antosdk-apps/ShaderPlayground/README.md

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ShaderPlayground

Playground for working with Open GL shader language, the sharder is rendered with the Three.js library

Change logs

  • v0.0.4-a: support AntOS 2.0.x
  • v0.0.3-a: reset texture when open new file
  • v0.0.2-a:
    • Remove GLSLX, use the default WEBGL API for shader compiling
    • Allow save/open shader source code to/from file (JSON)
  • v0.0.1-a: Initial version