Add new GStreamer plugin with custom video sink for Clapper video player. The main difference is that unlike the old one, this does not operate using `GtkGLArea` anymore, but processes and displays `GdkTextures` directly through `GtkPicture` widget. Also this one is installed like any other GStreamer plugin, thus can be used via `gst-launch-1.0` binary or even by other GTK4 apps if they wish to integrate it. In order to not depend on GL stuff at build time, this plugin uses seperate GModules called "importers" in order to import different kind of memories into GdkTexture. This allows expanding its capabilities further then we were able to do before.
Clapper
A GNOME media player built using GJS with GTK4 toolkit. The media player uses GStreamer as a media backend and renders everything via OpenGL.
Features:
- Hardware acceleration
- Floating mode
- Adaptive UI
- Playlist from file
- Chapters on progress bar
- MPRIS support
Installation from Flatpak
The Flatpak
package includes all required dependencies and codecs.
Additionally it also has a few patches, thus some functionalities work better (or are only available) in Flatpak
version (until my changes are accepted upstream).
List of patches used in this version can be found here.

Packages in Linux Distributions
Pre-built RPM packages are also available in my repo (see status).
Those are automatically built on each git commit, thus are considered unstable.
Installation from Source Code
meson builddir --prefix=/usr/local
sudo meson install -C builddir
Questions?
Feel free to ask me any questions. Come and talk on Matrix: #clapper-player:matrix.org
Translations
Preferred translation method is to use Clapper Crowdin web page.
Crowdin does not require any additional tools and translating can be done through web browser. You can login using GitHub account or create a new one. Only I can add new languages to this project, so if your language is not available, please contact me first.
Special Thanks
Many thanks to sp1ritCS for creating and maintaining package build files. Big thanks to bridadan and Uniformbuffer3 for helping with testing V4L2 and NVDEC hardware acceleration methods.
Thanks a lot to all the people who are supporting the development with their anonymous donations through Liberapay. I ❤️ U.