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@@ -30,9 +30,9 @@ Each enhancer is a `libpeas` compatible module. As such it follows its requireme
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writing plugins and is a [class@GObject.Object] sublass implementing one or more of interfaces
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that Clapper library provides.
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Due to the plugins nature, written enhancer can be either submitted to the main [Clapper Enhancers
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repository](https://github.com/Rafostar/clapper-enhancers) when it seems useful for more than a single
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application. Alternatively, it can be shipped as part your application. Users can also write their
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Due to plugins nature, written enhancer can be either submitted to the main [Clapper Enhancers
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repository](https://github.com/Rafostar/clapper-enhancers) when it seems useful for more than
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a single application or it can be shipped as part your application. Users can also write their
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own/custom local enhancer plugins.
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### Loading Enhancers
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@@ -82,11 +82,11 @@ Some enhancers might want to expose some configuration. For this cases they shou
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They should include one or more of [flags@Clapper.EnhancerParamFlags].
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Properties in object can have `global`, `local`, neither or both flags at once.
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The ones with [Clapper.EnhancerParamFlags.GLOBAL] are for user to configure. They should
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The ones with [flags@Clapper.EnhancerParamFlags.GLOBAL] are for user to configure. They should
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be exposed (ideally in the UI) and used for things that make sense to be set for all
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applications at once (e.g. supported media codec by user device, preferred language, etc.).
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On the other hand, properties with [Clapper.EnhancerParamFlags.LOCAL] are for application scope
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On the other hand, properties with [flags@Clapper.EnhancerParamFlags.LOCAL] are for application scope
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usage only. They never carry over to other apps, nor they can be set on global enhancers list.
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Instead they are configured per player instance.
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@@ -95,19 +95,20 @@ Clapper will never access them, as such they can be of any type (not limited to
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This also makes properties that are already installed in base classes of subclassed object
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not appear in the UI.
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When both flags are set, property will initially use globally set value by user while still
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allowing application to override this value locally per player instance.
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When both flags are set, property will initially use globally set value while still
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allowing application to override it content locally per player instance.
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Extra flags like [Clapper.EnhancerParamFlags.FILEPATH] and [Clapper.EnhancerParamFlags.DIRPATH]
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Extra flags like [flags@Clapper.EnhancerParamFlags.FILEPATH] and [flags@Clapper.EnhancerParamFlags.DIRPATH]
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can be used (usually with `string` type of property) in order to let application know that this
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field holds a file/directory path and allow it to present file selection dialog to the user instead
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of text entry.
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### Configuring Enhancers
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Applications browse properties of enhancer via [method@Clapper.EnhancerProxy.get_target_properties]
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which returns a list of [class@GObject.ParamSpec]. By inspecting their `flags` application can know
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whether property is `global`, `local` or both.
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Applications can browse properties of enhancer via [method@Clapper.EnhancerProxy.get_target_properties]
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which returns a list of [class@GObject.ParamSpec]. By inspecting their `flags` they can know whether
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property is `global`, `local` or both. Properties without any of these 2 flags set (internal ones)
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will not appear on this list.
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Use [method@Clapper.EnhancerProxy.get_settings] to get a [class@Gio.Settings] with `global` properties
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to read and write (note that only users should be able to change them, thus you might want to bind these
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@@ -116,7 +117,7 @@ list or the player one.
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Use [method@Clapper.EnhancerProxy.set_locally] to set `local` properties. These are meant for applications
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to freely customize as they please. Remember that you can only set them on a enhancer proxy object belonging
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to some player instance and not the global one.
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to some player instance and not the global list.
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### Plugin Info File
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@@ -151,3 +152,29 @@ in the requirements of each one in their documentation pages that are listed in
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If you are using Clapper as part of a `Flatpak` application, you can get all the enhancers from their main repo as an extension
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(info [here](https://github.com/flathub/com.github.rafostar.Clapper?tab=readme-ov-file#comgithubrafostarclapperenhancers)),
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thus you do not need to build them yourself.
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### Configuration Sharing in Flatpak
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In native system packages/installations where property with [flags@Clapper.EnhancerParamFlags.GLOBAL] flag is set
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for an enhancer, all apps get the same config values. In sandbox however, default permissions prevent access
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to config of these properties, thus setting them will only affect [class@Clapper.Player] instances in this
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particular application. Keep this in mind when writing your own enhancer plugin.
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You can allow configuration sharing in `Flatpak` by adding below permission to each application that uses
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Clapper Enhancers plugins (including Clapper itself):
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```sh
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--filesystem=xdg-config/clapper-0.0/enhancers:create
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```
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This can be done manually through either `sudo flatpak override` or tools such as
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[Flatseal](https://flathub.org/apps/com.github.tchx84.Flatseal).
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When this permission is set, users can configure enhancers from within Clapper application
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preferences in cases when a 3rd party app does not have any UI to configure them.
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Please note that when doing so, any properties storing file/directory paths as values also
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need a permission override from user to access this specific file/directory. A good practice is
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to create a single directory for such files and allow all `Flatpak` with enhancers to access
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this directory (including subdirectories) or just store them somewhere in allowed above
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user config directory (usually: `~/.config/clapper-0.0/enhancers`).
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