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dany
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dany
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dany/Diya-API
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2022-08-15 12:28:13 +02:00
3c00e1d181
refactory code, support inline style, improve text rendering
dany
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master
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dany/Diya-API
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2022-08-14 22:49:41 +02:00
0b7396242a
Refactor code on System clock
dany
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master
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dany/Diya-API
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2022-08-14 22:38:10 +02:00
681d8951b7
remove unused selectors
dany
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master
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dany/Diya-API
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2022-08-14 22:22:43 +02:00
0e78e6769d
Meta node should not visible
dany
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master
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dany/Diya-API
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2022-08-14 18:33:23 +02:00
8978c06efa
Initialize global vars
dany
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dany/Diya-API
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2022-08-14 18:13:35 +02:00
74ce2b0f37
Supporting read system settings from file
2d09a8501a
Refactory code
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dany
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dany/Diya-API
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2022-08-14 15:43:03 +02:00
142f14e936
Rendering context now use multiple texture units to boost performance (on RPI zero, the performance gain is more than 10 FPS )
dany
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dany/Diya-API
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2022-08-14 01:39:13 +02:00
677145f1a1
Add missing code of the previous commit
dany
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dany/Diya-API
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2022-08-14 01:38:27 +02:00
26368c37ab
Rendering improvement: render a limited number of nodes (based on FPS setting) on the back buffer each iterration.
dany
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dany/Diya-API
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2022-08-13 23:48:33 +02:00
c7af75550f
code refactory on rendering context
dany
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dany/Diya-API
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2022-08-13 23:28:27 +02:00
dany
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dany/Diya-API
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2022-08-13 23:16:40 +02:00
07da1ca4d0
revert changes on vertex buffer
dany
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single_buffer
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dany/Diya-API
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2022-08-13 23:14:41 +02:00
dany
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single_buffer
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dany/Diya-API
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2022-08-13 23:14:41 +02:00
dany
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dany/Diya-API
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2022-08-13 23:00:46 +02:00
d99d6f3604
Use a single big video buffer for rendering instead of one buffer peer primitive shapes
dany
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dany/Diya-API
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2022-08-13 15:55:55 +02:00
c1f2de2896
refactory code
dany
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master
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dany/Diya-API
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2022-08-13 01:47:20 +02:00
766ae23f8e
fix: incorrect line rendering
dany
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dany/Diya-API
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2022-08-13 01:37:46 +02:00
f3ef0c1aa0
fix: tf global to local problem on 2D node, add LoadingBar widget, and refactor code
dany
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dany/Diya-API
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2022-08-12 22:20:00 +02:00
2e4c73f8cf
API improvements:
dany
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dany/Diya-API
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2022-08-12 16:37:58 +02:00
2ee103191c
OPENGL Rendering Performance improvement
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