Implement more transfer functions in libsharpyuv

This is inspired by https://github.com/AOMediaCodec/libavif/pull/444/files

Change-Id: I98fae61696b3b8bbc1b5941e7950810d3ac3d588
This commit is contained in:
Vincent Rabaud 2023-06-22 23:09:44 +02:00
parent 2153a6797c
commit 25d94f473b
4 changed files with 409 additions and 35 deletions

View File

@ -75,41 +75,48 @@ static int RGBToGray(int64_t r, int64_t g, int64_t b) {
}
static uint32_t ScaleDown(uint16_t a, uint16_t b, uint16_t c, uint16_t d,
int rgb_bit_depth) {
int rgb_bit_depth,
SharpYuvTransferFunctionType transfer_type) {
const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
const uint32_t A = SharpYuvGammaToLinear(a, bit_depth);
const uint32_t B = SharpYuvGammaToLinear(b, bit_depth);
const uint32_t C = SharpYuvGammaToLinear(c, bit_depth);
const uint32_t D = SharpYuvGammaToLinear(d, bit_depth);
return SharpYuvLinearToGamma((A + B + C + D + 2) >> 2, bit_depth);
const uint32_t A = SharpYuvGammaToLinear(a, bit_depth, transfer_type);
const uint32_t B = SharpYuvGammaToLinear(b, bit_depth, transfer_type);
const uint32_t C = SharpYuvGammaToLinear(c, bit_depth, transfer_type);
const uint32_t D = SharpYuvGammaToLinear(d, bit_depth, transfer_type);
return SharpYuvLinearToGamma((A + B + C + D + 2) >> 2, bit_depth,
transfer_type);
}
static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int w,
int rgb_bit_depth) {
int rgb_bit_depth,
SharpYuvTransferFunctionType transfer_type) {
const int bit_depth = rgb_bit_depth + GetPrecisionShift(rgb_bit_depth);
int i;
for (i = 0; i < w; ++i) {
const uint32_t R = SharpYuvGammaToLinear(src[0 * w + i], bit_depth);
const uint32_t G = SharpYuvGammaToLinear(src[1 * w + i], bit_depth);
const uint32_t B = SharpYuvGammaToLinear(src[2 * w + i], bit_depth);
const uint32_t R =
SharpYuvGammaToLinear(src[0 * w + i], bit_depth, transfer_type);
const uint32_t G =
SharpYuvGammaToLinear(src[1 * w + i], bit_depth, transfer_type);
const uint32_t B =
SharpYuvGammaToLinear(src[2 * w + i], bit_depth, transfer_type);
const uint32_t Y = RGBToGray(R, G, B);
dst[i] = (fixed_y_t)SharpYuvLinearToGamma(Y, bit_depth);
dst[i] = (fixed_y_t)SharpYuvLinearToGamma(Y, bit_depth, transfer_type);
}
}
static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2,
fixed_t* dst, int uv_w, int rgb_bit_depth) {
fixed_t* dst, int uv_w, int rgb_bit_depth,
SharpYuvTransferFunctionType transfer_type) {
int i;
for (i = 0; i < uv_w; ++i) {
const int r =
ScaleDown(src1[0 * uv_w + 0], src1[0 * uv_w + 1], src2[0 * uv_w + 0],
src2[0 * uv_w + 1], rgb_bit_depth);
src2[0 * uv_w + 1], rgb_bit_depth, transfer_type);
const int g =
ScaleDown(src1[2 * uv_w + 0], src1[2 * uv_w + 1], src2[2 * uv_w + 0],
src2[2 * uv_w + 1], rgb_bit_depth);
src2[2 * uv_w + 1], rgb_bit_depth, transfer_type);
const int b =
ScaleDown(src1[4 * uv_w + 0], src1[4 * uv_w + 1], src2[4 * uv_w + 0],
src2[4 * uv_w + 1], rgb_bit_depth);
src2[4 * uv_w + 1], rgb_bit_depth, transfer_type);
const int W = RGBToGray(r, g, b);
dst[0 * uv_w] = (fixed_t)(r - W);
dst[1 * uv_w] = (fixed_t)(g - W);
@ -293,7 +300,8 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
uint8_t* u_ptr, int u_stride, uint8_t* v_ptr,
int v_stride, int yuv_bit_depth, int width,
int height,
const SharpYuvConversionMatrix* yuv_matrix) {
const SharpYuvConversionMatrix* yuv_matrix,
SharpYuvTransferFunctionType transfer_type) {
// we expand the right/bottom border if needed
