wvkbd/keyboard.h
2021-10-19 23:12:01 -07:00

452 lines
12 KiB
C

#define MAX_LAYERS 25
enum key_type;
enum key_modifier_type;
struct clr_scheme;
struct key;
struct layout;
struct kbd;
enum key_type {
Pad = 0, //Padding, not a pressable key
Code, //A normal key emitting a keycode
Mod, //A modifier key
Copy, //Copy key, copies the unicode value specified in code (creates and activates temporary keymap)
// used for keys that are not part of the keymap
Layout, //Layout switch to a specific layout
BackLayer, //Layout switch to the layout that was previously active
NextLayer, //Layout switch to the next layout in the layers sequence
Compose, //Compose modifier key, switches to a specific associated layout upon next keypress
EndRow, //Incidates the end of a key row
Last, //Indicated the end of a layout
};
/* Modifiers passed to the virtual_keyboard protocol. They are based on
* wayland's wl_keyboard, which doesn't document them.
*/
enum key_modifier_type {
NoMod = 0,
Shift = 1,
CapsLock = 2,
Ctrl = 4,
Alt = 8,
Super = 64,
AltGr = 128,
};
struct clr_scheme {
Color fg;
Color bg;
Color high;
Color text;
};
struct key {
const char *label; // primary label
const char *shift_label; // secondary label
const double width; // relative width (1.0)
const enum key_type type;
const uint32_t
code; /* code: key scancode or modifier name (see
* `/usr/include/linux/input-event-codes.h` for scancode names, and
* `keyboard.h` for modifiers)
* XKB keycodes are +8 */
struct layout *layout; // pointer back to the parent layout that holds this
// key
const uint32_t code_mod; /* modifier to force when this key is pressed */
uint8_t scheme; // index of the scheme to use
bool reset_mod; /* reset modifiers when clicked */
// actual coordinates on the surface (pixels), will be computed automatically
// for all keys
uint32_t x, y, w, h;
};
struct layout {
struct key *keys;
const char *keymap_name;
const char *name;
uint32_t keyheight; // absolute height (pixels)
};
struct kbd {
struct layout *layout;
struct clr_scheme scheme;
struct clr_scheme scheme1;
bool print;
uint32_t w, h, s;
uint8_t mods;
struct key *last_press;
struct layout *prevlayout;
size_t layer_index;
struct layout *layouts;
enum layout_id *layers;
struct drwsurf *surf;
struct zwp_virtual_keyboard_v1 *vkbd;
};
static inline void draw_inset(struct drwsurf *d, uint32_t x, uint32_t y,
uint32_t width, uint32_t height, uint32_t border,
Color color);
static void kbd_init(struct kbd *kb, struct layout * layouts, char * layer_names_list);
static void kbd_init_layout(struct layout *l, uint32_t width, uint32_t height);
static struct key *kbd_get_key(struct kbd *kb, uint32_t x, uint32_t y);
static void kbd_unpress_key(struct kbd *kb, uint32_t time);
static void kbd_press_key(struct kbd *kb, struct key *k, uint32_t time);
static void kbd_print_key_stdout(struct kbd *kb, struct key *k);
static void kbd_draw_key(struct kbd *kb, struct key *k, bool pressed);
static void kbd_draw_layout(struct kbd *kb);
static void kbd_resize(struct kbd *kb, struct layout *layouts, uint8_t layoutcount);
static uint8_t kbd_get_rows(struct layout *l);
static double kbd_get_row_length(struct key *k);
static void kbd_switch_layout(struct kbd *kb, struct layout *l);
void
kbd_switch_layout(struct kbd *kb, struct layout *l) {
kb->prevlayout = kb->layout;
kb->layout = l;
if (debug) fprintf(stderr, "Switching to layout %s)\n", kb->layout->name);
if ((!kb->prevlayout) ||
(strcmp(kb->prevlayout->keymap_name, kb->layout->keymap_name) != 0)) {
fprintf(stderr, "Switching to keymap %s\n", kb->layout->keymap_name);
create_and_upload_keymap(kb->layout->keymap_name, 0, 0);
}
kbd_draw_layout(kb);
}
uint8_t
kbd_get_rows(struct layout *l) {
uint8_t rows = 0;
struct key *k = l->keys;
while (k->type != Last) {
