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sharpyuv: cleanup/cosmetic changes
Remove unused constants. Use ALL_CAPS for defines and kCamelCase for static const values. Change some defines into static constants if they are not used in array sizes. Change-Id: I036b0f99215fd0414a33f099bd6b809ff8ee4541
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@ -22,43 +22,33 @@
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#include "src/dsp/cpu.h"
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#include "sharpyuv/sharpyuv_dsp.h"
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//------------------------------------------------------------------------------
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// Code for gamma correction
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// gamma-compensates loss of resolution during chroma subsampling
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#define kGamma 0.80 // for now we use a different gamma value than kGammaF
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#define kGammaFix 12 // fixed-point precision for linear values
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#define kGammaScale ((1 << kGammaFix) - 1)
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#define kGammaTabFix 7 // fixed-point fractional bits precision
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#define kGammaTabScale (1 << kGammaTabFix)
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#define kGammaTabRounder (kGammaTabScale >> 1)
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#define kGammaTabSize (1 << (kGammaFix - kGammaTabFix))
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enum {
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YUV_FIX = 16, // fixed-point precision for RGB->YUV
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YUV_HALF = 1 << (YUV_FIX - 1),
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};
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//------------------------------------------------------------------------------
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// Sharp RGB->YUV conversion
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static const int kNumIterations = 4;
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static const int kMinDimensionIterativeConversion = 4;
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#define YUV_FIX 16 // fixed-point precision for RGB->YUV
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static const int kYuvHalf = 1 << (YUV_FIX - 1);
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// We could use SFIX=0 and only uint8_t for fixed_y_t, but it produces some
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// banding sometimes. Better use extra precision.
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#define SFIX 2 // fixed-point precision of RGB and Y/W
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#define MAX_Y_T ((256 << SFIX) - 1)
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typedef int16_t fixed_t; // signed type with extra SFIX precision for UV
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typedef uint16_t fixed_y_t; // unsigned type with extra SFIX precision for W
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#define SHALF (1 << SFIX >> 1)
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#define MAX_Y_T ((256 << SFIX) - 1)
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#define SROUNDER (1 << (YUV_FIX + SFIX - 1))
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static const int kSfixHalf = (1 << SFIX >> 1);
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static const int kYuvRounder = (1 << (YUV_FIX + SFIX - 1));
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// We use tables of different size and precision for the Rec709 / BT2020
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// transfer function.
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#define kGammaF (1./0.45)
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static uint32_t kLinearToGammaTabS[kGammaTabSize + 2];
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//------------------------------------------------------------------------------
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// Code for gamma correction
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// Gamma correction compensates loss of resolution during chroma subsampling.
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static const double kGammaF = 1./0.45;
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#define GAMMA_TAB_FIX 5
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#define GAMMA_TAB_SIZE (1 << GAMMA_TAB_FIX)
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static uint32_t kLinearToGammaTabS[GAMMA_TAB_SIZE + 2];
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#define GAMMA_TO_LINEAR_BITS 14
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static uint32_t kGammaToLinearTabS[MAX_Y_T + 1]; // size scales with Y_FIX
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static volatile int kGammaTablesSOk = 0;
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@ -68,7 +58,7 @@ static void InitGammaTablesS(void) {
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if (!kGammaTablesSOk) {
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int v;
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const double norm = 1. / MAX_Y_T;
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const double scale = 1. / kGammaTabSize;
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const double scale = 1. / GAMMA_TAB_SIZE;
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const double a = 0.09929682680944;
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const double thresh = 0.018053968510807;
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const double final_scale = 1 << GAMMA_TO_LINEAR_BITS;
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@ -83,7 +73,7 @@ static void InitGammaTablesS(void) {
