WebPDecoder.framework replaces WebP.framework as the decode-only
framework.
WebP.framework now includes the full library allowing for use of the
encoder.
BUG=webp:307
Change-Id: Ic8139f201576bf94b0d4a31cb7cad0655cd8ba97
Set enc->prev_candidate_undecided_ as 0 when a frame is not chosen
as a possible keyframe, so that the dispose method can be
dispose-to-background.
Change-Id: If2899f5dbc06fb53705fb8240072ab6440a6de12
(cherry picked from commit 29fedbf58b)
When try_both_modes=0 (that is: -m 0 or -m 1), and the mode is i4,
we were still sometimes falling back to (unexplored, uninitialized) i16 mode,
which resulted in a enc/dec mismatch.
This was mainly occurring for large images (when bit_limit is low enough)
We disable the fall-back by disabling bit_limit using a large MAX_COST threshold.
Change-Id: I0c60257595812bd813b239ff4c86703ddf63cbf8
(cherry picked from commit 0a3838ca77)
the min-distortion was quite too low. And we were also
considering the fully skipped macroblocks (nz=0) in the stats.
We need to have at least *some* non-zero dc coeffs (nz=0x100XXXX).
Fix also two typos in StoreMaxDelta: the v0/v1 comparison was wrong,
and the DCs[] coeffs are actually already in ZigZag order.
Change-Id: I602aaa74b36f7ce80017e506212c7d6fd9deba1f
(cherry picked from commit e4cd4daf74)
some multiplies here and there needed some extra checks
and error reporting. Even if width * height is guaranteed
to be < 2**32, we were multiplying by num_channels and
triggering a 32b overflow.
Some multiplies were not using size_t or uint64_t, additionally.
Change-Id: If2a35b94c8af204135f4b88a7fd63850aa381bbf
(cherry picked from commit 1c36440094)
Change it from transparent white to transparent black, which matches
the transparent color assumed in Webp dispose-to-background method.
Also pre-multiply background colors before comparison in anim_diff,
just as what is done with regular pixel values.
Change-Id: I5a790522df21619c666ce499f73e42294ed276f2
(cherry picked from commit 43bd895879)
WEBP_HAVE_FLAG_LOCAL -> WEBP_HAVE_FLAG_${WEBP_SIMD_FLAG} this will
include the flag being tested in the output:
-- Performing Test WEBP_HAVE_FLAG_NEON
Change-Id: I1c0a143a857b16e4eb1fcf8b23c176380a5fef29
(cherry picked from commit ee1057e3b1)
This will well isolate contributions for original code,
generated code and SIMD (especially for Android).
Change-Id: Ie47664decc7f43c2f57260a72cab951c347281a7
(cherry picked from commit 6c62841076)
brings the final libwebp.so size down 16/20K with arm64/armv7 builds
using ndk-r13
Change-Id: I20d8aba61d6b692b0fc32f4b271e2f9872f03c28
(cherry picked from commit de568abfdb)
quiets a -Wimplicit-function-declaration with some configurations of gcc
(-std=c99).
_POSIX_C_SOURCE is preferred over _BSD_SOURCE with newer versions of
glibc
Change-Id: I378bffb13ba52ff5c4bad1433090dcc387e5d507
(cherry picked from commit bfab894739)
The image is scaled to fit the whole viewport.
Avoid some oddities with offsets, etc.
removes some TODO.
Change-Id: I52fae9ca80a2feed234f32261c7f6358d7594e21
(cherry picked from commit 9310d19258)
max_i4_header_bits_ could drop to zero for difficult image and trigger
a loop. Surprisingly, StatLoop() didn't have this bug.
Change-Id: Idc0f9eadef30a2b2f02041b994f25def30901e36
(cherry picked from commit 21e7537abe)
Pick the mode with the smallest alpha.
It only affects m0, in which case the mode decision is not re-examined
later in VP8Decimate(). Tests on some natural content png images show
PSNR increase as well as visual quality improvement.
Change-Id: Iea997e718cd7477160fa05eb7cfb35f4cec2fa9a
(cherry picked from commit 1377ac2ec1)
use a compile check on a separate file to avoid assuming using
arm_neon.h is safe to use without flags when just the file itself is
self-contained with GCC target pragmas.
BUG=webp:313
Change-Id: I48f92ae3e6e4a9468ea5b937c80a89ee40b2dcfd
(cherry picked from commit 0104d730bf)
Average3 created a slowdown of 1-2% in lossless decoding.
Average4 created a slowdown of 2-3% in lossless decoding.
Change-Id: Ic2e62cdd83fc897887ec2bf41ea7cadbada84fe5
...instead of the pointers stored in the array.
Should be faster (inlined) and safer.
Also: suffix explicitly the functions with _SSE2
Change-Id: Ie7de4b8876caea15067fdbe44abfedd72b299a90
Before, a first thread could enter VP8LDspInitSSE2, set
VP8LPredictorsAdd to an SSE2 version BEFORE another thread
would do the memcpy from VP8LPredictorsAdd to VP8LPredictorsAdd_C
thus leading to a C version actually being the SSE2 one (which
would then create an infinite recursion in the SSE2 predictors
at execution).
Change-Id: I224f4ceab31d38f77a1375a7e2636a6014080e3a