Commit Graph

21 Commits

Author SHA1 Message Date
James Zern
b44eda3f60 dsp: add DSP_INIT_STUB
generates a stub function when the specific architecture is not enabled,
exposing a symbol in the module, avoiding a compiler warning

Change-Id: Ia9336e57466a9b5241b85c1c95838e91c9283147
2015-04-02 23:55:35 -07:00
James Zern
6584d398eb dsp/upsampling*.c: rework WEBP_USE_<arch> ifdef
add a dummy init rather than repeating the '#ifdef WEBP_USE_...'
pattern.

Change-Id: I3c753915eefe900987c9720733efb720ebe6bfa7
2015-03-20 19:19:46 -07:00
James Zern
b969f5dfac dsp: normalize WEBP_TSAN_IGNORE_FUNCTION usage
the attribute is only necessary in one location; remove it from the
prototypes.

Change-Id: I3820a3c34fbb029fd7ac69a1b0a9b76091bdbde2
2015-02-13 15:23:40 -08:00
James Zern
a4c3a31b8f WEBP_TSAN_IGNORE_FUNCTION: fix gcc compat warning
move the attribute to the front of the function to quiet clang warning:
GCC does not allow no_sanitize_thread attribute in this position on a
function definition

Change-Id: Ie4cc6e35a07bd00eab67d9cd6801bd2be9cfe676
2014-10-16 18:06:43 +02:00
Pascal Massimino
80247291c6 mark some init function as being safe for thread_sanitizer.
introduces the macro WEBP_TSAN_IGNORE_FUNCTION

Change-Id: I3de2b6c1a2076fba4da7ae50322551e026b2082b
2014-10-16 16:34:07 +02:00
James Zern
e59f53600f neon: normalize vdup_n_* usage
with constants, prefer this over vmov_n_* or vcreate_*

Change-Id: Ia84b2a82faea58e2626211a7e2257e0ba4af358a
2014-07-01 00:55:05 -07:00
James Zern
bc03670f01 neon: add INIT_VECTOR4
used to initialize NxMx4 vector types
replaces initialization via '{{ }}' gnu-ism.

Change-Id: I0da7b3d321f3d48579b7863fb2e4d3f449ae7f5e
2014-07-01 00:18:23 -07:00
James Zern
6c1c632b03 neon: add INIT_VECTOR3
used to initialize NxMx3 vector types
replaces initialization via '{{ }}' gnu-ism.

Change-Id: Idad2f278ab104cf2cc650517194258ce3cfb37b4
2014-06-30 23:53:23 -07:00
James Zern
dc7687e51b neon: add INIT_VECTOR2
used to initialize NxMx2 vector types
replaces initialization via '{{ }}' gnu-ism.

Change-Id: I4accc305c7dd4c886b63c22e38890b629bffb139
2014-06-30 23:52:42 -07:00
skal
399b916d27 lossy decoding: correct alpha-rescaling for YUVA format
The luminance needs to be pre- and post- multiplied by
the alpha value in case of rescaling, for proper averaging.

Also:
- removed util/alpha_processing and moved it to dsp/
- removed WebPInitPremultiply() which was mostly useless
and merged it with the new function WebPInitAlphaProcessing()

Change-Id: If089cefd4ec53f6880a791c476fb1c7f7c5a8e60
2014-05-27 15:27:13 -07:00
skal
a05dc1402c SSE2: yuv->rgb speed-up for point-sampling
- use statically initialized tables (if WEBP_YUV_USE_SSE2_TABLES is defined)
 - use SSE2 row conversion for yuv->ARGB / RGBA / ABGR / RGB / BGR
 - clean-up and harmonize the WebpUpsamplers[] usage.

Change-Id: Ic5f3659a995927bd7363defac99c1fc03a85a47d
2014-05-22 09:56:47 +02:00
James Zern
7a94c0cf75 upsampling_neon: drop NEON suffix from local functions
Change-Id: I6583ad74aacf78dcbeb5a0ff0218a39bc3460e5a
2014-04-02 23:24:39 -07:00
James Zern
5227d99146 drop: ifdef __cplusplus checks from C files
the prototypes are already marked in the headers

Change-Id: I172fe742200c939ca32a70a2299809b8baf9b094
2013-12-13 11:42:13 -08:00
James Zern
388a7249c9 cosmetics: fix indent
Change-Id: Iad0fce79886bed0d61ddf2510ce133a5355ebc1f
2013-08-19 17:51:04 -07:00
skal
df6cebfa9e 5-7% faster SSE2 versions of YUV->RGB conversion functions
The C-version gets ~7-8% slower in order to match the SSE2
output exactly. The old (now off-by-1) code is kept under
the WEBP_YUV_USE_TABLE flag for reference.

(note that calc rounding precision is slightly better ~= +0.02dB)

on ARM-neon, we somehow recover the ~4% speed that was lost by mimicking
the initial C-version (see https://gerrit.chromium.org/gerrit/#/c/41610)

Change-Id: Ia4363c5ed9b4c9edff5d932b002e57bb7814bf6f
2013-08-19 17:05:58 -07:00
skal
ad6ac32d7c simplify upsampler calls: only allow 'bottom' to be NULL
If 'top' was meant to be NULL, then bottom and top can be
swapped. Logic is simpler.

+ fix compilation in non-FANCY_UPSAMPLING mode

Change-Id: I7c62bbb59454017f072c0945d1ff2d24d89286ff
2013-08-19 16:47:51 -07:00
James Zern
d640614d54 update copyright text
rather than symlink the webm/vpx terms, use the same header as libvpx to
reference in-tree files

based on the discussion in:
https://codereview.chromium.org/12771026/

Change-Id: Ia3067ecddefaa7ee01550136e00f7b3f086d4af4
2013-06-06 23:09:14 -07:00
pascal massimino
841a3ba5da Merge "Remove -Wshadow warnings." 2013-01-28 13:15:54 -08:00
Johann
6efed26865 Remove -Wshadow warnings.
Accidentally carried some bad habits from SSE code. Copy over fixes
from 0d19fbf

Change-Id: I763312c9d176c434ba41f95602bada1aeffebfb2
2013-01-28 12:29:12 -08:00
James Zern
27f8f7420e upsampling_neon.c: fix build
store values to a temporary variable before calling functions that take
vector types.
removes non-standard constructs such as:
  (uint8x8x2_t){{ a, b }}
fixing:
  src/dsp/upsampling_neon.c:69:32: error: macro "vst2_u8" passed 3
arguments, but takes just 2

Change-Id: Ib4368e16e3a3efac18024f02be94e76243ade2dc
Fixes: https://code.google.com/p/webp/issues/detail?id=140
2013-01-25 19:42:50 -08:00
Mans Rullgard
090b708a00 NEON optimised yuv to rgb conversion
- along the lines of the SSE chroma upsampling.
Total speedup is ~30%.

4% speed loss on YuvToRgbXX conversion using tables instead
of 14-bit fixed precision. TODO(later): investigate, and compare
to x86.

see http://code.google.com/p/webp/issues/detail?id=134

Change-Id: Idc2261037cd13b4553ca20ecc4c4007099c37009
2013-01-25 15:46:40 -08:00