if (k->type == EndRow) {
rows++;
}
k++;
}
return rows + 1;
}
void kbd_init(struct kbd *kb, struct layout * layouts, char * layer_names_list) {
char *s;
int i;
bool found;
fprintf(stderr, "Initializing keyboard\n");
kb->layouts = layouts;
for (i = 0; i < NumLayouts - 1; i++);
fprintf(stderr, "Found %d layouts\n",i);
kb->layer_index = 0;
if (layer_names_list) {
uint8_t numlayers = 0;
kb->layers = malloc(MAX_LAYERS * sizeof(enum layout_id));
s = strtok(layer_names_list, ",");
while (s != NULL) {
if (numlayers + 1 == MAX_LAYERS) {
fprintf(stderr, "too many layers specified");
exit(3);
}
found = false;
for (i = 0; i < NumLayouts - 1; i++) {
if (kb->layouts[i].name && strcmp(kb->layouts[i].name, s) == 0) {
fprintf(stderr, "layer #%d = %s\n", numlayers + 1, s);
kb->layers[numlayers++] = i;
found = true;
break;
}
}
if (!found) {
fprintf(stderr, "No such layer: %s\n", s);
exit(3);
}
s = strtok(NULL,",");
}
kb->layers[numlayers] = NumLayouts; //mark the end of the sequence
if (numlayers == 0) {
fprintf(stderr, "No layers defined\n");
exit(3);
}
}
i = 0;
enum layout_id lid = kb->layers[0];
while (lid != NumLayouts) {
lid = kb->layers[++i];
}
fprintf(stderr, "Found %d layers\n",i);
kb->layout = &kb->layouts[kb->layers[kb->layer_index]];
kb->prevlayout = kb->layout;
/* upload keymap */
create_and_upload_keymap(kb->layout->keymap_name, 0, 0);
}
void
kbd_init_layout(struct layout *l, uint32_t width, uint32_t height) {
uint32_t x = 0, y = 0;
if (debug) fprintf(stderr, "Init layout %s\n", l->name);
uint8_t rows = kbd_get_rows(l);
l->keyheight = height / rows;
struct key *k = l->keys;
double rowlength = kbd_get_row_length(k);
while (k->type != Last) {
if (k->type == EndRow) {
y += l->keyheight;
x = 0;
rowlength = kbd_get_row_length(k + 1);
} else if (k->width > 0) {
k->x = x;
k->y = y;
k->w = ((double)width / rowlength) * k->width;
x += k->w;
}
k->h = l->keyheight;
k++;
}
}
double
kbd_get_row_length(struct key *k) {
double l = 0.0;
while ((k->type != Last) && (k->type != EndRow)) {
l += k->width;
k++;
}
return l;
}
struct key *
kbd_get_key(struct kbd *kb, uint32_t x, uint32_t y) {
struct layout *l = kb->layout;
struct key *k = l->keys;
if (debug) fprintf(stderr, "get key: +%d+%d\n", x, y);
while (k->type != Last) {
if ((k->type != EndRow) && (k->type != Pad) && (k->type != Pad) &&
(x >= k->x) && (y >= k->y) && (x < k->x + k->w) && (y < k->y + k->h)) {
return k;
}
k++;
}
return NULL;
}
void
kbd_unpress_key(struct kbd *kb, uint32_t time) {
if (kb->last_press) {
kbd_draw_key(kb, kb->last_press, false);
kb->surf->dirty = true;
if (kb->last_press->type == Copy) {
zwp_virtual_keyboard_v1_key(kb->vkbd, time, 127, // COMP key
WL_KEYBOARD_KEY_STATE_RELEASED);
} else {
zwp_virtual_keyboard_v1_key(kb->vkbd, time, kb->last_press->code,
WL_KEYBOARD_KEY_STATE_RELEASED);
}
kb->last_press = NULL;
if (compose >= 2) {
compose = 0;
kbd_switch_layout(kb, kb->prevlayout);
if ((kb->mods & Shift) == Shift)
kb->mods ^= Shift;
} else if ((kb->mods & Shift) == Shift) {
kb->mods ^= Shift;
kbd_draw_layout(kb);
}
}
}
void
kbd_press_key(struct kbd *kb, struct key *k, uint32_t time) {
if ((compose == 1) && (k->type != Compose) && (k->type != Mod) &&
(k->layout)) {
compose++;
if (debug) fprintf(stderr, "showing compose %d\n", compose);
kbd_switch_layout(kb, k->layout);
kb->surf->dirty = true;
return;
}
switch (k->type) {
case Code:
if (k->code_mod) {
if (k->reset_mod) {
zwp_virtual_keyboard_v1_modifiers(kb->vkbd, k->code_mod, 0, 0, 0);
} else {
zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods ^ k->code_mod, 0,
0, 0);
}
} else {
zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods, 0, 0, 0);
}
kb->last_press = k;
kbd_draw_key(kb, k, true);
zwp_virtual_keyboard_v1_key(kb->vkbd, time, kb->last_press->code,
WL_KEYBOARD_KEY_STATE_PRESSED);
