Commit Graph

956 Commits

Author SHA1 Message Date
Pascal Massimino
e3b8abbc9b fix warning from static analysis.
"-1 cannot be represented in type 'unsigned int'"

Change-Id: I05abcb44af68f702ead5a7f24dc14aab31a2e4d9
2017-01-10 22:59:47 -08:00
Vincent Rabaud
527844fee0 Properly compute the optimal color cache size.
The previous optimization was performing dichotomy on a function that
is anything in practice, hence a bit of randomness.
Also, two magic constants were used, one for an extra constant cost,
one for an extra linear cost. Both values/models were empirical.

A brute force search for the best cache size is now performed.

To have less CPU impact, a speed optimization is also made by not
inserting a value again and again.
This makes sense but it's also the most common case of when LZ77 is
useful hence an overall improvement sometimes.

Change-Id: I57de5750ad2313b2feecbcd15cd6e4feeb98e5c8
2017-01-10 21:44:53 +01:00
Vincent Rabaud
8874b16275 Fix a non-deterministic color cache size computation.
In case of impossible allocation, some value was returned while
computation should be stopped.

Change-Id: I5f85e264575be825e4261ab6fa63840c157cf5c2
2017-01-10 18:53:19 +01:00
Vincent Rabaud
d712e20de0 Do not allow a color cache size bigger than the number of colors.
This is purely for speed optimization.

Change-Id: Ie4b4380df8a5afa90574012bacdb1ddad03f320e
2017-01-10 09:25:02 +01:00
Vincent Rabaud
ecff04f625 re-introduce some comments in Huffman Cost.
Change-Id: I2396bbc58628dd12a2d36068f7193e2a6eb4d166
2017-01-06 13:17:14 +01:00
James Zern
f04eb37603 libwebp-0.5.2
- 12/13/2016: version 0.5.2
   This is a binary compatible release.
   This release covers CVE-2016-8888 and CVE-2016-9085.
   * further security related hardening in the tools; fixes to
     gif2webp/AnimEncoder (issues #310, #314, #316, #322), cwebp/libwebp (issue
     #312)
   * full libwebp (encoder & decoder) iOS framework; libwebpdecoder
     WebP.framework renamed to WebPDecoder.framework (issue #307)
   * CMake support for Android Studio (2.2)
   * miscellaneous build related fixes (issue #306, #313)
   * miscellaneous documentation improvements (issue #225)
   * minor lossy encoder fixes and improvements
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Merge tag 'v0.5.2'

libwebp-0.5.2
- 12/13/2016: version 0.5.2
  This is a binary compatible release.
  This release covers CVE-2016-8888 and CVE-2016-9085.
  * further security related hardening in the tools; fixes to
    gif2webp/AnimEncoder (issues #310, #314, #316, #322), cwebp/libwebp (issue
    #312)
  * full libwebp (encoder & decoder) iOS framework; libwebpdecoder
    WebP.framework renamed to WebPDecoder.framework (issue #307)
  * CMake support for Android Studio (2.2)
  * miscellaneous build related fixes (issue #306, #313)
  * miscellaneous documentation improvements (issue #225)
  * minor lossy encoder fixes and improvements

* tag 'v0.5.2': (54 commits)
  update ChangeLog
  anim_util: quiet implicit conv warnings in 32-bit
  jpegdec: correct ContextFill signature
  Remove some errors when compiling the code as C++.
  vwebp: clear canvas during resize w/o animation
  tiffdec: restore libtiff 3.9.x compatibility
  update NEWS
  AnimEncoder: avoid freeing uninitialized memory pointer.
  WebPAnimEncoder: If 'minimize_size' and 'allow_mixed' on, try lossy + lossless.
  fix a potential overflow with MALLOC_LIMIT
  bump version to 0.5.2
  update AUTHORS & .mailmap
  iosbuild.sh: add WebPDecoder.framework + encoder
  AnimEncoder: Correctly skip a frame when sub-rectangle is empty.
  Fix assertions in WebPRescalerExportRow()
  fix a typo in WebPPictureYUVAToARGB's doc
  systematically call WebPDemuxReleaseIterator() on dec->prev_iter_
  doc: use two's complement explicitly for uint8->int8 conversion
  Anim_encoder: correctly handle enc->prev_candidate_undecided_
  WebPPictureDistortion(): free() -> WebPSafeFree()
  ...

Change-Id: I16bcf54af41ce8fad98d4fbc8aa1df58f338fc23
2016-12-20 20:14:55 -08:00
Vincent Rabaud
24eb39401b Remove some errors when compiling the code as C++.
This fixes some cases from
https://bugs.chromium.org/p/webp/issues/detail?id=137

Change-Id: I58f3a617bf973dbe4c5794004a01e2aea39ba53a
(cherry picked from commit 28ce304344)
2016-12-15 11:50:44 -08:00
James Zern
218460cdd7 bump version to 0.5.2
libwebp{,decoder} - 0.5.2
libwebp libtool - 6.2.0
libwebpdecoder libtool - 2.2.0

mux - 0.3.2
libtool - 2.2.0

demux - 0.3.1
libtool - 2.1.0

Change-Id: Idf199415c325e6e9d157459a4e016ebba88c3f34
2016-12-12 17:36:12 -08:00
Pascal Massimino
25d74e652e WebPPictureDistortion(): free() -> WebPSafeFree()
missed one!

Change-Id: I643170451b3ac07c748b70a9abfe8af17a716b24
(cherry picked from commit 32dead4ee3)
2016-12-09 16:58:19 -08:00
Pascal Massimino
58410cd6dc fix bug in RefineUsingDistortion()
When try_both_modes=0 (that is: -m 0 or -m 1), and the mode is i4,
we were still sometimes falling back to (unexplored, uninitialized) i16 mode,
which resulted in a enc/dec mismatch.
This was mainly occurring for large images (when bit_limit is low enough)

We disable the fall-back by disabling bit_limit using a large MAX_COST threshold.

Change-Id: I0c60257595812bd813b239ff4c86703ddf63cbf8
(cherry picked from commit 0a3838ca77)
2016-12-08 15:48:16 -08:00
Pascal Massimino
e168af8c6c fix filtering auto-adjustment
the min-distortion was quite too low. And we were also
considering the fully skipped macroblocks (nz=0) in the stats.
We need to have at least *some* non-zero dc coeffs (nz=0x100XXXX).

Fix also two typos in StoreMaxDelta: the v0/v1 comparison was wrong,
and the DCs[] coeffs are actually already in ZigZag order.

Change-Id: I602aaa74b36f7ce80017e506212c7d6fd9deba1f
(cherry picked from commit e4cd4daf74)
2016-12-08 15:48:08 -08:00
Pascal Massimino
31fe11a57a fix infinite loop in case of PARTITION0 overflow
max_i4_header_bits_ could drop to zero for difficult image and trigger
a loop. Surprisingly, StatLoop() didn't have this bug.

Change-Id: Idc0f9eadef30a2b2f02041b994f25def30901e36
(cherry picked from commit 21e7537abe)
2016-12-07 18:30:39 -08:00
hui su
532215dd29 Change the rule of picking UV mode in MBAnalyzeBestUVMode()
Pick the mode with the smallest alpha.
It only affects m0, in which case the mode decision is not re-examined
later in VP8Decimate(). Tests on some natural content png images show
PSNR increase as well as visual quality improvement.

Change-Id: Iea997e718cd7477160fa05eb7cfb35f4cec2fa9a
(cherry picked from commit 1377ac2ec1)
2016-12-07 18:30:33 -08:00
hui su
7416280d75 Fix an unsigned integer overflow error in enc/cost.h
Change-Id: I9774b59c417c185f09a61a115364b9642976a100
(cherry picked from commit 0b2c58a91c)
2016-12-07 18:29:51 -08:00
hui su
13cf1d2e41 Do token recording and counting in a single loop
Change-Id: I8afd3c486b210bd67888de03e91dde7f78276f89
(cherry picked from commit 0c0fb83211)
2016-12-07 18:29:44 -08:00
hui su
eb9a4b97c5 Reset segment id if we decide not to update segment map
This avoids potential encoder and decoder mismatch.

Change-Id: I5282d3e168afc6193033ad3fce8fbc35618ab2f5
(cherry picked from commit 386e4ba2f0)
2016-12-07 18:25:06 -08:00
Vincent Rabaud
a41296aef5 Fix potentially uninitialized value.
Change-Id: I721695e22474992db3094942b1ad4754ae7c0a02
2016-11-29 13:19:32 +01:00
Vincent Rabaud
4239a1489c Make the lossless predictors work on a batch of pixels.
Change-Id: Ieaee34f1f97c375b9e97ef7e9df60aed353dffa1
2016-11-28 17:12:10 +01:00
Pascal Massimino
9ac063c37f add dsp functions for SmartYUV
+ SSE2 implementation

Change-Id: I5cfdb62d68b5a95899241a097d3a2f697fbc590e
2016-11-16 14:23:06 +00:00
Pascal Massimino
22efabddb4 Merge "smart_yuv: switch to planar instead of packed r/g/b processing" 2016-11-15 14:55:17 +00:00
Pascal Massimino
1d6e7bf39f smart_yuv: switch to planar instead of packed r/g/b processing
avoiding triplets of data should make it easier to write SSE2 versions.

FilterRow() can now filter all input in one single pass
-> conversion is 15-20% faster (but still overall slow compared to -pre 0)

Change-Id: I14c3215e672fdecde7ec80394e814bdc7445019f
2016-11-15 14:51:34 +01:00
Pascal Massimino
0a3838ca77 fix bug in RefineUsingDistortion()
When try_both_modes=0 (that is: -m 0 or -m 1), and the mode is i4,
we were still sometimes falling back to (unexplored, uninitialized) i16 mode,
which resulted in a enc/dec mismatch.
This was mainly occurring for large images (when bit_limit is low enough)

We disable the fall-back by disabling bit_limit using a large MAX_COST threshold.

Change-Id: I0c60257595812bd813b239ff4c86703ddf63cbf8
2016-11-12 02:15:28 -08:00
James Zern
83cbfa09a1 Import: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I6ad9f93b6c4b665c559bff87716a7b847f66a20d
(cherry picked from commit 342e15f0ce)
2016-11-09 15:50:57 -08:00
James Zern
a1ade40ed8 PreprocessARGB: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I2881bec2884b550c966108beeff1bf0d8ef9f76b
(cherry picked from commit 1147ab4ee7)
2016-11-09 15:24:16 -08:00
James Zern
fd4d090fd1 ConvertWRGBToYUV: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I693cbb295df9cf94aa89294b19c0496bdbe84d18
(cherry picked from commit de9fa5074e)
2016-11-09 12:57:03 -08:00
James Zern
9daad4598b ImportYUVAFromRGBA: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I3d7b689be8d5751248a82d1021243d80d3f67203
(cherry picked from commit deb1b83199)
2016-11-09 12:56:49 -08:00
James Zern
342e15f0ce Import: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I6ad9f93b6c4b665c559bff87716a7b847f66a20d
2016-11-07 17:08:13 -08:00
James Zern
1147ab4ee7 PreprocessARGB: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I2881bec2884b550c966108beeff1bf0d8ef9f76b
2016-11-07 17:08:06 -08:00
Pascal Massimino
e4cd4daf74 fix filtering auto-adjustment
the min-distortion was quite too low. And we were also
considering the fully skipped macroblocks (nz=0) in the stats.
We need to have at least *some* non-zero dc coeffs (nz=0x100XXXX).

