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make WebPCleanupTransparentArea work with argb picture
the -alpha_cleanup flag was ineffective since we switched cwebp to using ARGB input always. Original idea by David Eckel (dvdckl at gmail dot com) Change-Id: I0917a8b91ce15a43199728ff4ee2a163be443bab
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@ -992,7 +992,20 @@ static int is_transparent_area(const uint8_t* ptr, int stride, int size) {
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return 1;
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}
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static WEBP_INLINE void flatten(uint8_t* ptr, int v, int stride, int size) {
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static int is_transparent_argb_area(const uint32_t* ptr, int stride, int size) {
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int y, x;
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for (y = 0; y < size; ++y) {
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for (x = 0; x < size; ++x) {
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if (ptr[x] & 0xff000000u) {
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return 0;
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}
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}
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ptr += stride;
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}
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return 1;
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}
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static void flatten(uint8_t* ptr, int v, int stride, int size) {
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int y;
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for (y = 0; y < size; ++y) {
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memset(ptr, v, size);
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@ -1000,39 +1013,63 @@ static WEBP_INLINE void flatten(uint8_t* ptr, int v, int stride, int size) {
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}
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}
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static void flatten_argb(uint32_t* ptr, uint32_t v, int stride, int size) {
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int x, y;
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for (y = 0; y < size; ++y) {
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for (x = 0; x < size; ++x) ptr[x] = v;
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ptr += stride;
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}
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}
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void WebPCleanupTransparentArea(WebPPicture* pic) {
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int x, y, w, h;
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const uint8_t* a_ptr;
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int values[3] = { 0 };
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if (pic == NULL) return;
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a_ptr = pic->a;
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if (a_ptr == NULL) return; // nothing to do
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w = pic->width / SIZE;
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h = pic->height / SIZE;
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for (y = 0; y < h; ++y) {
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int need_reset = 1;
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for (x = 0; x < w; ++x) {
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const int off_a = (y * pic->a_stride + x) * SIZE;
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const int off_y = (y * pic->y_stride + x) * SIZE;
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const int off_uv = (y * pic->uv_stride + x) * SIZE2;
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if (is_transparent_area(a_ptr + off_a, pic->a_stride, SIZE)) {
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if (need_reset) {
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values[0] = pic->y[off_y];
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values[1] = pic->u[off_uv];
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values[2] = pic->v[off_uv];
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need_reset = 0;
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// note: we ignore the left-overs on right/bottom
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if (pic->use_argb) {
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uint32_t argb_value = 0;
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for (y = 0; y < h; ++y) {
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int need_reset = 1;
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for (x = 0; x < w; ++x) {
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const int off = (y * pic->argb_stride + x) * SIZE;
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if (is_transparent_argb_area(pic->argb + off, pic->argb_stride, SIZE)) {
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if (need_reset) {
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argb_value = pic->argb[off];
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need_reset = 0;
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}
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flatten_argb(pic->argb + off, argb_value, pic->argb_stride, SIZE);
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} else {
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need_reset = 1;
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}
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}
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}
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} else {
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const uint8_t* const a_ptr = pic->a;
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int values[3] = { 0 };
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if (a_ptr == NULL) return; // nothing to do
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for (y = 0; y < h; ++y) {
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int need_reset = 1;
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for (x = 0; x < w; ++x) {
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const int off_a = (y * pic->a_stride + x) * SIZE;
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const int off_y = (y * pic->y_stride + x) * SIZE;
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const int off_uv = (y * pic->uv_stride + x) * SIZE2;
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if (is_transparent_area(a_ptr + off_a, pic->a_stride, SIZE)) {
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if (need_reset) {
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values[0] = pic->y[off_y];
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values[1] = pic->u[off_uv];
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values[2] = pic->v[off_uv];
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need_reset = 0;
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}
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flatten(pic->y + off_y, values[0], pic->y_stride, SIZE);
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flatten(pic->u + off_uv, values[1], pic->uv_stride, SIZE2);
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flatten(pic->v + off_uv, values[2], pic->uv_stride, SIZE2);
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} else {
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need_reset = 1;
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}
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flatten(pic->y + off_y, values[0], pic->y_stride, SIZE);
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flatten(pic->u + off_uv, values[1], pic->uv_stride, SIZE2);
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flatten(pic->v + off_uv, values[2], pic->uv_stride, SIZE2);
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} else {
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need_reset = 1;
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}
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}
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// ignore the left-overs on right/bottom
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}
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}
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