lossless bitstream: block size bits correction

The color transform block size is stored as 3 bits, not 4.
Fixed the description. The code snippet is already correct.

Change-Id: I830d848b54c121cb5426ca06853a3f1184fd9a31
This commit is contained in:
Urvang Joshi 2012-12-05 13:37:52 -08:00
parent e4fc4c1c63
commit 931bd516b8

View File

@ -436,7 +436,7 @@ consistent with each other.
Now we describe the contents of color transform data so that decoding
can apply the inverse color transform and recover the original red and
blue values. The first 4 bits of the color transform data contain the
blue values. The first 3 bits of the color transform data contain the
width and height of the image block in number of bits, just like the
predictor transform: