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Implement more transfer functions in libsharpyuv
This is inspired by https://github.com/AOMediaCodec/libavif/pull/444/files Change-Id: I98fae61696b3b8bbc1b5941e7950810d3ac3d588
This commit is contained in:
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2153a6797c
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@ -75,41 +75,48 @@ static int RGBToGray(int64_t r, int64_t g, int64_t b) {
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}
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static uint32_t ScaleDown(uint16_t a, uint16_t b, uint16_t c, uint16_t d,
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int rgb_bit_depth) {
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int rgb_bit_depth,
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SharpYuvTransferFunctionType transfer_type) {
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const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
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const uint32_t A = SharpYuvGammaToLinear(a, bit_depth);
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const uint32_t B = SharpYuvGammaToLinear(b, bit_depth);
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const uint32_t C = SharpYuvGammaToLinear(c, bit_depth);
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const uint32_t D = SharpYuvGammaToLinear(d, bit_depth);
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return SharpYuvLinearToGamma((A + B + C + D + 2) >> 2, bit_depth);
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const uint32_t A = SharpYuvGammaToLinear(a, bit_depth, transfer_type);
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const uint32_t B = SharpYuvGammaToLinear(b, bit_depth, transfer_type);
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const uint32_t C = SharpYuvGammaToLinear(c, bit_depth, transfer_type);
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const uint32_t D = SharpYuvGammaToLinear(d, bit_depth, transfer_type);
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return SharpYuvLinearToGamma((A + B + C + D + 2) >> 2, bit_depth,
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transfer_type);
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}
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static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int w,
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int rgb_bit_depth) {
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int rgb_bit_depth,
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SharpYuvTransferFunctionType transfer_type) {
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const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
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int i;
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for (i = 0; i < w; ++i) {
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const uint32_t R = SharpYuvGammaToLinear(src[0 * w + i], bit_depth);
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const uint32_t G = SharpYuvGammaToLinear(src[1 * w + i], bit_depth);
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const uint32_t B = SharpYuvGammaToLinear(src[2 * w + i], bit_depth);
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const uint32_t R =
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SharpYuvGammaToLinear(src[0 * w + i], bit_depth, transfer_type);
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const uint32_t G =
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SharpYuvGammaToLinear(src[1 * w + i], bit_depth, transfer_type);
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const uint32_t B =
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SharpYuvGammaToLinear(src[2 * w + i], bit_depth, transfer_type);
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const uint32_t Y = RGBToGray(R, G, B);
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dst[i] = (fixed_y_t)SharpYuvLinearToGamma(Y, bit_depth);
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dst[i] = (fixed_y_t)SharpYuvLinearToGamma(Y, bit_depth, transfer_type);
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}
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}
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static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2,
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fixed_t* dst, int uv_w, int rgb_bit_depth) {
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fixed_t* dst, int uv_w, int rgb_bit_depth,
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SharpYuvTransferFunctionType transfer_type) {
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int i;
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for (i = 0; i < uv_w; ++i) {
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const int r =
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ScaleDown(src1[0 * uv_w + 0], src1[0 * uv_w + 1], src2[0 * uv_w + 0],
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src2[0 * uv_w + 1], rgb_bit_depth);
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src2[0 * uv_w + 1], rgb_bit_depth, transfer_type);
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const int g =
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ScaleDown(src1[2 * uv_w + 0], src1[2 * uv_w + 1], src2[2 * uv_w + 0],
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src2[2 * uv_w + 1], rgb_bit_depth);
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src2[2 * uv_w + 1], rgb_bit_depth, transfer_type);
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const int b =
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ScaleDown(src1[4 * uv_w + 0], src1[4 * uv_w + 1], src2[4 * uv_w + 0],
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src2[4 * uv_w + 1], rgb_bit_depth);
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src2[4 * uv_w + 1], rgb_bit_depth, transfer_type);
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const int W = RGBToGray(r, g, b);
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dst[0 * uv_w] = (fixed_t)(r - W);
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dst[1 * uv_w] = (fixed_t)(g - W);
