mirror of
https://github.com/Rafostar/clapper.git
synced 2025-08-29 15:22:11 +02:00
wip4
This commit is contained in:
2
lib/gst/plugin/gstclappersink.c
vendored
2
lib/gst/plugin/gstclappersink.c
vendored
@@ -31,7 +31,7 @@
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#define DEFAULT_PAR_D 1
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#define SINK_FORMATS \
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"{ BGR, RGB, BGRA, RGBA, ABGR, ARGB, RGBx, BGRx, RGBA64_LE, RGBA64_BE }"
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"{ BGR, RGB, BGRA, RGBA, ABGR, ARGB, RGBx, BGRx, RGBA64_LE, RGBA64_BE, NV12 }"
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#define GST_CLAPPER_GL_SINK_CAPS \
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"video/x-raw(" GST_CAPS_FEATURE_MEMORY_GL_MEMORY "), " \
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50
lib/gst/plugin/gtkclapperobject.c
vendored
50
lib/gst/plugin/gtkclapperobject.c
vendored
@@ -106,7 +106,8 @@ gtk_clapper_object_init (GtkClapperObject *self)
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g_weak_ref_init (&self->element, NULL);
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g_mutex_init (&self->lock);
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self->texture_target = GST_GL_TEXTURE_TARGET_2D;
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self->gst_tex_target = GST_GL_TEXTURE_TARGET_EXTERNAL_OES;
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self->gl_tex_target = gst_gl_texture_target_to_gl (self->gst_tex_target);
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}
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static void
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@@ -208,8 +209,8 @@ gtk_clapper_object_init_redisplay (GtkClapperObject *self)
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gchar *frag_str;
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const GstGLFuncs *gl;
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//if (self->texture_target != GST_GL_TEXTURE_TARGET_EXTERNAL_OES)
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// return;
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if (self->gst_tex_target != GST_GL_TEXTURE_TARGET_EXTERNAL_OES)
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return;
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if (!((vert_stage = gst_glsl_stage_new_with_string (self->wrapped_context,
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GL_VERTEX_SHADER, GST_GLSL_VERSION_NONE,
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@@ -219,18 +220,14 @@ gtk_clapper_object_init_redisplay (GtkClapperObject *self)
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return;
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}
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if (self->texture_target == GST_GL_TEXTURE_TARGET_EXTERNAL_OES) {
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frag_str =
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gst_gl_shader_string_fragment_external_oes_get_default (self->wrapped_context,
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GST_GLSL_VERSION_NONE, GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY);
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frag_stage = gst_glsl_stage_new_with_string (self->wrapped_context,
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GL_FRAGMENT_SHADER, GST_GLSL_VERSION_NONE,
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GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, frag_str);
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frag_str = gst_gl_shader_string_fragment_external_oes_get_default (
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self->wrapped_context, GST_GLSL_VERSION_NONE,
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GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY);
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frag_stage = gst_glsl_stage_new_with_string (self->wrapped_context,
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GL_FRAGMENT_SHADER, GST_GLSL_VERSION_NONE,
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GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, frag_str);
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g_free (frag_str);
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} else {
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frag_stage = gst_glsl_stage_new_default_fragment (self->wrapped_context);
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}
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g_free (frag_str);
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if (!frag_stage) {
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GST_ERROR ("Failed to retrieve fragment shader for texture target");
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@@ -280,7 +277,7 @@ _dmabuf_into_texture (GtkClapperObject *self, gint *fds, gsize *offsets)
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const GstGLFuncs *gl;
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image = gst_egl_image_from_dmabuf_direct_target (self->wrapped_context,
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fds, offsets, &self->v_info, self->texture_target);
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fds, offsets, &self->v_info, self->gst_tex_target);
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/* If HW colorspace conversion failed and there is only one
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* plane, we can just make it into single EGLImage as is */
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@@ -297,15 +294,15 @@ _dmabuf_into_texture (GtkClapperObject *self, gint *fds, gsize *offsets)
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if (!self->texture_id)
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gl->GenTextures (1, &self->texture_id);
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gl->BindTexture (GL_TEXTURE_2D, self->texture_id);
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gl->BindTexture (self->gl_tex_target, self->texture_id);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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gl->TexParameteri (self->gl_tex_target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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gl->TexParameteri (self->gl_tex_target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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gl->TexParameteri (self->gl_tex_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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gl->TexParameteri (self->gl_tex_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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gl->EGLImageTargetTexture2D (GL_TEXTURE_2D, gst_egl_image_get_image (image));
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gl->EGLImageTargetTexture2D (self->gl_tex_target, gst_egl_image_get_image (image));
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gl->BindTexture (GL_TEXTURE_2D, 0);
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gst_egl_image_unref (image);
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@@ -329,8 +326,6 @@ _ext_texture_into_2d (GtkClapperObject *self, guint tex_width, guint tex_height)
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gl->BindFramebuffer (GL_FRAMEBUFFER, framebuffer);
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gl->GenTextures (1, &new_texture_id);
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gl->ActiveTexture (GL_TEXTURE0);
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gl->BindTexture (GL_TEXTURE_2D, new_texture_id);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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@@ -368,7 +363,7 @@ _ext_texture_into_2d (GtkClapperObject *self, guint tex_width, guint tex_height)
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gtk_clapper_object_bind_buffer (self);
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gl->ActiveTexture (GL_TEXTURE0);
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gl->BindTexture (GL_TEXTURE_2D, self->texture_id);
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gl->BindTexture (self->gl_tex_target, self->texture_id);
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gst_gl_shader_set_uniform_1i (self->shader, "tex", 0);
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gst_gl_shader_set_uniform_matrix_4fv (self->shader,
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@@ -381,7 +376,7 @@ _ext_texture_into_2d (GtkClapperObject *self, guint tex_width, guint tex_height)
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else
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gtk_clapper_object_unbind_buffer (self);
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gl->BindTexture (GL_TEXTURE_2D, 0);
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gl->BindTexture (self->gl_tex_target, 0);
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/* Replace external OES texture with new 2D one */
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gl->DeleteTextures (1, &self->texture_id);
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@@ -406,7 +401,7 @@ gtk_clapper_object_import_dmabuf (GtkClapperObject *self, gint *fds, gsize *offs
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return NULL;
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}
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switch (self->texture_target) {
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switch (self->gst_tex_target) {
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case GST_GL_TEXTURE_TARGET_2D:
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tex_width = GST_VIDEO_INFO_WIDTH (&self->v_info);
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tex_height = GST_VIDEO_INFO_HEIGHT (&self->v_info);
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@@ -806,6 +801,9 @@ retrieve_gl_context_on_main (GtkClapperObject *self)
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return;
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}
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//gdk_gl_context_set_use_es (self->gdk_context, TRUE);
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//gdk_gl_context_realize (self->gdk_context, &error);
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gdk_display = gdk_gl_context_get_display (self->gdk_context);
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#if GST_GL_HAVE_WINDOW_X11 && defined (GDK_WINDOWING_X11)
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4
lib/gst/plugin/gtkclapperobject.h
vendored
4
lib/gst/plugin/gtkclapperobject.h
vendored
@@ -104,8 +104,8 @@ struct _GtkClapperObject
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GstGLTextureTarget texture_target;
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//guint gl_target;
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GstGLTextureTarget gst_tex_target;
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guint gl_tex_target;
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GstGLShader *shader;
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