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Diya-API/Diya/DiyaLine.class.st
Dany LE f61e17de9c
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rendering improvement
2022-08-16 00:59:35 +02:00

114 lines
1.9 KiB
Smalltalk

Class {
#name : #DiyaLine,
#superclass : #Diya2DPrimShape,
#instVars : [
'from',
'to'
],
#category : #'Diya-Graphics'
}
{ #category : #'instance creation' }
DiyaLine class >> from: p1 to: p2 [
^ self new
from: p1;
to: p2;
yourself
]
{ #category : #'instance creation' }
DiyaLine class >> from: p1 to: p2 shader:s [
^ self new
from: p1;
to: p2;
shader: s;
yourself
]
{ #category : #'instance creation' }
DiyaLine class >> points: points [
^ self new
points: points;
yourself
]
{ #category : #initialization }
DiyaLine >> draw [
shader setUniform: #u_texture_type value: 1.
OpenGL
"enable: GL_LINE_SMOOTH;
hint: GL_LINE_SMOOTH_HINT mode: GL_NICEST;"
lineWidth: self borderWidth.
super draw.
OpenGL lineWidth: 1.0";
disable: GL_LINE_SMOOTH".
]
{ #category : #initialization }
DiyaLine >> drawBorder [
"do nothing"
]
{ #category : #initialization }
DiyaLine >> drawLines [
self shouldNotBeCalled
]
{ #category : #accessing }
DiyaLine >> from [
^ from
]
{ #category : #accessing }
DiyaLine >> from: anObject [
from := anObject.
self setDirty
]
{ #category : #initialization }
DiyaLine >> initialize [
super initialize.
translation := nil.
self from: 0@0.
self to: 10@10.
vbuffer := FFIExternalArray externalNewType: GLfloat size:8.
vbuffer autoRelease.
type := GL_LINES.
]
{ #category : #accessing }
DiyaLine >> inner: aPoint [
^false
]
{ #category : #accessing }
DiyaLine >> process [
|extent|
bbox := (Rectangle origin: from corner: to ).
self position: bbox origin.
extent := bbox extent.
bbox := (Rectangle origin: 0@0 corner: extent ).
vbuffer
at: 1 put: 0.0;
at: 2 put: 0.0;
at: 3 put: 0.0;
at: 4 put: 0.0;
at: 5 put: extent x asFloat;
at: 6 put: extent y asFloat;
at: 7 put: 0.0;
at: 8 put: 0.0.
^true
]
{ #category : #accessing }
DiyaLine >> to [
^ to
]
{ #category : #accessing }
DiyaLine >> to: anObject [
to := anObject.
self setDirty
]