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@ -293,7 +300,8 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
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uint8_t* u_ptr, int u_stride, uint8_t* v_ptr,
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int v_stride, int yuv_bit_depth, int width,
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int height,
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const SharpYuvConversionMatrix* yuv_matrix) {
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const SharpYuvConversionMatrix* yuv_matrix,
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SharpYuvTransferFunctionType transfer_type) {
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// we expand the right/bottom border if needed
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const int w = (width + 1) & ~1;
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const int h = (height + 1) & ~1;
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@ -346,9 +354,9 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
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StoreGray(src1, best_y + 0, w);
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StoreGray(src2, best_y + w, w);
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UpdateW(src1, target_y, w, rgb_bit_depth);
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UpdateW(src2, target_y + w, w, rgb_bit_depth);
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UpdateChroma(src1, src2, target_uv, uv_w, rgb_bit_depth);
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UpdateW(src1, target_y, w, rgb_bit_depth, transfer_type);
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UpdateW(src2, target_y + w, w, rgb_bit_depth, transfer_type);
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UpdateChroma(src1, src2, target_uv, uv_w, rgb_bit_depth, transfer_type);
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memcpy(best_uv, target_uv, 3 * uv_w * sizeof(*best_uv));
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best_y += 2 * w;
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best_uv += 3 * uv_w;
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@ -380,9 +388,9 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
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cur_uv = next_uv;
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}
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UpdateW(src1, best_rgb_y + 0 * w, w, rgb_bit_depth);
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UpdateW(src2, best_rgb_y + 1 * w, w, rgb_bit_depth);
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UpdateChroma(src1, src2, best_rgb_uv, uv_w, rgb_bit_depth);
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UpdateW(src1, best_rgb_y + 0 * w, w, rgb_bit_depth, transfer_type);
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UpdateW(src2, best_rgb_y + 1 * w, w, rgb_bit_depth, transfer_type);
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UpdateChroma(src1, src2, best_rgb_uv, uv_w, rgb_bit_depth, transfer_type);
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// update two rows of Y and one row of RGB
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diff_y_sum +=
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@ -462,12 +470,27 @@ void SharpYuvInit(VP8CPUInfo cpu_info_func) {
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UNLOCK_ACCESS_AND_RETURN;
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}
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int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
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const void* b_ptr, int rgb_step, int rgb_stride,
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int rgb_bit_depth, void* y_ptr, int y_stride,
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void* u_ptr, int u_stride, void* v_ptr,
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int v_stride, int yuv_bit_depth, int width,
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int SharpYuvConvert(const void* r_ptr, const void* g_ptr, const void* b_ptr,
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int rgb_step, int rgb_stride, int rgb_bit_depth,
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void* y_ptr, int y_stride, void* u_ptr, int u_stride,
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void* v_ptr, int v_stride, int yuv_bit_depth, int width,
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int height, const SharpYuvConversionMatrix* yuv_matrix) {
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SharpYuvOptions options;
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options.yuv_matrix = yuv_matrix;
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options.transfer_type = kSharpYuvTransferFunctionSrgb;
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return SharpYuvConvertWithOptions(
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r_ptr, g_ptr, b_ptr, rgb_step, rgb_stride, rgb_bit_depth, y_ptr, y_stride,
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u_ptr, u_stride, v_ptr, v_stride, yuv_bit_depth, width, height, &options);
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}
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int SharpYuvConvertWithOptions(const void* r_ptr, const void* g_ptr,
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const void* b_ptr, int rgb_step, int rgb_stride,
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int rgb_bit_depth, void* y_ptr, int y_stride,
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void* u_ptr, int u_stride, void* v_ptr,
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int v_stride, int yuv_bit_depth, int width,
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int height, const SharpYuvOptions* options) {
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const SharpYuvConversionMatrix* yuv_matrix = options->yuv_matrix;
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SharpYuvTransferFunctionType transfer_type = options->transfer_type;
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SharpYuvConversionMatrix scaled_matrix;
