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Add two more packages
- libthreejs: wrapper for Threejs library - ShaderPlayground: openGL shader playground
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ShaderPlayground/scheme.html
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13
ShaderPlayground/scheme.html
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<afx-app-window apptitle="OpenGL Shader Playground" width="600" height="400" data-id="ShaderPlayground">
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<afx-hbox >
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<afx-vbox data-id="editor-wrapper">
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<afx-tab-bar data-id="tabbar" closable="false" data-height="27"></afx-tab-bar>
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<div data-id="editor-container"></div>
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<afx-list-view data-id="texture-list"></afx-list-view>
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</afx-vbox>
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<afx-resizer data-width="3"></afx-resizer>
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<afx-vbox>
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<canvas data-id="viewport"></canvas>
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</afx-vbox>
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</afx-hbox>
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</afx-app-window>
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