mirror of
https://github.com/webmproject/libwebp.git
synced 2024-12-26 13:48:21 +01:00
Merge "Animated WebP: add "do no blend" option to spec"
This commit is contained in:
commit
6eabb88637
1
NEWS
1
NEWS
@ -6,6 +6,7 @@
|
||||
time-to-first-decoded-pixel.
|
||||
* WebPIterator has a new member 'has_alpha' denoting whether the frame
|
||||
contains transparency.
|
||||
* Container spec amended with new 'blending method' for animation.
|
||||
|
||||
- 6/13/13: version 0.3.1
|
||||
This is a binary compatible release.
|
||||
|
@ -419,7 +419,7 @@ If the _Animation flag_ is not set, then this chunk SHOULD NOT be present.
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
... | Frame Height Minus One |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Frame Duration | Reserved |D|
|
||||
| Frame Duration | Reserved |B|D|
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Frame Data |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
@ -448,10 +448,24 @@ Frame Duration: 24 bits (_uint24_)
|
||||
In particular, frame duration of 0 is useful when one wants to update multiple
|
||||
areas of the canvas at once during the animation.
|
||||
|
||||
Reserved: 7 bits
|
||||
Reserved: 6 bits
|
||||
|
||||
: SHOULD be 0.
|
||||
|
||||
Blending method (B): 1 bit
|
||||
|
||||
: Indicates how transparent pixels of _the current frame_ are to be blended with
|
||||
corresponding pixels of the previous canvas:
|
||||
|
||||
* `0`: Use alpha blending. After disposing of the previous frame, render the
|
||||
current frame on the canvas using [alpha-blending](#alpha-blending). If the
|
||||
current frame does not have an alpha channel, assume alpha value of 255,
|
||||
effectively replacing the rectangle.
|
||||
|
||||
* `1`: Do not blend. After disposing of the previous frame, render the
|
||||
current frame on the canvas by overwriting the rectangle covered by the
|
||||
current frame.
|
||||
|
||||
Disposal method (D): 1 bit
|
||||
|
||||
: Indicates how _the current frame_ is to be treated after it has been displayed
|
||||
@ -463,10 +477,6 @@ Disposal method (D): 1 bit
|
||||
by the _current frame_ with background color specified in the
|
||||
[ANIM chunk](#anim_chunk).
|
||||
|
||||
After disposing the current frame, render the next frame on the canvas using
|
||||
[alpha-blending](#alpha-blending). If the next frame does not have an alpha
|
||||
channel, assume alpha value of 255, effectively replacing the rectangle.
|
||||
|
||||
**Notes**:
|
||||
|
||||
* The frame disposal only applies to the _frame rectangle_, that is, the
|
||||
|
Loading…
Reference in New Issue
Block a user