Fix also two typos in StoreMaxDelta: the v0/v1 comparison was wrong,
and the DCs[] coeffs are actually already in ZigZag order.

Change-Id: I602aaa74b36f7ce80017e506212c7d6fd9deba1f
2016-11-07 06:43:51 -08:00
James Zern
de9fa5074e ConvertWRGBToYUV: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I693cbb295df9cf94aa89294b19c0496bdbe84d18
2016-11-04 00:35:04 -07:00
James Zern
deb1b83199 ImportYUVAFromRGBA: use relative pointer offsets
avoids int rollover when working with large input

BUG=webp:312

Change-Id: I3d7b689be8d5751248a82d1021243d80d3f67203
2016-11-04 00:34:58 -07:00
Pascal Massimino
2f51b614b0 introduce WebPPlaneDistortion to compute plane distortion
Make WebPPictureDistortion() only compute distortion on A/R/G/B planes, not Y/U/V(A).
(not just for SSIM, but PSNR too).

This is to avoid problems with using SSIM on U/V channels.
If Y/U/V distortion is needed, one can always use WebPPlaneDistortion() individually.

Change-Id: If8bc9c3ac12a8d2220f03224694fc389b16b7da9
2016-10-19 09:12:13 +02:00
Pascal Massimino
4eb5df28d1 remove unused stride fields from VP8Iterator
Change-Id: I242aaa746dc53c456eb8f1a71a5a2378f26fa843
2016-10-10 18:08:47 +02:00
Vincent Rabaud
11bc423ae5 MIN_LENGTH cleanups.
No change in logic so no change in speed or compression.

Change-Id: I744161978c7d058c9b58450f330cba11731530c6
2016-10-10 15:37:45 +02:00
Vincent Rabaud
539f5a688f Fix non-included header in config.c.
When compiling as experimental, WEBP_EXPERIMENTAL_FEATURES
would not be defined because the header defining it would
not be included.
Hence runtime errors in debug mode when running:
./cwebp -lossles whatever
...
Error! Cannot encode picture as WebP
Error code: 4 (INVALID_CONFIGURATION: configuration is invalid)

(detail: WebPConfig would have a random value set for
delta_palettization as config.c does not consider
it to exist.)

Change-Id: I41761cffe81a971130ed514b195a73d1c6dac1b7
2016-10-10 13:39:17 +02:00
Vincent Rabaud
28ce304344 Remove some errors when compiling the code as C++.
This fixes some cases from
https://bugs.chromium.org/p/webp/issues/detail?id=137

Change-Id: I58f3a617bf973dbe4c5794004a01e2aea39ba53a
2016-10-05 09:39:08 +02:00
hui su
b34abcb8b1 Favor keeping the areas locally similar in spatial prediction mode selection
About 0.1% compression improvement.

Change-Id: If106ab209cc2671ef282b726e09ff2971c3e4abf
2016-10-04 16:28:24 -07:00
Vincent Rabaud
f79450ca02 Speedup ApplyMap.
If a small hash map can be used, use it to avoid binary search.
This fist hash function that is tried works with the previous
use case of having indexed data in green.

Change-Id: I2f91cec5f3ca7e9c393fd829e69e09bab74f4e7c
2016-09-28 17:18:08 +02:00
Vincent Rabaud
30d43706d3 Speed-up Combined entropy for palettized histograms.
Change-Id: Ie9bdebb26c726e5b44c2dbcc84d453f85a03f419
2016-09-28 13:22:13 +02:00
Vincent Rabaud
5f1caf2987 Small LZ77 speedups.
The most common conditions are re-ordered and cached.

iter_min was recently introduced to make sure enough iterations
are made in cases where there are many matches (mostly uniform regions).
Now that those are properly analyzed, it becomes useless.

Change-Id: Id3010ee4ec66b84d602fcb926f91eb9155ad27f4
2016-09-22 14:03:25 +02:00
hui su
a2fe9bf404 Speedup TrellisQuantizeBlock().
-Skip examining quantized levels that are too high.
-Calculate last_pos_cost only when needed.

Encoding speed for m6 is increased by about 3%;
Compression performance is neutral.

Change-Id: I8af70b049587cca0375d9b3eb00479ec7c0c842a
2016-09-20 14:54:15 -07:00
Pascal Massimino
573cce270e smartYUV improvements
* switch to Rec709 transfer function in SmartYUV
* use Rec709 for Gray evaluation too.
* stop iterations if error is going up

See paragraph 1.2 and 3.2:
https://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.709-6-201506-I!!PDF-E.pdf

(digest: https://en.wikipedia.org/wiki/Rec._709#Transfer_characteristics)

suggested by pdknsk@gmail.com on the mailing list

Change-Id: I12b5f4d3e318dd5134984e1c0a4b244a620a57d7
2016-09-20 06:14:31 +00:00
Pascal Massimino
21e7537abe fix infinite loop in case of PARTITION0 overflow
max_i4_header_bits_ could drop to zero for difficult image and trigger
a loop. Surprisingly, StatLoop() didn't have this bug.

Change-Id: Idc0f9eadef30a2b2f02041b994f25def30901e36
2016-09-15 02:38:28 -07:00
hui su
1377ac2ec1 Change the rule of picking UV mode in MBAnalyzeBestUVMode()
Pick the mode with the smallest alpha.
It only affects m0, in which case the mode decision is not re-examined
later in VP8Decimate(). Tests on some natural content png images show
PSNR increase as well as visual quality improvement.

Change-Id: Iea997e718cd7477160fa05eb7cfb35f4cec2fa9a
2016-09-15 06:01:03 +00:00
Pascal Massimino
bfff0bf329 speed-up SSIM calculation
SSIM results are incompatible with previous version!
We're now averaging the SSIM value for each pixels instead of
printing a frame-level global SSIM value.

* Got rid of some old code
* switched to uint32_t for accumulation
* refactoring

SSIM calculation is ~4x faster now.

Change-Id: I48d838e66aef5199b9b5cd5cddef6a98411f5673
2016-09-14 16:15:43 +02:00
Pascal Massimino
a7be73280b Merge "refactor the PSNR / SSIM calculation code" 2016-09-14 06:37:56 +00:00
Pascal Massimino
50c3d7da9a refactor the PSNR / SSIM calculation code
-print_psnr is now much faster because it doesn't use the SSIM code.
The SSIM speed-up and re-write will come later.

Change-Id: Iabf565e0a8b41651d8164df1266cfeded4ab4823
2016-09-14 06:13:24 +00:00
Pascal Massimino
d6228aed6a indentation fix after I7055d3ee3bd7ed5e78e94ae82cb858fa7db3ddc0
Change-Id: I2145815d778321b9ccc7ac2775aaf64cf2372a42
2016-09-13 22:49:42 -07:00
Vincent Rabaud
6cc48b1728 Move some lossless logic out of dsp.
Change-Id: I4cfd60cd5497666a2e1c188ceada2e71b05f1505
2016-09-13 15:37:32 +02:00
Pascal Massimino
78363e9e51 Merge "Remove a redundant call to InitLeft() in VP8IteratorReset()" 2016-09-13 04:47:51 +00:00
hui su
ffd01929f1 Refactor VP8IteratorNext().
Change-Id: I7055d3ee3bd7ed5e78e94ae82cb858fa7db3ddc0
2016-09-12 15:08:24 -07:00
hui su
c4f6d9c939 Remove a redundant call to InitLeft() in VP8IteratorReset()
VP8IteratorSetRow(it, 0) already did it.

Change-Id: I410e48b5205897a6a23301d8a98aa266787676c6
2016-09-12 14:41:15 -07:00
Pascal Massimino
c27d821096 Merge "smartYUV: simplify main loop" 2016-09-12 17:14:22 +00:00
Pascal Massimino
0779529616 smartYUV: simplify main loop
we don't need to centralize best_uv[] since target_uv[] and best_rgb_uv[]
are already centralized. The diff 'W' was just in the ~[-2,2] range, so
we can ignore the correction.

Overall speed-impact is not large, though. Around ~4% faster conversion.

Output with -pre 4 is expected to be slightly different

Change-Id: Ib59f033955577c49b084d0560108020f42d84102
also: remove the useless clipping in StoreGray()
2016-09-12 18:51:40 +02:00
Vincent Rabaud
c9b45863e2 Split off common lossless dsp inline functions.
Change-Id: I64f96897b11d1c21f033c7e47b21edccb5c68738
2016-09-12 17:35:08 +02:00
Pascal Massimino
490ae5b13d smartYUV: improve initial state for faster convergence
For speed reason, the 'gray' plane was initialized with the same
value for 2x2 block. But in some cases (underlying camera noise, e.g.),
it could lead to instability during iteration, noise amplification,
and visible banding.
Using a precise (but slower) initialization solves the issue, and
since the convergence is faster, we might actually gain some speed.

Change-Id: I81c42101497e7096a8f60289d710f5a3bcb0ddea
2016-09-09 18:29:32 +02:00
Pascal Massimino
894232be56 smartYUV: fix and simplify the over-zealous stop criterion
We usually need at least 2 iterations to converge
(and usually not much more after that). Only 1 was not enough.

Change-Id: Iaf802ea81afa2596f4ba045c92f5eaff61623b7b
2016-09-09 10:10:13 +02:00
Pascal Massimino
32dead4ee3 WebPPictureDistortion(): free() -> WebPSafeFree()
missed one!

Change-Id: I643170451b3ac07c748b70a9abfe8af17a716b24
2016-08-30 15:43:23 +02:00
Vincent Rabaud
85cd5d061c Smarter LZ77 for uniform regions.
No need to find backward references for pixels in uniform regions
by looking at all pixels.
Only pixels at the same distance from the end need to be compared to.

Change-Id: I4f187e965f0667d3a929775726a412f7e69f6473
2016-08-26 09:53:49 +02:00
Vincent Rabaud
7f1b897bee Faster stochastic histogram merging.
Constants are such that brute force is sometimes faster for some
data (mostly big images it seems).

Change-Id: I90aef536408683535e3b09ddfa2e77a9834038f6
2016-08-19 14:52:57 +02:00
skal
6ab496ed22 fix some 'unsigned integer overflow' warnings in ubsan
I couldn't find a safe way of fixing VP8GetSigned() so i just
used the big-hammer.

Change-Id: I1039bc00307d1c90c85909a458a4bc70670e48b7
2016-08-16 23:18:27 -07:00
James Zern
8a4ebc6ab0 Revert "fix 'unsigned integer overflow' warnings in ubsan"
This reverts commit e44f5248ff.

contains unintentional changes in quant.c

Change-Id: I1928f072566788b0c9ea80f6fbc9e571061f9b3e
2016-08-16 16:55:56 -07:00
skal
e44f5248ff fix 'unsigned integer overflow' warnings in ubsan
I couldn't find a safe way of fixing VP8GetSigned() so i just
used the big-hammer.

Change-Id: I1039bc00307d1c90c85909a458a4bc70670e48b7
2016-08-16 15:04:41 -07:00
hui su
1269dc7cfb Refactor VP8LColorCacheContains()
Return key/index if the query is found, and -1 otherwise.
The benefit of this is to save a hashing computation.

Change-Id: Iff056be330f5fb8204011259ac814f7677dd40fe
2016-08-12 15:16:06 -07:00
James Zern
b551e587b3 cosmetics: add {}s on continued control statements
for consistency within the codebase. in some cases simply join the
lines.

Change-Id: I071f061052e274c8a69f651ed4305befb4414a40
2016-08-03 19:08:59 -07:00
hui su
0b2c58a91c Fix an unsigned integer overflow error in enc/cost.h
Change-Id: I9774b59c417c185f09a61a115364b9642976a100
2016-07-26 13:55:09 -07:00
hui su
386e4ba2f0 Reset segment id if we decide not to update segment map
This avoids potential encoder and decoder mismatch.

Change-Id: I5282d3e168afc6193033ad3fce8fbc35618ab2f5
2016-07-25 17:08:10 -07:00
hui su
0c0fb83211 Do token recording and counting in a single loop
Change-Id: I8afd3c486b210bd67888de03e91dde7f78276f89
2016-07-19 16:28:26 -07:00
skal
5b60db5c9d FastMBAnalyze() for quick i16/i4 decision
The decision is based on the variance between DC values of each
sub-4x4 block. This heuristic is rather ok for predicting whether
the 2nd transform (intra-16) is going to help or not.
The decision threshold varies with quality (=quantization).

It's only used for -m 0 and -m 1, where no full RD-opt is performed.
It actually makes these modes quite faster, with RD curve much
closer to the -m 2 mode.

Change-Id: I15f972db97ba4082cbd1dfd16bee3eb2eca701a8
2016-07-15 11:21:08 -07:00
Vincent Rabaud
2a5c417c68 Apply the RLE heuristic to LZ77.
Change-Id: I7317eed7e017ee8981f40fcf1737f97e0e3a238c
2016-07-14 20:12:48 +02:00
James Zern
bfef6c9f82 libwebp-0.5.1
- 6/14/2016: version 0.5.1
   This is a binary compatible release.
   * miscellaneous bug fixes (issues #280, #289)
   * reverted alpha plane encoding with color cache for compatibility with
     libwebp 0.4.0->0.4.3 (issues #291, #298)
   * lossless encoding performance improvements
   * memory reduction in both lossless encoding and decoding
   * force mux output to be in the extended format (VP8X) when undefined chunks
     are present (issue #294)
   * gradle, cmake build support
   * workaround for compiler bug causing 64-bit decode failures on android
     devices using clang-3.8 in the r11c NDK
   * various WebPAnimEncoder improvements
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Merge tag 'v0.5.1'

libwebp-0.5.1
- 6/14/2016: version 0.5.1
  This is a binary compatible release.
  * miscellaneous bug fixes (issues #280, #289)
  * reverted alpha plane encoding with color cache for compatibility with
    libwebp 0.4.0->0.4.3 (issues #291, #298)
  * lossless encoding performance improvements
  * memory reduction in both lossless encoding and decoding
  * force mux output to be in the extended format (VP8X) when undefined chunks
    are present (issue #294)
  * gradle, cmake build support
  * workaround for compiler bug causing 64-bit decode failures on android
    devices using clang-3.8 in the r11c NDK
  * various WebPAnimEncoder improvements

* tag 'v0.5.1': (30 commits)
  update ChangeLog
  Clarify the expected 'config' lifespan in WebPIDecode()
  update ChangeLog
  Fix corner case in CostManagerInit.
  gif2webp: normalize the number of .'s in the help message
  vwebp: normalize the number of .'s in the help message
  cwebp: normalize the number of .'s in the help message
  fix rescaling bug: alpha plane wasn't filled with 0xff
  Improve lossless compression.
  'our bug tracker' -> 'the bug tracker'
  normalize the number of .'s in the help message
  pngdec,ReadFunc: throw an error on invalid read
  decode.h,WebPGetInfo: normalize function comment
  Inline GetResidual for speed.
  Speed-up uniform-region processing.
  free -> WebPSafeFree()
  DecodeImageData(): change the incorrect assert
  Fix a boundary case in BackwardReferencesHashChainDistanceOnly.
  Make sure to consider small distances in LZ77.
  add some asserts to delimit the perimeter of CostManager's operation
  ...

Change-Id: I44cee79fddd43527062ea9d83be67da42484ebfc
2016-07-06 19:31:27 -07:00
Vincent Rabaud
c7eb06f737 Fix corner case in CostManagerInit.
Change-Id: I91795d05eb78816d6d9a8cadc64d3814650d2aee
2016-06-27 20:01:44 +02:00
Vincent Rabaud
319e37be13 Improve lossless compression.
This is essentially a revert of a3611513d2
and cfbcc5ece0.
Here is what happened: there was a corruption bug that eventually
got fixed by 0174d18d8b.
But before finding the root, a3611513d2
and cfbcc5ece0 hid the bug
by not imposing length of 1 when it was actually 2 or 3 (which does help
compression as a litteral is more efficient than an offset and a length
of size 2 or 3).

Change-Id: I6f18fc1f583a51ac9d8aab2508458264047cd493
2016-06-24 16:11:25 +02:00
Vincent Rabaud
7d58d1b7b9 Speed-up uniform-region processing.
Change-Id: I9a88d0ac97c31d19323c9505ebe21f375d2e96b8
2016-06-21 15:45:46 +02:00
Pascal Massimino
8ec7032bc2 simplify HistogramCombineEntropyBin()
We only perform a single pass, and swap the final histograms
into the beginning of the array as we go. Therefore, they are
already at the correct place at the end of the pass.
-> HistogramCompactBins() is removed, we just truncate the array.

output is bitwise the same.

Change-Id: I9508c96dda0f8903c927a71b06af4e6490c3249c
2016-06-21 14:13:36 +02:00
Pascal Massimino
23e29cb1e3 Merge "Fix a boundary case in BackwardReferencesHashChainDistanceOnly." into 0.5.1 2016-06-20 16:06:39 +00:00
Pascal Massimino
472a049b4e remove bin_map[] allocation altogether
... and just re-use histogram_symbols[] instead!
It's guaranteed to work.

Change-Id: Ie3b0cd5781171ded20058e8bc143fce2f69b4c68
2016-06-20 11:19:25 +02:00
Pascal Massimino
0bb23b2cf7 free -> WebPSafeFree()
avoids unbalanced memory track at the end (w/ PRINT_MEM_INFO flag on)

Change-Id: I70da087f079198bcaacd0c81593f104058dcac69
2016-06-17 17:49:07 +02:00
Pascal Massimino
3591ba6684 rewrite the bin_map clustering to use less memory
output should bit-write the same as before, in both
low_effort and non low_effort modes.

if anything, speed is a tad faster, probably because of the
reduced memory traffic.

Change-Id: Iaa2ddcfda2aaffefe7e5b7bc89216373d1ddb194
2016-06-17 09:52:36 +02:00
Pascal Massimino
e7b917726f Merge "DecodeImageData(): change the incorrect assert" into 0.5.1 2016-06-17 06:07:44 +00:00
Vincent Rabaud
0174d18d8b Fix a boundary case in BackwardReferencesHashChainDistanceOnly.
The optimization for (len != MIN_LENGTH) actually only holds for
(len > MIN_LENGTH) but (len < MIN_LENGTH) can now happen as len can
be changed in the loop before.

Change-Id: I3f9f91a540206c80385c5fba96c3d64ab9536752
2016-06-16 19:22:28 +02:00
Vincent Rabaud
cfbcc5ece0 Make sure to consider small distances in LZ77.
This could corrupt certain images since commit
a3611513d2

Change-Id: Ifbe43abaafe8efb27c62af18039fea5a9dc4e062
2016-06-16 09:14:11 +00:00
Pascal Massimino
f2a0946a7a add some asserts to delimit the perimeter of CostManager's operation
a small protection in a fairly complex code.

Change-Id: I920e10e1fc1c35da2cf486349417048d516ff2b9
2016-06-15 20:55:32 +02:00
James Zern
6fda58f137 backward_references: quiet double->int warning
since:
059aab4 Fix a compression regression for images with long uniform
regions.

Change-Id: I1783a74220961e8bc3bb42696e3412fe4bfc4ddb
2016-06-14 15:27:58 -07:00
Pascal Massimino
a48cc9d201 Merge "Fix a compression regression for images with long uniform regions." into 0.5.1 2016-06-14 21:26:06 +00:00
Pascal Massimino
cc2720c1d5 Merge "Revert an LZ77 boundary constant." into 0.5.1 2016-06-14 21:25:08 +00:00
Vincent Rabaud
059aab4fa1 Fix a compression regression for images with long uniform regions.
Change-Id: Id87a4ac2a22daaa71e8f3132e69703b9b3ddd752
2016-06-14 21:51:10 +02:00
Vincent Rabaud
b0c7e49e58 Check more backward matches with higher quality.
Change-Id: I3f0887b0b9b7f0e69758f51783807e1583b74be2
2016-06-14 21:50:03 +02:00
Vincent Rabaud
a3611513d2 Revert an LZ77 boundary constant.
This is getting back to the old behavior which is actually better for
compression and speed with the latest patches.

Change-Id: I35884bab02589297c25d6e1e66dc5f13e05f7aa7
2016-06-14 21:42:45 +02:00
James Zern
0fb2269c4d bump version to 0.5.1
libwebp{,decoder} - 0.5.1
libwebp libtool - 6.1.0
libwebpdecoder libtool - 2.1.0

mux - 0.3.1
libtool - 2.1.0

demux (no changes) - 0.3.0
libtool - 2.0.0

Change-Id: I6f51bfaccf33ff7a1492f3e8f888324d7afc0f4b
2016-06-13 19:10:21 -07:00
Urvang Joshi
3259571e7d Refactor GetColorPalette method.
This was defined (slightly differently) at two places. Created a common
method and moved to utils/utils.[hc].

Change-Id: I66c3ac6dea24e0cd2c0eaa5440f3142b4dbbe23b
2016-06-13 18:52:37 -07:00
Pascal Massimino
1df5e26001 avoid using tmp histogram in PreparePair()
we don't need to store the resulting histogram, so no need to
call HistogramAddEval().
Allows some signature simplifications...

Change-Id: I3fff6c45f4a7c6179499c6078ff159df4ca0ac53
2016-06-12 14:32:22 -07:00
Pascal Massimino
7685123a7f fix comment typos
Change-Id: I2a55e371dbf7e62b446f6bb732c8913b85633c49
2016-06-10 13:29:07 +00:00
Vincent Rabaud
a246b921a0 Speedup backward references.
In case where the same offset is found in consecutive pixels,
the cost computation from one pixel can be re-used for the next.

Change-Id: Ic03c7d4ab95f3612eafc703349cfefd75273c3d7
2016-06-09 20:05:15 +02:00
Pascal Massimino
76d73f1835 Merge "CostManager: introduce a free-list of ~10 intervals" 2016-06-09 15:58:38 +00:00
Pascal Massimino
eab39d8147 CostManager: introduce a free-list of ~10 intervals
and also recycle the malloc'd intervals
This avoids quite some malloc/free cycles during interval managment.

