5-10% encoding speedup with faster trellis (-m 6)

mostly by:
- storing a single rd-score instead of cost / distortion separately
- evaluating terminal cost only once
- getting some invariants out of the loops
- more consts behind fewer variables

Change-Id: I79451f3fd1143d6537200fb8b90d0ba252809f8c
This commit is contained in:
skal 2014-03-03 22:07:06 +01:00
parent e3dd9243cb
commit 5aeeb087d6

View File

@ -517,11 +517,10 @@ static void AddScore(VP8ModeScore* const dst, const VP8ModeScore* const src) {
// Trellis
typedef struct {
int prev; // best previous
int level; // level
int sign; // sign of coeff_i
score_t cost; // bit cost
score_t error; // distortion = sum of (|coeff_i| - level_i * Q_i)^2
int prev; // best previous node
int level; // level
int sign; // sign of coeff_i
score_t score; // partial RD score
const uint16_t* costs; // shortcut to cost tables
} Node;
@ -582,8 +581,8 @@ static int TrellisQuantizeBlock(const VP8EncIterator* const it,
// initialize source node.
n = first - 1;
for (m = -MIN_DELTA; m <= MAX_DELTA; ++m) {
NODE(n, m).cost = (ctx0 == 0) ? VP8BitCost(1, last_proba) : 0;
NODE(n, m).error = max_error;
const score_t rate = (ctx0 == 0) ? VP8BitCost(1, last_proba) : 0;
NODE(n, m).score = RDScoreTrellis(lambda, rate, max_error);
NODE(n, m).costs = costs[VP8EncBands[first]][ctx0];
}
}
@ -604,63 +603,59 @@ static int TrellisQuantizeBlock(const VP8EncIterator* const it,
// test all alternate level values around level0.
for (m = -MIN_DELTA; m <= MAX_DELTA; ++m) {
Node* const cur = &NODE(n, m);
int delta_error, new_error;
score_t cur_score = MAX_COST;
int level = level0 + m;
const int ctx = (level > 2) ? 2 : level;
const int band = VP8EncBands[n + 1];
int last_pos_cost; // extra cost if last coeff's position is < 15
score_t base_score, last_pos_cost;
cur->score = MAX_COST;
if (level > MAX_LEVEL || level < 0) { // node is dead?
continue;
}
cur->sign = sign;
cur->level = level;
cur->costs = costs[band][ctx];
if (level > MAX_LEVEL || level < 0) { // node is dead?
cur->cost = MAX_COST;
continue;
}
last_pos_cost = (n < 15) ? VP8BitCost(0, probas[band][ctx][0])
: 0;
// Compute delta_error = how much coding this level will
// subtract as distortion to max_error
new_error = coeff0 - level * Q;
delta_error =
kWeightTrellis[j] * (coeff0 * coeff0 - new_error * new_error);
// Compute extra rate cost if last coeff's position is < 15
last_pos_cost = (n < 15) ? VP8BitCost(0, probas[band][ctx][0]) : 0;
{
// Compute delta_error = how much coding this level will
// subtract to max_error as distortion.
// Here, distortion = sum of (|coeff_i| - level_i * Q_i)^2
const int new_error = coeff0 - level * Q;
const int delta_error =
kWeightTrellis[j] * (new_error * new_error - coeff0 * coeff0);
base_score = RDScoreTrellis(lambda, 0, delta_error);
}
// Inspect all possible non-dead predecessors. Retain only the best one.
for (p = -MIN_DELTA; p <= MAX_DELTA; ++p) {
const Node* const prev = &NODE(n - 1, p);
const uint16_t* const tcost = prev->costs;
const score_t total_error = prev->error - delta_error;
score_t cost, score;
if (prev->cost >= MAX_COST) { // dead node?
continue;
}
// Base cost of both terminal/non-terminal
cost = prev->cost + VP8LevelCost(tcost, level);
// Examine node assuming it's a non-terminal one.
score = RDScoreTrellis(lambda, cost, total_error);
if (score < cur_score) {
cur_score = score;
cur->cost = cost;
cur->error = total_error;
cur->prev = p;
}
// Now, record best terminal node (and thus best entry in the graph).
if (level) {
score = RDScoreTrellis(lambda, cost + last_pos_cost, total_error);
if (score < best_score) {
best_score = score;
best_path[0] = n; // best eob position
best_path[1] = m; // best level
best_path[2] = p; // best predecessor
if (prev->score < MAX_COST) { // skip dead node
// Base cost of both terminal / non-terminal hypothesis
const score_t cost = VP8LevelCost(prev->costs, level);
// Examine node assuming it's a non-terminal one.
score_t score =
base_score + prev->score + RDScoreTrellis(lambda, cost, 0);
if (score < cur->score) {
cur->score = score;
cur->prev = p;
}
}
}
// Now, record best terminal node (and thus best entry in the graph).
if (cur->level != 0) {
const score_t last_pos_score =
RDScoreTrellis(lambda, last_pos_cost, 0);
const score_t score = cur->score + last_pos_score;
if (score < best_score) {
best_score = score;
best_path[0] = n; // best eob position
best_path[1] = cur->level - level0; // best node index ('m')
best_path[2] = cur->prev; // best predecessor
}
}
}
}