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https://github.com/webmproject/libwebp.git
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add a decoding option to flip image vertically
New API options: WebPDecoderOptions.flip and 'dwebp -flip ...' it uses negative stride trick. Also changed the decoder code to support user-supplied buffers with negative stride, independently of the WebPDecoderOptions.flip value. Change-Id: I4dc0d06f0c87e51a3f3428be4fee2d6b5ad76053
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15
README
15
README
@ -262,19 +262,20 @@ Use following options to convert into alternate image formats:
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-yuv ......... save the raw YUV samples in flat layout
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Other options are:
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-version .... print version number and exit.
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-nofancy ..... don't use the fancy YUV420 upscaler.
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-nofilter .... disable in-loop filtering.
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-nodither .... disable dithering.
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-version .... print version number and exit
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-nofancy ..... don't use the fancy YUV420 upscaler
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-nofilter .... disable in-loop filtering
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-nodither .... disable dithering
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-dither <d> .. dithering strength (in 0..100)
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-mt .......... use multi-threading
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-crop <x> <y> <w> <h> ... crop output with the given rectangle
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-scale <w> <h> .......... scale the output (*after* any cropping)
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-alpha ....... only save the alpha plane.
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-flip ........ flip the output vertically
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-alpha ....... only save the alpha plane
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-incremental . use incremental decoding (useful for tests)
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-h ....... this help message.
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-h ....... this help message
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-v ....... verbose (e.g. print encoding/decoding times)
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-noasm ....... disable all assembly optimizations.
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-noasm ....... disable all assembly optimizations
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Visualization tool:
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===================
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@ -552,20 +552,21 @@ static void Help(void) {
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" -yuv ......... save the raw YUV samples in flat layout\n"
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"\n"
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" Other options are:\n"
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" -version .... print version number and exit.\n"
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" -nofancy ..... don't use the fancy YUV420 upscaler.\n"
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" -nofilter .... disable in-loop filtering.\n"
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" -nodither .... disable dithering.\n"
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" -version .... print version number and exit\n"
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" -nofancy ..... don't use the fancy YUV420 upscaler\n"
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" -nofilter .... disable in-loop filtering\n"
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" -nodither .... disable dithering\n"
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" -dither <d> .. dithering strength (in 0..100)\n"
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" -mt .......... use multi-threading\n"
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" -crop <x> <y> <w> <h> ... crop output with the given rectangle\n"
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" -scale <w> <h> .......... scale the output (*after* any cropping)\n"
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" -alpha ....... only save the alpha plane.\n"
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" -flip ........ flip the output vertically\n"
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" -alpha ....... only save the alpha plane\n"
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" -incremental . use incremental decoding (useful for tests)\n"
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" -h ....... this help message.\n"
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" -h ....... this help message\n"
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" -v ....... verbose (e.g. print encoding/decoding times)\n"
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#ifndef WEBP_DLL
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" -noasm ....... disable all assembly optimizations.\n"
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" -noasm ....... disable all assembly optimizations\n"
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#endif
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);
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}
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@ -641,6 +642,8 @@ int main(int argc, const char *argv[]) {
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config.options.use_scaling = 1;
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config.options.scaled_width = strtol(argv[++c], NULL, 0);
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config.options.scaled_height = strtol(argv[++c], NULL, 0);
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} else if (!strcmp(argv[c], "-flip")) {
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config.options.flip = 1;
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} else if (!strcmp(argv[c], "-v")) {
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verbose = 1;
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#ifndef WEBP_DLL
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@ -1,5 +1,5 @@
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.\" Hey, EMACS: -*- nroff -*-
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.TH DWEBP 1 "December 12, 2013"
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.TH DWEBP 1 "January 11, 2014"
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.SH NAME
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dwebp \- decompress a WebP file to an image file
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.SH SYNOPSIS
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@ -76,6 +76,9 @@ The top-left corner will be snapped to even coordinates if needed.
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This option is meant to reduce the memory needed for cropping large images.
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Note: the cropping is applied \fIbefore\fP any scaling.
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.TP
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.B \-flip
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Flip decoded image vertically (can be useful for OpenGL textures for instance).