Change-Id: Ic2892e7c0260d0fca0e455d4728f261fb4c3800e
2016-06-09 01:50:50 -07:00
Pascal Massimino
043c33f1ce Merge "Improve speed and compression in backward reference for lossless." 2016-06-08 19:54:51 +00:00
Pascal Massimino
71be9b8c11 Merge "clarify variable names in HistogramRemap()" 2016-06-08 19:48:38 +00:00
Vincent Rabaud
0ba7fd70c6 Improve speed and compression in backward reference for lossless.
Change-Id: I664c5e68b036a2d424192962dbad873a2c70b826
2016-06-08 21:13:33 +02:00
Pascal Massimino
0481d42ad8 CostManager: cache one interval and re-use it when possible
In a lot of cases, only one interval is used. This can cause
a lot of malloc/free cycles for only 56 bytes. By caching this
single interval and re-using it, we remove this cycle in most
frequent cases.

Change-Id: Ia22d583f60ae438c216612062316b20ecb34f029
2016-06-08 14:10:06 +00:00
Pascal Massimino
41b7e6b56e Merge "histogram: fix bin calculation" 2016-06-08 11:59:16 +00:00
Pascal Massimino
96c3d62496 histogram: fix bin calculation
It could overflow if min==max

Change-Id: I11580328712879fe310e3d9c8c5e10835c4faf86
also: collect GetHistoBinIndex() variant into a single function
2016-06-08 13:38:00 +02:00
Pascal Massimino
fe9e31ef5e clarify variable names in HistogramRemap()
also simplify the loop by removing the initial special case

Change-Id: I4fc1b9eb14a42381a815354599137703c21ed9e6
2016-06-08 13:36:04 +02:00
Pascal Massimino
ce3c824712 disable near-lossless quantization if palette is used
Change-Id: I3335e8f97f99d6d786e953161adbf246e85d80d3
2016-06-08 11:29:48 +02:00
Vincent Rabaud
d963775859 Compute the hash chain once and for all for lossless compression.
In some cases, the hash chain for a function is filled several
times:
- GetBackwardReferences -> CalculateBestCacheSize ->
BackwardReferencesLz77 that computes the hash chain
- GetBackwardReferences ->
(not always) BackwardReferencesTraceBackwards ->
BackwardReferencesHashChainDistanceOnly that computes the hash
chain in a slightly different way

Speed and compression performance are slightly changed (+ or -)
but will be homogneized in a later patch.

Change-Id: I43f0ecc7a9312c2ed6cdba1c0fabc6c5ad91c953
2016-06-03 11:42:13 +02:00
Pascal Massimino
ca8d951980 remove some obsolete TODOs
Change-Id: Ied77b2dd7e3e5bb65524c0ac7b9a3fb6585cac57
2016-06-01 16:23:16 +02:00
Pascal Massimino
fdd29a3d3f speed-up MapToPalette() with binary search
goes from ~2% CPU to ~0.7% for large images
Change-Id: Ibd8a0fde9ba553f93157a49dcb7da0426209e404
2016-05-23 15:39:54 +02:00
Pascal Massimino
2ec2de1450 Merge "Speed-up BackwardReferencesHashChainDistanceOnly." 2016-05-19 05:17:03 +00:00
Vincent Rabaud
3e023c17cd Speed-up BackwardReferencesHashChainDistanceOnly.
Instead of comparing all the following pixels over len (which can
frequently reach the maximum MAX_LENGTH=4096 for some images),
intervals are stored and compared.

Change-Id: I0dafef6cc988dde3c1c03ae07305ac48901d60ee
2016-05-19 04:51:13 +00:00
Marcin Kowalczyk
f2e1efbeb7 Improve near lossless compression when a prediction filter is used.
The old implementation in enc/near_lossless.c performing a separate
preprocessing step is used only when a prediction filter is not used,
otherwise a new implementation integrated into lossless_enc.c is used.

It retains the same logic for converting near lossless quality into max
number of bits dropped, and for adjusting the number of bits based on
the smoothness of the image at a given pixel. As before, borders are not
changed.

Then, instead of quantizing raw component values, the residual after
subtract green and after prediction is quantized according to the
resulting number of bits, taking care to not cross the boundary between
255 and 0 after decoding. Ties are resolved by moving closer to the
prediction instead of by bankers’ rounding.

This results in about 15% size decrease for the same quality.

Change-Id: If3e9c388158c2e3e75ef88876703f40b932f671f
2016-05-18 20:59:02 +00:00
James Zern
9629f4bcda SimplifySegments: quiet -Warray-bounds warning
the number of segments are previously validated, but an explicit check
is needed to avoid a warning under gcc-4.9
this is similar to the changes made in:
c8a87bb AssignSegments: quiet -Warray-bounds warning
3e7f34a AssignSegments: quiet array-bounds warning

Change-Id: Iec7d470be424390c66f769a19576021d0cd9a2fd
2016-05-02 12:17:49 -07:00
James Zern
ec1b2407a4 WebPPictureImport*: check output pointer
fixes crash with NULL output pointer in calls to simple encode api
(WebPEncodeRGB, etc.)

Change-Id: I91e7a1c0e070ea842b0a2a4ac54e981cac8629bf
2016-03-25 18:21:13 -07:00
Pascal Massimino
c07687699b Merge "Revert "Re-enable encoding of alpha plane with color cache for next release."" 2016-03-25 07:29:07 +00:00
James Zern
41f14bcbc5 WebPPictureImport*: check src pointer
fixes crash with NULL source pointer in calls to simple encode api
(WebPEncodeRGB, etc.)

Change-Id: I706d670c80298da5176aaa5ba0eb2238dd71a8f0
2016-03-24 22:52:01 -07:00
Pascal Massimino
97934e2447 Revert "Re-enable encoding of alpha plane with color cache for next release."
This avoids generating file that would trigger a decoding bug
found in 0.4.0 -> 0.4.3 libwebp versions.

This reverts commit 6ecd72f845.

Change-Id: I4667cc8f7b851ba44479e3fe2b9d844b2c56fcf4
2016-03-18 11:01:54 +01:00
Pascal Massimino
e88c4ca013 fix -m 2 mode-cost evaluation (causing partition0 overflow)
The mode's bits were not taken into account, which is ok for most of cases.
But in case of super large image, with 'easy' content, their overhead starts
mattering a lot and we were omitting to optimize for these.
Now, these mode bits have their own lambda values associated, limiting
the jerkiness. We also limit (for -m 2 only) the individual number of bits
to something that will prevent the partition 0 overflow.

removed the I4_PENALTY constant, which was a rather crude approximation.
Replaced by some q-dependent expression.

fixes issue #289

Change-Id: I956ae2d2308c339adc4706d52722f0bb61ccf18c
2016-03-11 20:34:45 +01:00
James Zern
71e856cf84 GetMBSSIM,cosmetics: fix alignment
Change-Id: I884b3361484b48917fa4cba33cd1217ac51685f9
2016-03-08 23:26:10 -08:00
Pascal Massimino
423ecaf484 move some SSIM-accumulation function for dsp/
This is in preparation for some SSE2 code.

And generally speaking, the whole SSIM code needs some
revamp: we're not averaging the SSIM value at each pixels
but just computing the overall SSIM value once, for the whole
plane. The former might be better than the latter.

Change-Id: I935784a917f84a18ef08dc5ec9a7b528abea46a5
2016-03-08 07:50:09 +01:00
Marcin Kowalczyk
e8feb20e39 Fix FindClosestDiscretized in near lossless:
- The result is now indeed closest among possible results for all inputs, which
  was not the case for bits>4, where the mapping was not even monotonic because
  GetValAndDistance was correct only if the significant part of initial fit in
  a byte at most twice.

- The set of results for a larger number of bits dropped is a subset of values
  for a smaller number of bits dropped. This implies that subsequent
  discretizations for a smaller number of bits dropped do not change already
  discretized pixels, which improves the quality (changes do not accumulate)
  and compression density (values tend to repeat more often).

- Errors are more fairly distributed between upwards and downwards thanks to
  bankers’ rounding, which avoids images getting darker or lighter in overall.

- Deltas between discretized values are more repetitive. This improves
  compression density if delta encoding is used.

Also, the implementation is much shorter now.

Change-Id: I0a98e7d5255e91a7b9c193a156cf5405d9701f16
2016-03-02 12:47:22 +01:00
James Zern
a5193774b0 Merge "Near lossless feature: fix some comments." 2016-02-20 03:51:15 +00:00
Urvang Joshi
3335713169 Near lossless feature: fix some comments.
Change-Id: I2c5fc2a3b3fe5123d66b42bf148e361b4862dfb9
2016-02-19 19:26:39 -08:00
James Zern
0beed01aa5 cosmetics: fix indent after 2f5e898
2f5e898 fix multiple allocation for transform buffer

Change-Id: Ied5c89c0040671e2eddf23c8b7a78e0d817dd18e
2016-02-19 19:22:34 -08:00
James Zern
db86088426 Merge "remove useless #include" 2016-02-17 23:17:12 +00:00
Pascal Massimino
2f5e8986cf fix multiple allocation for transform buffer
We were not updating the current_width_, which is usually
not a problem, unless we use Delta Palette with small number
of colors
-> Addressed this re-entrancy problem by checking we have
enough capacity for transform buffer.

The problem is not currently visible, until we restrict
the number of gradient used in delta-palette to less than 16.
Then the buffers have different current_width_ and the problem
surfaces.

Change-Id: Icd84b919905d7789014bb6668bfb6813c93fb36e
2016-02-17 06:14:39 +01:00
Pascal Massimino
75f4af4d54 remove useless #include
Change-Id: Id34f12ec94d8be6853fabd67609a6006ac99f152
2016-01-25 09:34:10 -08:00
Vincent Rabaud
8ce975ac82 SSE optimization for vector mismatch.
Change-Id: I564b822033b59d86635230f29ed6197e306a2c4f
2016-01-07 18:23:45 +01:00
James Zern
71100500a8 bump version to 0.5.0
libwebp{,decoder} - 0.5.0
libwebp libtool - 6.0.0
libwebpdecoder libtool - 2.0.0

mux/demux - 0.3.0
libtool - 2.0.0

Change-Id: I5346d13eb827fb5890efbb63ff3f28cea9d0c55f
2015-12-17 19:45:14 -08:00
James Zern
99a01f4f8b Merge "Unify some entropy functions." 2015-12-17 22:35:29 +00:00
James Zern
4b025f10f7 Merge "configure: disable asserts by default" 2015-12-17 22:28:37 +00:00
James Zern
92cbddf89c Merge "fix PrintBlockInfo()" 2015-12-17 21:00:57 +00:00
Vincent Rabaud
ca509a3362 Unify some entropy functions.
The code and logic is unified when computing bit entropy + Huffman cost.

Speed-wise, we gain 8% for lossless encoding.
Logic-wise, the beginning/end of the distributions are handled properly
and the compression ratio does not change much.

Change-Id: Ifa91d7d3e667c9a9a421faec4e845ecb6479a633
2015-12-17 17:00:08 +01:00
Pascal Massimino
367bf903b3 fix PrintBlockInfo()
... which has gone out of sync since the last block-cache layout change.