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}
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kGammaToLinearTabS[v] = (uint32_t)(value * final_scale + .5);
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}
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for (v = 0; v <= kGammaTabSize; ++v) {
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for (v = 0; v <= GAMMA_TAB_SIZE; ++v) {
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const double g = scale * v;
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double value;
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if (g <= thresh) {
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@ -96,7 +86,7 @@ static void InitGammaTablesS(void) {
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(uint32_t)(MAX_Y_T * value) + (1 << GAMMA_TO_LINEAR_BITS >> 1);
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}
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// to prevent small rounding errors to cause read-overflow:
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kLinearToGammaTabS[kGammaTabSize + 1] = kLinearToGammaTabS[kGammaTabSize];
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kLinearToGammaTabS[GAMMA_TAB_SIZE + 1] = kLinearToGammaTabS[GAMMA_TAB_SIZE];
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kGammaTablesSOk = 1;
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}
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}
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@ -108,7 +98,7 @@ static WEBP_INLINE uint32_t GammaToLinearS(int v) {
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static WEBP_INLINE uint32_t LinearToGammaS(uint32_t value) {
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// 'value' is in GAMMA_TO_LINEAR_BITS fractional precision
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const uint32_t v = value * kGammaTabSize;
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const uint32_t v = value * GAMMA_TAB_SIZE;
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const uint32_t tab_pos = v >> GAMMA_TO_LINEAR_BITS;
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// fractional part, in GAMMA_TO_LINEAR_BITS fixed-point precision
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const uint32_t x = v - (tab_pos << GAMMA_TO_LINEAR_BITS); // fractional part
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@ -134,7 +124,7 @@ static fixed_y_t clip_y(int y) {
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//------------------------------------------------------------------------------
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static int RGBToGray(int r, int g, int b) {
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const int luma = 13933 * r + 46871 * g + 4732 * b + YUV_HALF;
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const int luma = 13933 * r + 46871 * g + 4732 * b + kYuvHalf;
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return (luma >> YUV_FIX);
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}
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@ -195,7 +185,7 @@ static WEBP_INLINE fixed_y_t Filter2(int A, int B, int W0) {
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//------------------------------------------------------------------------------
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static WEBP_INLINE fixed_y_t UpLift(uint8_t a) { // 8bit -> SFIX
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return ((fixed_y_t)a << SFIX) | SHALF;
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return ((fixed_y_t)a << SFIX) | kSfixHalf;
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}
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static void ImportOneRow(const uint8_t* const r_ptr,
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@ -255,7 +245,7 @@ static void InterpolateTwoRows(const fixed_y_t* const best_y,
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static WEBP_INLINE uint8_t RGBToYUVComponent(int r, int g, int b,
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const int coeffs[4]) {
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const int luma = coeffs[0] * r + coeffs[1] * g + coeffs[2] * b +
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(coeffs[3] << SFIX) + SROUNDER;
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(coeffs[3] << SFIX) + kYuvRounder;
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return clip_8b((luma >> (YUV_FIX + SFIX)));
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}
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@ -28,35 +28,35 @@ void SharpYuvComputeConversionMatrix(const SharpYuvColorSpace* yuv_color_space,
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const int shift = yuv_color_space->bits - 8;
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const float denom = (float)((1 << yuv_color_space->bits) - 1);
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float scaleY = 1.0f;
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float scale_y = 1.0f;
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float addY = 0.0f;
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float scaleU = cr;
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float scaleV = cb;
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float addUV = (float)(128 << shift);
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float scale_u = cr;
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float scale_v = cb;
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float add_uv = (float)(128 << shift);
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assert(yuv_color_space->bits >= 8);
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if (yuv_color_space->range == kSharpYuvRangeLimited) {
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scaleY *= (219 << shift) / denom;
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scaleU *= (224 << shift) / denom;
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scaleV *= (224 << shift) / denom;
