cwebp: fix crash with yuv input + lossless

Change-Id: Ia27c925f532a4243369288e954abdc063b9f94f9
This commit is contained in:
James Zern 2012-07-02 14:02:01 -07:00
parent e2feefa9b8
commit 7bda392b50

View File

@ -64,11 +64,13 @@ extern void* VP8GetCPUInfo; // opaque forward declaration.
static int verbose = 0;
static int ReadYUV(FILE* in_file, WebPPicture* const pic) {
const int use_argb_input = pic->use_argb_input;
const int uv_width = (pic->width + 1) / 2;
const int uv_height = (pic->height + 1) / 2;
int y;
int ok = 0;
pic->use_argb_input = 0;
if (!WebPPictureAlloc(pic)) return ok;
for (y = 0; y < pic->height; ++y) {
@ -85,6 +87,7 @@ static int ReadYUV(FILE* in_file, WebPPicture* const pic) {
goto End;
}
ok = 1;
if (use_argb_input) ok = WebPPictureYUVAToARGB(pic);
End:
return ok;