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const int rgb_max = (1 << rgb_bit_depth) - 1;
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const int rgb_round = 1 << (rgb_bit_depth - 1);
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@ -521,7 +544,7 @@ int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
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return DoSharpArgbToYuv(r_ptr, g_ptr, b_ptr, rgb_step, rgb_stride,
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rgb_bit_depth, y_ptr, y_stride, u_ptr, u_stride,
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v_ptr, v_stride, yuv_bit_depth, width, height,
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&scaled_matrix);
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&scaled_matrix, transfer_type);
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}
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//------------------------------------------------------------------------------
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@ -36,7 +36,7 @@ extern "C" {
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// SharpYUV API version following the convention from semver.org
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#define SHARPYUV_VERSION_MAJOR 0
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#define SHARPYUV_VERSION_MINOR 2
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#define SHARPYUV_VERSION_MINOR 3
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#define SHARPYUV_VERSION_PATCH 0
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// Version as a uint32_t. The major number is the high 8 bits.
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// The minor number is the middle 8 bits. The patch number is the low 16 bits.
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@ -61,6 +61,33 @@ typedef struct {
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int rgb_to_v[4];
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} SharpYuvConversionMatrix;
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typedef struct SharpYuvOptions SharpYuvOptions;
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// Enums for transfer functions, as defined in H.273,
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// https://www.itu.int/rec/T-REC-H.273-202107-I/en
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typedef enum SharpYuvTransferFunctionType {
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// 0 is reserved
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kSharpYuvTransferFunctionBt709 = 1,
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// 2 is unspecified
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// 3 is reserved
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kSharpYuvTransferFunctionBt470M = 4,
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kSharpYuvTransferFunctionBt470Bg = 5,
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kSharpYuvTransferFunctionBt601 = 6,
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kSharpYuvTransferFunctionSmpte240 = 7,
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kSharpYuvTransferFunctionLinear = 8,
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kSharpYuvTransferFunctionLog100 = 9,
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kSharpYuvTransferFunctionLog100_Sqrt10 = 10,
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kSharpYuvTransferFunctionIec61966 = 11,
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kSharpYuvTransferFunctionBt1361 = 12,
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kSharpYuvTransferFunctionSrgb = 13,
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kSharpYuvTransferFunctionBt2020_10Bit = 14,
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kSharpYuvTransferFunctionBt2020_12Bit = 15,
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kSharpYuvTransferFunctionSmpte2084 = 16, // PQ
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kSharpYuvTransferFunctionSmpte428 = 17,
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kSharpYuvTransferFunctionHlg = 18,
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kSharpYuvTransferFunctionNum
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} SharpYuvTransferFunctionType;
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// Converts RGB to YUV420 using a downsampling algorithm that minimizes
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// artefacts caused by chroma subsampling.
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// This is slower than standard downsampling (averaging of 4 UV values).
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@ -85,6 +112,8 @@ typedef struct {
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// adjacent pixels on the y, u and v channels. If yuv_bit_depth > 8, they
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// should be multiples of 2.
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// width, height: width and height of the image in pixels
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// This function calls SharpYuvConvertWithOptions with a default transfer
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// function of kSharpYuvTransferFunctionSRGB.
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SHARPYUV_EXTERN int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
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const void* b_ptr, int rgb_step,
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int rgb_stride, int rgb_bit_depth,
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@ -93,6 +122,19 @@ SHARPYUV_EXTERN int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
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int yuv_bit_depth, int width, int height,
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const SharpYuvConversionMatrix* yuv_matrix);
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struct SharpYuvOptions {
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// This matrix cannot be NULL and can be initialized by
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// SharpYuvComputeConversionMatrix.
