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lossless_neon: disable VP8LConvert* functions
due to breakage with NDK/gcc-4.6 builds Change-Id: Id96258e710ee33e08a023354b3227f27da986620
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@ -13,7 +13,7 @@
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#include "./dsp.h"
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#include "./dsp.h"
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#if defined(WEBP_USE_NEON)
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#if 0 // defined(WEBP_USE_NEON)
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#include <arm_neon.h>
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#include <arm_neon.h>
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@ -71,7 +71,9 @@ static void ConvertBGRAToRGB(const uint32_t* src,
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extern void VP8LDspInitNEON(void);
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extern void VP8LDspInitNEON(void);
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void VP8LDspInitNEON(void) {
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void VP8LDspInitNEON(void) {
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#if defined(WEBP_USE_NEON)
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// TODO(jzern): these are producing incorrect results with a gcc-4.6/NDK
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// build.
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#if 0 // defined(WEBP_USE_NEON)
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VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA;
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VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA;
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VP8LConvertBGRAToBGR = ConvertBGRAToBGR;
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VP8LConvertBGRAToBGR = ConvertBGRAToBGR;
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VP8LConvertBGRAToRGB = ConvertBGRAToRGB;
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VP8LConvertBGRAToRGB = ConvertBGRAToRGB;
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