mirror of
https://github.com/Rafostar/clapper.git
synced 2025-08-30 07:42:23 +02:00
Volume sliders should usually adjust volume using cubic scale. This also changes max volume to 150% which should be louder than previous value anyway.
518 lines
16 KiB
JavaScript
518 lines
16 KiB
JavaScript
const { Gdk, GLib, GObject, Gst, GstPlayer, Gtk } = imports.gi;
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const { Controls } = imports.clapper_src.controls;
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const Debug = imports.clapper_src.debug;
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const Misc = imports.clapper_src.misc;
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const { Player } = imports.clapper_src.player;
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const Revealers = imports.clapper_src.revealers;
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let { debug } = Debug;
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let { settings } = Misc;
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var Widget = GObject.registerClass({
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Signals: {
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'fullscreen-changed': {
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param_types: [GObject.TYPE_BOOLEAN]
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}
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}
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}, class ClapperWidget extends Gtk.Grid
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{
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_init(opts)
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{
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Debug.gstVersionCheck();
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super._init();
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let clapperPath = Misc.getClapperPath();
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let defaults = {
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cssPath: `${clapperPath}/css/styles.css`,
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};
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Object.assign(this, defaults, opts);
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let cssProvider = new Gtk.CssProvider();
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cssProvider.load_from_path(this.cssPath);
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Gtk.StyleContext.add_provider_for_display(
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Gdk.Display.get_default(),
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cssProvider,
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Gtk.STYLE_PROVIDER_PRIORITY_APPLICATION
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);
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this.windowSize = JSON.parse(settings.get_string('window-size'));
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this.floatSize = JSON.parse(settings.get_string('float-size'));
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this.fullscreenMode = false;
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this.floatingMode = false;
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this.isSeekable = false;
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this.lastRevealerEventTime = 0;
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this.needsTracksUpdate = true;
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this.mediaInfoSignal = null;
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this.overlay = new Gtk.Overlay();
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this.revealerTop = new Revealers.RevealerTop();
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this.revealerBottom = new Revealers.RevealerBottom();
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this.controls = new Controls();
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this.controlsBox = new Gtk.Box({
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orientation: Gtk.Orientation.HORIZONTAL,
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});
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this.controlsBox.add_css_class('controlsbox');
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this.controlsBox.append(this.controls);
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this.attach(this.overlay, 0, 0, 1, 1);
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this.attach(this.controlsBox, 0, 1, 1, 1);
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this.mapSignal = this.connect('map', this._onMap.bind(this));
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this.player = new Player();
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this.player.connect('position-updated', this._onPlayerPositionUpdated.bind(this));
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this.player.connect('duration-changed', this._onPlayerDurationChanged.bind(this));
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/* FIXME: re-enable once ported to new GstPlayer API with messages bus */
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//this.player.pipeline.connect('notify::volume', this._onPlayerVolumeChanged.bind(this));
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this.overlay.set_child(this.player.widget);
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this.overlay.add_overlay(this.revealerTop);
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this.overlay.add_overlay(this.revealerBottom);
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let motionController = new Gtk.EventControllerMotion();
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motionController.connect('leave', this._onLeave.bind(this));
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this.add_controller(motionController);
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}
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revealControls(isReveal)
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{
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for(let pos of ['Top', 'Bottom'])
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this[`revealer${pos}`].revealChild(isReveal);
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}
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showControls(isShow)
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{
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for(let pos of ['Top', 'Bottom'])
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this[`revealer${pos}`].showChild(isShow);
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}
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toggleFullscreen()
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{
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let root = this.get_root();
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if(!root) return;
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let un = (this.fullscreenMode) ? 'un' : '';
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root[`${un}fullscreen`]();
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}
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setFullscreenMode(isFullscreen)
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{
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if(this.fullscreenMode === isFullscreen)
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return;
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this.fullscreenMode = isFullscreen;
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let root = this.get_root();
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let action = (isFullscreen) ? 'add' : 'remove';
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root[action + '_css_class']('gpufriendlyfs');
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if(!this.floatingMode)
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this._changeControlsPlacement(isFullscreen);
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else {
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this._setWindowFloating(!isFullscreen);
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this.revealerBottom.setFloatingClass(!isFullscreen);
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this.controls.setFloatingMode(!isFullscreen);
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this.controls.unfloatButton.set_visible(!isFullscreen);
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}
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this.controls.setFullscreenMode(isFullscreen);
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this.showControls(isFullscreen);