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const SharpYuvConversionMatrix* yuv_matrix;
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SharpYuvTransferFunctionType transfer_type;
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};
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SHARPYUV_EXTERN int SharpYuvConvertWithOptions(
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const void* r_ptr, const void* g_ptr, const void* b_ptr, int rgb_step,
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int rgb_stride, int rgb_bit_depth, void* y_ptr, int y_stride, void* u_ptr,
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int u_stride, void* v_ptr, int v_stride, int yuv_bit_depth, int width,
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int height, const SharpYuvOptions* options);
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// TODO(b/194336375): Add YUV444 to YUV420 conversion. Maybe also add 422
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// support (it's rarely used in practice, especially for images).
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@ -12,6 +12,7 @@
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#include "sharpyuv/sharpyuv_gamma.h"
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#include <assert.h>
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#include <float.h>
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#include <math.h>
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#include "src/webp/types.h"
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@ -97,7 +98,7 @@ static WEBP_INLINE uint32_t FixedPointInterpolation(int v, uint32_t* tab,
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return result;
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}
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uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth) {
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static uint32_t ToLinearSrgb(uint16_t v, int bit_depth) {
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const int shift = GAMMA_TO_LINEAR_TAB_BITS - bit_depth;
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if (shift > 0) {
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return kGammaToLinearTabS[v << shift];
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@ -105,9 +106,314 @@ uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth) {
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return FixedPointInterpolation(v, kGammaToLinearTabS, -shift, 0);
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}
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uint16_t SharpYuvLinearToGamma(uint32_t value, int bit_depth) {
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static uint16_t FromLinearSrgb(uint32_t value, int bit_depth) {
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return FixedPointInterpolation(
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value, kLinearToGammaTabS,
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(GAMMA_TO_LINEAR_BITS - LINEAR_TO_GAMMA_TAB_BITS),
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bit_depth - GAMMA_TO_LINEAR_BITS);
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}
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////////////////////////////////////////////////////////////////////////////////
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#define CLAMP(x, low, high) \
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(((x) < (low)) ? (low) : (((high) < (x)) ? (high) : (x)))
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#define MIN(a, b) (((a) < (b)) ? (a) : (b))
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#define MAX(a, b) (((a) > (b)) ? (a) : (b))
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static WEBP_INLINE float Roundf(float x) {
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if (x < 0)
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return (float)ceil((double)(x - 0.5f));
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else
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return (float)floor((double)(x + 0.5f));
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}
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static WEBP_INLINE float Powf(float base, float exp) {
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return (float)pow((double)base, (double)exp);
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}
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static WEBP_INLINE float Log10f(float x) { return (float)log10((double)x); }
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static float ToLinear709(float gamma) {
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if (gamma < 0.f) {
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return 0.f;
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} else if (gamma < 4.5f * 0.018053968510807f) {
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return gamma / 4.5f;
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} else if (gamma < 1.f) {
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return Powf((gamma + 0.09929682680944f) / 1.09929682680944f, 1.f / 0.45f);
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}
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return 1.f;
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}
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static float FromLinear709(float linear) {
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if (linear < 0.f) {
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return 0.f;
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} else if (linear < 0.018053968510807f) {
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return linear * 4.5f;
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} else if (linear < 1.f) {
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return 1.09929682680944f * Powf(linear, 0.45f) - 0.09929682680944f;
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}
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return 1.f;
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}
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static float ToLinear470M(float gamma) {
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return Powf(CLAMP(gamma, 0.f, 1.f), 1.f / 2.2f);
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}
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static float FromLinear470M(float linear) {
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return Powf(CLAMP(linear, 0.f, 1.f), 2.2f);
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}
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static float ToLinear470Bg(float gamma) {
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return Powf(CLAMP(gamma, 0.f, 1.f), 1.f / 2.8f);
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}
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static float FromLinear470Bg(float linear) {
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return Powf(CLAMP(linear, 0.f, 1.f), 2.8f);
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}
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static float ToLinearSmpte240(float gamma) {
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if (gamma < 0.f) {
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return 0.f;
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} else if (gamma < 4.f * 0.022821585529445f) {
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return gamma / 4.f;
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} else if (gamma < 1.f) {
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return Powf((gamma + 0.111572195921731f) / 1.111572195921731f, 1.f / 0.45f);
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}
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return 1.f;
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}
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static float FromLinearSmpte240(float linear) {
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if (linear < 0.f) {
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return 0.f;
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} else if (linear < 0.022821585529445f) {
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return linear * 4.f;
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} else if (linear < 1.f) {
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return 1.111572195921731f * Powf(linear, 0.45f) - 0.111572195921731f;
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}
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return 1.f;
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}
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static float ToLinearLog100(float gamma) {
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return (gamma < 0.01f) ? 0.0f : 1.0f + Log10f(MIN(gamma, 1.f)) / 2.0f;
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}
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static float FromLinearLog100(float linear) {
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// The function is non-bijective so choose the middle of [0, 0.01].
