we don't need to store the resulting histogram, so no need to
call HistogramAddEval().
Allows some signature simplifications...
Change-Id: I3fff6c45f4a7c6179499c6078ff159df4ca0ac53
In case where the same offset is found in consecutive pixels,
the cost computation from one pixel can be re-used for the next.
Change-Id: Ic03c7d4ab95f3612eafc703349cfefd75273c3d7
and also recycle the malloc'd intervals
This avoids quite some malloc/free cycles during interval managment.
Change-Id: Ic2892e7c0260d0fca0e455d4728f261fb4c3800e
In a lot of cases, only one interval is used. This can cause
a lot of malloc/free cycles for only 56 bytes. By caching this
single interval and re-using it, we remove this cycle in most
frequent cases.
Change-Id: Ia22d583f60ae438c216612062316b20ecb34f029
In some cases, the hash chain for a function is filled several
times:
- GetBackwardReferences -> CalculateBestCacheSize ->
BackwardReferencesLz77 that computes the hash chain
- GetBackwardReferences ->
(not always) BackwardReferencesTraceBackwards ->
BackwardReferencesHashChainDistanceOnly that computes the hash
chain in a slightly different way
Speed and compression performance are slightly changed (+ or -)
but will be homogneized in a later patch.
Change-Id: I43f0ecc7a9312c2ed6cdba1c0fabc6c5ad91c953
Instead of comparing all the following pixels over len (which can
frequently reach the maximum MAX_LENGTH=4096 for some images),
intervals are stored and compared.
Change-Id: I0dafef6cc988dde3c1c03ae07305ac48901d60ee
The old implementation in enc/near_lossless.c performing a separate
preprocessing step is used only when a prediction filter is not used,
otherwise a new implementation integrated into lossless_enc.c is used.
It retains the same logic for converting near lossless quality into max
number of bits dropped, and for adjusting the number of bits based on
the smoothness of the image at a given pixel. As before, borders are not
changed.
Then, instead of quantizing raw component values, the residual after
subtract green and after prediction is quantized according to the
resulting number of bits, taking care to not cross the boundary between
255 and 0 after decoding. Ties are resolved by moving closer to the
prediction instead of by bankers’ rounding.
This results in about 15% size decrease for the same quality.
Change-Id: If3e9c388158c2e3e75ef88876703f40b932f671f
the number of segments are previously validated, but an explicit check
is needed to avoid a warning under gcc-4.9
this is similar to the changes made in:
c8a87bb AssignSegments: quiet -Warray-bounds warning
3e7f34a AssignSegments: quiet array-bounds warning
Change-Id: Iec7d470be424390c66f769a19576021d0cd9a2fd
This avoids generating file that would trigger a decoding bug
found in 0.4.0 -> 0.4.3 libwebp versions.
This reverts commit 6ecd72f845.
Change-Id: I4667cc8f7b851ba44479e3fe2b9d844b2c56fcf4
The mode's bits were not taken into account, which is ok for most of cases.
But in case of super large image, with 'easy' content, their overhead starts
mattering a lot and we were omitting to optimize for these.
Now, these mode bits have their own lambda values associated, limiting
the jerkiness. We also limit (for -m 2 only) the individual number of bits
to something that will prevent the partition 0 overflow.
removed the I4_PENALTY constant, which was a rather crude approximation.
Replaced by some q-dependent expression.
fixes issue #289
Change-Id: I956ae2d2308c339adc4706d52722f0bb61ccf18c
This is in preparation for some SSE2 code.
And generally speaking, the whole SSIM code needs some
revamp: we're not averaging the SSIM value at each pixels
but just computing the overall SSIM value once, for the whole
plane. The former might be better than the latter.
Change-Id: I935784a917f84a18ef08dc5ec9a7b528abea46a5
- The result is now indeed closest among possible results for all inputs, which
was not the case for bits>4, where the mapping was not even monotonic because
GetValAndDistance was correct only if the significant part of initial fit in
a byte at most twice.
- The set of results for a larger number of bits dropped is a subset of values
for a smaller number of bits dropped. This implies that subsequent
discretizations for a smaller number of bits dropped do not change already
discretized pixels, which improves the quality (changes do not accumulate)
and compression density (values tend to repeat more often).
- Errors are more fairly distributed between upwards and downwards thanks to
bankers’ rounding, which avoids images getting darker or lighter in overall.
- Deltas between discretized values are more repetitive. This improves
compression density if delta encoding is used.
Also, the implementation is much shorter now.
Change-Id: I0a98e7d5255e91a7b9c193a156cf5405d9701f16
We were not updating the current_width_, which is usually
not a problem, unless we use Delta Palette with small number
of colors
-> Addressed this re-entrancy problem by checking we have
enough capacity for transform buffer.
The problem is not currently visible, until we restrict
the number of gradient used in delta-palette to less than 16.
Then the buffers have different current_width_ and the problem
surfaces.
Change-Id: Icd84b919905d7789014bb6668bfb6813c93fb36e
The code and logic is unified when computing bit entropy + Huffman cost.
Speed-wise, we gain 8% for lossless encoding.
Logic-wise, the beginning/end of the distributions are handled properly
and the compression ratio does not change much.
Change-Id: Ifa91d7d3e667c9a9a421faec4e845ecb6479a633
setting all transparent pixels to black rather than the "flatten" method.
0.3% smaller filesize on the 1000 PNGs if alpha cleanup is used (before: 18685774, after: 18622472)
Change-Id: Ib0db9e7ccde55b36e82de07855f2dbb630fe62b1
The functions containing magic constants are moved out of ./dsp .
VP8LPopulationCost got put back in ./enc
VP8LGetCombinedEntropy is now unrefined (refinement happening in ./enc)
VP8LBitsEntropy is now unrefined (refinement happening in ./enc)
VP8LHistogramEstimateBits got put back in ./enc
VP8LHistogramEstimateBitsBulk got deleted.
Change-Id: I09c4101eebbc6f174403157026fe4a23a5316beb