const int w = (width + 1) & ~1;
const int h = (height + 1) & ~1;
@ -346,9 +354,9 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
StoreGray(src1, best_y + 0, w);
StoreGray(src2, best_y + w, w);
UpdateW(src1, target_y, w, rgb_bit_depth);
UpdateW(src2, target_y + w, w, rgb_bit_depth);
UpdateChroma(src1, src2, target_uv, uv_w, rgb_bit_depth);
UpdateW(src1, target_y, w, rgb_bit_depth, transfer_type);
UpdateW(src2, target_y + w, w, rgb_bit_depth, transfer_type);
UpdateChroma(src1, src2, target_uv, uv_w, rgb_bit_depth, transfer_type);
memcpy(best_uv, target_uv, 3 * uv_w * sizeof(*best_uv));
best_y += 2 * w;
best_uv += 3 * uv_w;
@ -380,9 +388,9 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
cur_uv = next_uv;
}
UpdateW(src1, best_rgb_y + 0 * w, w, rgb_bit_depth);
UpdateW(src2, best_rgb_y + 1 * w, w, rgb_bit_depth);
UpdateChroma(src1, src2, best_rgb_uv, uv_w, rgb_bit_depth);
UpdateW(src1, best_rgb_y + 0 * w, w, rgb_bit_depth, transfer_type);
UpdateW(src2, best_rgb_y + 1 * w, w, rgb_bit_depth, transfer_type);
UpdateChroma(src1, src2, best_rgb_uv, uv_w, rgb_bit_depth, transfer_type);
// update two rows of Y and one row of RGB
diff_y_sum +=
@ -462,12 +470,27 @@ void SharpYuvInit(VP8CPUInfo cpu_info_func) {
UNLOCK_ACCESS_AND_RETURN;
}
int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
const void* b_ptr, int rgb_step, int rgb_stride,
int rgb_bit_depth, void* y_ptr, int y_stride,
void* u_ptr, int u_stride, void* v_ptr,
int v_stride, int yuv_bit_depth, int width,
int SharpYuvConvert(const void* r_ptr, const void* g_ptr, const void* b_ptr,
int rgb_step, int rgb_stride, int rgb_bit_depth,
void* y_ptr, int y_stride, void* u_ptr, int u_stride,
void* v_ptr, int v_stride, int yuv_bit_depth, int width,
int height, const SharpYuvConversionMatrix* yuv_matrix) {
SharpYuvOptions options;
options.yuv_matrix = yuv_matrix;
options.transfer_type = kSharpYuvTransferFunctionSrgb;
return SharpYuvConvertWithOptions(
r_ptr, g_ptr, b_ptr, rgb_step, rgb_stride, rgb_bit_depth, y_ptr, y_stride,
u_ptr, u_stride, v_ptr, v_stride, yuv_bit_depth, width, height, &options);
}
int SharpYuvConvertWithOptions(const void* r_ptr, const void* g_ptr,
const void* b_ptr, int rgb_step, int rgb_stride,
int rgb_bit_depth, void* y_ptr, int y_stride,
void* u_ptr, int u_stride, void* v_ptr,
int v_stride, int yuv_bit_depth, int width,
int height, const SharpYuvOptions* options) {
const SharpYuvConversionMatrix* yuv_matrix = options->yuv_matrix;
SharpYuvTransferFunctionType transfer_type = options->transfer_type;
SharpYuvConversionMatrix scaled_matrix;
const int rgb_max = (1 << rgb_bit_depth) - 1;
const int rgb_round = 1 << (rgb_bit_depth - 1);
@ -521,7 +544,7 @@ int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
return DoSharpArgbToYuv(r_ptr, g_ptr, b_ptr, rgb_step, rgb_stride,
rgb_bit_depth, y_ptr, y_stride, u_ptr, u_stride,
v_ptr, v_stride, yuv_bit_depth, width, height,
&scaled_matrix);
&scaled_matrix, transfer_type);
}
//------------------------------------------------------------------------------

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@ -36,7 +36,7 @@ extern "C" {
// SharpYUV API version following the convention from semver.org
#define SHARPYUV_VERSION_MAJOR 0
#define SHARPYUV_VERSION_MINOR 2
#define SHARPYUV_VERSION_MINOR 3
#define SHARPYUV_VERSION_PATCH 0
// Version as a uint32_t. The major number is the high 8 bits.
