Earlier "f = f->next_" was executing for both inner and outer loop, thus
skipping validation of some frames.
Change-Id: Ice5cdb4ff5da78384aa0573addd3a5e5efa0b10c
-> helps debanding (sky, gradients, etc.)
This dithering can only be triggered when using -preset photo
or -pre 2 (as a preprocessing). Everything is unchanged otherwise.
Note that this change is likely to make the perceived PSNR/SSIM drop
since we're altering the input internally.
Change-Id: Id8d4326245d9b828141de162c94ba381b1fa5813
method 1 grouping: [parse + reconstruction] // [filtering + output]
method 2 grouping: [parse] // [reconstruction+filtering + output]
Depending on some heuristics (see VP8ThreadMethod()), we
can pick one of the other when -mt flag (or option.use_threads)
is selected.
Conservatively, we always use method #2 for now until the heuristic
is refined (so, timing should be the same the before this patch)
+ replace 'use_threads' by 'mt_method'
+ define MIN_WIDTH_FOR_THREADS constant
+ fix comment alignment
Change-Id: I11a756dea9070d6e21b1a9481d357a1e8aa0663e
Mostly visible for large images.
Reconstruction+filtering is now done in parallel to bitstream-parsing.
Change-Id: I4cc4483d803b255f4d97a2fcd9158b1c291dd900
Needs more memory but allows for future parallelization.
Noticeably faster on ARM, slightly faster on x86
also: remove dec->filter_row_ unnecessary field
Change-Id: I044a808839b4e000c838a477e3e8688820436d9a
happens surprisingly often at low quality, so we might
as well hard-code a simplified TransformWHT() directly.
Change-Id: Ib7a858ef74e8f334bd59d6512bf5bd3e455c5459
happens when decoding is partial (past Partition0), without error and
interrupted by calling WebPIDelete()
WebPIDelete() needs to call VP8ExitCritical() to free in-flight resources
Change-Id: Id4faef1b92f7edd8c17d642c58860e70dd570506
"src\enc\frame.c(88) : warning C4244: '=' : conversion from 'const double' to 'float', possible loss of data"
Change-Id: I143cb0bb6b69e1b8befe9b4f24b71adbc28095c2
The convergence algo is noticeably faster and more accurate.
Try it with: 'cwebp -size xxxxx -pass 8 ...' or 'cwebp -psnr 39 -pass 8 ...'
for instance
Allow full-looping with TokenBuffer case, and make the non-TokenBuffer
case match too.
In case Partition0 is likely to overflow, retry encoding with harder
limits on max_i4_header_bits_.
This CL should make -partition_limit option somewhat useless,
since the fix made automatically (albeit in a non-optimal way yet).
Change-Id: I46fde3564188b13b89d4cb69f847a5f24b8c735b
* fix VP8FixedCostsI4ÆÅ table
(the constant cost '211' was erronenously included)
* use the rd-score for '211' correctly (calling SetRDScore() for good)
* count partition0 bits separately during rd-opt
No meaningful difference in rd-curve.
Change-Id: I6c49a150cf28928d9a92c32fff097600d7145ca4
use of uint8_t type was causing error like:
src/dsp/upsampling.c:223:1: internal compiler error: in vect_determine_vectorization_factor, at tree-vect-loop.c:349
with gcc 4.6.3
Change-Id: Ieb6189a1375c47fc4ff992e6c09b34a7f1f605da
When -mt is used, the analysis pass will be split in two
and each halves performed in parallel. This gives a 5%-9% speed-up.
This was a good occasion to revamp the iterator and analysis-loop
code. As a result, the default (non-mt) behaviour is a tad (~1%) faster.
Change-Id: Id0828c2ebe2e968db8ca227da80af591d6a4055f
-pass 2 can be useful sometimes. More passes usually don't help more.
This change is a step toward being able to re-code the whole picture
with varying parameter (when token buffer is used).
Change-Id: Ia2538e2069a53c080e2ad248c18a1e04623a9304
* move yuv_in_/out_* scratch buffers to iterator
* add y_top_/uv_top_ shortcuts in iterator
That's ~3k of stack size instead of heap.
But it allows having several iterators work in parallel.
Change-Id: I6a437c0f2ef1e5d398c1d6a2fd4974fa0869f0c1
in_bits is const. Trying to apply bswap on it, one gets the error message:
error: read-only variable 'in_bits' used as 'asm' output
Change-Id: I0bef494b822c83d8ea87b1938b0e486d94de4742