Change-Id: Ic441ec07b0198b508ce3fd34ab582cb60b1daabc
2015-12-17 15:47:25 +01:00
Lode Vandevenne
fb4c7832f1 lossless: simpler alpha cleanup preprocessing
setting all transparent pixels to black rather than the "flatten" method.

0.3% smaller filesize on the 1000 PNGs if alpha cleanup is used (before: 18685774, after: 18622472)

Change-Id: Ib0db9e7ccde55b36e82de07855f2dbb630fe62b1
2015-12-17 15:04:50 +01:00
Vincent Rabaud
47ddd5a4cc Move some codec logic out of ./dsp .
The functions containing magic constants are moved out of ./dsp .
VP8LPopulationCost got put back in ./enc
VP8LGetCombinedEntropy is now unrefined (refinement happening in ./enc)
VP8LBitsEntropy is now unrefined (refinement happening in ./enc)
VP8LHistogramEstimateBits got put back in ./enc
VP8LHistogramEstimateBitsBulk got deleted.

Change-Id: I09c4101eebbc6f174403157026fe4a23a5316beb
2015-12-17 07:03:25 +00:00
James Zern
b9d80fa4e8 configure: disable asserts by default
--enable-asserts can be used to avoid defining NDEBUG

Change-Id: I6216668e3f79f69bd8c453f0b36cecb3b585688e
2015-12-16 13:15:53 -08:00
Pascal Massimino
7badd3da4a cosmetic fix: sizeof(type) -> sizeof(*var)
Change-Id: I1a39fccfdcb9f0a4b9b025d3c9b522e8edfe7fd6
2015-12-16 18:29:14 +01:00
Pascal Massimino
e0c0bb3480 remove TODO about unused ref_lf_delta[]
Change-Id: I54983c0dfc6927564143bad56bd2e4c4cdfefc0e
2015-12-15 22:57:53 -08:00
Pascal Massimino
9cf1cc2bd6 remove few TODO:
* 256 -> RD_DISTO_MULT
  * don't use TDisto for UV mode picking

Change-Id: I243148c716fe688b5c1b1fb9b7a6e58d0b5e6835
2015-12-15 22:52:12 -08:00
James Zern
d4f9c2efd4 enc/Makefile.am: add missing headers
Change-Id: Ic29497f425909eda1a7f23e6c8e92bd4ca17d44b
2015-12-14 23:07:54 -08:00
Pascal Massimino
e6c9351918 add disto-based refinement for UV mode (if method = 1 or 2)
This doesn't slow down much and give some quality improvement.

Change-Id: I5afbe62b9c3922b3ec1bf6538c68dcdb0f25d2e4
2015-12-11 03:15:59 -08:00
Vincent Rabaud
d3d163972f Optimize the heap usage in HistogramCombineGreedy.
The previous priority system used a heap which was too heavy to
maintain (what was gained from insertions / deletions was lost
due to a linear that still happened on the heap for invalidation).
The new structure is a priority queue where only the head is
ordered.

Change-Id: Id13f8694885a934fe2b2f115f8f84ada061b9016
2015-12-10 12:44:11 +01:00
Pascal Massimino
14d27a46be improve method #2 by merging DistoRefine() and
SimpleQuantize()

it's now a single function, that reconstructs the intra4x4 block during the scan
The I4_PENALTY had to be adjusted.

Overall, result is better quality-wise (esp. at q < 50), and a tad faster too.

method #0, #1 and #3+ are unchanged

Change-Id: If262aeb552397860b3dd532df8df6b1357779222
2015-12-10 08:04:04 +01:00
Pascal Massimino
7eb01ff3e8 Merge "Improved alpha cleanup for the webp encoder when prediction transform is used." 2015-12-08 11:32:37 +00:00
Pascal Massimino
fb8c9106c7 Merge "introduce WebPMemToUint32 and WebPUint32ToMem for memory access" 2015-12-08 11:32:05 +00:00
Vincent Rabaud
6c702b81ac Speed up hash chain initialization using memset.
That gains 1% on lossy compression.

Change-Id: Ib9aa210194ed2f17eaff85b499b55cc4eb99ff11
2015-12-07 11:54:50 +01:00
Lode Vandevenne
6938111357 Improved alpha cleanup for the webp encoder when prediction transform is used.
Gives 0.9% smaller (2.4% compared to before alpha cleanup) size on the 1000 PNGs dataset:
Alpha cleanup before: 18856614
Alpha cleanup after: 18685802
For reference, with no alpha cleanup: 19159992

Note: WebPCleanupTransparentArea is still also called in WebPEncode. This cleanup still helps
preprocessing in the encoder, and the cases when the prediction transform is not used.

Change-Id: I63e69f48af6ddeb9804e2e603c59dde2718c6c28
2015-12-04 13:50:56 +00:00
Pascal Massimino
2c08aac81a introduce WebPMemToUint32 and WebPUint32ToMem for memory access
it uses memcpy() when unaligned memory write is tricky

Change-Id: I5d966ca9d19e9b43ac90140fa487824116982874
2015-12-04 13:43:01 +00:00
Vincent Rabaud
010ca3d10d Fix FindMatchLength with non-aligned buffers.
The 32-bit buffers are actually rarely 64-bit aligned.
The new solution uses memcmp and is alignment agnostic.
It is also slightly faster.

Change-Id: I863003e9ee4ee8a3eed25b7b2478cb82a0ddbb20
2015-12-04 10:19:58 +01:00
Scott Hancher
5ae220bef6 backward_references.c: Fixed compiler warning
"Implicit conversion loses integer precision: 'long' to 'int'."

Change-Id: I1aec7431f84123e5280447883eb80b84a3821d91
2015-12-02 23:51:06 -08:00
Vincent Rabaud
a141178255 Optimization in hash chain comparison for 64 bit
Arrays were compared 32 bits at a time, it is now done 64 bits at a time.
Overall encoding speed-up is only of 0.2% on @skal's small PNG corpus.
It is of 3% on my initial 1.3 Mp desktop screenshot image.

Change-Id: I1acb32b437397a7bf3dcffbecbcd4b06d29c05e1
2015-12-01 13:01:57 +01:00
Lode Vandevenne
239421c5ef lossless: make prediction in encoder work per scanline
instead of per block. This prepares for a next CL that can make the
predictors alter RGB value behind transparent pixels for denser
encoding. Some predictors depend on the top-right pixel, and it must
have been already processed to know its new RGB value, so requires per
scanline instead of per block.

Running the encode speed test on 1000 PNGs 10 times with default
settings:
Before:
Compression (output/input): 2.3745/3.2667 bpp, Encode rate (raw data): 1.497 MP/s
After:
Compression (output/input): 2.3745/3.2667 bpp, Encode rate (raw data): 1.501 MP/s

Same but with quality 0, method 0 and 30 iterations:
Before:
Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 36.379 MP/s
After:
Compression (output/input): 2.9120/3.2667 bpp, Encode rate (raw data): 36.462 MP/s

No effect on compressed size, this produces exactly same files. No
significant measured effect on speed. Expected faster speed from better
memory layout with scanline processing but slower speed due to needing
to get predictor mode per pixel, may compensate each other.

Change-Id: I40f766f1c1c19f87b62c1e2a1c4cd7627a2c3334
2015-11-25 00:38:27 -08:00
Pascal Massimino
3770f3bbb6 Merge "cleanup the YFIX/TFIX difference by removing some code and #define" 2015-11-23 20:47:42 +00:00
Pascal Massimino
997e103871 cleanup the YFIX/TFIX difference by removing some code and #define
no speed or output difference

Change-Id: I50bfb44f357e19431457b1cf9504a5a6bcce1945
2015-11-21 23:51:58 -08:00
Lode Vandevenne
1f9be97c22 Make discarding invisible RGB values (cleanup alpha) the default.
Rename the flag to exact instead of the opposite cleanup_alpha. Add the flag to
WebPConfig. Do the cleanup in the webp encoder library rather than the cwebp
binary, this will be needed for the next stage: smarter alpha cleanup for
better compression which cannot be done as a preprocessing due to depending on
predictor choices in the encoder.

Change-Id: I2fbf57f918a35f2da6186ef0b5d85e5fd0020eef
2015-11-21 12:32:32 -08:00
Urvang Joshi
397863bd66 Refactor CopyPlane() and CopyPixels() methods: put them in utils.
Change-Id: I0e1533df557a0fa42c670e3b826fc0675c36e0a5
2015-11-13 11:39:22 -08:00
Urvang Joshi
6ecd72f845 Re-enable encoding of alpha plane with color cache for next release.
This is a revert of: https://chromium-review.googlesource.com/#/c/73607/

Change-Id: I7ec45277d73608d77d5e873290c6c185caa30c32
2015-11-13 07:15:19 +00:00
Pascal Massimino
bfd3fc02df ~2x faster SSE2 RGB24toY, BGR24toY, ARGBToY|UV
global effect is ~2% faster encoding from JPG source
and ~8% faster lossless-webp source decoding to PGM (e.g.)

Also revamped the YUVA case to first accumulate R/G/B value into 16b
temporary buffer, and then doing the UV conversion.
-> New function: WebPConvertRGBA32ToUV

Change-Id: I1d7d0c4003aa02966ad33490ce0fcdc7925cf9f5
2015-11-06 15:02:01 -08:00
Pascal Massimino
52fdbdfe66 extract some RGB24 to Luma conversion function from enc/ to dsp/
Just for RGB24/BGR24 for now, which are the hard-to-optimize ones.
SSE2 implementation coming next.

ConvertRowToY() should go into dsp/ too, at some point.

Change-Id: Ibc705ede5cbf674deefd0d9332cd82f618bc2425
2015-10-30 00:28:11 -07:00
James Zern
5bd04a087c sync versions with 0.4.4
libwebp{,decoder} - 0.4.4
libwebp libtool - 5.4.0
libwebpdecoder libtool - 1.4.0

mux/demux - 0.2.2 (unchanged)
libtool - 1.2.0 (unchanged)

(cherry picked from commit 62864042c0)

Change-Id: I7d421dc47ad4d25a17450ce1b04562c5d58c596b
2015-10-28 23:43:40 -07:00
James Zern
f717b82864 vp8l.c, cosmetics: fix indent after 95509f9
95509f9 large re-organization of the delta-palettization code

Change-Id: I9d27f15cb6072a2bd1dd593d53db5b2dd3c30133
2015-10-19 12:28:57 -07:00
Pascal Massimino
fea94b2b36 fix alignment of allocated memory in AllocateTransformBuffer
likely to avoid unaligned reads in the future

Change-Id: I434ba17c139ad6e190ebd9b909b241c6c6f1e7f8
2015-10-18 13:09:22 -07:00
Pascal Massimino
12ec204ec7 moved ALIGN_CST into util/utils.h and renamed WEBP_ALIGN_xxx
Note that ALIGN_CST is still kept different in dec/frame.c for now,
because the values is 31 there, not 15. We might re-unite these two
later.

Change-Id: Ibbee607fac4eef02f175b56f0bb0ba359fda3b87
2015-10-14 00:03:14 -07:00
Pascal Massimino
95509f9914 large re-organization of the delta-palettization code
same functionality, but better code layout.

