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Add MSA optimized quantization functions
We add the following MSA optimized encoder quantization functions: - QuantizeBlock - Quantize2Blocks Change-Id: Ie32b442afa99eee62d2ef48942b41116a4e157d3
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@ -762,6 +762,70 @@ static int SSE4x4(const uint8_t* a, const uint8_t* b) {
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return sum;
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}
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//------------------------------------------------------------------------------
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// Quantization
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static int QuantizeBlock(int16_t in[16], int16_t out[16],
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const VP8Matrix* const mtx) {
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int sum;
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v8i16 in0, in1, sh0, sh1, out0, out1;
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v8i16 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, sign0, sign1;
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v4i32 s0, s1, s2, s3, b0, b1, b2, b3, t0, t1, t2, t3;
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const v8i16 zero = { 0 };
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const v8i16 zigzag0 = { 0, 1, 4, 8, 5, 2, 3, 6 };
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const v8i16 zigzag1 = { 9, 12, 13, 10, 7, 11, 14, 15 };
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const v8i16 maxlevel = __msa_fill_h(MAX_LEVEL);
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LD_SH2(&in[0], 8, in0, in1);
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LD_SH2(&mtx->sharpen_[0], 8, sh0, sh1);
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tmp4 = __msa_add_a_h(in0, zero);
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tmp5 = __msa_add_a_h(in1, zero);
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ILVRL_H2_SH(sh0, tmp4, tmp0, tmp1);
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ILVRL_H2_SH(sh1, tmp5, tmp2, tmp3);
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HADD_SH4_SW(tmp0, tmp1, tmp2, tmp3, s0, s1, s2, s3);
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sign0 = (in0 < zero);
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sign1 = (in1 < zero); // sign
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LD_SH2(&mtx->iq_[0], 8, tmp0, tmp1); // iq
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ILVRL_H2_SW(zero, tmp0, t0, t1);
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ILVRL_H2_SW(zero, tmp1, t2, t3);
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LD_SW4(&mtx->bias_[0], 4, b0, b1, b2, b3); // bias
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MUL4(t0, s0, t1, s1, t2, s2, t3, s3, t0, t1, t2, t3);
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ADD4(b0, t0, b1, t1, b2, t2, b3, t3, b0, b1, b2, b3);
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SRAI_W4_SW(b0, b1, b2, b3, 17);
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PCKEV_H2_SH(b1, b0, b3, b2, tmp2, tmp3);
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tmp0 = (tmp2 > maxlevel);
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tmp1 = (tmp3 > maxlevel);
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tmp2 = (v8i16)__msa_bmnz_v((v16u8)tmp2, (v16u8)maxlevel, (v16u8)tmp0);
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tmp3 = (v8i16)__msa_bmnz_v((v16u8)tmp3, (v16u8)maxlevel, (v16u8)tmp1);
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SUB2(0, tmp2, 0, tmp3, tmp0, tmp1);
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tmp2 = (v8i16)__msa_bmnz_v((v16u8)tmp2, (v16u8)tmp0, (v16u8)sign0);
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tmp3 = (v8i16)__msa_bmnz_v((v16u8)tmp3, (v16u8)tmp1, (v16u8)sign1);
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LD_SW4(&mtx->zthresh_[0], 4, t0, t1, t2, t3); // zthresh
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t0 = (s0 > t0);
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t1 = (s1 > t1);
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t2 = (s2 > t2);
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t3 = (s3 > t3);
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PCKEV_H2_SH(t1, t0, t3, t2, tmp0, tmp1);
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tmp4 = (v8i16)__msa_bmnz_v((v16u8)zero, (v16u8)tmp2, (v16u8)tmp0);
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tmp5 = (v8i16)__msa_bmnz_v((v16u8)zero, (v16u8)tmp3, (v16u8)tmp1);
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LD_SH2(&mtx->q_[0], 8, tmp0, tmp1);
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MUL2(tmp4, tmp0, tmp5, tmp1, in0, in1);
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VSHF_H2_SH(tmp4, tmp5, tmp4, tmp5, zigzag0, zigzag1, out0, out1);
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ST_SH2(in0, in1, &in[0], 8);
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ST_SH2(out0, out1, &out[0], 8);
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out0 = __msa_add_a_h(out0, out1);
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sum = HADD_SH_S32(out0);
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return (sum > 0);
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}
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static int Quantize2Blocks(int16_t in[32], int16_t out[32],
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const VP8Matrix* const mtx) {
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int nz;
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nz = VP8EncQuantizeBlock(in + 0 * 16, out + 0 * 16, mtx) << 0;
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nz |= VP8EncQuantizeBlock(in + 1 * 16, out + 1 * 16, mtx) << 1;
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return nz;
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}
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//------------------------------------------------------------------------------
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// Entry point
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@ -783,6 +847,10 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInitMSA(void) {
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VP8SSE16x8 = SSE16x8;
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VP8SSE8x8 = SSE8x8;
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VP8SSE4x4 = SSE4x4;
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VP8EncQuantizeBlock = QuantizeBlock;
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VP8EncQuantize2Blocks = Quantize2Blocks;
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VP8EncQuantizeBlockWHT = QuantizeBlock;
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}
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#else // !WEBP_USE_MSA
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@ -235,6 +235,26 @@
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#define LD_UH2(...) LD_H2(v8u16, __VA_ARGS__)
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#define LD_SH2(...) LD_H2(v8i16, __VA_ARGS__)
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/* Description : Load vectors with 4 word elements with stride
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* Arguments : Inputs - psrc, stride
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* Outputs - out0, out1
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* Details : Load 4 word elements in 'out0' from (psrc)
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* Load 4 word elements in 'out1' from (psrc + stride)
