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lossless.c: remove U32 -> S8 conversion warnings
Change-Id: Ica2664ea087254959391275654412141ed9472df
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@ -270,14 +270,14 @@ void VP8LTransformColorInverse_C(const VP8LMultipliers* const m,
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int i;
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for (i = 0; i < num_pixels; ++i) {
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const uint32_t argb = src[i];
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const uint32_t green = argb >> 8;
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const int8_t green = (int8_t)(argb >> 8);
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const uint32_t red = argb >> 16;
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int new_red = red & 0xff;
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int new_blue = argb & 0xff;
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new_red += ColorTransformDelta(m->green_to_red_, green);
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new_red &= 0xff;
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new_blue += ColorTransformDelta(m->green_to_blue_, green);
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new_blue += ColorTransformDelta(m->red_to_blue_, new_red);
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new_blue += ColorTransformDelta(m->red_to_blue_, (int8_t)new_red);
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new_blue &= 0xff;
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dst[i] = (argb & 0xff00ff00u) | (new_red << 16) | (new_blue);
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}
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