What changed:
  * don't trash the palette_[] in EncodePalette(), so it can be re-used
  * split generation of image from bit-stream coding
  * move all the delta-palette code to delta_palettization.c, and only have 1 entry point there WebPSearchOptimalDeltaPalette()
  * minimize the number of "#ifdef WEBP_EXPERIMENTAL_FEATURES" in vp8l.c
  * clarify the TransformBuffer stuff. more clean-up to come here...

This should make experimenting with delta-palettization easier and more compartimentalized.

Change-Id: Iadaa90e6c5b9dabc7791aec2530e18c973a94610
2015-10-14 00:25:42 +02:00
James Zern
f7b8f90740 delta_palettization.*: add copyright
Change-Id: I5dc0ae0de88968d2c73b7025ce18319897219630
2015-10-03 10:05:09 -07:00
Mislav Bradac
c1e1b7104c Changed delta palette to compress better
New palette compresses more than 20% better with minimum quality loss.
Tested on set of wikipedia images with command line:
cwebp -delta_palettization

Change-Id: I82ec7d513136599cd70386f607f634502eb9095d
2015-10-03 08:48:42 +00:00
Mislav Bradac
48f66b6687 Add delta_palettization feature to WebP
Change-Id: Ibaf4e49aa67d63d0eb11848cca4fd0c60815864a
2015-10-02 14:29:54 -07:00
Pascal Massimino
5ff0079ece fix rescaler vertical interpolation
* vertical expansion now uses bilinear interpolation
  * heavily assumes that the alpha plane is decoded in full, not row-by-row
  * split the RescalerExportRow and RescalerImportRow methods into Shrink
    and Expand variants.
  * MIPS implementation of ExportRowExpand is missing.

There's room for extra speed optim and code re-org, but let's keep that for later patches.

addresses https://code.google.com/p/webp/issues/detail?id=254

Change-Id: I8f12b855342bf07dd467fe85e4fde5fd814effdb
2015-09-18 17:32:11 -07:00
James Zern
cd82440ec7 VP8LAllocateHistogramSet: align histogram[] entries
fixes issue #262: a SIGBUS when accessing a misaligned double in
VP8LHistogram

Change-Id: Ic78cc5366d7e43d892c375b6a69dce2379db931b
2015-09-17 22:59:01 -07:00
Jyrki Alakuijala
90fcfcd905 Insert less hash chain entries from the beginnings of long copies.
This makes the chains more efficient and a larger variety of data is tested.

0.02 % compression gain at q 100, 0.05 % at default quality. 0.8 % speedup by
callgrind.

0.16 % compression gain for lossy alpha ?!

Change-Id: I888120133352799eb14f5f602c7f40ab404bd665
2015-08-18 18:44:03 -07:00
skal
c5f00621c7 incorporate bzero() into WebPRescalerInit() instead of call site
Change-Id: I9ebb83e643e24bc685a1a1cb6836cb54e34a0ec8
2015-08-14 19:37:22 -07:00
James Zern
b918724280 utils/rescaler: add WebPRescalerGetScaledDimensions
+ use it in WebPPictureRescale()

Change-Id: I491bea8cd56f0eb1ac8bf0829b9f36c77804219a
2015-08-13 20:50:38 -07:00
skal
56a2e9f5e7 WebPPictureDistortion: support ARGB format for 'pic' when computing distortion.
using a *tmp_plane buffer to split a/r/g/b planes up appeared to
be the easiest route, compared to copy-pasting the whole code and
making it x_stride aware...

Change-Id: I0898ef1df62bd3e1713b77187b31b5eeef3832fe
2015-08-11 17:28:29 -07:00
Jyrki Alakuijala
b969f888ab Reduce magic in palette reordering
Slightly faster on -m 0 -q 0, particularly for small images (50 x 75
image was 0.1 % faster on callgrind measurement).

Increases compression density by 0.005 % for the 1000 images, but small
images can improve even 0.5 % (about 4 bytes, depending on the
characteristics of the palette).

Change-Id: I94f568d396ac62a054a829abeeef3eb0af6b3f94
2015-08-10 19:06:07 -07:00
Pascal Massimino
7df93893dc fix rescaling bug (uninitialized read, see bug #254).
the x_add/x_sub increments were wrong for u/v in the upscaling case.
They shouldn't be left to the caller's discretion, but set up by
WebPRescalerInit to their exact necessary values.

-> Cleaned-up WebPRescalerInit() param list.
-> added safety asserts
-> removed the mips32/mips_r2 variant of "ImportRow" which were buggy prior

Change-Id: I347c75804d835811e7025de92a0758d7929dfc09
2015-08-05 23:00:00 -07:00
Jyrki Alakuijala
01d61fd9c6 lossless: ~20 % speedup
0.28 % byte size increase on lossless, 0.18 % increase on lossy alpha

Change-Id: I1e001a56831a8f996ac522aa646f9ae587c80d12
2015-07-20 17:13:44 -07:00
Jyrki Alakuijala
f722c8f0bd lossless: Speed up ComputeCacheEntropy by 40 %
a total impact of 1 % on encoding speed

This allows for performance neutral removal of the binary search
in cache bits selection. This will give a small improvement in
compression density.

Change-Id: If5d4d59460fa1924ce71af977320834a47c2054a
2015-07-20 17:13:44 -07:00
Jyrki Alakuijala
17eb609916 lossless: Allow copying from prev row in rle-mode.
0.21 % compression density improvement for 1000 png corpus in
lossless mode

0.50 % compression density improvement for 1000 png corpus in
lossy mode

Change-Id: I14ee8c427ae5d3e116b0ee6695fcdea3321a319d
2015-07-20 17:13:43 -07:00
Jyrki Alakuijala
52931fd548 lossless: combine the Huffman code with extra bits
gives 2 % speedup
24.9 -> 25.5 MP/s for a photo with -q 0 -m 0

Change-Id: If9ae04683a86dd7b1fced2183cf79b9349a24a9e
2015-07-07 20:24:28 -07:00
Jyrki Alakuijala
c4855ca249 lossless: Inlining add literal
this is a simple speedup of about 1-2 %

Change-Id: I0c7b01c0a69f4aeaf363ffda05a28871f1def696
2015-07-07 20:24:28 -07:00
Jyrki Alakuijala
8e9c94dedb lossless: simplify HashChainFindCopy heuristics
for small speedup
0.0003 % worse compression

Change-Id: Ic4b6b21e5279231c6321f2cec1c79f7e17e56afa
2015-07-07 20:24:27 -07:00
Jyrki Alakuijala
888429f409 lossless: 0.5 % compression density improvement
do not do length 2 matches far away

speedup for non compressible data by inserting two literals at a time
when no matches are found

Change-Id: Ia8e033071f4186bb8148bb2bf13ca37586734aa3
2015-07-07 20:24:27 -07:00
Jyrki Alakuijala
7b23b19808 lossless: Add zeroes into the predicted histograms.
Increases compression density by 0.03 % for lossy.

Speeds up at least one of the lossy alpha images by 20 %.

Palette entropy 'kludge' seems to save 1-2 % on alpha images.

Change-Id: I2116b8d81593ac8173bfba54a7c833997fca0804
2015-07-07 20:24:27 -07:00
Jyrki Alakuijala
85b44d8a69 lossless: encoding, don't compute unnecessary histo
share the computation between different modes

3-5 % speedup for lossless alpha
1 % for lossy alpha

no change in compression density

Change-Id: I5e31413b3efcd4319121587da8320ac4f14550b2
2015-07-07 20:24:26 -07:00
Jyrki Alakuijala
d92453f381 lossless: Remove about 25 % of the speed degradation
introduced in:
"lossless: 0.37 % compression density improvement"

Uses the statistics of red and blue histograms to decide if to run
cross color correction at all.

Improves compression density by 0.02 % or so.

Change-Id: I47429557e9cdbd9fa90c584696f241b17427d73f
2015-07-07 20:24:26 -07:00
Jyrki Alakuijala
2cce031704 Faster alpha coding for webp
No significant size degradation (+0.001 %) for 1000 image corpus

Fixes the 8 ms vs 2 ms degradation from:
"lossless: 0.37 % compression density improvement"

Change-Id: Id540169a305d9d5c6213a82b46c879761b3ca608
2015-07-07 20:24:25 -07:00
Jyrki Alakuijala
5e75642efd lossless: rle mode not to accept lengths smaller than 4.
Gives a compression gain of 0.22 %

Change-Id: I0f3b8dad6b4c1bfb16eab095a467f34466b9e3b7
2015-07-07 20:24:25 -07:00
Jyrki Alakuijala
84326e4ab0 lossless: Less code for the entropy selection
Tested:
	1000 png corpus gives same results

Change-Id: Ief5ea7727290743b9bd893b08af7aa7951f556cb
2015-07-07 20:24:25 -07:00
Jyrki Alakuijala
16ab951abf lossless: 0.37 % compression density improvement
counting the entropy expectation for five different configurations:
palette
non-predicted
non-predicted with subtract green
predicted
predicted with subtract green

and choose the strategy with the smallest expected entropy

Change-Id: Iaaf209c0d565660a54a4f9b3959067afb9951960
2015-07-07 20:24:24 -07:00
skal
ac76801159 introduce FTransform2 to perform two transforms at a time.
FTransform goes from ~12.0% to 11.5% total CPU time.

Change-Id: Ibcb23155324f4fd8b235563f80668531c781f624
2015-05-18 21:06:15 -07:00
James Zern
dbba67d1e7 histogram.h: cosmetics: remove unnecessary includes
Change-Id: Ia8277d3587534c2a1af05d3df57a6973a68be16d
2015-04-17 12:23:06 -07:00
Pascal Massimino
7fa67c9b9e change GetPixPairHash64() return type to uint32_t
Change-Id: Ibb61c1631d7a4bcda5417b5a85864d5e2c3f3858
2015-04-16 00:55:25 -07:00
Pascal Massimino
7073bfb3ee Merge "split 64-mult hashing into two 32-bit multiplies" 2015-04-15 23:04:47 -07:00
Pascal Massimino
7fe357b8c0 split 64-mult hashing into two 32-bit multiplies
Speed-wise equivalent on x86 and ARM (maybe a tad faster, hard to tell).

Note that the two 32-bit multiples are not strictly equivalent
to the 64-bit one, since we're missing one carry propagation.
In practice, no observable difference was seen because of this
slightly different hashing result.

Change-Id: I8f2381175eae1cb20dabf149e6b27e1768fba6ab
2015-04-15 17:45:19 +02:00
Pascal Massimino
6121413415 remove VP8Residual::cost unused field
Change-Id: Id494475b05c540b40fd104594acbcaa783b88d77
2015-04-15 01:56:31 -07:00
James Zern
db12250fd1 cosmetics: vp8enci.h: break long line
Change-Id: Ib7c7ef6171506e826ed5f7df20c5644f240fd645
2015-04-06 16:11:02 -07:00
Pascal Massimino
82d980209b add a dec/common.h header to collect common enc/dec #defines
had to rename few structs.

-> we can now include both vp8i.h and vp8enci.h without naming
conflicts.

Change-Id: Ib41b498f1b57aab3d6b796361afc45210ec75174
2015-03-31 22:17:58 -07:00
James Zern
553051f741 dsp/lossless: split enc/dec functions
adds lossless_enc*.c; reduces the size of the decode-only so: ~78K
w/gcc-4.8.2 on x86_64.