if (kb->print)
kbd_print_key_stdout(kb, k);
if (compose) {
if (debug) fprintf(stderr, "pressing composed key\n");
compose++;
}
break;
case Mod:
kb->mods ^= k->code;
if (k->code == Shift) {
kbd_draw_layout(kb);
}
kbd_draw_key(kb, k, kb->mods & k->code);
zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods, 0, 0, 0);
break;
case Layout:
//switch to the layout determined by the key
kbd_switch_layout(kb, k->layout);
break;
case Compose:
//switch to the associated layout determined by the *next* keypress
if (compose == 0) {
compose = 1;
} else {
compose = 0;
}
kbd_draw_key(kb, k, (bool)compose);
break;
case NextLayer:
//switch to the next layout in the layer sequence
kb->layer_index++;
if (kb->layers[kb->layer_index] == NumLayouts) {
kb->layer_index = 0;
}
kbd_switch_layout(kb, &kb->layouts[kb->layers[kb->layer_index]]);
break;
case BackLayer:
//switch to the previously active layout
if (kb->prevlayout)
kbd_switch_layout(kb, kb->prevlayout);
break;
case Copy:
//copy code as unicode chr by setting a temporary keymap
kb->last_press = k;
kbd_draw_key(kb, k, true);
if (debug) fprintf(stderr, "pressing copy key\n");
create_and_upload_keymap(kb->layout->keymap_name, k->code, k->code_mod);
zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods, 0, 0, 0);
zwp_virtual_keyboard_v1_key(kb->vkbd, time, 127, // COMP key
WL_KEYBOARD_KEY_STATE_PRESSED);
if (kb->print)
kbd_print_key_stdout(kb, k);
break;
default:
break;
}
kb->surf->dirty = true;
}
void
kbd_print_key_stdout(struct kbd *kb, struct key *k) {
/* printed keys may slightly differ from the actual output
* we generally print what is on the key LABEL and only support the normal
* and shift layers. Other modifiers produce no output (Ctrl,Alt)
* */
bool handled = true;
if (k->type == Code) {
switch (k->code) {
case KEY_SPACE:
printf(" ");
break;
case KEY_ENTER:
printf("\n");
break;
case KEY_BACKSPACE:
printf("\b");
break;
case KEY_TAB:
printf("\t");
break;
default:
handled = false;
break;
}
} else if (k->type != Copy) {
return;
}
if (!handled) {
if ((kb->mods & Shift) || (kb->mods & CapsLock))
printf("%s", k->shift_label);
else if (!(kb->mods & Ctrl) && !(kb->mods & Alt) && !(kb->mods & Super))
printf("%s", k->label);
}
fflush(stdout);
}
void
kbd_draw_key(struct kbd *kb, struct key *k, bool pressed) {
struct drwsurf *d = kb->surf;
const char *label = (kb->mods & Shift) ? k->shift_label : k->label;
if (debug) fprintf(stderr, "Draw key +%d+%d %dx%d -> %s\n", k->x, k->y, k->w, k->h,
label);
struct clr_scheme *scheme = (k->scheme == 0) ? &(kb->scheme) : &(kb->scheme1);
Color *fill = pressed ? &scheme->high : &scheme->fg;
draw_inset(d, k->x, k->y, k->w, k->h, KBD_KEY_BORDER, *fill);
drw_draw_text(d, scheme->text, k->x, k->y, k->w, k->h, label);
}
void
kbd_draw_layout(struct kbd *kb) {
struct drwsurf *d = kb->surf;
struct key *next_key = kb->layout->keys;
bool pressed = false;
if (debug) fprintf(stderr, "Draw layout");
drw_fill_rectangle(d, kb->scheme.bg, 0, 0, kb->w, kb->h);
while (next_key->type != Last) {
if ((next_key->type == Pad) || (next_key->type == EndRow)) {
next_key++;
continue;
}
pressed = next_key->type == Mod && kb->mods & next_key->code;
kbd_draw_key(kb, next_key, pressed);
next_key++;
}
}
void
kbd_resize(struct kbd *kb, struct layout *layouts, uint8_t layoutcount) {
struct drwsurf *d = kb->surf;
fprintf(stderr, "Resize %dx%d %d, %d layouts\n", kb->w, kb->h, kb->s, layoutcount);
drwsurf_resize(d, kb->w, kb->h, kb->s);
for (int i = 0; i < layoutcount; i++) {
kbd_init_layout(&layouts[i], kb->w, kb->h);
}
kbd_draw_layout(kb);
d->dirty = true;
}
void
draw_inset(struct drwsurf *d, uint32_t x, uint32_t y, uint32_t width,
uint32_t height, uint32_t border, Color color) {
drw_fill_rectangle(d, color, x + border, y + border, width - border,
height - border);
}