antosdk-apps/ShaderPlayground/package.json

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{
"pkgname": "ShaderPlayground",
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"app": "ShaderPlayground",
"name": "OpenGL Shader Playground",
"description": "OpenGL Shader Playground",
"info": {
"author": "Xuan Sang LE",
"email": "mrsang@iohub.dev"
},
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"version": "0.0.3-a",
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"category": "Development",
"iconclass": "bi bi-lightbulb-fill",
"mimes": [
"application/json"
],
"dependencies": [
"libthreejs@0.0.129-r"
],
"locale": {},
"locales": {
"en_GB": {
"Name": "Name",
"Path/URL": "Path/URL",
"Ok": "Ok",
"Add texture": "Add texture",
"File": "File",
"New": "New",
"Open": "Open",
"Save": "Save",
"All fields should be filled": "All fields should be filled",
"Select image file": "Select image file",
"Unknown save path": "Unknown save path",
"Fragment": "Fragment",
"Vertex": "Vertex",
"Textures": "Textures",
"Unsaved shader": "Unsaved shader",
"Ignore unsaved file?": "Ignore unsaved file?",
"Open file": "Open file",
"Save as": "Save as"
}
}
}