lossless_neon: add VP8LTransformColorInverse

based on SSE2, only ~11% faster

Change-Id: I45434639d81e153f01f77c1f5d2da510b542170e
This commit is contained in:
James Zern 2015-08-04 23:09:19 -07:00
parent 99131e7f8c
commit a53c336919

View File

@ -187,6 +187,65 @@ static void AddGreenToBlueAndRed(uint32_t* argb_data, int num_pixels) {
VP8LAddGreenToBlueAndRed_C(argb_data, num_pixels & 3); VP8LAddGreenToBlueAndRed_C(argb_data, num_pixels & 3);
} }
//------------------------------------------------------------------------------
// Color Transform
static void TransformColorInverse(const VP8LMultipliers* const m,
uint32_t* argb_data, int num_pixels) {
// sign-extended multiplying constants, pre-shifted by 6.
#define CST(X) (((int16_t)(m->X << 8)) >> 6)
const int16_t rb[8] = {
CST(green_to_blue_), CST(green_to_red_),
CST(green_to_blue_), CST(green_to_red_),
CST(green_to_blue_), CST(green_to_red_),
CST(green_to_blue_), CST(green_to_red_)
};
const int16x8_t mults_rb = vld1q_s16(rb);
const int16_t b2[8] = {
0, CST(red_to_blue_), 0, CST(red_to_blue_),
0, CST(red_to_blue_), 0, CST(red_to_blue_),
};
const int16x8_t mults_b2 = vld1q_s16(b2);
#undef CST
#ifdef USE_VTBLQ
static const uint8_t kg0g0[16] = {
255, 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13
};
const uint8x16_t shuffle = vld1q_u8(kg0g0);
#else
static const uint8_t k0g0g[8] = { 255, 1, 255, 1, 255, 5, 255, 5 };
const uint8x8_t shuffle = vld1_u8(k0g0g);
#endif
const uint32x4_t mask_ag = vdupq_n_u32(0xff00ff00u);
int i;
for (i = 0; i + 4 <= num_pixels; i += 4) {
const uint8x16_t in = vld1q_u8((uint8_t*)(argb_data + i));
const uint32x4_t a0g0 = vandq_u32(vreinterpretq_u32_u8(in), mask_ag);
// 0 g 0 g
const uint8x16_t greens = DoGreenShuffle(in, shuffle);
// x dr x db1
const int16x8_t A = vqdmulhq_s16(vreinterpretq_s16_u8(greens), mults_rb);
// x r' x b'
const int8x16_t B = vaddq_s8(vreinterpretq_s8_u8(in),
vreinterpretq_s8_s16(A));
// r' 0 b' 0
const int16x8_t C = vshlq_n_s16(vreinterpretq_s16_s8(B), 8);
// x db2 0 0
const int16x8_t D = vqdmulhq_s16(C, mults_b2);
// 0 x db2 0
const uint32x4_t E = vshrq_n_u32(vreinterpretq_u32_s16(D), 8);
// r' x b'' 0
const int8x16_t F = vaddq_s8(vreinterpretq_s8_u32(E),
vreinterpretq_s8_s16(C));
// 0 r' 0 b''
const uint16x8_t G = vshrq_n_u16(vreinterpretq_u16_s8(F), 8);
const uint32x4_t out = vorrq_u32(vreinterpretq_u32_u16(G), a0g0);
vst1q_u32(argb_data + i, out);
}
// Fall-back to C-version for left-overs.
VP8LTransformColorInverse_C(m, argb_data + i, num_pixels - i);
}
#undef USE_VTBLQ #undef USE_VTBLQ
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
@ -200,6 +259,7 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitNEON(void) {
VP8LConvertBGRAToRGB = ConvertBGRAToRGB; VP8LConvertBGRAToRGB = ConvertBGRAToRGB;
VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed; VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed;
VP8LTransformColorInverse = TransformColorInverse;
} }
#else // !WEBP_USE_NEON #else // !WEBP_USE_NEON