Change-Id: If5e4610b67d05eba5896bc64bab79e9df92b2092
2015-03-23 22:57:50 -07:00
James Zern
92a5da9c8c sync versions with 0.4.3
libwebp{,decoder} - 0.4.3
libwebp libtool - 5.3.0
libwebpdecoder libtool - 1.3.0

mux/demux - 0.2.2 (unchanged)
libtool - 1.2.0 (unchanged)

(cherry picked from commit bd852f5d81)

Change-Id: Ie8c35ffc20c1bfd782bdafd99da6c6b1373022c1
2015-03-11 17:29:23 -07:00
Pascal Massimino
b1bdbbabfb ~30% faster smart-yuv (-pre 4) with early-out criterion
we look at average global improvement and stop when things are
moving slow, or when we had a quite good first iteration already
(means: the picture is "not difficult")

Change-Id: I8ab7d100353039b5b32bb5fac3fe03c8440c78d5
2015-03-11 00:42:12 -07:00
Pascal Massimino
44bd95612e fix signature for VP8RecordCoeffTokens()
Change-Id: Ia2fe764b7280931335237ced8190604129fae565
2015-03-02 23:38:20 -08:00
Pascal Massimino
c9b8ea0eef small cosmetics on TokenBuffer.
Change-Id: I7c33651ed8e3a151aef44247db5fb1e8bf41f8ba
2015-03-03 00:48:28 +01:00
Vikas Arora
ef98750027 Speedup method StoreImageToBitMask by 5%.
Speedup method StoreImageToBitMask by replacing the code to find histogram
index and Huffman tree codes at every iteration to a more optimal code that
updates these only when the current pixel (to write) crosses the histogram
tile-row boundary.

This change speeds up the StoreImageToBitMask method by 5%.

Change-Id: If01a1ccd7820f9a3a3e5bc449d070defa51be14b
2015-02-20 09:46:19 -08:00
Pascal Massimino
2382050748 1-2% faster encoding by removing an indirection in GetResidualCost()
The MIPS code for cost is not updated yet, that's why i keep Residual::*cost
around for now. Should be removed in favor of *costs later.

Change-Id: Id1d09a8c37ea8c5b34ad5eb8811d6a3ec6c4d89f
2015-02-19 08:44:35 +01:00
James Zern
9bc0f922aa ApplyFiltersAndEncode: only copy lossless stats
this avoids a race with multi-threaded lossy + alpha compression

Change-Id: Ie437105f5a899ed28b9c8885b6ca5431092ce8f5
2015-02-12 19:44:25 -08:00
James Zern
e15560107c move some cost tables from enc/ to dsp/
removes circular dependency between dsp and enc.

since:
a987fae MIPS: dspr2: added optimization for function GetResidualCost

Change-Id: Ifeb8fc02de89e2ba982ed7ffacd925d649bfec3c
2015-02-11 16:10:06 -08:00
pascal massimino
c3a031686a Merge "picture_csp: fix build w/USE_GAMMA_COMPRESSION undefined" 2015-02-10 00:09:03 -08:00
James Zern
1dd419ced5 picture_csp: fix build w/USE_GAMMA_COMPRESSION undefined
kGammaFix is now only defined with USE_GAMMA_COMPRESSION;

fixes:
use of undeclared identifier 'kGammaFix'

Change-Id: Ib1e2f410eff9b83be065894f88181f91dd2776e1
2015-02-09 23:57:14 -08:00
James Zern
0ec4da960d picture_csp::InitGammaTables*: add missing TSan annotations
Change-Id: I66ca5b3e7b1614f861a9b68bd437f58b24cb1ebb
2015-02-09 23:44:47 -08:00
Pascal Massimino
a987faedfa MIPS: dspr2: added optimization for function GetResidualCost
set/get residual C functions moved to new file in src/dsp
mips32 version of GetResidualCost moved to new file

Change-Id: I7cebb7933a89820ff28c187249a9181f281081d2
2015-02-07 02:13:26 -08:00
James Zern
3b77e5a735 VP8TBufferClear: remove some misleading const's
the input to the function is non-const and the pointer being operated is
being free'd; removes an unnecessary cast in the process

Change-Id: Ic515ed672ddf7f8e4e36eeac696ff7aa8a3652f7
2015-02-05 23:56:26 -08:00
James Zern
aa139c8f1a VP8EmitTokens: remove unnecessary param void cast
'final_pass' is used within the function

Change-Id: I81be1a6e18cafaa6ae685ed8ad2b107fa7ed29cf
2015-02-05 23:56:26 -08:00
Vikas Arora
4c82284d2e Updated the near-lossless level mapping.
Updated the near-lossless level mapping and make it correlated to lossy
quality i.e 100 => minimum loss (in-fact no-loss) and the visual-quality loss
increases with decrease in near-lossless level (quality) till value 0.

The new mapping implies following (PSNR) loss-metric:
-near_lossless 100: No-loss (bit-stream same as -lossless).
-near_lossless  80: Very very high PSNR (around 54dB).
-near_lossless  60: Very high PSNR (around 48dB).
-near_lossless  40: High PSNR (around 42dB).
-near_lossless  20: Moderate PSNR (around 36dB).
-near_lossless   0: Low PSNR (around 30dB).

Change-Id: I930de4b18950faf2868c97d42e9e49ba0b642960
2015-02-05 11:17:14 -08:00
James Zern
c86b40cca0 enc/near_lossless.c: fix alignment
Change-Id: Ifd1b1b88c375abf655d94e2ba7d52087110294a5
2015-02-02 19:35:12 -08:00
Vikas Arora
72831f6b28 Speedup AnalyzeAndInit for low effort compression.
AnalyzeSubtractGreen constitutes about 8-10% of the comression CPU cycles.
Statistically, subtract-green is proved to be useful for most of the
non-palette compression. So instead of evaluating the entropy (by calling
AnalyzeSubtractGreen) apply subtract-green transform for the low-effort
compression.

This changes speeds up the compression at m=0 by 8-10% (with very slight loss
of 0.07% in the compression density).

Change-Id: I9797dc39437ae089716acb14631bbc77d367acf4
2015-01-30 10:37:31 -08:00
Vikas Arora
a6597483af Speedup Analyze methods for lossless compression.
Speed up AnalyzeSubtractGreen by looping through the image pixel once to
compute the two histograms.

AnalyzeEntropy code cleanup.
Removed some 'if' conditions and pointer indirections inside pixel iterate loop.

Change-Id: Ia65e3033988ff67df8e3ecce19d6e34cfc76358e
2015-01-30 09:16:31 -08:00
Vikas Arora
98c8138663 Enable Near-lossless feature.
Enable the WebP near-lossless feature by pre-processing the image to smoothen
the pixels.

On a 1000 PNG image corpus, for which WebP lossless (default settings) gets
25% compression gains, following is the performance of near-lossless feature
at various '-near_lossless' levels:
-near_lossless 90: 30% (very very high PSNR 54-60dB)
-near_lossless 75: 38% (very high PSNR 48-54dB)
-near_lossless 50: 45% (high PSNR 42-48dB)
-near_lossless 25: 48% (moderate PSNR 36-42dB)
-near_lossless 10: 50% (PSNR 30-36dB)

WebP near-lossless is specifically useful for discrete-tone images like
line-art, icons etc.

Change-Id: I7d12a2c9362ccd076d09710ea05c85fa64664c38
2015-01-29 16:10:20 -08:00
Urvang Joshi
2db15a9583 Temporarily disable encoding of alpha plane with color cache.
This is to avoid triggering the related decoder bug.

Change-Id: I8fa074a5393bcd62aa4a2232cd4e02935e927a89
2015-01-28 15:28:02 -08:00
James Zern
cafa1d882f Merge "Simplify backward refs calculation for low-effort." 2015-01-27 23:32:21 -08:00
Pascal Massimino
7afdaf8496 Alpha coding: reorganize the filter/unfiltering code
Move the filtering code to their own dsp/ spot
New function: VP8FiltersInit()

Change-Id: I0b2041eab42346c59b972f2575b05509e6a8f7b1
2015-01-28 08:02:41 +01:00
Vikas Arora
4d6d7285b0 Simplify backward refs calculation for low-effort.
Simplify and speedup backward references for low-effort settings by evaluating
LZ77 references only. This change speeds up compression by 10-25% at lower
(q <= 25) quality range with a slight drop (0.2%) in the compression density.

Change-Id: Ibd6f03b1a062d8ab9191786c2a425e9132e4779f
2015-01-27 09:36:14 -08:00
Vikas Arora
ec0d1be577 Cleaup Near-lossless code.
Cleaup Near-lossless code
- Simplified and refactored the code.
- Removed the requirement (TODO) to allocate the buffer of size WxH and work
  with buffer of size 3xW.
- Disabled the Near-lossless prr-processing for small icon images (W < 64 and H < 64).

Change-Id: Id7ee90c90622368d5528de4dd14fd5ead593bb1b
2015-01-26 15:29:59 -08:00
Vikas Arora
9814ddb601 Remove the post-transform near-lossless heuristic.
Remove the post-transform (prediction, subtract green & cross-color)
near-lossless heuristic, that's not ready yet and produces unacceptable visual
(banding) artifacts.

Change-Id: I9b606a790ce0344c588f2ef83a09c57ac19c2fc1
2015-01-26 14:19:00 -08:00
Pascal Massimino
0f027a72bf simplify smart RGB->YUV conversion code
* use the same TFIX == YFIX precision (2bits)
* use int instead of float in LinearToGammaF()

output is visually equivalent. Code is a little faster.

Change-Id: Ie3cfebca351dbcbd924b3d00801d6523dca6981f
2015-01-23 14:42:32 +01:00
Pascal Massimino
0d5b334ee8 BackwardReferencesHashChainFollowChosenPath: remove unused variable
Change-Id: I8dc4622dbacca03a7876f8856a0db5b9b9ec2fbd
2015-01-22 23:22:58 -08:00
Pascal Massimino
f480d1a7ef Fix to near lossless artefacts on palettized images.
Don't rely on palette not being there before the palette colors are counted.

Change-Id: I988286675d3398f2da8f6d2fb6462db08af8028d
2015-01-22 17:47:50 +01:00
Pascal Massimino
cb4a18a7ba rename HashChainInit into HashChainReset
this avoids the confusion with "VP8LHashChainInit"

Change-Id: Ia1686828c138729e5bda3cc5c8246d99c80915ef
2015-01-20 00:38:07 -08:00
Pascal Massimino
f079e487ae use uint16_t for chosen_path[]
len is MAX_LENGTH (4096) at max. This reduce memory for path by a half.

Change-Id: I399fda4093d93b1e9d956397b7b210956c5b948f
2015-01-20 00:34:09 -08:00
James Zern
f0e0677b87 VP8LEncodeStream: add an assert
check enc->argb_ to quiet an msvs /analyze warning:
C6387: 'enc->argb_+y*width' could be '0':  this does not adhere to the
specification for the function 'memcpy'.

Change-Id: I87544e92ee0d3ea38942a475c30c6d552f9877b7
2015-01-16 18:16:40 -08:00
Vikas Arora
b9e356b998 Disable costly TraceBackwards for method=0.
Disable costly TraceBackwards heuristic for computing the backward references
for low_effort (method=0) compression.