// The minor number is the middle 8 bits. The patch number is the low 16 bits.
@ -61,6 +61,33 @@ typedef struct {
int rgb_to_v[4];
} SharpYuvConversionMatrix;
typedef struct SharpYuvOptions SharpYuvOptions;
// Enums for transfer functions, as defined in H.273,
// https://www.itu.int/rec/T-REC-H.273-202107-I/en
typedef enum SharpYuvTransferFunctionType {
// 0 is reserved
kSharpYuvTransferFunctionBt709 = 1,
// 2 is unspecified
// 3 is reserved
kSharpYuvTransferFunctionBt470M = 4,
kSharpYuvTransferFunctionBt470Bg = 5,
kSharpYuvTransferFunctionBt601 = 6,
kSharpYuvTransferFunctionSmpte240 = 7,
kSharpYuvTransferFunctionLinear = 8,
kSharpYuvTransferFunctionLog100 = 9,
kSharpYuvTransferFunctionLog100_Sqrt10 = 10,
kSharpYuvTransferFunctionIec61966 = 11,
kSharpYuvTransferFunctionBt1361 = 12,
kSharpYuvTransferFunctionSrgb = 13,
kSharpYuvTransferFunctionBt2020_10Bit = 14,
kSharpYuvTransferFunctionBt2020_12Bit = 15,
kSharpYuvTransferFunctionSmpte2084 = 16, // PQ
kSharpYuvTransferFunctionSmpte428 = 17,
kSharpYuvTransferFunctionHlg = 18,
kSharpYuvTransferFunctionNum
} SharpYuvTransferFunctionType;
// Converts RGB to YUV420 using a downsampling algorithm that minimizes
// artefacts caused by chroma subsampling.
// This is slower than standard downsampling (averaging of 4 UV values).
@ -85,6 +112,8 @@ typedef struct {
// adjacent pixels on the y, u and v channels. If yuv_bit_depth > 8, they
// should be multiples of 2.
// width, height: width and height of the image in pixels
// This function calls SharpYuvConvertWithOptions with a default transfer
// function of kSharpYuvTransferFunctionSRGB.
SHARPYUV_EXTERN int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
const void* b_ptr, int rgb_step,
int rgb_stride, int rgb_bit_depth,
@ -93,6 +122,19 @@ SHARPYUV_EXTERN int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
int yuv_bit_depth, int width, int height,
const SharpYuvConversionMatrix* yuv_matrix);
struct SharpYuvOptions {
// This matrix cannot be NULL and can be initialized by
// SharpYuvComputeConversionMatrix.
const SharpYuvConversionMatrix* yuv_matrix;
SharpYuvTransferFunctionType transfer_type;
};
SHARPYUV_EXTERN int SharpYuvConvertWithOptions(
const void* r_ptr, const void* g_ptr, const void* b_ptr, int rgb_step,
int rgb_stride, int rgb_bit_depth, void* y_ptr, int y_stride, void* u_ptr,
int u_stride, void* v_ptr, int v_stride, int yuv_bit_depth, int width,
int height, const SharpYuvOptions* options);
// TODO(b/194336375): Add YUV444 to YUV420 conversion. Maybe also add 422
// support (it's rarely used in practice, especially for images).

