mirror of
https://github.com/lxsang/antd-web-apps
synced 2024-11-20 18:28:22 +01:00
182 lines
5.7 KiB
CoffeeScript
182 lines
5.7 KiB
CoffeeScript
class WVNC extends window.classes.BaseObject
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constructor: (@args) ->
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super "WVNC"
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@socket = undefined
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@uri = undefined
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@uri = @args[0] if @args and @args.length > 0
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@canvas = undefined
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@canvas = ($ @args[1])[0] if @args and @args.length > 1
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@buffer = $("<canvas>")[0]
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@counter = 0
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init: () ->
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me = @
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@ready()
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.then () ->
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$("#stop").click (e) -> me.socket.close() if me.socket
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$("#connect").click (e) ->
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me.counter = 0
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me.openSession()
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.catch (m, s) ->
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console.error(m, s)
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initCanvas: (w, h , d) ->
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me = @
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@depth = d
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@buffer.width = w
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@buffer.height = h
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ctx = @buffer.getContext('2d')
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data = ctx.createImageData w, h
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ctx.putImageData data, 0, 0
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@callback = () ->
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me.draw()
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@draw()
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updateCanvas: (x, y, w, h, pixels) ->
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ctx = @buffer.getContext('2d')
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ctx.globalAlpha = 1.0
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imgData = ctx.createImageData w, h
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imgData.data.set @getCanvasImageData(pixels, w, h)
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ctx.putImageData imgData, x, y
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@counter = @counter + 1
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#@draw()
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if @counter > 50
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@draw()
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@couter = 0
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getCanvasImageData: (pixels, w, h) ->
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return pixels if @depth is 32
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step = @depth / 8
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npixels = pixels.length / step
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data = new Uint8ClampedArray w * h * 4
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for i in [0..npixels - 1]
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value = 0
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value = value | pixels[i * step + j] << (j * 8) for j in [0..step - 1]
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pixel = @pixelValue value
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data[i * 4] = pixel.r
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data[i * 4 + 1] = pixel.g
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data[i * 4 + 2] = pixel.b
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data[i * 4 + 3] = pixel.a
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return data
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draw: () ->
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if not @socket
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return
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scale = 0.75
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w = @buffer.width * scale
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h = @buffer.height * scale
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@canvas.width = w
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@canvas.height = h
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ctx = @canvas.getContext "2d"
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ctx.save()
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ctx.scale scale, scale
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ctx.clearRect 0, 0, w, h
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ctx.drawImage @buffer, 0, 0
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ctx.restore()
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pixelValue: (value) ->
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pixel =
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r: 255
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g: 255
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b: 255
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a: 255
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#console.log("len is" + arr.length)
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if @depth is 24 or @depth is 32
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pixel.r = value & 0xFF
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pixel.g = (value >> 8) & 0xFF
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pixel.b = (value >> 16) & 0xFF
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else if @depth is 16
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pixel.r = (value & 0x1F) * (255 / 31)
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pixel.g = ((value >> 5) & 0x3F) * (255 / 63)
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pixel.b = ((value >> 11) & 0x1F) * (255 / 31)
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#console.log pixel
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return pixel
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openSession: () ->
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me = @
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@socket.close() if @socket
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return unless @uri
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@socket = new WebSocket @uri
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@socket.binaryType = "arraybuffer"
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@socket.onopen = () ->
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console.log "socket opened"
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me.initConnection()
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@socket.onmessage = (e) ->
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me.consume e
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@socket.onclose = () ->
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me.socket = null
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console.log "socket closed"
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initConnection: () ->
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vncserver = "localhost:5901"
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@socket.send(@buildCommand 0x01, vncserver)
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buildCommand: (hex, o) ->
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data = undefined
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switch typeof o
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when 'string'
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data = (new TextEncoder()).encode(o)
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when 'number'
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data = new Uint8Array [o]
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else
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data = o
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cmd = new Uint8Array data.length + 3
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cmd[0] = hex
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cmd[2] = data.length >> 8
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cmd[1] = data.length & 0x0F
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cmd.set data, 3
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#console.log "the command is", cmd.buffer
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return cmd.buffer
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consume: (e) ->
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data = new Uint8Array e.data
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cmd = data[0]
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switch cmd
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when 0xFE #error
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data = data.subarray 1, data.length - 1
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dec = new TextDecoder("utf-8")
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console.log "Error", dec.decode(data)
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when 0x81
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console.log "Request for password"
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pass = "!x$@n9"
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@socket.send (@buildCommand 0x02, pass)
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when 0x82
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console.log "Request for login"
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user = "mrsang"
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pass = "!x$@n9"
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arr = new Uint8Array user.length + pass.length + 1
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arr.set (new TextEncoder()).encode(user), 0
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arr.set ['\0'], user.length
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arr.set (new TextEncoder()).encode(pass), user.length + 1
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@socket.send(@buildCommand 0x03, arr)
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when 0x83
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console.log "resize"
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w = data[1] | (data[2]<<8)
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h = data[3] | (data[4]<<8)
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depth = data[5]
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@initCanvas w, h, depth
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# status command for ack
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@socket.send(@buildCommand 0x04, 1)
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when 0x84
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#console.log "update"
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x = data[1] | (data[2]<<8)
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y = data[3] | (data[4]<<8)
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w = data[5] | (data[6]<<8)
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h = data[7] | (data[8]<<8)
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zlib = data[9]
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#console.log zlib
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pixels = data.subarray 10
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# the zlib is slower than expected
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pixels = pako.inflate(pixels) if zlib is 1
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@updateCanvas x, y, w, h, pixels
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# ack
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#@socket.send(@buildCommand 0x04, 1)
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else
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console.log cmd
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WVNC.dependencies = [
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"/assets/scripts/pako.min.js"
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]
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makeclass "WVNC", WVNC |