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const float mid_interval = 0.01f / 2.f;
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return (linear <= 0.0f) ? mid_interval
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: Powf(10.0f, 2.f * (MIN(linear, 1.f) - 1.0f));
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}
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static float ToLinearLog100Sqrt10(float gamma) {
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return (gamma < 0.00316227766f) ? 0.0f
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: 1.0f + Log10f(MIN(gamma, 1.f)) / 2.5f;
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}
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static float FromLinearLog100Sqrt10(float linear) {
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// The function is non-bijective so choose the middle of [0, 0.00316227766f[.
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const float mid_interval = 0.00316227766f / 2.f;
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return (linear < 0.0f) ? mid_interval
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: Powf(10.0f, 2.5f * (MIN(linear, 1.f) - 1.0f));
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}
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static float ToLinearIec61966(float gamma) {
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if (gamma <= -4.5f * 0.018053968510807f) {
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return Powf((-gamma + 0.09929682680944f) / -1.09929682680944f, 1.f / 0.45f);
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} else if (gamma < 4.5f * 0.018053968510807f) {
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return gamma / 4.5f;
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}
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return Powf((gamma + 0.09929682680944f) / 1.09929682680944f, 1.f / 0.45f);
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}
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static float FromLinearIec61966(float linear) {
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if (linear <= -0.018053968510807f) {
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return -1.09929682680944f * Powf(-linear, 0.45f) + 0.09929682680944f;
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} else if (linear < 0.018053968510807f) {
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return linear * 4.5f;
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}
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return 1.09929682680944f * Powf(linear, 0.45f) - 0.09929682680944f;
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}
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|
||||
static float ToLinearBt1361(float gamma) {
|
||||
if (gamma < -0.25f) {
|
||||
return -0.25f;
|
||||
} else if (gamma < 0.f) {
|
||||
return Powf((gamma - 0.02482420670236f) / -0.27482420670236f, 1.f / 0.45f) /
|
||||
-4.f;
|
||||
} else if (gamma < 4.5f * 0.018053968510807f) {
|
||||
return gamma / 4.5f;
|
||||
} else if (gamma < 1.f) {
|
||||
return Powf((gamma + 0.09929682680944f) / 1.09929682680944f, 1.f / 0.45f);
|
||||
}
|
||||
return 1.f;
|
||||
}
|
||||
|
||||
static float FromLinearBt1361(float linear) {
|
||||
if (linear < -0.25f) {
|
||||
return -0.25f;
|
||||
} else if (linear < 0.f) {
|
