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https://github.com/webmproject/libwebp.git
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sharpyuv: add SharpYuvGetVersion()
Change-Id: Ic7e93c7c3ec33b8ab0105a6e81b76a7869422b55
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@ -219,7 +219,7 @@ LOCAL_SRC_FILES := \
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$(utils_enc_srcs) \
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LOCAL_CFLAGS := $(WEBP_CFLAGS)
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LOCAL_EXPORT_C_INCLUDES += $(LOCAL_PATH)/src
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LOCAL_EXPORT_C_INCLUDES += $(LOCAL_PATH)/src $(LOCAL_PATH)
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# prefer arm over thumb mode for performance gains
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LOCAL_ARM_MODE := arm
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@ -496,7 +496,8 @@ if(WEBP_BUILD_CWEBP)
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parse_makefile_am(${CMAKE_CURRENT_SOURCE_DIR}/examples "CWEBP_SRCS" "cwebp")
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add_executable(cwebp ${CWEBP_SRCS})
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target_link_libraries(cwebp exampleutil imagedec webp)
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target_include_directories(cwebp PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/src)
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target_include_directories(cwebp PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/src
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${CMAKE_CURRENT_SOURCE_DIR})
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install(TARGETS cwebp RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
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endif()
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@ -382,7 +382,7 @@ $(DIRBIN)\anim_dump.exe: $(EX_GIF_DEC_OBJS) $(LIBWEBPDEMUX) $(LIBWEBP)
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$(DIRBIN)\anim_dump.exe: $(IMAGEIO_ENC_OBJS)
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$(DIRBIN)\cwebp.exe: $(DIROBJ)\examples\cwebp.obj $(IMAGEIO_DEC_OBJS)
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$(DIRBIN)\cwebp.exe: $(IMAGEIO_UTIL_OBJS)
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$(DIRBIN)\cwebp.exe: $(LIBWEBPDEMUX)
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$(DIRBIN)\cwebp.exe: $(LIBWEBPDEMUX) $(LIBSHARPYUV)
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$(DIRBIN)\dwebp.exe: $(DIROBJ)\examples\dwebp.obj $(IMAGEIO_DEC_OBJS)
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$(DIRBIN)\dwebp.exe: $(IMAGEIO_ENC_OBJS)
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$(DIRBIN)\dwebp.exe: $(IMAGEIO_UTIL_OBJS)
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@ -47,7 +47,7 @@ anim_dump_LDADD += ../imageio/libimageenc.la
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anim_dump_LDADD += $(PNG_LIBS) $(GIF_LIBS) $(TIFF_LIBS) -lm
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cwebp_SOURCES = cwebp.c stopwatch.h
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cwebp_CPPFLAGS = $(AM_CPPFLAGS)
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cwebp_CPPFLAGS = $(AM_CPPFLAGS) -I$(top_srcdir)
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cwebp_LDADD =
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cwebp_LDADD += libexample_util.la
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cwebp_LDADD += ../imageio/libimageio_util.la
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@ -27,6 +27,7 @@
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#include "../imageio/webpdec.h"
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#include "./stopwatch.h"
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#include "./unicode.h"
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#include "sharpyuv/sharpyuv.h"
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#include "webp/encode.h"
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#ifndef WEBP_DLL
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@ -832,8 +833,12 @@ int main(int argc, const char* argv[]) {
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#endif
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} else if (!strcmp(argv[c], "-version")) {
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const int version = WebPGetEncoderVersion();
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const int sharpyuv_version = SharpYuvGetVersion();
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printf("%d.%d.%d\n",
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(version >> 16) & 0xff, (version >> 8) & 0xff, version & 0xff);
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printf("libsharpyuv: %d.%d.%d\n",
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(sharpyuv_version >> 24) & 0xff, (sharpyuv_version >> 16) & 0xffff,
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sharpyuv_version & 0xff);
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FREE_WARGV_AND_RETURN(0);
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} else if (!strcmp(argv[c], "-progress")) {
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show_progress = 1;
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@ -6,8 +6,8 @@
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 0,0,1,0
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PRODUCTVERSION 0,0,1,0
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FILEVERSION 0,0,2,0
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PRODUCTVERSION 0,0,2,0
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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@ -24,12 +24,12 @@ BEGIN
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BEGIN
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VALUE "CompanyName", "Google, Inc."
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VALUE "FileDescription", "libsharpyuv DLL"
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VALUE "FileVersion", "0.1.0"
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VALUE "FileVersion", "0.2.0"
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VALUE "InternalName", "libsharpyuv.dll"
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VALUE "LegalCopyright", "Copyright (C) 2022"
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VALUE "OriginalFilename", "libsharpyuv.dll"
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VALUE "ProductName", "SharpYuv Library"
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VALUE "ProductVersion", "0.1.0"
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VALUE "ProductVersion", "0.2.0"
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END
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END
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BLOCK "VarFileInfo"
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@ -24,6 +24,12 @@
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#include "sharpyuv/sharpyuv_dsp.h"
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#include "sharpyuv/sharpyuv_gamma.h"
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//------------------------------------------------------------------------------
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int SharpYuvGetVersion(void) {
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return SHARPYUV_VERSION;
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}
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//------------------------------------------------------------------------------
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// Sharp RGB->YUV conversion
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@ -36,7 +36,7 @@ extern "C" {
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// SharpYUV API version following the convention from semver.org
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#define SHARPYUV_VERSION_MAJOR 0
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#define SHARPYUV_VERSION_MINOR 1
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#define SHARPYUV_VERSION_MINOR 2
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#define SHARPYUV_VERSION_PATCH 0
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// Version as a uint32_t. The major number is the high 8 bits.
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// The minor number is the middle 8 bits. The patch number is the low 16 bits.
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@ -46,6 +46,10 @@ extern "C" {
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SHARPYUV_MAKE_VERSION(SHARPYUV_VERSION_MAJOR, SHARPYUV_VERSION_MINOR, \
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SHARPYUV_VERSION_PATCH)
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// Returns the library's version number, packed in hexadecimal. See
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// SHARPYUV_VERSION.
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SHARPYUV_EXTERN int SharpYuvGetVersion(void);
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// RGB to YUV conversion matrix, in 16 bit fixed point.
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// y = rgb_to_y[0] * r + rgb_to_y[1] * g + rgb_to_y[2] * b + rgb_to_y[3]
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// u = rgb_to_u[0] * r + rgb_to_u[1] * g + rgb_to_u[2] * b + rgb_to_u[3]
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