[n + 0]);
const __m128i tmp0_2 = GetRGBA32b(y[n + 1], u[n + 1], v[n + 1]);
const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(3, 0, 1, 2));
const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(3, 0, 1, 2));
const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2);
const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1);
_mm_storel_epi64((__m128i*)dst, tmp3);
dst += 4 * 2;
}
}
void VP8YuvToRgb32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
uint8_t* dst) {
int n;
uint8_t tmp0[2 * 3 + 5 + 15];
uint8_t* const tmp = (uint8_t*)((uintptr_t)(tmp0 + 15) & ~15); // align
for (n = 0; n < 30; ++n) { // we directly stomp the *dst memory
YuvToRgbSSE2(y[n], u[n], v[n], dst + n * 3);
}
// Last two pixels are special: we write in a tmp buffer before sending
// to dst.
YuvToRgbSSE2(y[n + 0], u[n + 0], v[n + 0], tmp + 0);
YuvToRgbSSE2(y[n + 1], u[n + 1], v[n + 1], tmp + 3);
memcpy(dst + n * 3, tmp, 2 * 3);
}
void VP8YuvToBgr32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
uint8_t* dst) {
int n;
uint8_t tmp0[2 * 3 + 5 + 15];
uint8_t* const tmp = (uint8_t*)((uintptr_t)(tmp0 + 15) & ~15); // align
for (n = 0; n < 30; ++n) {
YuvToBgrSSE2(y[n], u[n], v[n], dst + n * 3);
}
YuvToBgrSSE2(y[n + 0], u[n + 0], v[n + 0], tmp + 0);
YuvToBgrSSE2(y[n + 1], u[n + 1], v[n + 1], tmp + 3);
memcpy(dst + n * 3, tmp, 2 * 3);
}
#endif // FANCY_UPSAMPLING
//-----------------------------------------------------------------------------
// Arbitrary-length row conversion functions
static void YuvToRgbaRowSSE2(const uint8_t* y,
const uint8_t* u, const uint8_t* v,
uint8_t* dst, int len) {
int n;
for (n = 0; n + 4 <= len; n += 4) {
const __m128i uv_0 = LoadUVPart(u[0], v[0]);
const __m128i uv_1 = LoadUVPart(u[1], v[1]);
const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0);
const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0);
const __m128i tmp0_3 = GetRGBA32bWithUV(y[2], uv_1);
const __m128i tmp0_4 = GetRGBA32bWithUV(y[3], uv_1);
const __m128i tmp1_1 = _mm_packs_epi32(tmp0_1, tmp0_2);
const __m128i tmp1_2 = _mm_packs_epi32(tmp0_3, tmp0_4);
const __m128i tmp2 = _mm_packus_epi16(tmp1_1, tmp1_2);
_mm_storeu_si128((__m128i*)dst, tmp2);
dst += 4 * 4;
y += 4;
u += 2;
v += 2;
}
// Finish off
while (n < len) {
VP8YuvToRgba(y[0], u[0], v[0], dst);
dst += 4;
++y;
u += (n & 1);
v += (n & 1);
++n;
}
}
static void YuvToBgraRowSSE2(const uint8_t* y,
const uint8_t* u, const uint8_t* v,
uint8_t* dst, int len) {
int n;
for (n = 0; n + 2 <= len; n += 2) {
const __m128i uv_0 = LoadUVPart(u[0], v[0]);
const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0);
const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0);
const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(3, 0, 1, 2));
const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(3, 0, 1, 2));
const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2);