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.TP
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.BI \-scale " width height
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Rescale the decoded picture to dimension \fBwidth\fP x \fBheight\fP. This
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option is mostly intended to reducing the memory needed to decode large images,
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@ -42,29 +42,34 @@ static VP8StatusCode CheckDecBuffer(const WebPDecBuffer* const buffer) {
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ok = 0;
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} else if (!WebPIsRGBMode(mode)) { // YUV checks
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const WebPYUVABuffer* const buf = &buffer->u.YUVA;
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const uint64_t y_size = (uint64_t)buf->y_stride * height;
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const uint64_t u_size = (uint64_t)buf->u_stride * ((height + 1) / 2);
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const uint64_t v_size = (uint64_t)buf->v_stride * ((height + 1) / 2);
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const uint64_t a_size = (uint64_t)buf->a_stride * height;
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const int y_stride = abs(buf->y_stride);
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const int u_stride = abs(buf->u_stride);
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const int v_stride = abs(buf->v_stride);
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const int a_stride = abs(buf->a_stride);
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const uint64_t y_size = (uint64_t)y_stride * height;
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const uint64_t u_size = (uint64_t)u_stride * ((height + 1) / 2);
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const uint64_t v_size = (uint64_t)v_stride * ((height + 1) / 2);
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const uint64_t a_size = (uint64_t)a_stride * height;
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ok &= (y_size <= buf->y_size);
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ok &= (u_size <= buf->u_size);
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ok &= (v_size <= buf->v_size);
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ok &= (buf->y_stride >= width);
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ok &= (buf->u_stride >= (width + 1) / 2);
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ok &= (buf->v_stride >= (width + 1) / 2);
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ok &= (y_stride >= width);
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ok &= (u_stride >= (width + 1) / 2);
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ok &= (v_stride >= (width + 1) / 2);
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ok &= (buf->y != NULL);
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ok &= (buf->u != NULL);
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ok &= (buf->v != NULL);
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if (mode == MODE_YUVA) {
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ok &= (buf->a_stride >= width);
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ok &= (a_stride >= width);
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ok &= (a_size <= buf->a_size);
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ok &= (buf->a != NULL);
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}
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} else { // RGB checks
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const WebPRGBABuffer* const buf = &buffer->u.RGBA;
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const uint64_t size = (uint64_t)buf->stride * height;
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const int stride = abs(buf->stride);
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const uint64_t size = (uint64_t)stride * height;
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ok &= (size <= buf->size);
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ok &= (buf->stride >= width * kModeBpp[mode]);
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ok &= (stride >= width * kModeBpp[mode]);
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ok &= (buf->rgba != NULL);
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}
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return ok ? VP8_STATUS_OK : VP8_STATUS_INVALID_PARAM;
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@ -131,9 +136,35 @@ static VP8StatusCode AllocateBuffer(WebPDecBuffer* const buffer) {
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return CheckDecBuffer(buffer);
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}
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VP8StatusCode WebPFlipBuffer(WebPDecBuffer* const buffer) {
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if (buffer == NULL) {
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return VP8_STATUS_INVALID_PARAM;
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}
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if (WebPIsRGBMode(buffer->colorspace)) {
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WebPRGBABuffer* const buf = &buffer->u.RGBA;
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buf->rgba += (buffer->height - 1) * buf->stride;
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buf->stride = -buf->stride;
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} else {
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WebPYUVABuffer* const buf = &buffer->u.YUVA;
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const int H = buffer->height;
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buf->y += (H - 1) * buf->y_stride;
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buf->y_stride = -buf->y_stride;
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buf->u += ((H - 1) >> 1) * buf->u_stride;
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buf->u_stride = -buf->u_stride;
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buf->v += ((H - 1) >> 1) * buf->v_stride;
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buf->v_stride = -buf->v_stride;
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if (buf->a != NULL) {
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buf->a += (H - 1) * buf->a_stride;
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buf->a_stride = -buf->a_stride;
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}
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}
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return VP8_STATUS_OK;
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}
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VP8StatusCode WebPAllocateDecBuffer(int w, int h,
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const WebPDecoderOptions* const options,
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WebPDecBuffer* const out) {
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VP8StatusCode status;
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if (out == NULL || w <= 0 || h <= 0) {
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return VP8_STATUS_INVALID_PARAM;
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}
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@ -160,8 +191,15 @@ VP8StatusCode WebPAllocateDecBuffer(int w, int h,
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out->width = w;
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out->height = h;
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// Then, allocate buffer for real
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return AllocateBuffer(out);
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// Then, allocate buffer for real.