||||
return -0.27482420670236f * Powf(-4.f * linear, 0.45f) + 0.02482420670236f;
|
||||
} else if (linear < 0.018053968510807f) {
|
||||
return linear * 4.5f;
|
||||
} else if (linear < 1.f) {
|
||||
return 1.09929682680944f * Powf(linear, 0.45f) - 0.09929682680944f;
|
||||
}
|
||||
return 1.f;
|
||||
}
|
||||
|
||||
static float ToLinearPq(float gamma) {
|
||||
if (gamma > 0.f) {
|
||||
const float pow_gamma = Powf(gamma, 32.f / 2523.f);
|
||||
const float num = MAX(pow_gamma - 107.f / 128.f, 0.0f);
|
||||
const float den = MAX(2413.f / 128.f - 2392.f / 128.f * pow_gamma, FLT_MIN);
|
||||
return Powf(num / den, 4096.f / 653.f);
|
||||
}
|
||||
return 0.f;
|
||||
}
|
||||
|
||||
static float FromLinearPq(float linear) {
|
||||
if (linear > 0.f) {
|
||||
const float pow_linear = Powf(linear, 653.f / 4096.f);
|
||||
const float num = 107.f / 128.f + 2413.f / 128.f * pow_linear;
|
||||
const float den = 1.0f + 2392.f / 128.f * pow_linear;
|
||||
return Powf(num / den, 2523.f / 32.f);
|
||||
}
|
||||
return 0.f;
|
||||
}
|
||||
|
||||
static float ToLinearSmpte428(float gamma) {
|
||||
return Powf(0.91655527974030934f * MAX(gamma, 0.f), 1.f / 2.6f);
|
||||
}
|
||||
|
||||
static float FromLinearSmpte428(float linear) {
|
||||
return Powf(MAX(linear, 0.f), 2.6f) / 0.91655527974030934f;
|
||||
}
|
||||
|
||||
// Conversion in BT.2100 requires RGB info. Simplify to gamma correction here.
|
||||
static float ToLinearHlg(float gamma) {
|
||||
if (gamma < 0.f) {
|
||||
return 0.f;
|
||||
} else if (gamma <= 0.5f) {
|
||||
return Powf((gamma * gamma) * (1.f / 3.f), 1.2f);
|
||||
}
|
||||
return Powf((expf((gamma - 0.55991073f) / 0.17883277f) + 0.28466892f) / 12.0f,
|
||||
1.2f);
|
||||
}
|
||||
|
||||
static float FromLinearHlg(float linear) {
|
||||
linear = Powf(linear, 1.f / 1.2f);
|
||||
if (linear < 0.f) {
|
||||
return 0.f;
|
||||
} else if (linear <= (1.f / 12.f)) {
|
||||
return sqrtf(3.f * linear);
|
||||
}
|
||||
return 0.17883277f * logf(12.f * linear - 0.28466892f) + 0.55991073f;
|
||||
}
|
||||
|
||||
uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth,
|
||||
SharpYuvTransferFunctionType transfer_type) {
|
||||
float v_float, linear;
|
||||
if (transfer_type == kSharpYuvTransferFunctionSrgb) {
|
||||
return ToLinearSrgb(v, bit_depth);
|
||||
}
|
||||
v_float = (float)v / ((1 << bit_depth) - 1);
|
||||
switch (transfer_type) {
|
||||
case kSharpYuvTransferFunctionBt709:
|
||||
case kSharpYuvTransferFunctionBt601:
|
||||
case kSharpYuvTransferFunctionBt2020_10Bit:
|
||||
case kSharpYuvTransferFunctionBt2020_12Bit:
|
||||
linear = ToLinear709(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionBt470M:
|
||||
linear = ToLinear470M(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionBt470Bg:
|
||||
linear = ToLinear470Bg(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionSmpte240:
|
||||
linear = ToLinearSmpte240(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionLinear:
|
||||
return v;
|
||||
case kSharpYuvTransferFunctionLog100:
|
||||
linear = ToLinearLog100(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionLog100_Sqrt10:
|
||||
linear = ToLinearLog100Sqrt10(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionIec61966:
|
||||
linear = ToLinearIec61966(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionBt1361:
|
||||
linear = ToLinearBt1361(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionSmpte2084:
|
||||
linear = ToLinearPq(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionSmpte428:
|
||||
linear = ToLinearSmpte428(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionHlg:
|
||||
linear = ToLinearHlg(v_float);
|
||||
break;
|
||||
default:
|
||||
assert(0);
|
||||
linear = 0;
|
||||
break;
|
||||
}
|
||||
return (uint32_t)Roundf(linear * ((1 << 16) - 1));
|
||||
}
|
||||
|
||||
uint16_t SharpYuvLinearToGamma(uint32_t v, int bit_depth,
|
||||
SharpYuvTransferFunctionType transfer_type) {
|
||||
float v_float, linear;
|
||||
if (transfer_type == kSharpYuvTransferFunctionSrgb) {
|
||||
return FromLinearSrgb(v, bit_depth);
|
||||
}
|
||||
v_float = (float)v / ((1 << 16) - 1);
|
||||
switch (transfer_type) {
|
||||
case kSharpYuvTransferFunctionBt709:
|
||||
case kSharpYuvTransferFunctionBt601:
|
||||
case kSharpYuvTransferFunctionBt2020_10Bit:
|
||||
case kSharpYuvTransferFunctionBt2020_12Bit:
|
||||
linear = FromLinear709(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionBt470M:
|
||||
linear = FromLinear470M(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionBt470Bg:
|
||||
linear = FromLinear470Bg(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionSmpte240:
|
||||
linear = FromLinearSmpte240(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionLinear:
|
||||
return v;
|
||||
case kSharpYuvTransferFunctionLog100:
|
||||
linear = FromLinearLog100(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionLog100_Sqrt10:
|
||||
linear = FromLinearLog100Sqrt10(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionIec61966:
|
||||
linear = FromLinearIec61966(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionBt1361:
|
||||
linear = FromLinearBt1361(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionSmpte2084:
|
||||
linear = FromLinearPq(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionSmpte428:
|
||||
linear = FromLinearSmpte428(v_float);
|
||||
break;
|
||||
case kSharpYuvTransferFunctionHlg:
|
||||
linear = FromLinearHlg(v_float);
|
||||
break;
|
||||
default:
|
||||
assert(0);
|
||||
linear = 0;
|
||||
break;
|
||||
}
|
||||
return (uint16_t)Roundf(linear * ((1 << bit_depth) - 1));
|
||||
}
|
||||
|
@ -12,6 +12,7 @@
|
||||
#ifndef WEBP_SHARPYUV_SHARPYUV_GAMMA_H_
|
||||
#define WEBP_SHARPYUV_SHARPYUV_GAMMA_H_
|
||||
|
||||
#include "sharpyuv/sharpyuv.h"
|
||||
#include "src/webp/types.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
@ -22,11 +23,13 @@ extern "C" {
|
||||
// SharpYuvGammaToLinear or SharpYuvLinearToGamma.
|
||||
void SharpYuvInitGammaTables(void);
|
||||
|
||||
// Converts a gamma color value on 'bit_depth' bits to a 16 bit linear value.
|
||||
uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth);
|
||||
// Converts a 'bit_depth'-bit gamma color value to a 16-bit linear value.
|
||||
uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth,
|
||||
SharpYuvTransferFunctionType transfer_type);
|
||||
|
||||
// Converts a 16 bit linear color value to a gamma value on 'bit_depth' bits.
|
||||
uint16_t SharpYuvLinearToGamma(uint32_t value, int bit_depth);
|
||||
// Converts a 16-bit linear color value to a 'bit_depth'-bit gamma value.
|
||||
uint16_t SharpYuvLinearToGamma(uint32_t value, int bit_depth,
|
||||
SharpYuvTransferFunctionType transfer_type);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
|
Loading…
Reference in New Issue
Block a user