const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1);
_mm_storel_epi64((__m128i*)dst, tmp3);
dst += 4 * 2;
y += 2;
++u;
++v;
}
// Finish off
if (len & 1) {
VP8YuvToBgra(y[0], u[0], v[0], dst);
}
}
static void YuvToArgbRowSSE2(const uint8_t* y,
const uint8_t* u, const uint8_t* v,
uint8_t* dst, int len) {
int n;
for (n = 0; n + 2 <= len; n += 2) {
const __m128i uv_0 = LoadUVPart(u[0], v[0]);
const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0);
const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0);
const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(2, 1, 0, 3));
const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(2, 1, 0, 3));
const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2);
const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1);
_mm_storel_epi64((__m128i*)dst, tmp3);
dst += 4 * 2;
y += 2;
++u;
++v;
}
// Finish off
if (len & 1) {
VP8YuvToArgb(y[0], u[0], v[0], dst);
}
}
static void YuvToRgbRowSSE2(const uint8_t* y,
const uint8_t* u, const uint8_t* v,
uint8_t* dst, int len) {
int n;
for (n = 0; n + 2 < len; ++n) { // we directly stomp the *dst memory
YuvToRgbSSE2(y[0], u[0], v[0], dst); // stomps 8 bytes
dst += 3;
++y;
u += (n & 1);
v += (n & 1);
}
VP8YuvToRgb(y[0], u[0], v[0], dst);
if (len > 1) {
VP8YuvToRgb(y[1], u[n & 1], v[n & 1], dst + 3);
}
}
static void YuvToBgrRowSSE2(const uint8_t* y,
const uint8_t* u, const uint8_t* v,
uint8_t* dst, int len) {
int n;
for (n = 0; n + 2 < len; ++n) { // we directly stomp the *dst memory
YuvToBgrSSE2(y[0], u[0], v[0], dst); // stomps 8 bytes
dst += 3;
++y;
u += (n & 1);
v += (n & 1);
}
VP8YuvToBgr(y[0], u[0], v[0], dst + 0);
if (len > 1) {
VP8YuvToBgr(y[1], u[n & 1], v[n & 1], dst + 3);
}
}
extern void WebPInitSamplersSSE2(void);
void WebPInitSamplersSSE2(void) {
WebPSamplers[MODE_RGB] = YuvToRgbRowSSE2;
WebPSamplers[MODE_RGBA] = YuvToRgbaRowSSE2;
WebPSamplers[MODE_BGR] = YuvToBgrRowSSE2;
WebPSamplers[MODE_BGRA] = YuvToBgraRowSSE2;
WebPSamplers[MODE_ARGB] = YuvToArgbRowSSE2;
}
#endif // WEBP_USE_SSE2
//-----------------------------------------------------------------------------
// Plain-C version

322
src/dsp/yuv_sse2.c Normal file
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@ -0,0 +1,322 @@
// Copyright 2014 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// YUV->RGB conversion functions
//
// Author: Skal (pascal.massimino@gmail.com)
#include "./yuv.h"
#if defined(WEBP_USE_SSE2)
#include <emmintrin.h>
#include <string.h> // for memcpy
typedef union { // handy struct for converting SSE2 registers
int32_t i32[4];
uint8_t u8[16];
__m128i m;
} VP8kCstSSE2;
#if defined(WEBP_YUV_USE_SSE2_TABLES)
#include "./yuv_tables_sse2.h"
void VP8YUVInitSSE2(void) {}
#else
static int done_sse2 = 0;
static VP8kCstSSE2 VP8kUtoRGBA[256], VP8kVtoRGBA[256], VP8kYtoRGBA[256];
void VP8YUVInitSSE2(void) {