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scale_y *= (219 << shift) / denom;
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scale_u *= (224 << shift) / denom;
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scale_v *= (224 << shift) / denom;
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addY = (float)(16 << shift);
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}
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matrix->rgb_to_y[0] = ToFixed16(kr * scaleY);
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matrix->rgb_to_y[1] = ToFixed16(kg * scaleY);
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matrix->rgb_to_y[2] = ToFixed16(kb * scaleY);
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matrix->rgb_to_y[0] = ToFixed16(kr * scale_y);
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matrix->rgb_to_y[1] = ToFixed16(kg * scale_y);
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matrix->rgb_to_y[2] = ToFixed16(kb * scale_y);
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matrix->rgb_to_y[3] = ToFixed16(addY);
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matrix->rgb_to_u[0] = ToFixed16(-kr * scaleU);
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matrix->rgb_to_u[1] = ToFixed16(-kg * scaleU);
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matrix->rgb_to_u[2] = ToFixed16((1 - kb) * scaleU);
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matrix->rgb_to_u[3] = ToFixed16(addUV);
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matrix->rgb_to_u[0] = ToFixed16(-kr * scale_u);
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matrix->rgb_to_u[1] = ToFixed16(-kg * scale_u);
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matrix->rgb_to_u[2] = ToFixed16((1 - kb) * scale_u);
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matrix->rgb_to_u[3] = ToFixed16(add_uv);
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matrix->rgb_to_v[0] = ToFixed16((1 - kr) * scaleV);
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matrix->rgb_to_v[1] = ToFixed16(-kg * scaleV);
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matrix->rgb_to_v[2] = ToFixed16(-kb * scaleV);
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matrix->rgb_to_v[3] = ToFixed16(addUV);
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matrix->rgb_to_v[0] = ToFixed16((1 - kr) * scale_v);
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matrix->rgb_to_v[1] = ToFixed16(-kg * scale_v);
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matrix->rgb_to_v[2] = ToFixed16(-kb * scale_v);
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matrix->rgb_to_v[3] = ToFixed16(add_uv);
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}
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// Matrices are in YUV_FIX fixed point precision.
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@ -83,16 +83,16 @@ int WebPPictureHasTransparency(const WebPPicture* picture) {
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#if defined(USE_GAMMA_COMPRESSION)
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// gamma-compensates loss of resolution during chroma subsampling
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#define kGamma 0.80 // for now we use a different gamma value than kGammaF
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#define kGammaFix 12 // fixed-point precision for linear values
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#define kGammaScale ((1 << kGammaFix) - 1)
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#define kGammaTabFix 7 // fixed-point fractional bits precision
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#define kGammaTabScale (1 << kGammaTabFix)
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#define kGammaTabRounder (kGammaTabScale >> 1)
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#define kGammaTabSize (1 << (kGammaFix - kGammaTabFix))
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// Gamma correction compensates loss of resolution during chroma subsampling.
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#define GAMMA_FIX 12 // fixed-point precision for linear values
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#define GAMMA_TAB_FIX 7 // fixed-point fractional bits precision
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#define GAMMA_TAB_SIZE (1 << (GAMMA_FIX - GAMMA_TAB_FIX))
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static const double kGamma = 0.80;
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static const int kGammaScale = ((1 << GAMMA_FIX) - 1);
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static const int kGammaTabScale = (1 << GAMMA_TAB_FIX);
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static const int kGammaTabRounder = (1 << GAMMA_TAB_FIX >> 1);
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static int kLinearToGammaTab[kGammaTabSize + 1];
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static int kLinearToGammaTab[GAMMA_TAB_SIZE + 1];
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static uint16_t kGammaToLinearTab[256];
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static volatile int kGammaTablesOk = 0;
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static void InitGammaTables(void);
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@ -100,13 +100,13 @@ static void InitGammaTables(void);
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WEBP_DSP_INIT_FUNC(InitGammaTables) {
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if (!kGammaTablesOk) {
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int v;
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const double scale = (double)(1 << kGammaTabFix) / kGammaScale;
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const double scale = (double)(1 << GAMMA_TAB_FIX) / kGammaScale;
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const double norm = 1. / 255.;
