antosdk-apps/ShaderPlayground/scheme.html

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<afx-app-window apptitle="OpenGL Shader Playground" width="600" height="500" data-id="ShaderPlayground">
<afx-vbox >
<afx-vbox data-id="editor-wrapper">
<afx-tab-bar data-id="tabbar" closable="false" data-height="35"></afx-tab-bar>
<div data-id="editor-container"></div>
<afx-list-view data-id="texture-list"></afx-list-view>
</afx-vbox>
<afx-resizer data-height="3"></afx-resizer>
<afx-vbox>
<canvas data-id="viewport"></canvas>
</afx-vbox>
</afx-vbox>
</afx-app-window>