if (!done_sse2) {
int i;
for (i = 0; i < 256; ++i) {
VP8kYtoRGBA[i].i32[0] =
VP8kYtoRGBA[i].i32[1] =
VP8kYtoRGBA[i].i32[2] = (i - 16) * kYScale + YUV_HALF2;
VP8kYtoRGBA[i].i32[3] = 0xff << YUV_FIX2;
VP8kUtoRGBA[i].i32[0] = 0;
VP8kUtoRGBA[i].i32[1] = -kUToG * (i - 128);
VP8kUtoRGBA[i].i32[2] = kUToB * (i - 128);
VP8kUtoRGBA[i].i32[3] = 0;
VP8kVtoRGBA[i].i32[0] = kVToR * (i - 128);
VP8kVtoRGBA[i].i32[1] = -kVToG * (i - 128);
VP8kVtoRGBA[i].i32[2] = 0;
VP8kVtoRGBA[i].i32[3] = 0;
}
done_sse2 = 1;
#if 0 // code used to generate 'yuv_tables_sse2.h'
printf("static const VP8kCstSSE2 VP8kYtoRGBA[256] = {\n");
for (i = 0; i < 256; ++i) {
printf(" {{0x%.8x, 0x%.8x, 0x%.8x, 0x%.8x}},\n",
VP8kYtoRGBA[i].i32[0], VP8kYtoRGBA[i].i32[1],
VP8kYtoRGBA[i].i32[2], VP8kYtoRGBA[i].i32[3]);
}
printf("};\n\n");
printf("static const VP8kCstSSE2 VP8kUtoRGBA[256] = {\n");
for (i = 0; i < 256; ++i) {
printf(" {{0, 0x%.8x, 0x%.8x, 0}},\n",
VP8kUtoRGBA[i].i32[1], VP8kUtoRGBA[i].i32[2]);
}
printf("};\n\n");
printf("static VP8kCstSSE2 VP8kVtoRGBA[256] = {\n");
for (i = 0; i < 256; ++i) {
printf(" {{0x%.8x, 0x%.8x, 0, 0}},\n",
VP8kVtoRGBA[i].i32[0], VP8kVtoRGBA[i].i32[1]);
}
printf("};\n\n");
#endif
}
}
#endif // WEBP_YUV_USE_SSE2_TABLES
//-----------------------------------------------------------------------------
static WEBP_INLINE __m128i LoadUVPart(int u, int v) {
const __m128i u_part = _mm_loadu_si128(&VP8kUtoRGBA[u].m);
const __m128i v_part = _mm_loadu_si128(&VP8kVtoRGBA[v].m);
const __m128i uv_part = _mm_add_epi32(u_part, v_part);
return uv_part;
}
static WEBP_INLINE __m128i GetRGBA32bWithUV(int y, const __m128i uv_part) {
const __m128i y_part = _mm_loadu_si128(&VP8kYtoRGBA[y].m);
const __m128i rgba1 = _mm_add_epi32(y_part, uv_part);
const __m128i rgba2 = _mm_srai_epi32(rgba1, YUV_FIX2);
return rgba2;
}
static WEBP_INLINE __m128i GetRGBA32b(int y, int u, int v) {
const __m128i uv_part = LoadUVPart(u, v);
return GetRGBA32bWithUV(y, uv_part);
}
static WEBP_INLINE void YuvToRgbSSE2(uint8_t y, uint8_t u, uint8_t v,
uint8_t* const rgb) {
const __m128i tmp0 = GetRGBA32b(y, u, v);
const __m128i tmp1 = _mm_packs_epi32(tmp0, tmp0);
const __m128i tmp2 = _mm_packus_epi16(tmp1, tmp1);
// Note: we store 8 bytes at a time, not 3 bytes! -> memory stomp
_mm_storel_epi64((__m128i*)rgb, tmp2);
}
static WEBP_INLINE void YuvToBgrSSE2(uint8_t y, uint8_t u, uint8_t v,
uint8_t* const bgr) {
const __m128i tmp0 = GetRGBA32b(y, u, v);
const __m128i tmp1 = _mm_shuffle_epi32(tmp0, _MM_SHUFFLE(3, 0, 1, 2));
const __m128i tmp2 = _mm_packs_epi32(tmp1, tmp1);
const __m128i tmp3 = _mm_packus_epi16(tmp2, tmp2);
// Note: we store 8 bytes at a time, not 3 bytes! -> memory stomp
_mm_storel_epi64((__m128i*)bgr, tmp3);
}
//-----------------------------------------------------------------------------
// Convert spans of 32 pixels to various RGB formats for the fancy upsampler.