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this.player.widget.grab_focus();
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if(this.player.playOnFullscreen && isFullscreen) {
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this.player.playOnFullscreen = false;
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this.player.play();
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}
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}
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setFloatingMode(isFloating)
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{
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if(this.floatingMode === isFloating)
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return;
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let root = this.get_root();
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let size = root.get_size();
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this._saveWindowSize(size);
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if(isFloating) {
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this.windowSize = size;
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this.player.widget.set_size_request(192, 108);
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}
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else {
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this.floatSize = size;
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this.player.widget.set_size_request(-1, -1);
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}
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this.floatingMode = isFloating;
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this.revealerBottom.setFloatingClass(isFloating);
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this._changeControlsPlacement(isFloating);
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this.controls.setFloatingMode(isFloating);
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this.controls.unfloatButton.set_visible(isFloating);
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this._setWindowFloating(isFloating);
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let resize = (isFloating)
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? this.floatSize
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: this.windowSize;
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root.resize(resize[0], resize[1]);
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debug(`resized window: ${resize[0]}x${resize[1]}`);
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this.revealerBottom.showChild(false);
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this.player.widget.grab_focus();
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}
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_setWindowFloating(isFloating)
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{
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let root = this.get_root();
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let cssClass = 'floatingwindow';
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if(isFloating === root.has_css_class(cssClass))
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return;
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let action = (isFloating) ? 'add' : 'remove';
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root[action + '_css_class'](cssClass);
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}
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_saveWindowSize(size)
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{
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let rootName = (this.floatingMode)
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? 'float'
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: 'window';
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settings.set_string(`${rootName}-size`, JSON.stringify(size));
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debug(`saved ${rootName} size: ${size[0]}x${size[1]}`);
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}
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_changeControlsPlacement(isOnTop)
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{
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if(isOnTop) {
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this.controlsBox.remove(this.controls);
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this.revealerBottom.append(this.controls);
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}
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else {
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this.revealerBottom.remove(this.controls);
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this.controlsBox.append(this.controls);
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}
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this.controlsBox.set_visible(!isOnTop);
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}
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_onMediaInfoUpdated(player, mediaInfo)
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{
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player.disconnect(this.mediaInfoSignal);
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/* Set titlebar media title and path */
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this.updateTitles(mediaInfo);
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/* Show/hide position scale on LIVE */
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let isLive = mediaInfo.is_live();
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this.isSeekable = mediaInfo.is_seekable();
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this.controls.setLiveMode(isLive, this.isSeekable);
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let streamList = mediaInfo.get_stream_list();
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let parsedInfo = {
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videoTracks: [],
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audioTracks: [],
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subtitleTracks: []
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};
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for(let info of streamList) {
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let type, text;
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switch(info.constructor) {
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case GstPlayer.PlayerVideoInfo:
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type = 'video';
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text = info.get_codec() + ', ' +
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+ info.get_width() + 'x'
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+ info.get_height();
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let fps = info.get_framerate();
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fps = Number((fps[0] / fps[1]).toFixed(2));
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if(fps)
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text += `@${fps}`;
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break;
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case GstPlayer.PlayerAudioInfo:
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type = 'audio';
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let codec = info.get_codec();
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if(codec.includes('(')) {
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codec = codec.substring(
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codec.indexOf('(') + 1,
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codec.indexOf(')')
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);
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}
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text = info.get_language() || 'Unknown';
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text += ', ' + codec + ', '
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+ info.get_channels() + ' Channels';
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break;
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case GstPlayer.PlayerSubtitleInfo:
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type = 'subtitle';
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text = info.get_language() || 'Unknown';
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break;
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default:
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debug(`unrecognized media info type: ${info.constructor}`);