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@ -12,6 +12,7 @@
#include "sharpyuv/sharpyuv_gamma.h"
#include <assert.h>
#include <float.h>
#include <math.h>
#include "src/webp/types.h"
@ -97,7 +98,7 @@ static WEBP_INLINE uint32_t FixedPointInterpolation(int v, uint32_t* tab,
return result;
}
uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth) {
static uint32_t ToLinearSrgb(uint16_t v, int bit_depth) {
const int shift = GAMMA_TO_LINEAR_TAB_BITS - bit_depth;
if (shift > 0) {
return kGammaToLinearTabS[v << shift];
@ -105,9 +106,314 @@ uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth) {
return FixedPointInterpolation(v, kGammaToLinearTabS, -shift, 0);
}
uint16_t SharpYuvLinearToGamma(uint32_t value, int bit_depth) {
static uint16_t FromLinearSrgb(uint32_t value, int bit_depth) {
return FixedPointInterpolation(
value, kLinearToGammaTabS,
(GAMMA_TO_LINEAR_BITS - LINEAR_TO_GAMMA_TAB_BITS),
bit_depth - GAMMA_TO_LINEAR_BITS);
}
////////////////////////////////////////////////////////////////////////////////
#define CLAMP(x, low, high) \
(((x) < (low)) ? (low) : (((high) < (x)) ? (high) : (x)))
#define MIN(a, b) (((a) < (b)) ? (a) : (b))
#define MAX(a, b) (((a) > (b)) ? (a) : (b))
static WEBP_INLINE float Roundf(float x) {
if (x < 0)
return (float)ceil((double)(x - 0.5f));
else
return (float)floor((double)(x + 0.5f));
}
static WEBP_INLINE float Powf(float base, float exp) {
return (float)pow((double)base, (double)exp);
}
static WEBP_INLINE float Log10f(float x) { return (float)log10((double)x); }
static float ToLinear709(float gamma) {
if (gamma < 0.f) {
return 0.f;
} else if (gamma < 4.5f * 0.018053968510807f) {
return gamma / 4.5f;
} else if (gamma < 1.f) {
return Powf((gamma + 0.09929682680944f) / 1.09929682680944f, 1.f / 0.45f);
}
return 1.f;
}
static float FromLinear709(float linear) {
if (linear < 0.f) {
return 0.f;
} else if (linear < 0.018053968510807f) {
return linear * 4.5f;
} else if (linear < 1.f) {
return 1.09929682680944f * Powf(linear, 0.45f) - 0.09929682680944f;
}
return 1.f;
}
static float ToLinear470M(float gamma) {
return Powf(CLAMP(gamma, 0.f, 1.f), 1.f / 2.2f);
}
static float FromLinear470M(float linear) {
return Powf(CLAMP(linear, 0.f, 1.f), 2.2f);
}
static float ToLinear470Bg(float gamma) {
return Powf(CLAMP(gamma, 0.f, 1.f), 1.f / 2.8f);
}
static float FromLinear470Bg(float linear) {
return Powf(CLAMP(linear, 0.f, 1.f), 2.8f);
}
static float ToLinearSmpte240(float gamma) {
if (gamma < 0.f) {
return 0.f;
} else if (gamma < 4.f * 0.022821585529445f) {
return gamma / 4.f;
} else if (gamma < 1.f) {
return Powf((gamma + 0.111572195921731f) / 1.111572195921731f, 1.f / 0.45f);
}
return 1.f;
}
static float FromLinearSmpte240(float linear) {
if (linear < 0.f) {
return 0.f;
} else if (linear < 0.022821585529445f) {
return linear * 4.f;
} else if (linear < 1.f) {
return 1.111572195921731f * Powf(linear, 0.45f) - 0.111572195921731f;
}
return 1.f;
}
static float ToLinearLog100(float gamma) {
return (gamma < 0.01f) ? 0.0f : 1.0f + Log10f(MIN(gamma, 1.f)) / 2.0f;
}
static float FromLinearLog100(float linear) {
// The function is non-bijective so choose the middle of [0, 0.01].
const float mid_interval = 0.01f / 2.f;
return (linear <= 0.0f) ? mid_interval
: Powf(10.0f, 2.f * (MIN(linear, 1.f) - 1.0f));
}
static float ToLinearLog100Sqrt10(float gamma) {
return (gamma < 0.00316227766f) ? 0.0f
: 1.0f + Log10f(MIN(gamma, 1.f)) / 2.5f;
}
static float FromLinearLog100Sqrt10(float linear) {
// The function is non-bijective so choose the middle of [0, 0.00316227766f[.