#ifdef FANCY_UPSAMPLING
void VP8YuvToRgba32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
uint8_t* dst) {
int n;
for (n = 0; n < 32; n += 4) {
const __m128i tmp0_1 = GetRGBA32b(y[n + 0], u[n + 0], v[n + 0]);
const __m128i tmp0_2 = GetRGBA32b(y[n + 1], u[n + 1], v[n + 1]);
const __m128i tmp0_3 = GetRGBA32b(y[n + 2], u[n + 2], v[n + 2]);
const __m128i tmp0_4 = GetRGBA32b(y[n + 3], u[n + 3], v[n + 3]);
const __m128i tmp1_1 = _mm_packs_epi32(tmp0_1, tmp0_2);
const __m128i tmp1_2 = _mm_packs_epi32(tmp0_3, tmp0_4);
const __m128i tmp2 = _mm_packus_epi16(tmp1_1, tmp1_2);
_mm_storeu_si128((__m128i*)dst, tmp2);
dst += 4 * 4;
}
}
void VP8YuvToBgra32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
uint8_t* dst) {
int n;
for (n = 0; n < 32; n += 2) {
const __m128i tmp0_1 = GetRGBA32b(y[n + 0], u[n + 0], v[n + 0]);
const __m128i tmp0_2 = GetRGBA32b(y[n + 1], u[n + 1], v[n + 1]);
const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(3, 0, 1, 2));
const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(3, 0, 1, 2));
const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2);
const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1);
_mm_storel_epi64((__m128i*)dst, tmp3);
dst += 4 * 2;
}
}
void VP8YuvToRgb32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
uint8_t* dst) {
int n;
uint8_t tmp0[2 * 3 + 5 + 15];
uint8_t* const tmp = (uint8_t*)((uintptr_t)(tmp0 + 15) & ~15); // align
for (n = 0; n < 30; ++n) { // we directly stomp the *dst memory
YuvToRgbSSE2(y[n], u[n], v[n], dst + n * 3);
}
// Last two pixels are special: we write in a tmp buffer before sending
// to dst.
YuvToRgbSSE2(y[n + 0], u[n + 0], v[n + 0], tmp + 0);
YuvToRgbSSE2(y[n + 1], u[n + 1], v[n + 1], tmp + 3);
memcpy(dst + n * 3, tmp, 2 * 3);
}
void VP8YuvToBgr32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
uint8_t* dst) {
int n;
uint8_t tmp0[2 * 3 + 5 + 15];
uint8_t* const tmp = (uint8_t*)((uintptr_t)(tmp0 + 15) & ~15); // align
for (n = 0; n < 30; ++n) {
YuvToBgrSSE2(y[n], u[n], v[n], dst + n * 3);
}
YuvToBgrSSE2(y[n + 0], u[n + 0], v[n + 0], tmp + 0);
YuvToBgrSSE2(y[n + 1], u[n + 1], v[n + 1], tmp + 3);
memcpy(dst + n * 3, tmp, 2 * 3);
}
#endif // FANCY_UPSAMPLING
//-----------------------------------------------------------------------------
// Arbitrary-length row conversion functions
static void YuvToRgbaRowSSE2(const uint8_t* y,
const uint8_t* u, const uint8_t* v,
uint8_t* dst, int len) {
int n;
for (n = 0; n + 4 <= len; n += 4) {
const __m128i uv_0 = LoadUVPart(u[0], v[0]);
const __m128i uv_1 = LoadUVPart(u[1], v[1]);
const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0);
const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0);
const __m128i tmp0_3 = GetRGBA32bWithUV(y[2], uv_1);
const __m128i tmp0_4 = GetRGBA32bWithUV(y[3], uv_1);
const __m128i tmp1_1 = _mm_packs_epi32(tmp0_1, tmp0_2);
const __m128i tmp1_2 = _mm_packs_epi32(tmp0_3, tmp0_4);
const __m128i tmp2 = _mm_packus_epi16(tmp1_1, tmp1_2);
