mirror of
https://github.com/Rafostar/clapper.git
synced 2025-08-29 23:32:04 +02:00
Use cubic scale for volume. Fixes #21
Volume sliders should usually adjust volume using cubic scale. This also changes max volume to 150% which should be louder than previous value anyway.
This commit is contained in:
57
clapper_src/controls.js
vendored
57
clapper_src/controls.js
vendored
@@ -315,7 +315,6 @@ class ClapperControls extends Gtk.Box
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inverted: true,
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value_pos: Gtk.PositionType.TOP,
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draw_value: false,
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round_digits: 2,
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vexpand: true,
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});
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this.volumeScale.connect(
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@@ -324,18 +323,38 @@ class ClapperControls extends Gtk.Box
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this.volumeScale.add_css_class('volumescale');
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this.volumeAdjustment = this.volumeScale.get_adjustment();
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this.volumeAdjustment.set_upper(2);
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this.volumeAdjustment.set_upper(Misc.maxVolume);
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this.volumeAdjustment.set_step_increment(0.05);
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this.volumeAdjustment.set_page_increment(0.05);
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for(let i = 0; i <= 2; i++) {
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let text = (i) ? `${i}00%` : '0%';
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for(let i of [0, 1, Misc.maxVolume]) {
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let text = (!i) ? '0%' : (i % 1 === 0) ? `${i}00%` : `${i * 10}0%`;
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this.volumeScale.add_mark(i, Gtk.PositionType.LEFT, text);
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}
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this.volumeButton.popoverBox.append(this.volumeScale);
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}
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_updateVolumeButtonIcon(volume)
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{
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let icon = (volume <= 0)
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? 'muted'
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: (volume <= 0.3)
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? 'low'
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: (volume <= 0.7)
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? 'medium'
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: (volume <= 1)
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? 'high'
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: 'overamplified';
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let iconName = `audio-volume-${icon}-symbolic`;
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if(this.volumeButton.icon_name === iconName)
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return;
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this.volumeButton.set_icon_name(iconName);
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debug(`set volume icon: ${icon}`);
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}
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_onRealize()
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{
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this.disconnect(this.realizeSignal);
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@@ -405,29 +424,15 @@ class ClapperControls extends Gtk.Box
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_onVolumeScaleValueChanged(scale)
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{
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let volume = Number(scale.get_value().toFixed(2));
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let icon = (volume <= 0)
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? 'muted'
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: (volume <= 0.33)
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? 'low'
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: (volume <= 0.66)
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? 'medium'
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: (volume <= 1)
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? 'high'
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: 'overamplified';
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let iconName = `audio-volume-${icon}-symbolic`;
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if(this.volumeButton.icon_name !== iconName)
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{
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debug(`set volume icon: ${icon}`);
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this.volumeButton.set_icon_name(iconName);
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}
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if(this.currentVolume === volume)
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return;
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let volume = scale.get_value();
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let linearVolume = Misc.getLinearValue(volume);
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let { player } = this.get_ancestor(Gtk.Grid);
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player.set_volume(volume);
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player.set_volume(linearVolume);
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/* FIXME: Should be placed in 'volume-changed'
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* event once we move to message bus API */
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this._updateVolumeButtonIcon(volume);
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}
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_onPositionScaleDragging(scale)
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@@ -1,4 +1,4 @@
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const { Gio, GstPlayer, Gtk } = imports.gi;
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const { Gio, GstAudio, GstPlayer, Gtk } = imports.gi;
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const Debug = imports.clapper_src.debug;
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var appName = 'Clapper';
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@@ -11,6 +11,8 @@ var settings = new Gio.Settings({
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schema_id: appId,
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});
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var maxVolume = 1.5;
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let { debug } = Debug;
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let inhibitCookie;
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@@ -83,3 +85,21 @@ function getFormattedTime(time, showHours)
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let parsed = (hours) ? `${hours}:` : '';
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return parsed + `${minutes}:${seconds}`;
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}
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function getCubicValue(linearVal)
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{
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return GstAudio.StreamVolume.convert_volume(
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GstAudio.StreamVolumeFormat.LINEAR,
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GstAudio.StreamVolumeFormat.CUBIC,
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linearVal
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);
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}
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function getLinearValue(cubicVal)
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{
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return GstAudio.StreamVolume.convert_volume(
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GstAudio.StreamVolumeFormat.CUBIC,
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GstAudio.StreamVolumeFormat.LINEAR,
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cubicVal
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);
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}
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@@ -28,6 +28,8 @@ class ClapperPlayer extends PlayerBase
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this.posY = 0;
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this.keyPressCount = 0;
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this._maxVolume = Misc.getLinearValue(Misc.maxVolume);
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this._playlist = [];
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this._trackId = 0;
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@@ -193,10 +195,11 @@ class ClapperPlayer extends PlayerBase
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{
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if(volume < 0)
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volume = 0;
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else if(volume > 2)
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volume = 2;
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else if(volume > this._maxVolume)
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volume = this._maxVolume;
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super.set_volume(volume);
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debug(`set player volume: ${volume}`);
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}
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adjust_position(isIncrease)
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@@ -66,7 +66,9 @@ var Widget = GObject.registerClass({
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this.player = new Player();
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this.player.connect('position-updated', this._onPlayerPositionUpdated.bind(this));
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this.player.connect('duration-changed', this._onPlayerDurationChanged.bind(this));
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this.player.connect('volume-changed', this._onPlayerVolumeChanged.bind(this));
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/* FIXME: re-enable once ported to new GstPlayer API with messages bus */
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//this.player.pipeline.connect('notify::volume', this._onPlayerVolumeChanged.bind(this));
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this.overlay.set_child(this.player.widget);
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this.overlay.add_overlay(this.revealerTop);
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@@ -462,15 +464,18 @@ var Widget = GObject.registerClass({
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_onPlayerVolumeChanged(player)
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{
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let volume = player.get_volume();
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/* FIXME: This check should not be needed, GstPlayer should not
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* emit 'volume-changed' with the same values. It needs to be
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* fixed inside GStreamer GstPlayer API */
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let volume = Number(player.get_volume().toFixed(2));
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* emit 'volume-changed' with the same values, but it does. */
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if(volume === this.controls.currentVolume)
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return;
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/* Once above is fixed in GstPlayer, remove this var too */
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this.controls.currentVolume = volume;
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this.controls.volumeScale.set_value(volume);
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let cubicVolume = Misc.getCubicValue(volume);
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this.controls._updateVolumeButtonIcon(cubicVolume);
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}
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_onStateNotify(toplevel)
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