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26 lines
374 B
Smalltalk
26 lines
374 B
Smalltalk
Class {
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#name : #GLSimpleShader,
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#superclass : #OpenGLSL,
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#category : #'Diya-Shaders'
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}
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{ #category : #accessing }
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GLSimpleShader class >> fragmentShader [
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^ '
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void main()
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{
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gl_FragColor = vec4(0.4,0.4,0.8,1.0);
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}
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'
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]
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{ #category : #accessing }
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GLSimpleShader class >> vertextShader [
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^ '
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void main()
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{
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gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
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}
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'
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]
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