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break;
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}
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let tracksArr = parsedInfo[`${type}Tracks`];
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if(!tracksArr.length)
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{
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tracksArr[0] = {
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label: 'Disabled',
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type: type,
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activeId: -1
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};
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}
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tracksArr.push({
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label: text,
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type: type,
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activeId: info.get_index(),
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});
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}
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for(let type of ['video', 'audio', 'subtitle']) {
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let currStream = player[`get_current_${type}_track`]();
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let activeId = (currStream) ? currStream.get_index() : -1;
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if(currStream && type !== 'subtitle') {
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let caps = currStream.get_caps();
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debug(`${type} caps: ${caps.to_string()}`, 'LEVEL_INFO');
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}
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if(type === 'video') {
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let isShowVis = (parsedInfo[`${type}Tracks`].length === 0);
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this.showVisualizationsButton(isShowVis);
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}
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if(!parsedInfo[`${type}Tracks`].length) {
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debug(`hiding popover button without contents: ${type}`);
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this.controls[`${type}TracksButton`].set_visible(false);
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continue;
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}
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this.controls.addCheckButtons(
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this.controls[`${type}TracksButton`].popoverBox,
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parsedInfo[`${type}Tracks`],
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activeId
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);
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debug(`showing popover button with contents: ${type}`);
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this.controls[`${type}TracksButton`].set_visible(true);
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}
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this.mediaInfoSignal = null;
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}
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updateTitles(mediaInfo)
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{
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let title = mediaInfo.get_title();
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let subtitle = mediaInfo.get_uri();
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if(Gst.Uri.get_protocol(subtitle) === 'file') {
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subtitle = GLib.path_get_basename(
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GLib.filename_from_uri(subtitle)[0]
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);
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}
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if(!title) {
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title = (!subtitle)
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? this.defaultTitle
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: (subtitle.includes('.'))
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? subtitle.split('.').slice(0, -1).join('.')
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: subtitle;
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subtitle = null;
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}
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let root = this.get_root();
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let headerbar = root.get_titlebar();
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if(headerbar && headerbar.updateHeaderBar)
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headerbar.updateHeaderBar(title, subtitle);
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this.revealerTop.setMediaTitle(title);
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}
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updateTime()
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{
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if(!this.revealerTop.visible)
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return null;
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let currTime = GLib.DateTime.new_now_local();
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let endTime = currTime.add_seconds(
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this.controls.positionAdjustment.get_upper() - this.controls.currentPosition
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);
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let nextUpdate = this.revealerTop.setTimes(currTime, endTime);
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return nextUpdate;
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}
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showVisualizationsButton(isShow)
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{
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if(isShow && !this.controls.visualizationsButton.isVisList) {
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debug('creating visualizations list');
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let visArr = GstPlayer.Player.visualizations_get();
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if(!visArr.length)
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return;
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let parsedVisArr = [{
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label: 'Disabled',
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type: 'visualization',
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activeId: null
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}];
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visArr.forEach(vis => {
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parsedVisArr.push({
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label: vis.name[0].toUpperCase() + vis.name.substring(1),
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type: 'visualization',
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activeId: vis.name,
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});
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});
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this.controls.addCheckButtons(
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this.controls.visualizationsButton.popoverBox,
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parsedVisArr,
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null
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);
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this.controls.visualizationsButton.isVisList = true;
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debug(`total visualizations: ${visArr.length}`);
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}
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if(this.controls.visualizationsButton.visible === isShow)
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return;
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let action = (isShow) ? 'show' : 'hide';
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this.controls.visualizationsButton[action]();
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debug(`show visualizations button: ${isShow}`);
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}
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_onPlayerStateChanged(player, state)
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{