The TraceBackwards heuristic is already disabled for lower (q < 25) quality
range. Following is the compression data for 1000 image corpus for q >= 25.

This speeds up compression (q >= 25) by a factor of 2.5-3X with slight loss of
compression density (0.7% for lower quality range and 1.2% for higher qualities).

Change-Id: I256c9e2137c7de4083f423ea32ee12d3b0f46253
2015-01-15 09:01:40 -08:00
Vikas Arora
ea08466d34 Tune BackwardReferencesLz77 for low_effort (m=0).
- Lower the threshold parameters for HashChainFindCopy.

For 1000 image PNG corpus (m=0), this change yields speedup of 15-20% at
lower quality range (0.25% drop in compression density) and about 10%
for higher quality range without any drop in the compression density.
Following is the compression stats (before/after) for method = 0:
         Before           After
         bpp/MPs          bpp/MPs
q=0      2.8615/18.000    2.8651/18.631
q=5      2.8615/18.216    2.8650/20.517
q=10     2.8572/18.070    2.8650/21.992
q=15     2.8519/18.371    2.8584/21.747
q=20     2.8454/18.975    2.8515/20.448
q=25     2.8230/8.531     2.8253/9.585
// Compression density remains same for q-range [30-100]
q=30     2.7310/7.706     2.7310/8.028
q=35     2.7253/6.855     2.7253/7.184
q=40     2.7231/6.364     2.7231/6.604
q=45     2.7216/5.844     2.7216/6.223
q=50     2.7196/5.210     2.7196/5.731
q=55     2.7208/4.766     2.7208/4.970
q=60     2.7195/4.495     2.7195/4.602
q=65     2.7185/4.024     2.7185/4.236
q=70     2.7174/3.699     2.7174/3.861
q=75     2.7164/3.449     2.7164/3.605
q=80     2.7161/3.222     2.7161/3.038
q=85     2.7153/2.919     2.7153/2.946
q=90     2.7145/2.766     2.7145/2.771
q=95     2.7124/2.548     2.7124/2.575
q=100    2.6873/2.253     2.6873/2.335

Change-Id: I0e17581fb71f6094032ad06c6203350bd502f9a1
2015-01-08 00:30:21 -08:00
Vikas Arora
b0b973c39b Speedup VP8LGetHistoImageSymbols for low effort (m=0) mode.
- Do light weight entropy based histogram combine and leave out CPU
  intensive stochastic and greedy heuristics for combining the
  histograms.

For 1000 image PNG corpus (m=0), this change yields speedup of 10% at
lower quality range (1% drop in compression density) and about 5% for
higher quality range (1% drop in compression density). Following is the
compression stats (before/after) for method = 0:
         Before           After
         bpp/MPs          bpp/MPs
q=0      2.8336/16.577    2.8615/18.000
q=5      2.8336/16.504    2.8615/18.216
q=10     2.8293/16.419    2.8572/18.070
q=15     2.8242/17.582    2.8519/18.371
q=20     2.8182/16.131    2.8454/18.975
q=25     2.7924/7.670     2.8230/8.531
q=30     2.7078/6.635     2.7310/7.706
q=35     2.7028/6.203     2.7253/6.855
q=40     2.7005/6.198     2.7231/6.364
q=45     2.6989/5.570     2.7216/5.844
q=50     2.6970/5.087     2.7196/5.210
q=55     2.6963/4.589     2.7208/4.766
q=60     2.6949/4.292     2.7195/4.495
q=65     2.6940/3.970     2.7185/4.024
q=70     2.6929/3.698     2.7174/3.699
q=75     2.6919/3.427     2.7164/3.449
q=80     2.6918/3.106     2.7161/3.222
q=85     2.6909/2.856     2.7153/2.919
q=90     2.6902/2.695     2.7145/2.766
q=95     2.6881/2.499     2.7124/2.548
q=100    2.6873/2.253     2.6873/2.285

Change-Id: I0567945068f8dc7888041e93d872f9def91f50ba
2015-01-08 00:29:57 -08:00
Pascal Massimino
72d573f693 simplify the PackARGB signature
Change-Id: I51570e362126b2681f93211a4f59a3fedb5fd4b5
2015-01-05 02:10:04 -08:00
Pascal Massimino
1f4b8642e8 move VP8EncDspARGBInit() call closer to where it's needed
Change-Id: I0d5121b456918f0ee6646903a8d71d4384deafe3
2014-12-23 16:04:14 +01:00
Djordje Pesut
7ce8788b06 MIPS: dspr2: added optimization for function MakeARGB32
inline function MakeARGB32 calls changed to call
via pointers to functions which make (a)rgb for
entire row

Change-Id: Ia4bd4be171a46c1e1821e408b073ff5791c587a9
2014-12-22 12:31:36 +01:00
Pascal Massimino
24284459c7 replace unneeded calls to HistogramCopy() by swaps
most of the time, we don't need to actually move the
data.

Compression is randomly slightly different, because HistogramCompactBins() changed.
Timing is about the same.

Change-Id: Ia6af8e9780581014d6860f2b546189ac817cfad1
2014-12-17 15:32:36 +01:00
Pascal Massimino
31a9cf6417 Speedup WebP lossless compression for low effort (m=0) mode with following:
- Disable Cross-Color transform.
- Evaluate predictors #11 (paeth), #12 and #13 only.

Change-Id: I857264c85c61c3957d4fb45ae32d261d947c8bed
2014-12-17 11:52:11 +01:00
Pascal Massimino
bad775715a simplify the Histogram struct, to only store max_value and last_nz
we don't need to store the whole distribution in order to compute the alpha

Later, we can incorporate the max_value / last_non_zero bookkeeping
in SSE2 directly.

Change-Id: I748ccea4ac17965d7afcab91845ef01be3aa3e15
2014-12-10 10:44:57 +01:00
James Zern
9475bef4d7 PickBestUV: fix VP8Copy16x8 invocation
param order is src, dst

broken in:
66ad372 factorize BPS definition in dsp.h and add VP8Copy16x8

Change-Id: I761f618e3fe31ae7f58953256381f4f16bdb238e
2014-12-04 23:12:30 -08:00
Pascal Massimino
66ad372500 factorize BPS definition in dsp.h and add VP8Copy16x8
Change-Id: Id73a1e968c96455808755df4d131d74e3e2e135d
2014-12-04 13:45:14 +01:00
Pascal Massimino
57606047ec encoder: switch BPS to 32 instead of 16
this is a first step to unifying encoding/decoding cache stride
and possibly sharing the prediction functions in dsp/

With this layout, there's a little (~7%) space lost with unused samples.
But no speed change was observed.

Change-Id: I016df8cad41bde5088df3579e6ad65d884ee711e
2014-12-04 09:17:18 +01:00
James Zern
c6d0f9e758 histogram: cosmetics
fix indent + other minor spelling / whitespace changes

Change-Id: I6e4462b75c98994e3c53c115de07047dbe71ce3c
2014-11-25 15:53:19 -08:00
Vikas Arora
e0c809ad23 Move Entropy methods to lossless.c
Move all the Entropy evaluation methods to lossless.c (from histogram.c).
There's slight difference in the way entropy is computed for evaluating
entropy in prediction methods and histogram (literal) for huffman trees.
Plan (later) to merge few (static) methods and reduce the code size.

This change has no impact on the compression speed/density.

Change-Id: Ife3d96a3c4a8d78a91723d9e0a8d1b78c0256a15
2014-11-20 13:48:05 -08:00
Vikas Arora
a0df55104e Remove handling for WEBP_HINT_GRAPH
Remove handling for WEBP_HINT_GRAPH w.r.t use_palette flag.

The WEBP_HINT_GRAPH is now used at one place, to set the initial size of the
Bit Writer as bpp for photo images are generally larger than the graphical
images.

Change-Id: I1b9c4436c85a8f69da74c0dbcd292397323f2696
2014-11-13 15:49:23 -08:00
Vikas Arora
413dfc0c4b Move static method definition before its usage.
Change-Id: Id766c2bea92e7ebf0de65046f73429b74b4fdda4
2014-11-13 13:18:30 -08:00
Vikas Arora
0f23566558 Update BackwardRefsWithLocalCache.
Update BackwardRefsWithLocalCache to do in-place update of backward
references w.r.t local color cache index.

No impact on the compression density or compression speed.

Change-Id: Ie066251464c3928c044e037b43df3af28b48ca30
2014-11-13 11:54:26 -08:00
Vikas Arora
d69e36ec59 Remove TODOs from lossless encoder code.
histogram.c:
 - Verified (earlier) that there's low correlation between Red & Blue colors
   (particularly after applying Cross-color transform). The Bin based histogram
   merge, bins on three entropies viz literal, red & blue symbols. Removing
   either of blue or red increases the compression density. So keeping the bins
   for red & blue sybmols.
 - Keeping the compact bins method as-is. This way it's simpler to read.
huffman_encode.h: Added field comments for struct HuffmanTree and removed the TODO.

Change-Id: Ia76f7bc730079d1b3b644038c5d9931db3797f0e
2014-11-12 16:10:16 -08:00
Vikas Arora
fdaac8e0ca Optmize VP8LGetBackwardReferences LZ77 references.
Use the refs_lz77 computed (with cache_bits=0) in the method 'CalculateBestCacheSize'
to regenerate the LZ77 references corresponding to the optimum cache_bits and avoid
calling costly 'BackwardReferencesLz77' one extra time.

This change leaves the compression density unchanged and speeds up compression
by 10-15%.

Change-Id: I5a92e11788d3c3f656aa7e1fba54fb5d96ee0027
2014-11-12 14:50:04 -08:00
pascal massimino
a3e79a46f6 Merge "WebPEncode: Support encoding same pic twice (even if modified)" 2014-11-06 22:20:01 -08:00
Urvang Joshi
e4f4dddba3 WebPEncode: Support encoding same pic twice (even if modified)
This wasn't working for this specific scenario:
- Encode an RGBA 'pic' (with trivial alpha) using lossy encoding.
(so that pic->a == NULL after import happens).
- Modify the 'pic->argb' so that it has non-trivial alpha.
- Encode the same 'pic' again.
This used to fail to encode alpha data as pic->a == NULL.

Change-Id: Ieaaa7bd09825c42f54fbd99e6781d98f0b19cc0c
2014-11-06 13:52:48 -08:00
Vikas Arora
95a9bd85c4 Updated VP8LGetBackwardReferences and color cache.
- The optimal cache bits is evaluated inside the method 'VP8LGetBackwardReferences'.
- The input cache_bits to 'VP8LGetBackwardReferences' sets the maximum cache
  bits to use (passing 0 implies disabling the local color cache).
- The local color cache is disabled for lowerf (<= 25) quality levels (as before).
- Enabled local color cache for palette images as well. This saves additional
  0.017% bytes with a slight (2-3%) improvement in the compression speed.
- Removed 'use_2d_locality' parameter from method VP8LGetBackwardReferences, as
  this option is not an option now (after we freeze the lossless bit-stream).

Change-Id: I33430401e465474fa1be899f330387cd2b466280
2014-11-06 13:14:05 -08:00