const float mid_interval = 0.00316227766f / 2.f;
return (linear < 0.0f) ? mid_interval
: Powf(10.0f, 2.5f * (MIN(linear, 1.f) - 1.0f));
}
static float ToLinearIec61966(float gamma) {
if (gamma <= -4.5f * 0.018053968510807f) {
return Powf((-gamma + 0.09929682680944f) / -1.09929682680944f, 1.f / 0.45f);
} else if (gamma < 4.5f * 0.018053968510807f) {
return gamma / 4.5f;
}
return Powf((gamma + 0.09929682680944f) / 1.09929682680944f, 1.f / 0.45f);
}
static float FromLinearIec61966(float linear) {
if (linear <= -0.018053968510807f) {
return -1.09929682680944f * Powf(-linear, 0.45f) + 0.09929682680944f;
} else if (linear < 0.018053968510807f) {
return linear * 4.5f;
}
return 1.09929682680944f * Powf(linear, 0.45f) - 0.09929682680944f;
}
static float ToLinearBt1361(float gamma) {
if (gamma < -0.25f) {
return -0.25f;
} else if (gamma < 0.f) {
return Powf((gamma - 0.02482420670236f) / -0.27482420670236f, 1.f / 0.45f) /
-4.f;
} else if (gamma < 4.5f * 0.018053968510807f) {
return gamma / 4.5f;
} else if (gamma < 1.f) {
return Powf((gamma + 0.09929682680944f) / 1.09929682680944f, 1.f / 0.45f);
}
return 1.f;
}
static float FromLinearBt1361(float linear) {
if (linear < -0.25f) {
return -0.25f;
} else if (linear < 0.f) {
return -0.27482420670236f * Powf(-4.f * linear, 0.45f) + 0.02482420670236f;
} else if (linear < 0.018053968510807f) {
return linear * 4.5f;
} else if (linear < 1.f) {
return 1.09929682680944f * Powf(linear, 0.45f) - 0.09929682680944f;
}
return 1.f;
}
static float ToLinearPq(float gamma) {
if (gamma > 0.f) {
const float pow_gamma = Powf(gamma, 32.f / 2523.f);
const float num = MAX(pow_gamma - 107.f / 128.f, 0.0f);
const float den = MAX(2413.f / 128.f - 2392.f / 128.f * pow_gamma, FLT_MIN);
return Powf(num / den, 4096.f / 653.f);
}
return 0.f;
}
static float FromLinearPq(float linear) {
if (linear > 0.f) {
const float pow_linear = Powf(linear, 653.f / 4096.f);
const float num = 107.f / 128.f + 2413.f / 128.f * pow_linear;
const float den = 1.0f + 2392.f / 128.f * pow_linear;
return Powf(num / den, 2523.f / 32.f);
}
return 0.f;
}
static float ToLinearSmpte428(float gamma) {
return Powf(0.91655527974030934f * MAX(gamma, 0.f), 1.f / 2.6f);
}
static float FromLinearSmpte428(float linear) {
return Powf(MAX(linear, 0.f), 2.6f) / 0.91655527974030934f;
}
// Conversion in BT.2100 requires RGB info. Simplify to gamma correction here.
static float ToLinearHlg(float gamma) {
if (gamma < 0.f) {
return 0.f;
} else if (gamma <= 0.5f) {
return Powf((gamma * gamma) * (1.f / 3.f), 1.2f);
}
return Powf((expf((gamma - 0.55991073f) / 0.17883277f) + 0.28466892f) / 12.0f,
1.2f);
}
static float FromLinearHlg(float linear) {
linear = Powf(linear, 1.f / 1.2f);
if (linear < 0.f) {
return 0.f;
} else if (linear <= (1.f / 12.f)) {
return sqrtf(3.f * linear);
}
return 0.17883277f * logf(12.f * linear - 0.28466892f) + 0.55991073f;
}
uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth,
SharpYuvTransferFunctionType transfer_type) {
float v_float, linear;
if (transfer_type == kSharpYuvTransferFunctionSrgb) {
return ToLinearSrgb(v, bit_depth);
}
v_float = (float)v / ((1 << bit_depth) - 1);
switch (transfer_type) {
case kSharpYuvTransferFunctionBt709:
case kSharpYuvTransferFunctionBt601:
case kSharpYuvTransferFunctionBt2020_10Bit:
case kSharpYuvTransferFunctionBt2020_12Bit:
linear = ToLinear709(v_float);
break;
case kSharpYuvTransferFunctionBt470M:
linear = ToLinear470M(v_float);
break;
case kSharpYuvTransferFunctionBt470Bg:
linear = ToLinear470Bg(v_float);
break;
case kSharpYuvTransferFunctionSmpte240:
linear = ToLinearSmpte240(v_float);
break;
case kSharpYuvTransferFunctionLinear:
return v;
case kSharpYuvTransferFunctionLog100:
linear = ToLinearLog100(v_float);
break;
case kSharpYuvTransferFunctionLog100_Sqrt10:
linear = ToLinearLog100Sqrt10(v_float);
break;
case kSharpYuvTransferFunctionIec61966:
linear = ToLinearIec61966(v_float);
break;
case kSharpYuvTransferFunctionBt1361:
linear = ToLinearBt1361(v_float);
break;
case kSharpYuvTransferFunctionSmpte2084:
linear = ToLinearPq(v_float);
break;
case kSharpYuvTransferFunctionSmpte428:
linear = ToLinearSmpte428(v_float);
break;
case kSharpYuvTransferFunctionHlg:
linear = ToLinearHlg(v_float);
break;
default:
assert(0);
linear = 0;
break;
}
return (uint32_t)Roundf(linear * ((1 << 16) - 1));
}
uint16_t SharpYuvLinearToGamma(uint32_t v, int bit_depth,
SharpYuvTransferFunctionType transfer_type) {
float v_float, linear;
if (transfer_type == kSharpYuvTransferFunctionSrgb) {
return FromLinearSrgb(v, bit_depth);
}
v_float = (float)v / ((1 << 16) - 1);
switch (transfer_type) {
case kSharpYuvTransferFunctionBt709:
case kSharpYuvTransferFunctionBt601:
case kSharpYuvTransferFunctionBt2020_10Bit:
case kSharpYuvTransferFunctionBt2020_12Bit:
linear = FromLinear709(v_float);
break;
case kSharpYuvTransferFunctionBt470M:
linear = FromLinear470M(v_float);
break;
case kSharpYuvTransferFunctionBt470Bg:
linear = FromLinear470Bg(v_float);
break;
case kSharpYuvTransferFunctionSmpte240:
linear = FromLinearSmpte240(v_float);
break;
case kSharpYuvTransferFunctionLinear:
return v;
case kSharpYuvTransferFunctionLog100:
linear = FromLinearLog100(v_float);
break;
case kSharpYuvTransferFunctionLog100_Sqrt10:
linear = FromLinearLog100Sqrt10(v_float);
break;
case kSharpYuvTransferFunctionIec61966:
linear = FromLinearIec61966(v_float);
break;
case kSharpYuvTransferFunctionBt1361:
linear = FromLinearBt1361(v_float);
break;
case kSharpYuvTransferFunctionSmpte2084:
linear = FromLinearPq(v_float);
break;
case kSharpYuvTransferFunctionSmpte428:
linear = FromLinearSmpte428(v_float);
break;
case kSharpYuvTransferFunctionHlg:
linear = FromLinearHlg(v_float);
break;
default:
assert(0);
linear = 0;
break;
}
return (uint16_t)Roundf(linear * ((1 << bit_depth) - 1));
}

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@ -12,6 +12,7 @@
#ifndef WEBP_SHARPYUV_SHARPYUV_GAMMA_H_
#define WEBP_SHARPYUV_SHARPYUV_GAMMA_H_
#include "sharpyuv/sharpyuv.h"
#include "src/webp/types.h"
#ifdef __cplusplus
@ -22,11 +23,13 @@ extern "C" {
// SharpYuvGammaToLinear or SharpYuvLinearToGamma.
void SharpYuvInitGammaTables(void);
// Converts a gamma color value on 'bit_depth' bits to a 16 bit linear value.
uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth);
// Converts a 'bit_depth'-bit gamma color value to a 16-bit linear value.
uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth,
SharpYuvTransferFunctionType transfer_type);
// Converts a 16 bit linear color value to a gamma value on 'bit_depth' bits.
uint16_t SharpYuvLinearToGamma(uint32_t value, int bit_depth);
// Converts a 16-bit linear color value to a 'bit_depth'-bit gamma value.
uint16_t SharpYuvLinearToGamma(uint32_t value, int bit_depth,
SharpYuvTransferFunctionType transfer_type);
#ifdef __cplusplus
} // extern "C"