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switch(state) {
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case GstPlayer.PlayerState.BUFFERING:
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if(!player.is_local_file) {
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this.needsTracksUpdate = true;
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}
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debug('player state changed to: BUFFERING');
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break;
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case GstPlayer.PlayerState.STOPPED:
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this.controls.currentPosition = 0;
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this.controls.positionScale.set_value(0);
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this.controls.togglePlayButton.setPrimaryIcon();
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this.needsTracksUpdate = true;
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if(this.mediaInfoSignal) {
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player.disconnect(this.mediaInfoSignal);
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this.mediaInfoSignal = null;
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}
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this.controls.togglePlayButton.setPrimaryIcon();
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debug('player state changed to: STOPPED');
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break;
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case GstPlayer.PlayerState.PAUSED:
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this.controls.togglePlayButton.setPrimaryIcon();
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debug('player state changed to: PAUSED');
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break;
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case GstPlayer.PlayerState.PLAYING:
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this.controls.togglePlayButton.setSecondaryIcon();
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if(this.needsTracksUpdate && !this.mediaInfoSignal) {
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this.needsTracksUpdate = false;
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this.mediaInfoSignal = player.connect(
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'media_info_updated', this._onMediaInfoUpdated.bind(this)
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);
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}
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debug('player state changed to: PLAYING');
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break;
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default:
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break;
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}
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let isNotStopped = (state !== GstPlayer.PlayerState.STOPPED);
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this.revealerTop.endTime.set_visible(isNotStopped);
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}
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_onPlayerDurationChanged(player)
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{
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let duration = Math.floor(player.get_duration() / 1000000000);
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/* Sometimes GstPlayer might re-emit
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* duration changed during playback */
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if(this.controls.currentDuration === duration)
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return;
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this.controls.currentDuration = duration;
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this.controls.showHours = (duration >= 3600);
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this.controls.positionAdjustment.set_upper(duration);
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this.controls.durationFormatted = Misc.getFormattedTime(duration);
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this.controls.updateElapsedLabel();
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}
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_onPlayerPositionUpdated(player, position)
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{
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if(
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!this.isSeekable
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|| this.controls.isPositionDragging
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|| !player.seek_done
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)
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return;
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let positionSeconds = Math.round(position / 1000000000);
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if(positionSeconds === this.controls.currentPosition)
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return;
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this.controls.positionScale.set_value(positionSeconds);
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}
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_onPlayerVolumeChanged(player)
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{
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let volume = player.get_volume();
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/* FIXME: This check should not be needed, GstPlayer should not
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* emit 'volume-changed' with the same values, but it does. */
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if(volume === this.controls.currentVolume)
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return;
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/* Once above is fixed in GstPlayer, remove this var too */
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this.controls.currentVolume = volume;
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let cubicVolume = Misc.getCubicValue(volume);
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this.controls._updateVolumeButtonIcon(cubicVolume);
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}
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_onStateNotify(toplevel)
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{
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let isFullscreen = Boolean(
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toplevel.state & Gdk.ToplevelState.FULLSCREEN
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);
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if(this.fullscreenMode === isFullscreen)
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return;
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this.setFullscreenMode(isFullscreen);
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this.emit('fullscreen-changed', isFullscreen);
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debug(`interface in fullscreen mode: ${isFullscreen}`);
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}
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_onLeave(controller)
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{
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if(
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this.fullscreenMode
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|| !this.floatingMode
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|| this.player.isWidgetDragging
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)
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return;
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this.revealerBottom.revealChild(false);
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}
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_onMap()
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{
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this.disconnect(this.mapSignal);
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let root = this.get_root();
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if(!root) return;
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let surface = root.get_surface();
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surface.connect('notify::state', this._onStateNotify.bind(this));
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}
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});
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