lossless_neon: disable VP8LConvert* functions

due to breakage with NDK/gcc-4.6 builds

Change-Id: Id96258e710ee33e08a023354b3227f27da986620
This commit is contained in:
James Zern 2014-04-05 03:25:05 +00:00
parent 4143332b22
commit de693f2502

View File

@ -13,7 +13,7 @@
#include "./dsp.h"
#if defined(WEBP_USE_NEON)
#if 0 // defined(WEBP_USE_NEON)
#include <arm_neon.h>
@ -71,7 +71,9 @@ static void ConvertBGRAToRGB(const uint32_t* src,
extern void VP8LDspInitNEON(void);
void VP8LDspInitNEON(void) {
#if defined(WEBP_USE_NEON)
// TODO(jzern): these are producing incorrect results with a gcc-4.6/NDK
// build.
#if 0 // defined(WEBP_USE_NEON)
VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA;
VP8LConvertBGRAToBGR = ConvertBGRAToBGR;
VP8LConvertBGRAToRGB = ConvertBGRAToRGB;