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for (v = 0; v <= 255; ++v) {
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kGammaToLinearTab[v] =
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(uint16_t)(pow(norm * v, kGamma) * kGammaScale + .5);
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}
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for (v = 0; v <= kGammaTabSize; ++v) {
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for (v = 0; v <= GAMMA_TAB_SIZE; ++v) {
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kLinearToGammaTab[v] = (int)(255. * pow(scale * v, 1. / kGamma) + .5);
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}
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kGammaTablesOk = 1;
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@ -118,12 +118,12 @@ static WEBP_INLINE uint32_t GammaToLinear(uint8_t v) {
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}
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static WEBP_INLINE int Interpolate(int v) {
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const int tab_pos = v >> (kGammaTabFix + 2); // integer part
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const int tab_pos = v >> (GAMMA_TAB_FIX + 2); // integer part
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const int x = v & ((kGammaTabScale << 2) - 1); // fractional part
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const int v0 = kLinearToGammaTab[tab_pos];
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const int v1 = kLinearToGammaTab[tab_pos + 1];
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const int y = v1 * x + v0 * ((kGammaTabScale << 2) - x); // interpolate
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assert(tab_pos + 1 < kGammaTabSize + 1);
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assert(tab_pos + 1 < GAMMA_TAB_SIZE + 1);
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return y;
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}
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@ -131,7 +131,7 @@ static WEBP_INLINE int Interpolate(int v) {
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// U/V value, suitable for RGBToU/V calls.
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static WEBP_INLINE int LinearToGamma(uint32_t base_value, int shift) {
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const int y = Interpolate(base_value << shift); // final uplifted value
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return (y + kGammaTabRounder) >> kGammaTabFix; // descale
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return (y + kGammaTabRounder) >> GAMMA_TAB_FIX; // descale
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}
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#else
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@ -167,16 +167,6 @@ static int RGBToV(int r, int g, int b, VP8Random* const rg) {
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static const int kMinDimensionIterativeConversion = 4;
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// We could use SFIX=0 and only uint8_t for fixed_y_t, but it produces some
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// banding sometimes. Better use extra precision.
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#define SFIX 2 // fixed-point precision of RGB and Y/W
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typedef int16_t fixed_t; // signed type with extra SFIX precision for UV
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typedef uint16_t fixed_y_t; // unsigned type with extra SFIX precision for W
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#define SHALF (1 << SFIX >> 1)
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#define MAX_Y_T ((256 << SFIX) - 1)
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#define SROUNDER (1 << (YUV_FIX + SFIX - 1))
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//------------------------------------------------------------------------------
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// Main function
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@ -234,8 +224,8 @@ static const int kAlphaFix = 19;
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// and constant are adjusted very tightly to fit 32b arithmetic.
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// In particular, they use the fact that the operands for 'v / a' are actually
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// derived as v = (a0.p0 + a1.p1 + a2.p2 + a3.p3) and a = a0 + a1 + a2 + a3
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// with ai in [0..255] and pi in [0..1<<kGammaFix). The constraint to avoid
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// overflow is: kGammaFix + kAlphaFix <= 31.
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// with ai in [0..255] and pi in [0..1<<GAMMA_FIX). The constraint to avoid
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// overflow is: GAMMA_FIX + kAlphaFix <= 31.
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static const uint32_t kInvAlpha[4 * 0xff + 1] = {
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0, /* alpha = 0 */
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524288, 262144, 174762, 131072, 104857, 87381, 74898, 65536,
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@ -512,7 +502,7 @@ static int ImportYUVAFromRGBA(const uint8_t* r_ptr,
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if (has_alpha) {
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assert(step == 4);
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#if defined(USE_GAMMA_COMPRESSION) && defined(USE_INVERSE_ALPHA_TABLE)
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assert(kAlphaFix + kGammaFix <= 31);
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assert(kAlphaFix + GAMMA_FIX <= 31);
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#endif
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}
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