windows: add decode threading support

Change-Id: Iad923550569ceec1ff469852ec68e66de3f6062b
This commit is contained in:
James Zern 2011-08-04 18:40:03 -07:00
parent a31f843a9f
commit fccca4202f
3 changed files with 128 additions and 8 deletions

View File

@ -36,7 +36,8 @@ MT = mt.exe
CCNODBG = cl.exe /nologo /O2 /DNDEBUG
CCDEBUG = cl.exe /nologo /Od /Gm /Zi /D_DEBUG /RTC1
CFLAGS = /Isrc /nologo /W3 /EHsc /FD /c /GS
CFLAGS = $(CFLAGS) /DWIN32 /D_CRT_SECURE_NO_WARNINGS /DHAVE_WINCODEC_H
CFLAGS = $(CFLAGS) /DWIN32 /D_CRT_SECURE_NO_WARNINGS /DWIN32_LEAN_AND_MEAN
CFLAGS = $(CFLAGS) /DHAVE_WINCODEC_H /DWEBP_USE_THREAD
LDFLAGS = /LARGEADDRESSAWARE /MANIFEST /NXCOMPAT /DYNAMICBASE $(PLATFORM_LDFLAGS)
LNKDLL = link.exe /DLL
LNKLIB = link.exe /lib

View File

@ -18,7 +18,119 @@ extern "C" {
#ifdef WEBP_USE_THREAD
static void *WebPWorkerThreadLoop(void *ptr) { // thread loop
#if defined(_WIN32)
//------------------------------------------------------------------------------
// simplistic pthread emulation layer
#include <process.h>
// _beginthreadex requires __stdcall
#define THREADFN unsigned int __stdcall
#define THREAD_RETURN(val) (unsigned int)((DWORD_PTR)val)
static int pthread_create(pthread_t* const thread, const void* attr,
unsigned int (__stdcall *start)(void*), void* arg) {
(void)attr;
*thread = (pthread_t)_beginthreadex(NULL, /* void *security */
0, /* unsigned stack_size */
start,
arg,
0, /* unsigned initflag */
NULL); /* unsigned *thrdaddr */
if (*thread == NULL) return 1;
SetThreadPriority(*thread, THREAD_PRIORITY_ABOVE_NORMAL);
return 0;
}
static int pthread_join(pthread_t thread, void** value_ptr) {
(void)value_ptr;
return (WaitForSingleObject(thread, INFINITE) != WAIT_OBJECT_0 ||
CloseHandle(thread) == 0);
}
// Mutex
static int pthread_mutex_init(pthread_mutex_t* const mutex, void* mutexattr) {
(void)mutexattr;
InitializeCriticalSection(mutex);
return 0;
}
static int pthread_mutex_lock(pthread_mutex_t* const mutex) {
EnterCriticalSection(mutex);
return 0;
}
static int pthread_mutex_unlock(pthread_mutex_t* const mutex) {
LeaveCriticalSection(mutex);
return 0;
}
static int pthread_mutex_destroy(pthread_mutex_t* const mutex) {
DeleteCriticalSection(mutex);
return 0;
}
// Condition
static int pthread_cond_destroy(pthread_cond_t* const condition) {
int ok = 1;
ok &= (CloseHandle(condition->waiting_sem_) == 0);
ok &= (CloseHandle(condition->received_sem_) == 0);
ok &= (CloseHandle(condition->signal_event_) == 0);
return ok;
}
static int pthread_cond_init(pthread_cond_t* const condition, void* cond_attr) {
(void)cond_attr;
condition->waiting_sem_ = CreateSemaphore(NULL, 0, 1, NULL);
condition->received_sem_ = CreateSemaphore(NULL, 0, 1, NULL);
condition->signal_event_ = CreateEvent(NULL, FALSE, FALSE, NULL);
if (condition->waiting_sem_ == NULL ||
condition->received_sem_ == NULL ||
condition->signal_event_ == NULL) {
pthread_cond_destroy(condition);
return 1;
}
return 0;
}
static int pthread_cond_signal(pthread_cond_t* const condition) {
int ok = 1;
if (WaitForSingleObject(condition->waiting_sem_, 0) == WAIT_OBJECT_0) {
// a thread is waiting in pthread_cond_wait: allow it to be notified
ok = SetEvent(condition->signal_event_);
// wait until the event is consumed so the signaler cannot consume
// the event via its own pthread_cond_wait.
ok &= (WaitForSingleObject(condition->received_sem_, INFINITE) !=
WAIT_OBJECT_0);
}
return !ok;
}
static int pthread_cond_wait(pthread_cond_t* const condition,
pthread_mutex_t* const mutex) {
int ok;
// note that there is a consumer available so the signal isn't dropped in
// pthread_cond_signal
if (!ReleaseSemaphore(condition->waiting_sem_, 1, NULL))
return 1;
// now unlock the mutex so pthread_cond_signal may be issued
pthread_mutex_unlock(mutex);
ok = (WaitForSingleObject(condition->signal_event_, INFINITE) ==
WAIT_OBJECT_0);
ok &= ReleaseSemaphore(condition->received_sem_, 1, NULL);
pthread_mutex_lock(mutex);
return !ok;
}
#else // _WIN32
# define THREADFN void*
# define THREAD_RETURN(val) val
#endif
//------------------------------------------------------------------------------
static THREADFN WebPWorkerThreadLoop(void *ptr) { // thread loop
WebPWorker* const worker = (WebPWorker*)ptr;
int done = 0;
while (!done) {
@ -38,7 +150,7 @@ static void *WebPWorkerThreadLoop(void *ptr) { // thread loop
pthread_cond_signal(&worker->condition_);
pthread_mutex_unlock(&worker->mutex_);
}
return NULL; // Thread is finished
return THREAD_RETURN(NULL); // Thread is finished
}
// main thread state control
@ -60,7 +172,7 @@ static void WebPWorkerChangeState(WebPWorker* const worker,
#endif
//-----------------------------------------------------------------------------
//------------------------------------------------------------------------------
void WebPWorkerInit(WebPWorker* const worker) {
memset(worker, 0, sizeof(*worker));
@ -80,12 +192,12 @@ int WebPWorkerReset(WebPWorker* const worker) {
worker->had_error = 0;
if (worker->status_ < OK) {
#ifdef WEBP_USE_THREAD
if (pthread_mutex_init(&worker->mutex_, 0) ||
pthread_cond_init(&worker->condition_, 0)) {
if (pthread_mutex_init(&worker->mutex_, NULL) ||
pthread_cond_init(&worker->condition_, NULL)) {
return 0;
}
pthread_mutex_lock(&worker->mutex_);
ok = !pthread_create(&worker->thread_, 0, WebPWorkerThreadLoop, worker);
ok = !pthread_create(&worker->thread_, NULL, WebPWorkerThreadLoop, worker);
if (ok) worker->status_ = OK;
pthread_mutex_unlock(&worker->mutex_);
#else

View File

@ -20,7 +20,14 @@ extern "C" {
#if defined(_WIN32)
#undef WEBP_USE_THREAD
#include <windows.h>
typedef HANDLE pthread_t;
typedef CRITICAL_SECTION pthread_mutex_t;
typedef struct {
HANDLE waiting_sem_;
HANDLE received_sem_;
HANDLE signal_event_;
} pthread_cond_t;
#else