_mm_storeu_si128((__m128i*)dst, tmp2);
dst += 4 * 4;
y += 4;
u += 2;
v += 2;
}
// Finish off
while (n < len) {
VP8YuvToRgba(y[0], u[0], v[0], dst);
dst += 4;
++y;
u += (n & 1);
v += (n & 1);
++n;
}
}
static void YuvToBgraRowSSE2(const uint8_t* y,
const uint8_t* u, const uint8_t* v,
uint8_t* dst, int len) {
int n;
for (n = 0; n + 2 <= len; n += 2) {
const __m128i uv_0 = LoadUVPart(u[0], v[0]);
const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0);
const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0);
const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(3, 0, 1, 2));
const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(3, 0, 1, 2));
const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2);
const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1);
_mm_storel_epi64((__m128i*)dst, tmp3);
dst += 4 * 2;
y += 2;
++u;
++v;
}
// Finish off
if (len & 1) {
VP8YuvToBgra(y[0], u[0], v[0], dst);
}
}
static void YuvToArgbRowSSE2(const uint8_t* y,
const uint8_t* u, const uint8_t* v,
uint8_t* dst, int len) {
int n;
for (n = 0; n + 2 <= len; n += 2) {
const __m128i uv_0 = LoadUVPart(u[0], v[0]);
const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0);
const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0);
const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(2, 1, 0, 3));
const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(2, 1, 0, 3));
const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2);
const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1);
_mm_storel_epi64((__m128i*)dst, tmp3);
dst += 4 * 2;
y += 2;
++u;
++v;
}
// Finish off
if (len & 1) {
VP8YuvToArgb(y[0], u[0], v[0], dst);
}
}
static void YuvToRgbRowSSE2(const uint8_t* y,
const uint8_t* u, const uint8_t* v,
uint8_t* dst, int len) {
int n;
for (n = 0; n + 2 < len; ++n) { // we directly stomp the *dst memory
YuvToRgbSSE2(y[0], u[0], v[0], dst); // stomps 8 bytes
dst += 3;
++y;
u += (n & 1);
v += (n & 1);
}
VP8YuvToRgb(y[0], u[0], v[0], dst);
if (len > 1) {
VP8YuvToRgb(y[1], u[n & 1], v[n & 1], dst + 3);
}
}
static void YuvToBgrRowSSE2(const uint8_t* y,
const uint8_t* u, const uint8_t* v,
uint8_t* dst, int len) {
int n;
for (n = 0; n + 2 < len; ++n) { // we directly stomp the *dst memory
YuvToBgrSSE2(y[0], u[0], v[0], dst); // stomps 8 bytes
dst += 3;
++y;
u += (n & 1);
v += (n & 1);
}
VP8YuvToBgr(y[0], u[0], v[0], dst + 0);
if (len > 1) {
VP8YuvToBgr(y[1], u[n & 1], v[n & 1], dst + 3);
}
}
#endif // WEBP_USE_SSE2
//------------------------------------------------------------------------------
// Entry point
extern void WebPInitSamplersSSE2(void);
void WebPInitSamplersSSE2(void) {
#if defined(WEBP_USE_SSE2)
WebPSamplers[MODE_RGB] = YuvToRgbRowSSE2;
WebPSamplers[MODE_RGBA] = YuvToRgbaRowSSE2;
WebPSamplers[MODE_BGR] = YuvToBgrRowSSE2;
WebPSamplers[MODE_BGRA] = YuvToBgraRowSSE2;
WebPSamplers[MODE_ARGB] = YuvToArgbRowSSE2;
#endif // WEBP_USE_SSE2
}