10 Commits

Author SHA1 Message Date
James Zern
bdfeebaa01 dsp/yuv: move sse2 functions to yuv_sse2.c
Change-Id: I2f037ff18e7cf07e8801f49b3a89c1e36ef73000
2014-06-05 23:52:54 -07:00
skal
a05dc1402c SSE2: yuv->rgb speed-up for point-sampling
- use statically initialized tables (if WEBP_YUV_USE_SSE2_TABLES is defined)
 - use SSE2 row conversion for yuv->ARGB / RGBA / ABGR / RGB / BGR
 - clean-up and harmonize the WebpUpsamplers[] usage.

Change-Id: Ic5f3659a995927bd7363defac99c1fc03a85a47d
2014-05-22 09:56:47 +02:00
James Zern
5227d99146 drop: ifdef __cplusplus checks from C files
the prototypes are already marked in the headers

Change-Id: I172fe742200c939ca32a70a2299809b8baf9b094
2013-12-13 11:42:13 -08:00
skal
df6cebfa9e 5-7% faster SSE2 versions of YUV->RGB conversion functions
The C-version gets ~7-8% slower in order to match the SSE2
output exactly. The old (now off-by-1) code is kept under
the WEBP_YUV_USE_TABLE flag for reference.

(note that calc rounding precision is slightly better ~= +0.02dB)

on ARM-neon, we somehow recover the ~4% speed that was lost by mimicking
the initial C-version (see https://gerrit.chromium.org/gerrit/#/c/41610)

Change-Id: Ia4363c5ed9b4c9edff5d932b002e57bb7814bf6f
2013-08-19 17:05:58 -07:00
James Zern
d640614d54 update copyright text
rather than symlink the webm/vpx terms, use the same header as libvpx to
reference in-tree files

based on the discussion in:
https://codereview.chromium.org/12771026/

Change-Id: Ia3067ecddefaa7ee01550136e00f7b3f086d4af4
2013-06-06 23:09:14 -07:00
skal
126974b45b add LUT-free reference code for YUV->RGB conversion.
Reported to eventually be 4% on ARM
(see https://code.google.com/p/webp/issues/detail?id=134 for details)
We might activate it selectively later...

Output values is not bitwise the same as the LUT-based
version, but difference is only +/-1 at max.

Change-Id: I1cc790ff4459885ed2ae2e72f31c5f3740095f07
2013-03-15 01:37:55 +01:00
skal
f0360b4fcf add EXPERIMENTAL code for YUV-JPEG colorspace
This is mostly for experimentation!
Need to define USE_YUVj flag in the code for that.

suggested by benwreder at hotmail dot com

Change-Id: If0b8e2c1863efc08ce097de6de20f4c7efc3f7e8
2012-10-19 20:15:58 +02:00
James Zern
ad1e163a0d cosmetics: normalize copyright headers
Change-Id: I5e2462b101e0447a4f15a1455c07131bc97a52dd
2012-01-06 14:49:06 -08:00
James Zern
964387ed19 use WEBP_INLINE for inline function declarations
removes a #define inline, objectionable in certain projects

Change-Id: Iebe0ce0b25a030756304d402679ef769e5f854d1
2011-11-11 10:53:58 -08:00
Pascal Massimino
e06ac0887f create a separate libwebpdsp under src/dsp
Gathers all DSP-related function (and SSE2 implementations).
Clean-up some unwanted symbolic dependencies so that webp_encode,
webp_decode and webp_dsp are truly independent libraries.

+ opportunistic clean-up:
  * remove unneeded VP8DspInitTables(), now integrated in VP8DspInit()
  * make consistent use of VP8GetCPUInfo() in the various DspInit() funcs
  * change OUT macro to DST
2011-09-13 12:29:44 -07:00