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SSIM results are incompatible with previous version! We're now averaging the SSIM value for each pixels instead of printing a frame-level global SSIM value. * Got rid of some old code * switched to uint32_t for accumulation * refactoring SSIM calculation is ~4x faster now. Change-Id: I48d838e66aef5199b9b5cd5cddef6a98411f5673