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Make discarding invisible RGB values (cleanup alpha) the default.
Rename the flag to exact instead of the opposite cleanup_alpha. Add the flag to WebPConfig. Do the cleanup in the webp encoder library rather than the cwebp binary, this will be needed for the next stage: smarter alpha cleanup for better compression which cannot be done as a preprocessing due to depending on predictor choices in the encoder. Change-Id: I2fbf57f918a35f2da6186ef0b5d85e5fd0020eef
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README
2
README
@ -181,7 +181,7 @@ Options:
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-alpha_method <int> .... transparency-compression method (0..1)
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-alpha_filter <string> . predictive filtering for alpha plane,
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one of: none, fast (default) or best
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-alpha_cleanup ......... clean RGB values in transparent area
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-exact ................. preserve RGB values in transparent area
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-blend_alpha <hex> ..... blend colors against background color
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expressed as RGB values written in
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hexadecimal, e.g. 0xc0e0d0 for red=0xc0
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@ -611,7 +611,8 @@ static void HelpLong(void) {
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printf(" -alpha_method <int> .... transparency-compression method (0..1)\n");
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printf(" -alpha_filter <string> . predictive filtering for alpha plane,\n");
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printf(" one of: none, fast (default) or best\n");
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printf(" -alpha_cleanup ......... clean RGB values in transparent area\n");
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printf(" -exact ................. preserve RGB values in transparent area"
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"\n");
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printf(" -blend_alpha <hex> ..... blend colors against background color\n"
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" expressed as RGB values written in\n"
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" hexadecimal, e.g. 0xc0e0d0 for red=0xc0\n"
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@ -763,7 +764,10 @@ int main(int argc, const char *argv[]) {
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} else if (!strcmp(argv[c], "-alpha_method") && c < argc - 1) {
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config.alpha_compression = ExUtilGetInt(argv[++c], 0, &parse_error);
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} else if (!strcmp(argv[c], "-alpha_cleanup")) {
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keep_alpha = keep_alpha ? 2 : 0;
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// This flag is obsolete, does opposite of -exact.
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config.exact = 0;
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} else if (!strcmp(argv[c], "-exact")) {
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config.exact = 1;
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} else if (!strcmp(argv[c], "-blend_alpha") && c < argc - 1) {
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blend_alpha = 1;
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// background color is given in hex with an optional '0x' prefix
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@ -996,10 +1000,6 @@ int main(int argc, const char *argv[]) {
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WebPBlendAlpha(&picture, background_color);
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}
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if (keep_alpha == 2) {
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WebPCleanupTransparentArea(&picture);
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}
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if (verbose) {
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const double read_time = StopwatchReadAndReset(&stop_watch);
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fprintf(stderr, "Time to read input: %.3fs\n", read_time);
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@ -247,9 +247,9 @@ mode will just try to form an a priori guess without testing all modes.
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Specify the algorithm used for alpha compression: 0 or 1. Algorithm 0 denotes
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no compression, 1 uses WebP lossless format for compression. The default is 1.
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.TP
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.B \-alpha_cleanup
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Modify unseen RGB values under fully transparent area, to help compressibility.
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The default is off.
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.B \-exact
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Preserve RGB values in transparent area. The default is off, to help
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compressibility.
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.TP
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.BI \-blend_alpha " int
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This option blends the alpha channel (if present) with the source using the
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@ -43,6 +43,7 @@ int WebPConfigInitInternal(WebPConfig* config,
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config->alpha_filtering = 1;
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config->alpha_quality = 100;
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config->lossless = 0;
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config->exact = 0;
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config->image_hint = WEBP_HINT_DEFAULT;
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config->emulate_jpeg_size = 0;
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config->thread_level = 0;
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@ -139,6 +140,8 @@ int WebPValidateConfig(const WebPConfig* config) {
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return 0;
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if (config->low_memory < 0 || config->low_memory > 1)
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return 0;
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if (config->exact < 0 || config->exact > 1)
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return 0;
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#ifdef WEBP_EXPERIMENTAL_FEATURES
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if (config->delta_palettization < 0 || config->delta_palettization > 1)
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return 0;
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@ -321,6 +321,10 @@ int WebPEncode(const WebPConfig* config, WebPPicture* pic) {
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if (pic->width > WEBP_MAX_DIMENSION || pic->height > WEBP_MAX_DIMENSION)
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return WebPEncodingSetError(pic, VP8_ENC_ERROR_BAD_DIMENSION);
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if (!config->exact) {
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WebPCleanupTransparentArea(pic);
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}
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if (pic->stats != NULL) memset(pic->stats, 0, sizeof(*pic->stats));
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if (!config->lossless) {
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@ -20,7 +20,7 @@
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extern "C" {
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#endif
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#define WEBP_ENCODER_ABI_VERSION 0x0208 // MAJOR(8b) + MINOR(8b)
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#define WEBP_ENCODER_ABI_VERSION 0x0209 // MAJOR(8b) + MINOR(8b)
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// Note: forward declaring enumerations is not allowed in (strict) C and C++,
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// the types are left here for reference.
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@ -136,12 +136,16 @@ struct WebPConfig {
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int near_lossless; // Near lossless encoding [0 = off(default) .. 100].
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// This feature is experimental.
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int exact; // if non-zero, preserve the exact RGB values under
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// transparent area. Otherwise, discard this invisible
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// RGB information for better compression. The default
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// value is 0.
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#ifdef WEBP_EXPERIMENTAL_FEATURES
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int delta_palettization;
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uint32_t pad[3]; // padding for later use
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uint32_t pad[2]; // padding for later use
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#else
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uint32_t pad[4]; // padding for later use
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uint32_t pad[3]; // padding for later use
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#endif // WEBP_EXPERIMENTAL_FEATURES
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};
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