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*/
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#define LD_W2(RTYPE, psrc, stride, out0, out1) do { \
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out0 = LD_W(RTYPE, psrc); \
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out1 = LD_W(RTYPE, psrc + stride); \
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} while (0)
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#define LD_UW2(...) LD_W2(v4u32, __VA_ARGS__)
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#define LD_SW2(...) LD_W2(v4i32, __VA_ARGS__)
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#define LD_W4(RTYPE, psrc, stride, out0, out1, out2, out3) do { \
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LD_W2(RTYPE, psrc, stride, out0, out1); \
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LD_W2(RTYPE, psrc + 2 * stride, stride, out2, out3); \
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} while (0)
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#define LD_UW4(...) LD_W4(v4u32, __VA_ARGS__)
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#define LD_SW4(...) LD_W4(v4i32, __VA_ARGS__)
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/* Description : Store vectors of 16 byte elements with stride
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* Arguments : Inputs - in0, in1, pdst, stride
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* Details : Store 16 byte elements from 'in0' to (pdst)
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@ -480,6 +500,23 @@ static WEBP_INLINE int32_t func_hadd_sw_s32(v4i32 in) {
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}
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#define HADD_SW_S32(in) func_hadd_sw_s32(in)
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/* Description : Horizontal addition of 8 signed halfword elements
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* Arguments : Input - in (signed halfword vector)
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* Output - sum_m (s32 sum)
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* Return Type - signed word
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* Details : 8 signed halfword elements of input vector are added
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* together and the resulting integer sum is returned
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*/
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static WEBP_INLINE int32_t func_hadd_sh_s32(v8i16 in) {
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const v4i32 res = __msa_hadd_s_w(in, in);
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const v2i64 res0 = __msa_hadd_s_d(res, res);
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const v2i64 res1 = __msa_splati_d(res0, 1);
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const v2i64 res2 = res0 + res1;
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const int32_t sum_m = __msa_copy_s_w((v4i32)res2, 0);
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return sum_m;
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}
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#define HADD_SH_S32(in) func_hadd_sh_s32(in)
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/* Description : Horizontal addition of 8 unsigned halfword elements
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* Arguments : Input - in (unsigned halfword vector)
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* Output - sum_m (u32 sum)
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@ -498,6 +535,26 @@ static WEBP_INLINE uint32_t func_hadd_uh_u32(v8u16 in) {
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}
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#define HADD_UH_U32(in) func_hadd_uh_u32(in)
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/* Description : Horizontal addition of signed half word vector elements
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Arguments : Inputs - in0, in1
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Outputs - out0, out1
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Return Type - as per RTYPE
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Details : Each signed odd half word element from 'in0' is added to
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even signed half word element from 'in0' (pairwise) and the
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halfword result is written in 'out0'
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*/
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#define HADD_SH2(RTYPE, in0, in1, out0, out1) do { \
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out0 = (RTYPE)__msa_hadd_s_w((v8i16)in0, (v8i16)in0); \
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out1 = (RTYPE)__msa_hadd_s_w((v8i16)in1, (v8i16)in1); \
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} while (0)
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#define HADD_SH2_SW(...) HADD_SH2(v4i32, __VA_ARGS__)
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#define HADD_SH4(RTYPE, in0, in1, in2, in3, out0, out1, out2, out3) do { \
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HADD_SH2(RTYPE, in0, in1, out0, out1); \
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HADD_SH2(RTYPE, in2, in3, out2, out3); \
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} while (0)
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#define HADD_SH4_SW(...) HADD_SH4(v4i32, __VA_ARGS__)
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/* Description : Horizontal subtraction of unsigned byte vector elements
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* Arguments : Inputs - in0, in1
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* Outputs - out0, out1
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@ -990,6 +1047,23 @@ static WEBP_INLINE uint32_t func_hadd_uh_u32(v8u16 in) {
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out1 = in0 - in1; \
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} while (0)
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/* Description : Multiplication of pairs of vectors
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* Arguments : Inputs - in0, in1, in2, in3
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* Outputs - out0, out1
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* Details : Each element from 'in0' is multiplied with elements from 'in1'
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* and the result is written to 'out0'
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*/
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#define MUL2(in0, in1, in2, in3, out0, out1) do { \
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out0 = in0 * in1; \
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out1 = in2 * in3; \
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} while (0)
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#define MUL4(in0, in1, in2, in3, in4, in5, in6, in7, \
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out0, out1, out2, out3) do { \
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MUL2(in0, in1, in2, in3, out0, out1); \
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MUL2(in4, in5, in6, in7, out2, out3); \
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} while (0)
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/* Description : Sign extend halfword elements from right half of the vector
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* Arguments : Input - in (halfword vector)
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* Output - out (sign extended word vector)
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