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status = AllocateBuffer(out);
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if (status != VP8_STATUS_OK) return status;
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// Use the stride trick if vertical flip is needed.
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if (options != NULL && options->flip) {
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status = WebPFlipBuffer(out);
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}
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return status;
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}
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//------------------------------------------------------------------------------
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@ -246,6 +246,19 @@ static int CheckMemBufferMode(MemBuffer* const mem, MemBufferMode expected) {
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return 1;
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}
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// To be called last.
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static VP8StatusCode FinishDecoding(WebPIDecoder* const idec) {
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const WebPDecoderOptions* const options = idec->params_.options;
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WebPDecBuffer* const output = idec->params_.output;
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idec->state_ = STATE_DONE;
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if (options != NULL && options->flip) {
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return WebPFlipBuffer(output);
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} else {
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return VP8_STATUS_OK;
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}
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}
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//------------------------------------------------------------------------------
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// Macroblock-decoding contexts
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@ -476,9 +489,7 @@ static VP8StatusCode DecodeRemaining(WebPIDecoder* const idec) {
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return IDecError(idec, VP8_STATUS_USER_ABORT);
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}
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dec->ready_ = 0;
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idec->state_ = STATE_DONE;
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return VP8_STATUS_OK;
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return FinishDecoding(idec);
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}
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static VP8StatusCode ErrorStatusLossless(WebPIDecoder* const idec,
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@ -530,9 +541,7 @@ static VP8StatusCode DecodeVP8LData(WebPIDecoder* const idec) {
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return ErrorStatusLossless(idec, dec->status_);
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}
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idec->state_ = STATE_DONE;
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return VP8_STATUS_OK;
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return FinishDecoding(idec);
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}
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// Main decoding loop
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@ -512,6 +512,10 @@ static VP8StatusCode DecodeInto(const uint8_t* const data, size_t data_size,
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if (status != VP8_STATUS_OK) {
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WebPFreeDecBuffer(params->output);
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}
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if (params->options != NULL && params->options->flip) {
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status = WebPFlipBuffer(params->output);
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}
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return status;
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}
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@ -93,10 +93,15 @@ int WebPIoInitFromOptions(const WebPDecoderOptions* const options,
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// dimension / etc.). If *options is not NULL, also verify that the options'
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// parameters are valid and apply them to the width/height dimensions of the
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// output buffer. This takes cropping / scaling / rotation into account.
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// Also incorporates the options->flip flag to flip the buffer parameters if
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// needed.
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VP8StatusCode WebPAllocateDecBuffer(int width, int height,
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const WebPDecoderOptions* const options,
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WebPDecBuffer* const buffer);
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// Flip buffer vertically by negating the various strides.
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VP8StatusCode WebPFlipBuffer(WebPDecBuffer* const buffer);
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// Copy 'src' into 'dst' buffer, making sure 'dst' is not marked as owner of the
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// memory (still held by 'src').
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void WebPCopyDecBuffer(const WebPDecBuffer* const src,
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@ -105,8 +110,6 @@ void WebPCopyDecBuffer(const WebPDecBuffer* const src,
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// Copy and transfer ownership from src to dst (beware of parameter order!)
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void WebPGrabDecBuffer(WebPDecBuffer* const src, WebPDecBuffer* const dst);
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//------------------------------------------------------------------------------
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define WEBP_DECODER_ABI_VERSION 0x0203 // MAJOR(8b) + MINOR(8b)
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#define WEBP_DECODER_ABI_VERSION 0x0204 // MAJOR(8b) + MINOR(8b)
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// Note: forward declaring enumerations is not allowed in (strict) C and C++,
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// the types are left here for reference.
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@ -442,11 +442,12 @@ struct WebPDecoderOptions {
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int scaled_width, scaled_height; // final resolution
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int use_threads; // if true, use multi-threaded decoding
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int dithering_strength; // dithering strength (0=Off, 100=full)
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int flip; // flip output vertically
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// Unused for now:
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int force_rotation; // forced rotation (to be applied _last_)
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int no_enhancement; // if true, discard enhancement layer
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uint32_t pad[5]; // padding for later use
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uint32_t pad[4]; // padding for later use
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};
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// Main object storing the configuration for advanced decoding.
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